mirror of https://github.com/AxioDL/boo.git
120 lines
3.0 KiB
C++
120 lines
3.0 KiB
C++
#include "boo/IWindow.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include "boo/audiodev/IAudioVoiceEngine.hpp"
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#include <X11/Xlib.h>
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#undef None
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namespace boo {
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struct GraphicsContextWayland : IGraphicsContext {
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EGraphicsAPI m_api;
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EPixelFormat m_pf;
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IWindow* m_parentWindow;
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public:
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IWindowCallback* m_callback;
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GraphicsContextWayland(EGraphicsAPI api, IWindow* parentWindow)
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: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow) {}
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~GraphicsContextWayland() {}
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void _setCallback(IWindowCallback* cb) { m_callback = cb; }
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EGraphicsAPI getAPI() const { return m_api; }
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EPixelFormat getPixelFormat() const { return m_pf; }
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void setPixelFormat(EPixelFormat pf) {
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if (pf > EPixelFormat::RGBAF32_Z24)
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return;
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m_pf = pf;
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}
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bool initializeContext(void*) { return false; }
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void makeCurrent() {}
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void postInit() {}
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IGraphicsCommandQueue* getCommandQueue() { return nullptr; }
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IGraphicsDataFactory* getDataFactory() { return nullptr; }
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IGraphicsDataFactory* getMainContextDataFactory() { return nullptr; }
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IGraphicsDataFactory* getLoadContextDataFactory() { return nullptr; }
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void present() {}
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};
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struct WindowWayland : IWindow {
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GraphicsContextWayland m_gfxCtx;
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WindowWayland(std::string_view title) : m_gfxCtx(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this) {}
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~WindowWayland() {}
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void setCallback(IWindowCallback* cb) {}
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void closeWindow() {}
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void showWindow() {}
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void hideWindow() {}
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std::string getTitle() { return ""; }
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void setTitle(std::string_view title) {}
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void setCursor(EMouseCursor cursor) {}
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void setWaitCursor(bool wait) {}
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void setWindowFrameDefault() {}
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void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {}
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void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {}
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void setWindowFrame(float x, float y, float w, float h) {}
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void setWindowFrame(int x, int y, int w, int h) {}
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float getVirtualPixelFactor() const { return 0; }
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void setStyle(EWindowStyle /*style*/) {}
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EWindowStyle getStyle() const { return EWindowStyle::None; }
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bool isFullscreen() const { return false; }
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void setFullscreen(bool fs) {}
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void claimKeyboardFocus(const int coord[2]) {}
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bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
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std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
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void waitForRetrace() {}
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uintptr_t getPlatformHandle() const { return 0; }
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ETouchType getTouchType() const { return ETouchType::None; }
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IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx.getCommandQueue(); }
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IGraphicsDataFactory* getDataFactory() { return m_gfxCtx.getDataFactory(); }
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IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx.getMainContextDataFactory(); }
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IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx.getLoadContextDataFactory(); }
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};
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std::shared_ptr<IWindow> _WindowWaylandNew(std::string_view title) { return std::make_shared<WindowWayland>(title); }
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} // namespace boo
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