D3D11.cpp
|
Windows bug fixes
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2015-11-30 14:33:14 -10:00 |
D3D12.cpp
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Windows bug fixes
|
2015-11-30 14:33:14 -10:00 |
GL.cpp
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Internal dynamic buffer updating (OpenGL only)
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2015-12-02 11:09:49 -10:00 |
GLX.cpp
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Fixed 60Hz timing on GLX
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2015-11-16 18:20:11 -10:00 |
Metal.mm
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Instanced rendering support in Metal
|
2015-11-27 18:07:53 -10:00 |
d3dx12.h
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Working HECL shader generation on D3D11/12
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2015-11-17 20:14:49 -10:00 |
glew.c
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Updates for HECL support
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2015-11-15 18:29:31 -10:00 |