boo/lib/Common.hpp

104 lines
2.7 KiB
C++

#pragma once
#include <cstddef>
#include <iterator>
#include "boo/BooObject.hpp"
namespace boo {
/** Linked-list iterator shareable by ListNode types. */
template <class T>
class ListIterator {
T* m_node;
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = T;
using difference_type = std::ptrdiff_t;
using pointer = T*;
using reference = T&;
explicit ListIterator(T* node) : m_node(node) {}
T& operator*() const { return *m_node; }
bool operator!=(const ListIterator& other) const { return m_node != other.m_node; }
ListIterator& operator++() {
m_node = m_node->m_next;
return *this;
}
ListIterator& operator--() {
m_node = m_node->m_prev;
return *this;
}
};
/** Linked-list IObj node made part of objects participating in list.
* Subclasses must implement static methods _getHeadPtr() and _getHeadLock()
* to support the common list-management functionality.
*/
template <class N, class H, class P = IObj>
struct ListNode : P {
using iterator = ListIterator<N>;
iterator begin() { return iterator(static_cast<N*>(this)); }
iterator end() { return iterator(nullptr); }
H m_head;
N* m_next;
N* m_prev = nullptr;
ListNode(H head) : m_head(head) {
auto lk = N::_getHeadLock(head);
m_next = N::_getHeadPtr(head);
if (m_next)
m_next->m_prev = static_cast<N*>(this);
N::_getHeadPtr(head) = static_cast<N*>(this);
}
protected:
~ListNode() {
if (m_prev) {
if (m_next)
m_next->m_prev = m_prev;
m_prev->m_next = m_next;
} else {
if (m_next)
m_next->m_prev = nullptr;
N::_getHeadPtr(m_head) = m_next;
}
}
};
static inline uint32_t flp2(uint32_t x) {
x = x | (x >> 1);
x = x | (x >> 2);
x = x | (x >> 4);
x = x | (x >> 8);
x = x | (x >> 16);
return x - (x >> 1);
}
/* When instrumenting with MemorySanitizer, external libraries
* (particularly the OpenGL implementation) will report tons of false
* positives. The BOO_MSAN_NO_INTERCEPT macro declares a RAII object
* to temporarily suspend memory tracking so external calls can be made.
*/
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#define BOO_MSAN 1
#include <sanitizer/msan_interface.h>
struct InterceptorScope {
InterceptorScope() { __msan_scoped_disable_interceptor_checks(); }
~InterceptorScope() { __msan_scoped_enable_interceptor_checks(); }
};
#define BOO_MSAN_NO_INTERCEPT InterceptorScope _no_intercept;
#define BOO_MSAN_UNPOISON(data, length) __msan_unpoison(data, length)
#endif
#endif
#ifndef BOO_MSAN_NO_INTERCEPT
#define BOO_MSAN_NO_INTERCEPT
#endif
#ifndef BOO_MSAN_UNPOISON
#define BOO_MSAN_UNPOISON(data, length)
#endif
} // namespace boo