boo/lib/inputdev/DualshockPad.cpp
Lioncash baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00

120 lines
4.1 KiB
C++

#include "boo/inputdev/DualshockPad.hpp"
#include "boo/inputdev/DeviceSignature.hpp"
#define _USE_MATH_DEFINES
#include <cmath>
#include <cstdio>
#include <cstring>
#include <iostream>
#ifdef _MSC_VER
inline uint16_t bswap16(uint16_t val) { return _byteswap_ushort(val); }
#elif __GNUC__ && !defined(__FreeBSD__)
constexpr uint16_t bswap16(uint16_t val) { return __builtin_bswap16(val); }
#elif !defined(__FreeBSD__)
constexpr uint16_t bswap16(uint16_t val) { return __builtin_byteswap(val); }
#endif
#ifndef M_PIF
#define M_PIF 3.14159265358979323846f /* pi */
#endif
#define RAD_TO_DEG (180.f / M_PIF)
namespace boo {
static const uint8_t defaultReport[49] = {0x01, 0x01, 0xff, 0x00, 0xff, 0x00, 0xff, 0x80, 0x00, 0x00, 0x00, 0xff,
0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0xff, 0x27, 0x10,
0x00, 0x32, 0xff, 0x27, 0x10, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00};
DualshockPad::DualshockPad(DeviceToken* token)
: TDeviceBase<IDualshockPadCallback>(dev_typeid(DualshockPad), token)
, m_rumbleRequest(EDualshockMotor::None)
, m_rumbleState(EDualshockMotor::None) {
memcpy(m_report.buf, defaultReport, 49);
}
DualshockPad::~DualshockPad() {}
void DualshockPad::deviceDisconnected() {
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
m_callback->controllerDisconnected();
}
void DualshockPad::initialCycle() {
#if 0
uint8_t setupCommand[5] = {0xF4, 0x42, 0x0c, 0x00, 0x00}; //Tells controller to start sending changes on in pipe
if (!sendHIDReport(setupCommand, 5, HIDReportType::Feature, 0xF4))
{
deviceError("Unable to send complete packet! Request size %x\n", sizeof(setupCommand));
return;
}
uint8_t btAddr[8];
receiveHIDReport(btAddr, sizeof(btAddr), HIDReportType::Feature, 0xF5);
for (int i = 0; i < 6; i++)
m_btAddress[5 - i] = btAddr[i + 2]; // Copy into buffer reversed, so it is LSB first
#endif
}
void DualshockPad::transferCycle() {}
void DualshockPad::finalCycle() {
m_report.rumble.leftDuration = 0;
m_report.rumble.leftForce = 0;
m_report.rumble.rightDuration = 0;
m_report.rumble.rightOn = false;
sendHIDReport(m_report.buf, sizeof(m_report), HIDReportType::Output, 0x01);
}
void DualshockPad::receivedHIDReport(const uint8_t* data, size_t length, HIDReportType tp, uint32_t message) {
if (message != 1 || length != 49 || tp != HIDReportType::Input)
return;
DualshockPadState state = *reinterpret_cast<const DualshockPadState*>(data);
for (int i = 0; i < 3; i++)
state.m_accelerometer[i] = bswap16(state.m_accelerometer[i]);
state.m_gyrometerZ = bswap16(state.m_gyrometerZ);
const double zeroG = 511.5; // 1.65/3.3*1023 (1,65V);
float accXval = -((double)state.m_accelerometer[0] - zeroG);
float accYval = -((double)state.m_accelerometer[1] - zeroG);
float accZval = -((double)state.m_accelerometer[2] - zeroG);
state.accPitch = (atan2(accYval, accZval) + M_PIF) * RAD_TO_DEG;
state.accYaw = (atan2(accXval, accZval) + M_PIF) * RAD_TO_DEG;
state.gyroZ = (state.m_gyrometerZ / 1023.f);
{
std::lock_guard<std::mutex> lk(m_callbackLock);
if (m_callback)
m_callback->controllerUpdate(*this, state);
}
if (m_rumbleRequest != m_rumbleState) {
if (True(m_rumbleRequest & EDualshockMotor::Left)) {
m_report.rumble.leftDuration = m_rumbleDuration[0];
m_report.rumble.leftForce = m_rumbleIntensity[0];
} else {
m_report.rumble.leftDuration = 0;
m_report.rumble.leftForce = 0;
}
if (True(m_rumbleRequest & EDualshockMotor::Right)) {
m_report.rumble.rightDuration = m_rumbleDuration[1];
m_report.rumble.rightOn = m_rumbleIntensity[1] > 0;
} else {
m_report.rumble.rightDuration = 0;
m_report.rumble.rightOn = false;
}
sendHIDReport(m_report.buf, sizeof(m_report), HIDReportType::Output, 0x01);
m_rumbleState = m_rumbleRequest;
} else {
if (state.m_reserved5[8] & 0x80)
m_rumbleRequest &= ~EDualshockMotor::Right;
if (state.m_reserved5[7] & 0x01)
m_rumbleRequest &= ~EDualshockMotor::Left;
m_rumbleState = m_rumbleRequest;
}
}
} // namespace boo