mirror of https://github.com/AxioDL/boo.git
187 lines
4.7 KiB
C++
187 lines
4.7 KiB
C++
#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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#include <shellapi.h>
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#include <initguid.h>
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#include <Usbiodef.h>
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#include <unordered_map>
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#include "boo/IApplication.hpp"
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#include "boo/inputdev/DeviceFinder.hpp"
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namespace boo
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{
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IWindow* _WindowWin32New(const SystemString& title);
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class ApplicationWin32 final : public IApplication
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{
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const IApplicationCallback& m_callback;
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const SystemString m_uniqueName;
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const SystemString m_friendlyName;
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const SystemString m_pname;
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const std::vector<SystemString> m_args;
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std::unordered_map<HWND, IWindow*> m_allWindows;
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bool m_singleInstance;
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void _deletedWindow(IWindow* window)
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{
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m_allWindows.erase(HWND(window->getPlatformHandle()));
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}
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public:
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ApplicationWin32(const IApplicationCallback& callback,
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const SystemString& uniqueName,
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const SystemString& friendlyName,
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const SystemString& pname,
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const std::vector<SystemString>& args,
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bool singleInstance)
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: m_callback(callback),
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m_uniqueName(uniqueName),
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m_friendlyName(friendlyName),
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m_pname(pname),
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m_args(args),
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m_singleInstance(singleInstance)
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{}
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EPlatformType getPlatformType() const
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{
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return PLAT_WIN32;
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}
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LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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/* Lookup boo window instance */
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IWindow* window = m_allWindows[hwnd];
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switch (uMsg)
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{
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case WM_CREATE:
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return 0;
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case WM_DEVICECHANGE:
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return DeviceFinder::winDevChangedHandler(wParam, lParam);
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default:
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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}
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void pump()
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{
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/* Pump messages */
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MSG msg = {0};
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while (GetMessage(&msg, NULL, 0, 0))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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const SystemString& getUniqueName() const
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{
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return m_uniqueName;
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}
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const SystemString& getFriendlyName() const
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{
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return m_friendlyName;
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}
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const SystemString& getProcessName() const
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{
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return m_pname;
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}
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const std::vector<SystemString>& getArgs() const
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{
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return m_args;
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}
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IWindow* newWindow(const SystemString& title)
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{
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IWindow* window = _WindowWin32New(title);
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HWND hwnd = HWND(window->getPlatformHandle());
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m_allWindows[hwnd] = window;
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return window;
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}
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};
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IApplication* APP = NULL;
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std::unique_ptr<IApplication>
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ApplicationBootstrap(IApplication::EPlatformType platform,
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IApplicationCallback& cb,
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const SystemString& uniqueName,
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const SystemString& friendlyName,
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const SystemString& pname,
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const std::vector<SystemString>& args,
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bool singleInstance)
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{
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if (!APP)
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{
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if (platform != IApplication::PLAT_WIN32 &&
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platform != IApplication::PLAT_AUTO)
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return NULL;
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APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args, singleInstance);
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}
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return std::unique_ptr<IApplication>(APP);
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}
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}
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static const DEV_BROADCAST_DEVICEINTERFACE_A HOTPLUG_CONF =
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{
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sizeof(DEV_BROADCAST_DEVICEINTERFACE_A),
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DBT_DEVTYP_DEVICEINTERFACE,
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0,
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GUID_DEVINTERFACE_USB_DEVICE
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};
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static bool HOTPLUG_REGISTERED = false;
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static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (!HOTPLUG_REGISTERED && uMsg == WM_CREATE)
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{
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/* Register hotplug notification with windows */
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RegisterDeviceNotificationA(hwnd, (LPVOID)&HOTPLUG_CONF, DEVICE_NOTIFY_WINDOW_HANDLE);
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HOTPLUG_REGISTERED = true;
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}
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return static_cast<boo::ApplicationWin32*>(boo::APP)->winHwndHandler(hwnd, uMsg, wParam, lParam);
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}
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int wmain(int argc, wchar_t** argv);
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
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{
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#if DEBUG
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/* Debug console */
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AllocConsole();
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freopen("CONOUT$", "w", stdout);
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#endif
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/* One class for *all* boo windows */
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WNDCLASS wndClass =
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{
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0,
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WindowProc,
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0,
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0,
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hInstance,
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0,
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0,
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0,
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0,
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L"BooWindow"
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};
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RegisterClassW(&wndClass);
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int argc = 0;
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LPWSTR* argv = CommandLineToArgvW(lpCmdLine, &argc);
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/* Call into the 'proper' entry point */
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return wmain(argc, argv);
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}
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