mirror of https://github.com/AxioDL/boo.git
105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
#ifndef BOO_WI2COMMON_HPP
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#define BOO_WINCOMMON_HPP
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#include <unordered_map>
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#include "boo/IWindow.hpp"
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namespace boo {class IWindow;}
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#if _WIN32_WINNT_WIN10
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#include <dxgi1_4.h>
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#include <d3d12.h>
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#include <d3d11_1.h>
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#include <d3dcompiler.h>
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#include <wingdi.h>
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#elif _WIN32_WINNT_WIN7
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#include <dxgi1_2.h>
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#include <d3d11_1.h>
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#include <d3dcompiler.h>
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#include <wingdi.h>
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#else
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#error Unsupported Windows target
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#endif
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struct D3D12Context
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{
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ComPtr<IDXGIFactory2> m_dxFactory;
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ComPtr<ID3D12Device> m_dev;
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ComPtr<ID3D12CommandAllocator> m_qalloc[2];
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ComPtr<ID3D12CommandQueue> m_q;
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ComPtr<ID3D12CommandAllocator> m_loadqalloc;
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ComPtr<ID3D12CommandQueue> m_loadq;
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ComPtr<ID3D12Fence> m_loadfence;
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UINT64 m_loadfenceval = 0;
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HANDLE m_loadfencehandle;
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ComPtr<ID3D12GraphicsCommandList> m_loadlist;
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ComPtr<ID3D12RootSignature> m_rs;
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struct Window
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{
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ComPtr<IDXGISwapChain3> m_swapChain;
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UINT m_backBuf = 0;
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bool m_needsResize = false;
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size_t width, height;
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};
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std::unordered_map<const boo::IWindow*, Window> m_windows;
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};
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struct D3D11Context
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{
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ComPtr<IDXGIFactory2> m_dxFactory;
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ComPtr<ID3D11Device1> m_dev;
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ComPtr<ID3D11DeviceContext1> m_devCtx;
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ComPtr<ID3D11SamplerState> m_ss[2];
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struct Window
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{
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ComPtr<IDXGISwapChain1> m_swapChain;
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bool m_needsResize = false;
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size_t width, height;
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bool m_needsFSTransition = false;
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bool m_fs = false;
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DXGI_MODE_DESC m_fsdesc = {};
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};
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std::unordered_map<const boo::IWindow*, Window> m_windows;
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};
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struct Boo3DAppContext
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{
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D3D11Context m_ctx11;
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#if _WIN32_WINNT_WIN10
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D3D12Context m_ctx12;
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#endif
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void resize(boo::IWindow* window, size_t width, size_t height)
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{
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#if _WIN32_WINNT_WIN10
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if (m_ctx12.m_dev)
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{
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D3D12Context::Window& win = m_ctx12.m_windows[window];
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win.width = width;
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win.height = height;
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win.m_needsResize = true;
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}
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else
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#endif
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{
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D3D11Context::Window& win = m_ctx11.m_windows[window];
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win.width = width;
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win.height = height;
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win.m_needsResize = true;
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}
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}
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};
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static inline std::string WCSTMBS(const wchar_t* wstr)
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{
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int sizeNeeded = WideCharToMultiByte(CP_UTF8, 0, wstr, -1, nullptr, 0, nullptr, nullptr) - 1;
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std::string strTo(sizeNeeded, 0);
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WideCharToMultiByte(CP_UTF8, 0, wstr, -1, &strTo[0], sizeNeeded, nullptr, nullptr);
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return strTo;
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}
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#endif // BOO_WINCOMMON_HPP
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