boo/include/boo/DeferredWindowEvents.hpp
Lioncash baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00

250 lines
6.8 KiB
C++

#pragma once
#include <chrono>
#include <condition_variable>
#include <mutex>
#include <vector>
#include "boo/IWindow.hpp"
#include "nxstl/condition_variable"
namespace boo {
template <class Receiver>
struct DeferredWindowEvents : public IWindowCallback {
Receiver& m_rec;
std::mutex m_mt;
std::condition_variable m_resizeCv;
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false;
void destroyed() override { m_destroyed = true; }
bool m_hasResize = false;
SWindowRect m_latestResize;
void resized(const SWindowRect& rect, bool sync) override {
std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect;
m_hasResize = true;
if (sync)
m_resizeCv.wait_for(lk, std::chrono::milliseconds(500));
}
struct Command {
enum class Type {
MouseDown,
MouseUp,
MouseMove,
MouseEnter,
MouseLeave,
Scroll,
TouchDown,
TouchUp,
TouchMove,
CharKeyDown,
CharKeyUp,
SpecialKeyDown,
SpecialKeyUp,
ModKeyDown,
ModKeyUp
} m_type;
SWindowCoord m_coord;
EMouseButton m_button;
EModifierKey m_mods;
SScrollDelta m_scroll;
STouchCoord m_tCoord;
uintptr_t m_tid;
unsigned long m_charcode;
ESpecialKey m_special;
bool m_isRepeat;
void dispatch(Receiver& rec) const {
switch (m_type) {
case Type::MouseDown:
rec.mouseDown(m_coord, m_button, m_mods);
break;
case Type::MouseUp:
rec.mouseUp(m_coord, m_button, m_mods);
break;
case Type::MouseMove:
rec.mouseMove(m_coord);
break;
case Type::MouseEnter:
rec.mouseEnter(m_coord);
break;
case Type::MouseLeave:
rec.mouseLeave(m_coord);
break;
case Type::Scroll:
rec.scroll(m_coord, m_scroll);
break;
case Type::TouchDown:
rec.touchDown(m_tCoord, m_tid);
break;
case Type::TouchUp:
rec.touchUp(m_tCoord, m_tid);
break;
case Type::TouchMove:
rec.touchMove(m_tCoord, m_tid);
break;
case Type::CharKeyDown:
rec.charKeyDown(m_charcode, m_mods, m_isRepeat);
break;
case Type::CharKeyUp:
rec.charKeyUp(m_charcode, m_mods);
break;
case Type::SpecialKeyDown:
rec.specialKeyDown(m_special, m_mods, m_isRepeat);
break;
case Type::SpecialKeyUp:
rec.specialKeyUp(m_special, m_mods);
break;
case Type::ModKeyDown:
rec.modKeyDown(m_mods, m_isRepeat);
break;
case Type::ModKeyUp:
rec.modKeyUp(m_mods);
break;
default:
break;
}
}
Command(Type tp) : m_type(tp) {}
};
std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord;
m_cmds.back().m_button = button;
m_cmds.back().m_mods = mods;
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord;
m_cmds.back().m_button = button;
m_cmds.back().m_mods = mods;
}
void mouseMove(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord;
}
void mouseEnter(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord;
}
void mouseLeave(const SWindowCoord& coord) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord;
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll;
}
void touchDown(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchUp(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchMove(const STouchCoord& coord, uintptr_t tid) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
m_cmds.back().m_isRepeat = isRepeat;
}
void charKeyUp(unsigned long charCode, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
m_cmds.back().m_isRepeat = isRepeat;
}
void specialKeyUp(ESpecialKey key, EModifierKey mods) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
}
void modKeyDown(EModifierKey mod, bool isRepeat) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat;
}
void modKeyUp(EModifierKey mod) override {
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod;
}
ITextInputCallback* getTextInputCallback() override { return m_rec.getTextInputCallback(); }
void dispatchEvents() {
std::unique_lock<std::mutex> lk(m_mt);
bool destroyed = m_destroyed;
bool hasResize = m_hasResize;
if (hasResize)
m_hasResize = false;
SWindowRect latestResize = m_latestResize;
std::vector<Command> cmds;
m_cmds.swap(cmds);
lk.unlock();
if (destroyed) {
m_rec.destroyed();
return;
}
if (hasResize)
m_rec.resized(latestResize, false);
for (const Command& cmd : cmds)
cmd.dispatch(m_rec);
}
};
} // namespace boo