boo/lib/audiodev/AQS.cpp

790 lines
27 KiB
C++

#include "AudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#include <AudioToolbox/AudioToolbox.h>
#include <CoreMIDI/CoreMIDI.h>
#include <CoreAudio/HostTime.h>
#include <mutex>
#include <condition_variable>
namespace boo
{
static logvisor::Module Log("boo::AQS");
static AudioChannel AQSChannelToBooChannel(AudioChannelLabel ch)
{
switch (ch)
{
case kAudioChannelLabel_Left:
return AudioChannel::FrontLeft;
case kAudioChannelLabel_Right:
return AudioChannel::FrontRight;
case kAudioChannelLabel_LeftSurround:
return AudioChannel::RearLeft;
case kAudioChannelLabel_RightSurround:
return AudioChannel::RearRight;
case kAudioChannelLabel_Center:
return AudioChannel::FrontCenter;
case kAudioChannelLabel_LFEScreen:
return AudioChannel::LFE;
case kAudioChannelLabel_LeftSurroundDirect:
return AudioChannel::RearLeft;
case kAudioChannelLabel_RightSurroundDirect:
return AudioChannel::SideRight;
}
return AudioChannel::Unknown;
}
struct AQSAudioVoiceEngine : BaseAudioVoiceEngine
{
AudioQueueRef m_queue = nullptr;
AudioQueueBufferRef m_buffers[3];
size_t m_frameBytes;
MIDIClientRef m_midiClient = 0;
std::mutex m_engineMutex;
std::condition_variable m_engineEnterCv;
std::condition_variable m_engineLeaveCv;
bool m_inRetrace = false;
bool m_inCb = false;
bool m_cbRunning = true;
static void Callback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
{
if (!engine->m_cbRunning)
return;
std::unique_lock<std::mutex> lk(engine->m_engineMutex);
engine->m_inCb = true;
if (!engine->m_inRetrace)
{
if (engine->m_engineEnterCv.wait_for(lk,
std::chrono::nanoseconds(engine->m_mixInfo.m_periodFrames * 1000000000 /
size_t(engine->m_mixInfo.m_sampleRate))) == std::cv_status::timeout ||
!engine->m_inRetrace)
{
inBuffer->mAudioDataByteSize = engine->m_frameBytes;
memset(inBuffer->mAudioData, 0, engine->m_frameBytes);
AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, nullptr);
engine->m_engineLeaveCv.notify_one();
engine->m_inCb = false;
return;
}
}
engine->_pumpAndMixVoices(engine->m_mixInfo.m_periodFrames,
reinterpret_cast<float*>(inBuffer->mAudioData));
inBuffer->mAudioDataByteSize = engine->m_frameBytes;
AudioQueueEnqueueBuffer(inAQ, inBuffer, 0, nullptr);
engine->m_engineLeaveCv.notify_one();
engine->m_inCb = false;
}
static void DummyCallback(AQSAudioVoiceEngine* engine, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) {}
AudioChannelSet _getAvailableSet()
{
const unsigned chCount = 8;
AudioStreamBasicDescription desc = {};
desc.mSampleRate = 96000;
desc.mFormatID = kAudioFormatLinearPCM;
desc.mFormatFlags = kLinearPCMFormatFlagIsFloat;
desc.mBytesPerPacket = chCount * 4;
desc.mFramesPerPacket = 1;
desc.mBytesPerFrame = chCount * 4;
desc.mChannelsPerFrame = chCount;
desc.mBitsPerChannel = 32;
AudioQueueRef queue;
if (AudioQueueNewOutput(&desc, AudioQueueOutputCallback(DummyCallback),
this, nullptr, nullptr, 0, &queue))
{
Log.report(logvisor::Error, "unable to create output audio queue");
return AudioChannelSet::Unknown;
}
UInt32 hwChannels;
UInt32 channelsSz = sizeof(UInt32);
if (AudioQueueGetProperty(queue, kAudioQueueDeviceProperty_NumberChannels, &hwChannels, &channelsSz))
{
Log.report(logvisor::Error, "unable to get channel count from audio queue");
AudioQueueDispose(queue, true);
return AudioChannelSet::Unknown;
}
AudioQueueDispose(queue, true);
switch (hwChannels)
{
case 2:
return AudioChannelSet::Stereo;
case 4:
return AudioChannelSet::Quad;
case 6:
return AudioChannelSet::Surround51;
case 8:
return AudioChannelSet::Surround71;
default: break;
}
return AudioChannelSet::Unknown;
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const
{
if (!m_midiClient)
return {};
std::vector<std::pair<std::string, std::string>> ret;
ItemCount numDevices = MIDIGetNumberOfDevices();
ret.reserve(numDevices);
for (int i=int(numDevices)-1 ; i>=0 ; --i)
{
MIDIDeviceRef dev = MIDIGetDevice(i);
if (!dev)
continue;
SInt32 idNum;
if (MIDIObjectGetIntegerProperty(dev, kMIDIPropertyUniqueID, &idNum))
continue;
CFStringRef namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(dev, kMIDIPropertyName, &namestr))
continue;
if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8)))
{
CFRelease(namestr);
continue;
}
char idStr[9];
snprintf(idStr, 9, "%08X\n", idNum);
ret.push_back(std::make_pair(std::string(idStr),
std::string(nameCstr)));
CFRelease(namestr);
}
return ret;
}
static MIDIDeviceRef LookupMIDIDevice(const char* name)
{
ItemCount numDevices = MIDIGetNumberOfDevices();
for (ItemCount i=0 ; i<numDevices ; ++i)
{
MIDIDeviceRef dev = MIDIGetDevice(i);
if (!dev)
continue;
SInt32 idNum;
if (MIDIObjectGetIntegerProperty(dev, kMIDIPropertyUniqueID, &idNum))
continue;
char idStr[9];
snprintf(idStr, 9, "%08X\n", idNum);
if (strcmp(idStr, name))
continue;
return dev;
}
return {};
}
static MIDIEndpointRef LookupMIDISource(const char* name)
{
MIDIDeviceRef dev = LookupMIDIDevice(name);
if (!dev)
return {};
ItemCount numEnt = MIDIDeviceGetNumberOfEntities(dev);
for (ItemCount i=0 ; i<numEnt ; ++i)
{
MIDIEntityRef ent = MIDIDeviceGetEntity(dev, i);
if (ent)
{
ItemCount numSrc = MIDIEntityGetNumberOfSources(ent);
for (ItemCount s=0 ; s<numSrc ; ++s)
{
MIDIEndpointRef src = MIDIEntityGetSource(ent, s);
if (src)
return src;
}
}
}
return {};
}
static MIDIEndpointRef LookupMIDIDest(const char* name)
{
MIDIDeviceRef dev = LookupMIDIDevice(name);
if (!dev)
return {};
ItemCount numEnt = MIDIDeviceGetNumberOfEntities(dev);
for (ItemCount i=0 ; i<numEnt ; ++i)
{
MIDIEntityRef ent = MIDIDeviceGetEntity(dev, i);
if (ent)
{
ItemCount numDest = MIDIEntityGetNumberOfDestinations(ent);
for (ItemCount d=0 ; d<numDest ; ++d)
{
MIDIEndpointRef dst = MIDIEntityGetDestination(ent, d);
if (dst)
return dst;
}
}
}
return {};
}
static void MIDIReceiveProc(const MIDIPacketList* pktlist,
IMIDIReceiver* readProcRefCon,
void*)
{
const MIDIPacket* packet = &pktlist->packet[0];
for (int i=0 ; i<pktlist->numPackets ; ++i)
{
std::vector<uint8_t> bytes(std::cbegin(packet->data), std::cbegin(packet->data) + packet->length);
readProcRefCon->m_receiver(std::move(bytes), AudioConvertHostTimeToNanos(packet->timeStamp) / 1.0e9);
packet = MIDIPacketNext(packet);
}
}
struct MIDIIn : public IMIDIIn
{
MIDIEndpointRef m_midi = 0;
MIDIPortRef m_midiPort = 0;
MIDIIn(bool virt, ReceiveFunctor&& receiver)
: IMIDIIn(virt, std::move(receiver)) {}
~MIDIIn()
{
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const
{
CFStringRef namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
return {};
if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8)))
{
CFRelease(namestr);
return {};
}
CFRelease(namestr);
return nameCstr;
}
};
struct MIDIOut : public IMIDIOut
{
MIDIEndpointRef m_midi = 0;
MIDIPortRef m_midiPort = 0;
MIDIOut(bool virt)
: IMIDIOut(virt) {}
~MIDIOut()
{
if (m_midi)
MIDIEndpointDispose(m_midi);
if (m_midiPort)
MIDIPortDispose(m_midiPort);
}
std::string description() const
{
CFStringRef namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midi, kMIDIPropertyName, &namestr))
return {};
if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8)))
{
CFRelease(namestr);
return {};
}
CFRelease(namestr);
return nameCstr;
}
size_t send(const void* buf, size_t len) const
{
union
{
MIDIPacketList head;
Byte storage[512];
} list;
MIDIPacket* curPacket = MIDIPacketListInit(&list.head);
if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(),
len, reinterpret_cast<const Byte*>(buf)))
{
if (m_midiPort)
MIDISend(m_midiPort, m_midi, &list.head);
else
MIDIReceived(m_midi, &list.head);
return len;
}
return 0;
}
};
struct MIDIInOut : public IMIDIInOut
{
MIDIEndpointRef m_midiIn = 0;
MIDIPortRef m_midiPortIn = 0;
MIDIEndpointRef m_midiOut = 0;
MIDIPortRef m_midiPortOut = 0;
MIDIInOut(bool virt, ReceiveFunctor&& receiver)
: IMIDIInOut(virt, std::move(receiver)) {}
~MIDIInOut()
{
if (m_midiIn)
MIDIEndpointDispose(m_midiIn);
if (m_midiPortIn)
MIDIPortDispose(m_midiPortIn);
if (m_midiOut)
MIDIEndpointDispose(m_midiOut);
if (m_midiPortOut)
MIDIPortDispose(m_midiPortOut);
}
std::string description() const
{
CFStringRef namestr;
const char* nameCstr;
if (MIDIObjectGetStringProperty(m_midiIn, kMIDIPropertyName, &namestr))
return {};
if (!(nameCstr = CFStringGetCStringPtr(namestr, kCFStringEncodingUTF8)))
{
CFRelease(namestr);
return {};
}
CFRelease(namestr);
return nameCstr;
}
size_t send(const void* buf, size_t len) const
{
union
{
MIDIPacketList head;
Byte storage[512];
} list;
MIDIPacket* curPacket = MIDIPacketListInit(&list.head);
if (MIDIPacketListAdd(&list.head, sizeof(list), curPacket, AudioGetCurrentHostTime(),
len, reinterpret_cast<const Byte*>(buf)))
{
if (m_midiPortOut)
MIDISend(m_midiPortOut, m_midiOut, &list.head);
else
MIDIReceived(m_midiOut, &list.head);
return len;
}
return 0;
}
};
unsigned m_midiInCounter = 0;
unsigned m_midiOutCounter = 0;
std::unique_ptr<IMIDIIn> newVirtualMIDIIn(ReceiveFunctor&& receiver)
{
if (!m_midiClient)
return {};
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(true, std::move(receiver));
if (!ret)
return {};
char name[256];
snprintf(name, 256, "Boo MIDI Virtual In %u", m_midiInCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull);
OSStatus stat;
if ((stat = MIDIDestinationCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc),
static_cast<IMIDIReceiver*>(ret.get()),
&static_cast<MIDIIn&>(*ret).m_midi)))
ret.reset();
CFRelease(midiName);
return ret;
}
std::unique_ptr<IMIDIOut> newVirtualMIDIOut()
{
if (!m_midiClient)
return {};
std::unique_ptr<IMIDIOut> ret = std::make_unique<MIDIOut>(true);
if (!ret)
return {};
char name[256];
snprintf(name, 256, "Boo MIDI Virtual Out %u", m_midiOutCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDISourceCreate(m_midiClient, midiName, &static_cast<MIDIOut&>(*ret).m_midi))
ret.reset();
CFRelease(midiName);
return ret;
}
std::unique_ptr<IMIDIInOut> newVirtualMIDIInOut(ReceiveFunctor&& receiver)
{
if (!m_midiClient)
return {};
std::unique_ptr<IMIDIInOut> ret = std::make_unique<MIDIInOut>(true, std::move(receiver));
if (!ret)
return {};
char name[256];
snprintf(name, 256, "Boo MIDI Virtual In %u", m_midiInCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDIDestinationCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc),
static_cast<IMIDIReceiver*>(ret.get()),
&static_cast<MIDIInOut&>(*ret).m_midiIn))
ret.reset();
CFRelease(midiName);
if (!ret)
return {};
snprintf(name, 256, "Boo MIDI Virtual Out %u", m_midiOutCounter++);
midiName = CFStringCreateWithCStringNoCopy(nullptr, name, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDISourceCreate(m_midiClient, midiName, &static_cast<MIDIInOut&>(*ret).m_midiOut))
ret.reset();
CFRelease(midiName);
return ret;
}
std::unique_ptr<IMIDIIn> newRealMIDIIn(const char* name, ReceiveFunctor&& receiver)
{
if (!m_midiClient)
return {};
MIDIEndpointRef src = LookupMIDISource(name);
if (!src)
return {};
std::unique_ptr<IMIDIIn> ret = std::make_unique<MIDIIn>(false, std::move(receiver));
if (!ret)
return {};
char mname[256];
snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDIInputPortCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc),
static_cast<IMIDIReceiver*>(ret.get()),
&static_cast<MIDIIn&>(*ret).m_midiPort))
ret.reset();
else
MIDIPortConnectSource(static_cast<MIDIIn&>(*ret).m_midiPort, src, nullptr);
CFRelease(midiName);
return ret;
}
std::unique_ptr<IMIDIOut> newRealMIDIOut(const char* name)
{
if (!m_midiClient)
return {};
MIDIEndpointRef dst = LookupMIDIDest(name);
if (!dst)
return {};
std::unique_ptr<IMIDIOut> ret = std::make_unique<MIDIOut>(false);
if (!ret)
return {};
char mname[256];
snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDIOutputPortCreate(m_midiClient, midiName, &static_cast<MIDIOut&>(*ret).m_midiPort))
ret.reset();
else
static_cast<MIDIOut&>(*ret).m_midi = dst;
CFRelease(midiName);
return ret;
}
std::unique_ptr<IMIDIInOut> newRealMIDIInOut(const char* name, ReceiveFunctor&& receiver)
{
if (!m_midiClient)
return {};
MIDIEndpointRef src = LookupMIDISource(name);
if (!src)
return {};
MIDIEndpointRef dst = LookupMIDIDest(name);
if (!dst)
return {};
std::unique_ptr<IMIDIInOut> ret = std::make_unique<MIDIInOut>(false, std::move(receiver));
if (!ret)
return {};
char mname[256];
snprintf(mname, 256, "Boo MIDI Real In %u", m_midiInCounter++);
CFStringRef midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDIInputPortCreate(m_midiClient, midiName, MIDIReadProc(MIDIReceiveProc),
static_cast<IMIDIReceiver*>(ret.get()),
&static_cast<MIDIInOut&>(*ret).m_midiPortIn))
ret.reset();
else
MIDIPortConnectSource(static_cast<MIDIInOut&>(*ret).m_midiPortIn, src, nullptr);
CFRelease(midiName);
if (!ret)
return {};
snprintf(mname, 256, "Boo MIDI Real Out %u", m_midiOutCounter++);
midiName = CFStringCreateWithCStringNoCopy(nullptr, mname, kCFStringEncodingUTF8, kCFAllocatorNull);
if (MIDIOutputPortCreate(m_midiClient, midiName, &static_cast<MIDIInOut&>(*ret).m_midiPortOut))
ret.reset();
else
static_cast<MIDIInOut&>(*ret).m_midiOut = dst;
CFRelease(midiName);
return ret;
}
bool useMIDILock() const {return true;}
AQSAudioVoiceEngine()
{
m_mixInfo.m_channels = _getAvailableSet();
unsigned chCount = ChannelCount(m_mixInfo.m_channels);
AudioStreamBasicDescription desc = {};
desc.mSampleRate = 96000;
desc.mFormatID = kAudioFormatLinearPCM;
desc.mFormatFlags = kLinearPCMFormatFlagIsFloat;
desc.mBytesPerPacket = chCount * 4;
desc.mFramesPerPacket = 1;
desc.mBytesPerFrame = chCount * 4;
desc.mChannelsPerFrame = chCount;
desc.mBitsPerChannel = 32;
OSStatus err;
if ((err = AudioQueueNewOutput(&desc, AudioQueueOutputCallback(Callback),
this, nullptr, nullptr, 0, &m_queue)))
{
Log.report(logvisor::Fatal, "unable to create output audio queue");
return;
}
Float64 actualSampleRate;
UInt32 argSize = 8;
err = AudioQueueGetProperty(m_queue, kAudioQueueDeviceProperty_SampleRate, &actualSampleRate, &argSize);
AudioQueueDispose(m_queue, true);
if (err)
{
Log.report(logvisor::Fatal, "unable to get native sample rate from audio queue");
return;
}
desc.mSampleRate = actualSampleRate;
if ((err = AudioQueueNewOutput(&desc, AudioQueueOutputCallback(Callback),
this, nullptr, nullptr, 0, &m_queue)))
{
Log.report(logvisor::Fatal, "unable to create output audio queue");
return;
}
m_mixInfo.m_sampleRate = actualSampleRate;
m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I;
m_mixInfo.m_bitsPerSample = 32;
m_5msFrames = actualSampleRate * 5 / 1000;
ChannelMap& chMapOut = m_mixInfo.m_channelMap;
if (chCount > 2)
{
AudioChannelLayout layout;
UInt32 layoutSz = sizeof(layout);
if (AudioQueueGetProperty(m_queue, kAudioQueueProperty_ChannelLayout, &layout, &layoutSz))
{
Log.report(logvisor::Fatal, "unable to get channel layout from audio queue");
return;
}
switch (layout.mChannelLayoutTag)
{
case kAudioChannelLayoutTag_UseChannelDescriptions:
chMapOut.m_channelCount = layout.mNumberChannelDescriptions;
for (int i=0 ; i<layout.mNumberChannelDescriptions ; ++i)
{
AudioChannel ch = AQSChannelToBooChannel(layout.mChannelDescriptions[i].mChannelLabel);
chMapOut.m_channels[i] = ch;
}
break;
case kAudioChannelLayoutTag_UseChannelBitmap:
if ((layout.mChannelBitmap & kAudioChannelBit_Left) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft;
if ((layout.mChannelBitmap & kAudioChannelBit_Right) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight;
if ((layout.mChannelBitmap & kAudioChannelBit_Center) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontCenter;
if ((layout.mChannelBitmap & kAudioChannelBit_LFEScreen) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::LFE;
if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurround) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearLeft;
if ((layout.mChannelBitmap & kAudioChannelBit_RightSurround) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::RearRight;
if ((layout.mChannelBitmap & kAudioChannelBit_LeftSurroundDirect) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideLeft;
if ((layout.mChannelBitmap & kAudioChannelBit_RightSurroundDirect) != 0)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::SideRight;
break;
case kAudioChannelLayoutTag_Stereo:
case kAudioChannelLayoutTag_StereoHeadphones:
chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
break;
case kAudioChannelLayoutTag_Quadraphonic:
chMapOut.m_channelCount = 4;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
chMapOut.m_channels[2] = AudioChannel::RearLeft;
chMapOut.m_channels[3] = AudioChannel::RearRight;
break;
case kAudioChannelLayoutTag_Pentagonal:
chMapOut.m_channelCount = 5;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
chMapOut.m_channels[2] = AudioChannel::RearLeft;
chMapOut.m_channels[3] = AudioChannel::RearRight;
chMapOut.m_channels[4] = AudioChannel::FrontCenter;
break;
default:
Log.report(logvisor::Fatal,
"unknown channel layout %u; using stereo",
layout.mChannelLayoutTag);
chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = AudioChannel::FrontLeft;
chMapOut.m_channels[1] = AudioChannel::FrontRight;
break;
}
}
else
{
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontLeft;
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::FrontRight;
}
while (chMapOut.m_channelCount < chCount)
chMapOut.m_channels[chMapOut.m_channelCount++] = AudioChannel::Unknown;
m_mixInfo.m_periodFrames = m_5msFrames * 3;
for (int i=0 ; i<3 ; ++i)
if (AudioQueueAllocateBuffer(m_queue, m_mixInfo.m_periodFrames * chCount * 4, &m_buffers[i]))
{
Log.report(logvisor::Fatal, "unable to create audio queue buffer");
AudioQueueDispose(m_queue, false);
m_queue = nullptr;
return;
}
m_frameBytes = m_mixInfo.m_periodFrames * m_mixInfo.m_channelMap.m_channelCount * 4;
for (unsigned i=0 ; i<3 ; ++i)
{
memset(m_buffers[i]->mAudioData, 0, m_frameBytes);
m_buffers[i]->mAudioDataByteSize = m_frameBytes;
AudioQueueEnqueueBuffer(m_queue, m_buffers[i], 0, nullptr);
}
AudioQueuePrime(m_queue, 0, nullptr);
AudioQueueStart(m_queue, nullptr);
/* Also create shared MIDI client */
MIDIClientCreate(CFSTR("Boo MIDI"), nullptr, nullptr, &m_midiClient);
}
~AQSAudioVoiceEngine()
{
m_cbRunning = false;
if (m_inCb)
m_engineEnterCv.notify_one();
AudioQueueDispose(m_queue, true);
if (m_midiClient)
MIDIClientDispose(m_midiClient);
}
/* This is temperamental for AudioQueueServices
* (which has unpredictable buffering windows).
* _pumpAndMixVoicesRetrace() is highly recommended. */
void pumpAndMixVoices()
{
std::unique_lock<std::mutex> lk(m_engineMutex);
if (m_inCb)
{
/* Wake up callback */
m_engineEnterCv.notify_one();
/* Wait for callback completion */
m_engineLeaveCv.wait(lk);
}
}
void _pumpAndMixVoicesRetrace()
{
std::unique_lock<std::mutex> lk(m_engineMutex);
m_inRetrace = true;
while (m_inRetrace)
{
if (m_inCb) /* Wake up callback */
m_engineEnterCv.notify_one();
/* Wait for callback completion */
m_engineLeaveCv.wait(lk);
}
}
void _retraceBreak()
{
std::unique_lock<std::mutex> lk(m_engineMutex);
m_inRetrace = false;
if (m_inCb) /* Break out of callback */
m_engineEnterCv.notify_one();
else /* Break out of client */
m_engineLeaveCv.notify_one();
}
};
std::unique_ptr<IAudioVoiceEngine> NewAudioVoiceEngine()
{
std::unique_ptr<IAudioVoiceEngine> ret = std::make_unique<AQSAudioVoiceEngine>();
if (!static_cast<AQSAudioVoiceEngine&>(*ret).m_queue)
return {};
return ret;
}
}