boo/lib/win/ApplicationWin32.cpp

187 lines
4.7 KiB
C++

#define _CRT_SECURE_NO_WARNINGS 1 /* STFU MSVC */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#include <shellapi.h>
#include <initguid.h>
#include <Usbiodef.h>
#include <unordered_map>
#include "boo/IApplication.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
namespace boo
{
IWindow* _WindowWin32New(const SystemString& title);
class ApplicationWin32 final : public IApplication
{
const IApplicationCallback& m_callback;
const SystemString m_uniqueName;
const SystemString m_friendlyName;
const SystemString m_pname;
const std::vector<SystemString> m_args;
std::unordered_map<HWND, IWindow*> m_allWindows;
bool m_singleInstance;
void _deletedWindow(IWindow* window)
{
m_allWindows.erase(HWND(window->getPlatformHandle()));
}
public:
ApplicationWin32(const IApplicationCallback& callback,
const SystemString& uniqueName,
const SystemString& friendlyName,
const SystemString& pname,
const std::vector<SystemString>& args,
bool singleInstance)
: m_callback(callback),
m_uniqueName(uniqueName),
m_friendlyName(friendlyName),
m_pname(pname),
m_args(args),
m_singleInstance(singleInstance)
{}
EPlatformType getPlatformType() const
{
return PLAT_WIN32;
}
LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
/* Lookup boo window instance */
IWindow* window = m_allWindows[hwnd];
switch (uMsg)
{
case WM_CREATE:
return 0;
case WM_DEVICECHANGE:
return DeviceFinder::winDevChangedHandler(wParam, lParam);
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
void pump()
{
/* Pump messages */
MSG msg = {0};
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
const SystemString& getUniqueName() const
{
return m_uniqueName;
}
const SystemString& getFriendlyName() const
{
return m_friendlyName;
}
const SystemString& getProcessName() const
{
return m_pname;
}
const std::vector<SystemString>& getArgs() const
{
return m_args;
}
IWindow* newWindow(const SystemString& title)
{
IWindow* window = _WindowWin32New(title);
HWND hwnd = HWND(window->getPlatformHandle());
m_allWindows[hwnd] = window;
return window;
}
};
IApplication* APP = NULL;
std::unique_ptr<IApplication>
ApplicationBootstrap(IApplication::EPlatformType platform,
IApplicationCallback& cb,
const SystemString& uniqueName,
const SystemString& friendlyName,
const SystemString& pname,
const std::vector<SystemString>& args,
bool singleInstance)
{
if (!APP)
{
if (platform != IApplication::PLAT_WIN32 &&
platform != IApplication::PLAT_AUTO)
return NULL;
APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args, singleInstance);
}
return std::unique_ptr<IApplication>(APP);
}
}
static const DEV_BROADCAST_DEVICEINTERFACE_A HOTPLUG_CONF =
{
sizeof(DEV_BROADCAST_DEVICEINTERFACE_A),
DBT_DEVTYP_DEVICEINTERFACE,
0,
GUID_DEVINTERFACE_USB_DEVICE
};
static bool HOTPLUG_REGISTERED = false;
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (!HOTPLUG_REGISTERED && uMsg == WM_CREATE)
{
/* Register hotplug notification with windows */
RegisterDeviceNotificationA(hwnd, (LPVOID)&HOTPLUG_CONF, DEVICE_NOTIFY_WINDOW_HANDLE);
HOTPLUG_REGISTERED = true;
}
return static_cast<boo::ApplicationWin32*>(boo::APP)->winHwndHandler(hwnd, uMsg, wParam, lParam);
}
int wmain(int argc, wchar_t** argv);
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
#if DEBUG
/* Debug console */
AllocConsole();
freopen("CONOUT$", "w", stdout);
#endif
/* One class for *all* boo windows */
WNDCLASS wndClass =
{
0,
WindowProc,
0,
0,
hInstance,
0,
0,
0,
0,
L"BooWindow"
};
RegisterClassW(&wndClass);
int argc = 0;
LPWSTR* argv = CommandLineToArgvW(lpCmdLine, &argc);
/* Call into the 'proper' entry point */
return wmain(argc, argv);
}