boo/lib/audiodev/AudioSubmix.cpp
Lioncash baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00

208 lines
6.2 KiB
C++

#include "lib/audiodev/AudioSubmix.hpp"
#include "lib/audiodev/AudioVoice.hpp"
#include "lib/audiodev/AudioVoiceEngine.hpp"
#include <algorithm>
#undef min
#undef max
namespace boo {
AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut)
: ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSubmix>(&root), m_busId(busId), m_mainOut(mainOut), m_cb(cb) {
if (mainOut)
setSendLevel(m_head->m_mainSubmix.get(), 1.f, false);
}
AudioSubmix::~AudioSubmix() { m_head->m_submixesDirty = true; }
AudioSubmix*& AudioSubmix::_getHeadPtr(BaseAudioVoiceEngine* head) { return head->m_submixHead; }
std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head) {
return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
}
bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send) { return m_sendGains.find(send) != m_sendGains.cend(); }
bool AudioSubmix::_mergeC3(std::list<AudioSubmix*>& output, std::vector<std::list<AudioSubmix*>>& lists) {
for (auto outerIt = lists.begin(); outerIt != lists.cend(); ++outerIt) {
if (outerIt->empty())
continue;
AudioSubmix* smx = outerIt->front();
bool found = false;
for (auto innerIt = lists.begin(); innerIt != lists.cend(); ++innerIt) {
if (innerIt->empty() || outerIt == innerIt)
continue;
if (smx == innerIt->front()) {
innerIt->pop_front();
found = true;
}
}
if (found) {
outerIt->pop_front();
output.push_back(smx);
return true;
}
}
return false;
}
std::list<AudioSubmix*> AudioSubmix::_linearizeC3() {
std::vector<std::list<AudioSubmix*>> lists = {{}};
if (m_head->m_submixHead)
for (AudioSubmix& smx : *m_head->m_submixHead) {
if (&smx == this)
continue;
if (smx._isDirectDependencyOf(this))
lists[0].push_back(&smx);
}
lists.reserve(lists[0].size() + 1);
for (AudioSubmix* smx : lists[0])
lists.push_back(smx->_linearizeC3());
std::list<AudioSubmix*> ret = {this};
while (_mergeC3(ret, lists)) {}
return ret;
}
template <typename T>
void AudioSubmix::_zeroFill() {
if (_getScratch<T>().size())
std::fill(_getScratch<T>().begin(), _getScratch<T>().end(), 0);
}
template void AudioSubmix::_zeroFill<int16_t>();
template void AudioSubmix::_zeroFill<int32_t>();
template void AudioSubmix::_zeroFill<float>();
template <typename T>
T* AudioSubmix::_getMergeBuf(size_t frames) {
if (_getRedirect<T>())
return _getRedirect<T>();
size_t sampleCount = frames * m_head->clientMixInfo().m_channelMap.m_channelCount;
if (_getScratch<T>().size() < sampleCount)
_getScratch<T>().resize(sampleCount);
return _getScratch<T>().data();
}
template int16_t* AudioSubmix::_getMergeBuf<int16_t>(size_t frames);
template int32_t* AudioSubmix::_getMergeBuf<int32_t>(size_t frames);
template float* AudioSubmix::_getMergeBuf<float>(size_t frames);
template <typename T>
constexpr T ClampInt(float in) {
if (std::is_floating_point<T>()) {
return in; // Allow subsequent mixing stages to work with over-saturated values
} else {
constexpr T MAX = std::numeric_limits<T>::max();
constexpr T MIN = std::numeric_limits<T>::min();
if (in < MIN)
return MIN;
else if (in > MAX)
return MAX;
else
return in;
}
}
template <typename T>
size_t AudioSubmix::_pumpAndMix(size_t frames) {
const ChannelMap& chMap = m_head->clientMixInfo().m_channelMap;
size_t chanCount = chMap.m_channelCount;
if (_getRedirect<T>()) {
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(_getRedirect<T>(), frames, chMap, m_head->mixInfo().m_sampleRate);
_getRedirect<T>() += chanCount * frames;
} else {
size_t sampleCount = frames * chanCount;
if (_getScratch<T>().size() < sampleCount)
_getScratch<T>().resize(sampleCount);
if (m_cb && m_cb->canApplyEffect())
m_cb->applyEffect(_getScratch<T>().data(), frames, chMap, m_head->mixInfo().m_sampleRate);
size_t curSlewFrame = m_slewFrames;
for (auto& smx : m_sendGains) {
curSlewFrame = m_curSlewFrame;
AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
auto it = _getScratch<T>().begin();
T* dataOut = sm._getMergeBuf<T>(frames);
for (size_t f = 0; f < frames; ++f) {
if (m_slewFrames && curSlewFrame < m_slewFrames) {
double t = curSlewFrame / double(m_slewFrames);
double omt = 1.0 - t;
for (unsigned c = 0; c < chanCount; ++c) {
*dataOut = ClampInt<T>(*dataOut + *it * (smx.second[1] * t + smx.second[0] * omt));
++it;
++dataOut;
}
++curSlewFrame;
} else {
for (unsigned c = 0; c < chanCount; ++c) {
*dataOut = ClampInt<T>(*dataOut + *it * smx.second[1]);
++it;
++dataOut;
}
}
}
}
m_curSlewFrame += curSlewFrame;
}
return frames;
}
template size_t AudioSubmix::_pumpAndMix<int16_t>(size_t frames);
template size_t AudioSubmix::_pumpAndMix<int32_t>(size_t frames);
template size_t AudioSubmix::_pumpAndMix<float>(size_t frames);
void AudioSubmix::_resetOutputSampleRate() {
if (m_cb)
m_cb->resetOutputSampleRate(m_head->mixInfo().m_sampleRate);
}
void AudioSubmix::resetSendLevels() {
if (m_sendGains.empty())
return;
m_sendGains.clear();
m_head->m_submixesDirty = true;
}
void AudioSubmix::setSendLevel(IAudioSubmix* submix, float level, bool slew) {
auto search = m_sendGains.find(submix);
if (search == m_sendGains.cend()) {
search = m_sendGains.emplace(submix, std::array<float, 2>{1.f, 1.f}).first;
m_head->m_submixesDirty = true;
}
m_slewFrames = slew ? m_head->m_5msFrames : 0;
m_curSlewFrame = 0;
search->second[0] = search->second[1];
search->second[1] = level;
}
const AudioVoiceEngineMixInfo& AudioSubmix::mixInfo() const { return m_head->mixInfo(); }
double AudioSubmix::getSampleRate() const { return mixInfo().m_sampleRate; }
SubmixFormat AudioSubmix::getSampleFormat() const {
switch (mixInfo().m_sampleFormat) {
case SOXR_INT16_I:
default:
return SubmixFormat::Int16;
case SOXR_INT32_I:
return SubmixFormat::Int32;
case SOXR_FLOAT32_I:
return SubmixFormat::Float;
}
}
} // namespace boo