boo/lib/mac/WindowCocoa.mm

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#include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/glew.h"
#include "boo/graphicsdev/Metal.hpp"
#include "CocoaCommon.hpp"
#import <AppKit/AppKit.h>
#import <CoreVideo/CVDisplayLink.h>
#include "boo/IApplication.hpp"
#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "logvisor/logvisor.hpp"
#if !__has_feature(objc_arc)
#error ARC Required
#endif
namespace boo {class WindowCocoa; class GraphicsContextCocoa;}
@interface WindowCocoaInternal : NSWindow
{
std::shared_ptr<boo::WindowCocoa> booWindow;
id touchBarProvider;
}
- (id)initWithBooWindow:(std::shared_ptr<boo::WindowCocoa>&)bw title:(std::string_view)title;
- (void)setFrameDefault;
- (NSRect)genFrameDefault;
- (void)setTouchBarProvider:(id)provider;
@end
/* AppKit applies OpenGL much differently than other platforms
* the NSOpenGLView class composes together all necessary
* OGL context members and provides the necessary event hooks
* for KB/Mouse/Touch events
*/
static const NSOpenGLPixelFormatAttribute PF_RGBA8_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
0, 0
};
static const NSOpenGLPixelFormatAttribute PF_RGBA8_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
0, 0
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
0, 0
};
static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
{
NSOpenGLPFAAccelerated,
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAColorFloat,
NSOpenGLPFAColorSize, 96,
NSOpenGLPFAAlphaSize, 32,
NSOpenGLPFADepthSize, 24,
0, 0
};
static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
{
NULL,
PF_RGBA8_ATTRS,
PF_RGBA8_Z24_ATTRS,
PF_RGBAF32_ATTRS,
PF_RGBAF32_Z24_ATTRS
};
@interface BooCocoaResponder : NSResponder <NSTextInputClient>
{
@public
NSUInteger lastModifiers;
boo::GraphicsContextCocoa* booContext;
NSView* parentView;
NSTextInputContext* textContext;
}
- (id)initWithBooContext:(boo::GraphicsContextCocoa*)bctx View:(NSView*)view;
@end
namespace boo
{
class GraphicsContextCocoa : public IGraphicsContext
{
protected:
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
CVDisplayLinkRef m_dispLink = nullptr;
GraphicsContextCocoa(EGraphicsAPI api, EPixelFormat pf, IWindow* parentWindow)
: m_api(api), m_pf(pf), m_parentWindow(parentWindow) {}
std::mutex m_dlmt;
std::condition_variable m_dlcv;
IAudioVoiceEngine* m_voxEngine = nullptr;
static CVReturn DLCallback(CVDisplayLinkRef displayLink,
const CVTimeStamp * inNow,
const CVTimeStamp * inOutputTime,
CVOptionFlags flagsIn,
CVOptionFlags * flagsOut,
GraphicsContextCocoa* ctx)
{
std::unique_lock<std::mutex> lk(ctx->m_dlmt);
if (ctx->m_voxEngine)
ctx->m_voxEngine->_retraceBreak();
else
ctx->m_dlcv.notify_one();
return kCVReturnSuccess;
}
public:
~GraphicsContextCocoa()
{
if (m_dispLink)
{
CVDisplayLinkStop(m_dispLink);
CVDisplayLinkRelease(m_dispLink);
}
}
std::recursive_mutex m_callbackMutex;
IWindowCallback* m_callback = nullptr;
void waitForRetrace(IAudioVoiceEngine* voxEngine)
{
std::unique_lock<std::mutex> lk(m_dlmt);
if (voxEngine)
{
m_voxEngine = voxEngine;
lk.unlock();
voxEngine->_pumpAndMixVoicesRetrace();
lk.lock();
m_voxEngine = nullptr;
}
else
{
m_dlcv.wait(lk);
}
}
virtual BooCocoaResponder* responder() const=0;
};
class GraphicsContextCocoaGL;
class GraphicsContextCocoaMetal;
}
@interface GraphicsContextCocoaGLInternal : NSOpenGLView
{
@public
BooCocoaResponder* resp;
}
- (id)initWithBooContext:(boo::GraphicsContextCocoaGL*)bctx;
@end
@interface GraphicsContextCocoaMetalInternal : NSView
{
@public
BooCocoaResponder* resp;
boo::MetalContext* m_ctx;
boo::IWindow* m_window;
}
- (id)initWithBooContext:(boo::GraphicsContextCocoaMetal*)bctx;
- (void)reshapeHandler;
@end
namespace boo
{
static logvisor::Module Log("boo::WindowCocoa");
IGraphicsCommandQueue* _NewGLCommandQueue(IGraphicsContext* parent);
IGraphicsDataFactory* _NewGLDataFactory(IGraphicsContext* parent, uint32_t drawSamples);
IGraphicsCommandQueue* _NewMetalCommandQueue(MetalContext* ctx, IWindow* parentWindow,
IGraphicsContext* parent);
IGraphicsDataFactory* _NewMetalDataFactory(IGraphicsContext* parent,
MetalContext* ctx, uint32_t sampleCount);
void _CocoaUpdateLastGLCtx(NSOpenGLContext* lastGLCtx);
class GraphicsContextCocoaGL : public GraphicsContextCocoa
{
GraphicsContextCocoaGLInternal* m_nsContext = nullptr;
IGraphicsCommandQueue* m_commandQueue = nullptr;
IGraphicsDataFactory* m_dataFactory = nullptr;
NSOpenGLContext* m_mainCtx = nullptr;
NSOpenGLContext* m_loadCtx = nullptr;
public:
NSOpenGLContext* m_lastCtx = nullptr;
GraphicsContextCocoaGL(EGraphicsAPI api, IWindow* parentWindow,
NSOpenGLContext* lastGLCtx, uint32_t sampleCount)
: GraphicsContextCocoa(api, EPixelFormat::RGBA8, parentWindow),
m_lastCtx(lastGLCtx)
{
m_dataFactory = _NewGLDataFactory(this, sampleCount);
}
~GraphicsContextCocoaGL()
{
m_commandQueue->stopRenderer();
delete m_commandQueue;
delete m_dataFactory;
printf("CONTEXT DESTROYED\n");
}
void _setCallback(IWindowCallback* cb)
{
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*)
{
m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
if (!m_nsContext)
Log.report(logvisor::Fatal, "unable to make new NSOpenGLView");
[(__bridge NSWindow*)(void*)m_parentWindow->getPlatformHandle() setContentView:m_nsContext];
CVDisplayLinkCreateWithActiveCGDisplays(&m_dispLink);
CVDisplayLinkSetOutputCallback(m_dispLink, (CVDisplayLinkOutputCallback)DLCallback, this);
CVDisplayLinkStart(m_dispLink);
m_commandQueue = _NewGLCommandQueue(this);
return true;
}
void makeCurrent()
{
[[m_nsContext openGLContext] makeCurrentContext];
}
void postInit()
{
}
IGraphicsCommandQueue* getCommandQueue()
{
return m_commandQueue;
}
IGraphicsDataFactory* getDataFactory()
{
return m_dataFactory;
}
IGraphicsDataFactory* getMainContextDataFactory()
{
if (!m_mainCtx)
{
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(m_pf)]];
m_mainCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:[m_nsContext openGLContext]];
if (!m_mainCtx)
Log.report(logvisor::Fatal, "unable to make main NSOpenGLContext");
}
[m_mainCtx makeCurrentContext];
return m_dataFactory;
}
IGraphicsDataFactory* getLoadContextDataFactory()
{
if (!m_loadCtx)
{
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(m_pf)]];
m_loadCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:[m_nsContext openGLContext]];
if (!m_loadCtx)
Log.report(logvisor::Fatal, "unable to make load NSOpenGLContext");
}
[m_loadCtx makeCurrentContext];
return m_dataFactory;
}
void present()
{
[[m_nsContext openGLContext] flushBuffer];
}
BooCocoaResponder* responder() const
{
if (!m_nsContext)
return nullptr;
return m_nsContext->resp;
}
};
IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow, NSOpenGLContext* lastGLCtx,
uint32_t sampleCount)
{
if (api != IGraphicsContext::EGraphicsAPI::OpenGL3_3 && api != IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL;
/* Create temporary context to query GL version */
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
if (!nspf)
return NULL;
NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
if (!nsctx)
return NULL;
[nsctx makeCurrentContext];
const char* glVersion = (char*)glGetString(GL_VERSION);
unsigned major = 0;
unsigned minor = 0;
if (glVersion)
{
major = glVersion[0] - '0';
minor = glVersion[2] - '0';
}
[NSOpenGLContext clearCurrentContext];
if (!glVersion)
return NULL;
if (major > 4 || (major == 4 && minor >= 2))
api = IGraphicsContext::EGraphicsAPI::OpenGL4_2;
else if (major == 3 && minor >= 3)
if (api == IGraphicsContext::EGraphicsAPI::OpenGL4_2)
return NULL;
return new GraphicsContextCocoaGL(api, parentWindow, lastGLCtx, sampleCount);
}
#if BOO_HAS_METAL
class GraphicsContextCocoaMetal : public GraphicsContextCocoa
{
GraphicsContextCocoaMetalInternal* m_nsContext = nullptr;
IGraphicsCommandQueue* m_commandQueue = nullptr;
IGraphicsDataFactory* m_dataFactory = nullptr;
public:
IWindow* m_parentWindow;
MetalContext* m_metalCtx;
GraphicsContextCocoaMetal(EGraphicsAPI api, IWindow* parentWindow,
MetalContext* metalCtx, uint32_t sampleCount)
: GraphicsContextCocoa(api, EPixelFormat::RGBA8, parentWindow),
m_parentWindow(parentWindow), m_metalCtx(metalCtx)
{
m_dataFactory = _NewMetalDataFactory(this, metalCtx, sampleCount);
}
~GraphicsContextCocoaMetal()
{
m_commandQueue->stopRenderer();
delete m_commandQueue;
delete m_dataFactory;
m_metalCtx->m_windows.erase(m_parentWindow);
}
void _setCallback(IWindowCallback* cb)
{
std::lock_guard<std::recursive_mutex> lk(m_callbackMutex);
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > EPixelFormat::RGBAF32_Z24)
return;
m_pf = pf;
}
bool initializeContext(void*)
{
MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
if (!m_nsContext)
Log.report(logvisor::Fatal, "unable to make new NSView for Metal");
w.m_metalLayer = (CAMetalLayer*)m_nsContext.layer;
[(__bridge NSWindow*)(void*)m_parentWindow->getPlatformHandle() setContentView:m_nsContext];
CVDisplayLinkCreateWithActiveCGDisplays(&m_dispLink);
CVDisplayLinkSetOutputCallback(m_dispLink, (CVDisplayLinkOutputCallback)DLCallback, this);
CVDisplayLinkStart(m_dispLink);
m_commandQueue = _NewMetalCommandQueue(m_metalCtx, m_parentWindow, this);
return true;
}
void makeCurrent()
{
}
void postInit()
{
}
IGraphicsCommandQueue* getCommandQueue()
{
return m_commandQueue;
}
IGraphicsDataFactory* getDataFactory()
{
return m_dataFactory;
}
IGraphicsDataFactory* getMainContextDataFactory()
{
return m_dataFactory;
}
IGraphicsDataFactory* getLoadContextDataFactory()
{
return m_dataFactory;
}
void present()
{
}
BooCocoaResponder* responder() const
{
if (!m_nsContext)
return nullptr;
return m_nsContext->resp;
}
};
IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI api,
IWindow* parentWindow,
MetalContext* metalCtx,
uint32_t sampleCount)
{
if (api != IGraphicsContext::EGraphicsAPI::Metal)
return nullptr;
return new GraphicsContextCocoaMetal(api, parentWindow, metalCtx, sampleCount);
}
#endif
}
@implementation BooCocoaResponder
- (id)initWithBooContext:(boo::GraphicsContextCocoa*)bctx View:(NSView*)view
{
lastModifiers = 0;
booContext = bctx;
parentView = view;
textContext = [[NSTextInputContext alloc] initWithClient:self];
return self;
}
- (BOOL)hasMarkedText
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
return textCb->hasMarkedText();
}
return false;
}
- (NSRange)markedRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
std::pair<int,int> rng = textCb->markedRange();
return NSMakeRange(rng.first < 0 ? NSNotFound : rng.first, rng.second);
}
}
return NSMakeRange(NSNotFound, 0);
}
- (NSRange)selectedRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
std::pair<int,int> rng = textCb->selectedRange();
return NSMakeRange(rng.first < 0 ? NSNotFound : rng.first, rng.second);
}
}
return NSMakeRange(NSNotFound, 0);
}
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
NSString* plainStr = aString;
if ([aString isKindOfClass:[NSAttributedString class]])
plainStr = ((NSAttributedString*)aString).string;
textCb->setMarkedText([plainStr UTF8String],
std::make_pair(selectedRange.location, selectedRange.length),
std::make_pair(replacementRange.location==NSNotFound ? -1 : replacementRange.location,
replacementRange.length));
}
}
}
- (void)unmarkText
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
textCb->unmarkText();
}
}
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
- (NSArray<NSString*>*)validAttributesForMarkedText
{
return @[];
}
#else
- (NSArray*)validAttributesForMarkedText
{
return @[];
}
#endif
- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
std::pair<int,int> actualRng;
std::string str = textCb->substringForRange(std::make_pair(aRange.location, aRange.length), actualRng);
if (str.empty())
return nil;
actualRange->location = actualRng.first;
actualRange->length = actualRng.second;
NSString* nsStr = [NSString stringWithUTF8String:str.c_str()];
NSAttributedString* ret = [[NSAttributedString alloc] initWithString:nsStr];
return ret;
}
}
return nil;
}
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
NSString* plainStr = aString;
if ([aString isKindOfClass:[NSAttributedString class]])
plainStr = ((NSAttributedString*)aString).string;
textCb->insertText([plainStr UTF8String],
std::make_pair(replacementRange.location == NSNotFound ? -1 : replacementRange.location,
replacementRange.length));
}
}
}
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
NSPoint backingPoint = [parentView convertPointToBacking:aPoint];
boo::SWindowCoord coord = {{int(backingPoint.x), int(backingPoint.y)}, {int(aPoint.x), int(aPoint.y)}};
int idx = textCb->characterIndexAtPoint(coord);
if (idx < 0)
return NSNotFound;
return idx;
}
}
return NSNotFound;
}
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (booContext->m_callback)
{
boo::ITextInputCallback* textCb = booContext->m_callback->getTextInputCallback();
if (textCb)
{
std::pair<int,int> actualRng;
boo::SWindowRect rect =
textCb->rectForCharacterRange(std::make_pair(aRange.location, aRange.length), actualRng);
actualRange->location = actualRng.first;
actualRange->length = actualRng.second;
return [[parentView window] convertRectToScreen:
[parentView convertRectFromBacking:NSMakeRect(rect.location[0], rect.location[1],
rect.size[0], rect.size[1])]];
}
}
return NSMakeRect(0, 0, 0, 0);
}
- (void)doCommandBySelector:(SEL)aSelector
{
}
static inline boo::EModifierKey getMod(NSUInteger flags)
{
boo::EModifierKey ret = boo::EModifierKey::None;
if (flags & NSEventModifierFlagControl)
ret |= boo::EModifierKey::Ctrl;
if (flags & NSEventModifierFlagOption)
ret |= boo::EModifierKey::Alt;
if (flags & NSEventModifierFlagShift)
ret |= boo::EModifierKey::Shift;
if (flags & NSEventModifierFlagCommand)
ret |= boo::EModifierKey::Command;
return ret;
}
static inline boo::EMouseButton getButton(NSEvent* event)
{
NSInteger buttonNumber = event.buttonNumber;
if (buttonNumber == 3)
return boo::EMouseButton::Middle;
else if (buttonNumber == 4)
return boo::EMouseButton::Aux1;
else if (buttonNumber == 5)
return boo::EMouseButton::Aux2;
return boo::EMouseButton::None;
}
- (void)mouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::EMouseButton::Primary,
getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)mouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::EMouseButton::Primary,
getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)rightMouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, boo::EMouseButton::Secondary,
getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)rightMouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, boo::EMouseButton::Secondary,
getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)otherMouseDown:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::EMouseButton button = getButton(theEvent);
if (button == boo::EMouseButton::None)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseDown(coord, button, getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)otherMouseUp:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::EMouseButton button = getButton(theEvent);
if (button == boo::EMouseButton::None)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseUp(coord, button, getMod([theEvent modifierFlags]));
[textContext handleEvent:theEvent];
}
- (void)mouseMoved:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
if (theEvent.window == [parentView window] && NSPointInRect(liw, parentView.frame))
{
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseMove(coord);
}
[textContext handleEvent:theEvent];
}
- (void)mouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)rightMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)otherMouseDragged:(NSEvent*)theEvent
{
[self mouseMoved:theEvent];
}
- (void)mouseEntered:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseEnter(coord);
}
- (void)mouseExited:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
booContext->m_callback->mouseLeave(coord);
}
- (void)scrollWheel:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
float pixelFactor = [[parentView window] backingScaleFactor];
NSRect frame = [parentView frame];
boo::SWindowCoord coord =
{
{int(liw.x * pixelFactor), int(liw.y * pixelFactor)},
{int(liw.x), int(liw.y)},
{float(liw.x / frame.size.width), float(liw.y / frame.size.height)}
};
boo::SScrollDelta scroll =
{
{(float)[theEvent scrollingDeltaX], (float)[theEvent scrollingDeltaY]},
(bool)[theEvent hasPreciseScrollingDeltas], true
};
booContext->m_callback->scroll(coord, scroll);
[textContext handleEvent:theEvent];
}
- (void)touchesBeganWithEvent:(NSEvent*)event
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::STouchCoord coord =
{
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchDown(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesEndedWithEvent:(NSEvent*)event
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::STouchCoord coord =
{
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesMovedWithEvent:(NSEvent*)event
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::STouchCoord coord =
{
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchMove(coord, (uintptr_t)touch.identity);
}
}
- (void)touchesCancelledWithEvent:(NSEvent*)event
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil])
{
NSPoint pos = touch.normalizedPosition;
boo::STouchCoord coord =
{
{(float)pos.x, (float)pos.y}
};
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
}
}
/* keycodes for keys that are independent of keyboard layout*/
enum
{
kVK_Return = 0x24,
kVK_Tab = 0x30,
kVK_Space = 0x31,
kVK_Delete = 0x33,
kVK_Escape = 0x35,
kVK_Command = 0x37,
kVK_Shift = 0x38,
kVK_CapsLock = 0x39,
kVK_Option = 0x3A,
kVK_Control = 0x3B,
kVK_RightShift = 0x3C,
kVK_RightOption = 0x3D,
kVK_RightControl = 0x3E,
kVK_Function = 0x3F,
kVK_F17 = 0x40,
kVK_VolumeUp = 0x48,
kVK_VolumeDown = 0x49,
kVK_Mute = 0x4A,
kVK_F18 = 0x4F,
kVK_F19 = 0x50,
kVK_F20 = 0x5A,
kVK_F5 = 0x60,
kVK_F6 = 0x61,
kVK_F7 = 0x62,
kVK_F3 = 0x63,
kVK_F8 = 0x64,
kVK_F9 = 0x65,
kVK_F11 = 0x67,
kVK_F13 = 0x69,
kVK_F16 = 0x6A,
kVK_F14 = 0x6B,
kVK_F10 = 0x6D,
kVK_F12 = 0x6F,
kVK_F15 = 0x71,
kVK_Help = 0x72,
kVK_Home = 0x73,
kVK_PageUp = 0x74,
kVK_ForwardDelete = 0x75,
kVK_F4 = 0x76,
kVK_End = 0x77,
kVK_F2 = 0x78,
kVK_PageDown = 0x79,
kVK_F1 = 0x7A,
kVK_LeftArrow = 0x7B,
kVK_RightArrow = 0x7C,
kVK_DownArrow = 0x7D,
kVK_UpArrow = 0x7E
};
static boo::ESpecialKey translateKeycode(short code)
{
switch (code)
{
case kVK_F1:
return boo::ESpecialKey::F1;
case kVK_F2:
return boo::ESpecialKey::F2;
case kVK_F3:
return boo::ESpecialKey::F3;
case kVK_F4:
return boo::ESpecialKey::F4;
case kVK_F5:
return boo::ESpecialKey::F5;
case kVK_F6:
return boo::ESpecialKey::F6;
case kVK_F7:
return boo::ESpecialKey::F7;
case kVK_F8:
return boo::ESpecialKey::F8;
case kVK_F9:
return boo::ESpecialKey::F9;
case kVK_F10:
return boo::ESpecialKey::F10;
case kVK_F11:
return boo::ESpecialKey::F11;
case kVK_F12:
return boo::ESpecialKey::F12;
case kVK_Escape:
return boo::ESpecialKey::Esc;
case kVK_Return:
return boo::ESpecialKey::Enter;
case kVK_Delete:
return boo::ESpecialKey::Backspace;
case kVK_ForwardDelete:
return boo::ESpecialKey::Delete;
case kVK_Home:
return boo::ESpecialKey::Home;
case kVK_End:
return boo::ESpecialKey::End;
case kVK_PageUp:
return boo::ESpecialKey::PgUp;
case kVK_PageDown:
return boo::ESpecialKey::PgDown;
case kVK_LeftArrow:
return boo::ESpecialKey::Left;
case kVK_RightArrow:
return boo::ESpecialKey::Right;
case kVK_UpArrow:
return boo::ESpecialKey::Up;
case kVK_DownArrow:
return boo::ESpecialKey::Down;
default:
return boo::ESpecialKey::None;
}
}
- (void)keyDown:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::ESpecialKey special = translateKeycode(theEvent.keyCode);
boo::EModifierKey mods = getMod(theEvent.modifierFlags);
NSString* chars;
if ((mods & boo::EModifierKey::Ctrl) != boo::EModifierKey::None)
chars = theEvent.charactersIgnoringModifiers;
else
chars = theEvent.characters;
if (special != boo::ESpecialKey::None)
booContext->m_callback->specialKeyDown(special,
mods,
theEvent.isARepeat);
else if ([chars length])
booContext->m_callback->charKeyDown([chars characterAtIndex:0],
mods,
theEvent.isARepeat);
[textContext handleEvent:theEvent];
}
- (void)keyUp:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
boo::ESpecialKey special = translateKeycode(theEvent.keyCode);
boo::EModifierKey mods = getMod(theEvent.modifierFlags);
NSString* chars;
if ((mods & boo::EModifierKey::Ctrl) != boo::EModifierKey::None)
chars = theEvent.charactersIgnoringModifiers;
else
chars = theEvent.characters;
if (special != boo::ESpecialKey::None)
booContext->m_callback->specialKeyUp(special,
mods);
else if ([chars length])
booContext->m_callback->charKeyUp([chars characterAtIndex:0],
mods);
//[textContext handleEvent:theEvent];
}
- (void)flagsChanged:(NSEvent*)theEvent
{
std::lock_guard<std::recursive_mutex> lk(booContext->m_callbackMutex);
if (!booContext->m_callback)
return;
NSUInteger modFlags = theEvent.modifierFlags;
if (modFlags != lastModifiers)
{
NSUInteger changedFlags = modFlags ^ lastModifiers;
NSUInteger downFlags = changedFlags & modFlags;
if (downFlags & NSEventModifierFlagControl)
booContext->m_callback->modKeyDown(boo::EModifierKey::Ctrl, false);
if (downFlags & NSEventModifierFlagOption)
booContext->m_callback->modKeyDown(boo::EModifierKey::Alt, false);
if (downFlags & NSEventModifierFlagShift)
booContext->m_callback->modKeyDown(boo::EModifierKey::Shift, false);
if (downFlags & NSEventModifierFlagCommand)
booContext->m_callback->modKeyDown(boo::EModifierKey::Command, false);
NSUInteger upFlags = changedFlags & ~modFlags;
if (upFlags & NSEventModifierFlagControl)
booContext->m_callback->modKeyUp(boo::EModifierKey::Ctrl);
if (upFlags & NSEventModifierFlagOption)
booContext->m_callback->modKeyUp(boo::EModifierKey::Alt);
if (upFlags & NSEventModifierFlagShift)
booContext->m_callback->modKeyUp(boo::EModifierKey::Shift);
if (upFlags & NSEventModifierFlagCommand)
booContext->m_callback->modKeyUp(boo::EModifierKey::Command);
lastModifiers = modFlags;
}
[textContext handleEvent:theEvent];
}
- (BOOL)acceptsTouchEvents
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
@end
@implementation GraphicsContextCocoaGLInternal
- (id)initWithBooContext:(boo::GraphicsContextCocoaGL*)bctx
{
resp = [[BooCocoaResponder alloc] initWithBooContext:bctx View:self];
boo::IGraphicsContext::EPixelFormat pf = bctx->getPixelFormat();
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(pf)]];
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:nspf];
if (bctx->m_lastCtx)
{
NSOpenGLContext* sharedCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:bctx->m_lastCtx];
[self setOpenGLContext:sharedCtx];
[sharedCtx setView:self];
}
NSTrackingArea* trackingArea = [[NSTrackingArea alloc] initWithRect:NSZeroRect
options:(NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved |
NSTrackingActiveAlways |
NSTrackingInVisibleRect)
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
return self;
}
- (void)reshape
{
std::lock_guard<std::recursive_mutex> lk(resp->booContext->m_callbackMutex);
NSRect frame = [self convertRectToBacking:self.frame];
boo::SWindowRect rect = {int(frame.origin.x), int(frame.origin.y),
int(frame.size.width), int(frame.size.height)};
if (resp->booContext->m_callback)
resp->booContext->m_callback->resized(rect, true);
[super reshape];
}
- (BOOL)acceptsTouchEvents
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (NSResponder*)nextResponder
{
return resp;
}
- (BOOL)wantsBestResolutionOpenGLSurface
{
return YES;
}
@end
#if BOO_HAS_METAL
@implementation GraphicsContextCocoaMetalInternal
- (id)initWithBooContext:(boo::GraphicsContextCocoaMetal*)bctx
{
m_ctx = bctx->m_metalCtx;
m_window = bctx->m_parentWindow;
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100)];
[self setWantsLayer:YES];
resp = [[BooCocoaResponder alloc] initWithBooContext:bctx View:self];
NSTrackingArea* trackingArea = [[NSTrackingArea alloc] initWithRect:NSZeroRect
options:(NSTrackingMouseEnteredAndExited |
NSTrackingMouseMoved |
NSTrackingActiveAlways |
NSTrackingInVisibleRect)
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
return self;
}
- (CALayer*)makeBackingLayer
{
CAMetalLayer* layer = [CAMetalLayer new];
layer.device = m_ctx->m_dev;
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
layer.framebufferOnly = NO;
return layer;
}
- (BOOL)acceptsTouchEvents
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (NSResponder*)nextResponder
{
return resp;
}
- (void)reshapeHandler
{
std::lock_guard<std::recursive_mutex> lk1(resp->booContext->m_callbackMutex);
NSRect frame = [self convertRectToBacking:self.frame];
boo::SWindowRect rect = {int(frame.origin.x), int(frame.origin.y),
int(frame.size.width), int(frame.size.height)};
boo::MetalContext::Window& w = m_ctx->m_windows[m_window];
std::unique_lock<std::mutex> lk(w.m_resizeLock);
if (resp->booContext->m_callback)
resp->booContext->m_callback->resized(rect, false);
w.m_size = CGSizeMake(rect.size[0], rect.size[1]);
w.m_needsResize = YES;
}
- (void)setFrameSize:(NSSize)newSize
{
[super setFrameSize:newSize];
[self reshapeHandler];
}
- (void)setBoundsSize:(NSSize)newSize
{
[super setBoundsSize:newSize];
[self reshapeHandler];
}
- (void)viewDidChangeBackingProperties
{
[super viewDidChangeBackingProperties];
[self reshapeHandler];
}
@end
#endif
namespace boo
{
static NSString* ClipboardTypes[] =
{
0, NSPasteboardTypeString, NSPasteboardTypeString, NSPasteboardTypePNG
};
class WindowCocoa : public IWindow
{
WindowCocoaInternal* m_nsWindow;
GraphicsContextCocoa* m_gfxCtx;
EMouseCursor m_cursor = EMouseCursor::None;
public:
void setup(std::string_view title, NSOpenGLContext* lastGLCtx, MetalContext* metalCtx, uint32_t sampleCount)
{
dispatch_sync(dispatch_get_main_queue(),
^{
std::shared_ptr<boo::WindowCocoa> windowPtr =
std::static_pointer_cast<boo::WindowCocoa>(shared_from_this());
m_nsWindow = [[WindowCocoaInternal alloc] initWithBooWindow:windowPtr title:title];
#if BOO_HAS_METAL
if (metalCtx->m_dev)
m_gfxCtx = static_cast<GraphicsContextCocoa*>(
_GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI::Metal,
this, metalCtx, sampleCount));
else
#endif
m_gfxCtx = static_cast<GraphicsContextCocoa*>(
_GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI::OpenGL3_3,
this, lastGLCtx, sampleCount));
m_gfxCtx->initializeContext(nullptr);
});
m_gfxCtx->getMainContextDataFactory();
}
void _clearWindow()
{
m_nsWindow = nullptr;
}
~WindowCocoa()
{
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb)
{
m_gfxCtx->_setCallback(cb);
}
void closeWindow()
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow close];
});
}
void showWindow()
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow makeKeyAndOrderFront:nil];
});
}
void hideWindow()
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow orderOut:nil];
});
}
std::string getTitle()
{
return [[m_nsWindow title] UTF8String];
}
void setTitle(std::string_view title)
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTitle:[NSString stringWithUTF8String:title.data()]];
});
}
void setCursor(EMouseCursor cursor)
{
if (cursor == m_cursor)
return;
m_cursor = cursor;
dispatch_async(dispatch_get_main_queue(),
^{
switch (cursor)
{
case EMouseCursor::Pointer:
[[NSCursor arrowCursor] set];
break;
case EMouseCursor::HorizontalArrow:
[[NSCursor resizeLeftRightCursor] set];
break;
case EMouseCursor::VerticalArrow:
[[NSCursor resizeUpDownCursor] set];
break;
case EMouseCursor::IBeam:
[[NSCursor IBeamCursor] set];
break;
case EMouseCursor::Crosshairs:
[[NSCursor crosshairCursor] set];
break;
default: break;
}
});
}
void setWaitCursor(bool wait) {}
void setWindowFrameDefault()
{
dispatch_sync(dispatch_get_main_queue(),
^{
NSScreen* mainScreen = [NSScreen mainScreen];
NSRect scrFrame = mainScreen.frame;
float x_off = scrFrame.size.width / 3.0;
float y_off = scrFrame.size.height / 3.0;
[m_nsWindow setFrame:NSMakeRect(x_off, y_off, x_off * 2.0, y_off * 2.0) display:NO];
});
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
yOut = wFrame.origin.y;
wOut = wFrame.size.width;
hOut = wFrame.size.height;
}
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const
{
NSView* view = [m_nsWindow contentView];
NSRect wFrame = [view convertRectToBacking:view.frame];
xOut = wFrame.origin.x;
yOut = wFrame.origin.y;
wOut = wFrame.size.width;
hOut = wFrame.size.height;
}
void setWindowFrame(float x, float y, float w, float h)
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
[m_nsWindow setFrameOrigin:NSMakePoint(x, y)];
});
}
void setWindowFrame(int x, int y, int w, int h)
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setContentSize:NSMakeSize(w, h)];
[m_nsWindow setFrameOrigin:NSMakePoint(x, y)];
});
}
float getVirtualPixelFactor() const
{
return [m_nsWindow backingScaleFactor];
}
bool isFullscreen() const
{
return ([m_nsWindow styleMask] & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
}
void setFullscreen(bool fs)
{
if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow toggleFullScreen:nil];
});
}
void claimKeyboardFocus(const int coord[2])
{
BooCocoaResponder* resp = m_gfxCtx->responder();
if (resp)
{
dispatch_async(dispatch_get_main_queue(),
^{
if (coord)
[resp->textContext activate];
else
[resp->textContext deactivate];
});
}
}
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz)
{
NSPasteboard* pb = [NSPasteboard generalPasteboard];
[pb clearContents];
NSData* d = [NSData dataWithBytes:data length:sz];
[pb setData:d forType:ClipboardTypes[int(type)]];
return true;
}
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz)
{
NSPasteboard* pb = [NSPasteboard generalPasteboard];
NSData* d = [pb dataForType:ClipboardTypes[int(type)]];
if (!d)
return std::unique_ptr<uint8_t[]>();
sz = [d length];
std::unique_ptr<uint8_t[]> ret(new uint8_t[sz]);
[d getBytes:ret.get() length:sz];
return ret;
}
ETouchType getTouchType() const
{
return ETouchType::Trackpad;
}
void setStyle(EWindowStyle style)
{
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
m_nsWindow.titleVisibility = NSWindowTitleVisible;
else
m_nsWindow.titleVisibility = NSWindowTitleHidden;
#endif
if ((style & EWindowStyle::Close) != EWindowStyle::None)
m_nsWindow.styleMask |= NSWindowStyleMaskClosable;
else
m_nsWindow.styleMask &= ~NSWindowStyleMaskClosable;
if ((style & EWindowStyle::Resize) != EWindowStyle::None)
m_nsWindow.styleMask |= NSWindowStyleMaskResizable;
else
m_nsWindow.styleMask &= ~NSWindowStyleMaskResizable;
}
EWindowStyle getStyle() const
{
EWindowStyle retval = EWindowStyle::None;
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
#else
retval |= EWindowStyle::Titlebar;
#endif
retval |= (m_nsWindow.styleMask & NSWindowStyleMaskClosable) ? EWindowStyle::Close : EWindowStyle::None;
retval |= (m_nsWindow.styleMask & NSWindowStyleMaskResizable) ? EWindowStyle::Resize: EWindowStyle::None;
return retval;
}
void setTouchBarProvider(void* provider)
{
dispatch_sync(dispatch_get_main_queue(),
^{
[m_nsWindow setTouchBarProvider:(__bridge_transfer id)provider];
});
}
void waitForRetrace(IAudioVoiceEngine* voxEngine)
{
static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace(voxEngine);
}
uintptr_t getPlatformHandle() const
{
return (uintptr_t)m_nsWindow;
}
IGraphicsCommandQueue* getCommandQueue()
{
return m_gfxCtx->getCommandQueue();
}
IGraphicsDataFactory* getDataFactory()
{
return m_gfxCtx->getDataFactory();
}
IGraphicsDataFactory* getMainContextDataFactory()
{
return m_gfxCtx->getMainContextDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory()
{
return m_gfxCtx->getLoadContextDataFactory();
}
};
std::shared_ptr<IWindow> _WindowCocoaNew(SystemStringView title, NSOpenGLContext* lastGLCtx,
MetalContext* metalCtx, uint32_t sampleCount)
{
auto ret = std::make_shared<WindowCocoa>();
ret->setup(title, lastGLCtx, metalCtx, sampleCount);
return ret;
}
}
@implementation WindowCocoaInternal
- (id)initWithBooWindow:(std::shared_ptr<boo::WindowCocoa>&)bw title:(std::string_view)title
{
self = [self initWithContentRect:[self genFrameDefault]
styleMask:NSWindowStyleMaskTitled|
NSWindowStyleMaskClosable|
NSWindowStyleMaskMiniaturizable|
NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:YES];
self.releasedWhenClosed = NO;
self.title = [NSString stringWithUTF8String:title.data()];
booWindow = bw;
return self;
}
- (void)setFrameDefault
{
[self setFrame:[self genFrameDefault] display:NO];
}
- (NSRect)genFrameDefault
{
NSScreen* mainScreen = [NSScreen mainScreen];
NSRect scrFrame = mainScreen.frame;
float width = scrFrame.size.width * 2.0 / 3.0;
float height = scrFrame.size.height * 2.0 / 3.0;
return NSMakeRect((scrFrame.size.width - width) / 2.0,
(scrFrame.size.height - height) / 2.0,
width, height);
}
- (void)setTouchBarProvider:(id<NSTouchBarProvider>)provider
{
touchBarProvider = provider;
self.touchBar = nil;
}
- (NSTouchBar*)makeTouchBar
{
return [touchBarProvider makeTouchBar];
}
- (void)close
{
[super close];
booWindow->_clearWindow();
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)acceptsMouseMovedEvents
{
return YES;
}
- (NSWindowCollectionBehavior)collectionBehavior
{
return NSWindowCollectionBehaviorFullScreenPrimary;
}
@end