mirror of https://github.com/AxioDL/boo.git
208 lines
6.2 KiB
C++
208 lines
6.2 KiB
C++
#include "lib/audiodev/AudioSubmix.hpp"
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#include "lib/audiodev/AudioVoice.hpp"
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#include "lib/audiodev/AudioVoiceEngine.hpp"
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#include <algorithm>
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#undef min
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#undef max
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namespace boo {
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AudioSubmix::AudioSubmix(BaseAudioVoiceEngine& root, IAudioSubmixCallback* cb, int busId, bool mainOut)
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: ListNode<AudioSubmix, BaseAudioVoiceEngine*, IAudioSubmix>(&root), m_busId(busId), m_mainOut(mainOut), m_cb(cb) {
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if (mainOut)
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setSendLevel(m_head->m_mainSubmix.get(), 1.f, false);
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}
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AudioSubmix::~AudioSubmix() { m_head->m_submixesDirty = true; }
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AudioSubmix*& AudioSubmix::_getHeadPtr(BaseAudioVoiceEngine* head) { return head->m_submixHead; }
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std::unique_lock<std::recursive_mutex> AudioSubmix::_getHeadLock(BaseAudioVoiceEngine* head) {
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return std::unique_lock<std::recursive_mutex>{head->m_dataMutex};
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}
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bool AudioSubmix::_isDirectDependencyOf(AudioSubmix* send) { return m_sendGains.find(send) != m_sendGains.cend(); }
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bool AudioSubmix::_mergeC3(std::list<AudioSubmix*>& output, std::vector<std::list<AudioSubmix*>>& lists) {
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for (auto outerIt = lists.begin(); outerIt != lists.cend(); ++outerIt) {
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if (outerIt->empty())
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continue;
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AudioSubmix* smx = outerIt->front();
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bool found = false;
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for (auto innerIt = lists.begin(); innerIt != lists.cend(); ++innerIt) {
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if (innerIt->empty() || outerIt == innerIt)
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continue;
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if (smx == innerIt->front()) {
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innerIt->pop_front();
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found = true;
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}
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}
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if (found) {
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outerIt->pop_front();
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output.push_back(smx);
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return true;
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}
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}
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return false;
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}
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std::list<AudioSubmix*> AudioSubmix::_linearizeC3() {
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std::vector<std::list<AudioSubmix*>> lists = {{}};
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if (m_head->m_submixHead)
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for (AudioSubmix& smx : *m_head->m_submixHead) {
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if (&smx == this)
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continue;
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if (smx._isDirectDependencyOf(this))
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lists[0].push_back(&smx);
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}
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lists.reserve(lists[0].size() + 1);
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for (AudioSubmix* smx : lists[0])
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lists.push_back(smx->_linearizeC3());
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std::list<AudioSubmix*> ret = {this};
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while (_mergeC3(ret, lists)) {}
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return ret;
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}
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template <typename T>
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void AudioSubmix::_zeroFill() {
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if (_getScratch<T>().size())
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std::fill(_getScratch<T>().begin(), _getScratch<T>().end(), 0);
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}
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template void AudioSubmix::_zeroFill<int16_t>();
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template void AudioSubmix::_zeroFill<int32_t>();
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template void AudioSubmix::_zeroFill<float>();
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template <typename T>
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T* AudioSubmix::_getMergeBuf(size_t frames) {
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if (_getRedirect<T>())
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return _getRedirect<T>();
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size_t sampleCount = frames * m_head->clientMixInfo().m_channelMap.m_channelCount;
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if (_getScratch<T>().size() < sampleCount)
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_getScratch<T>().resize(sampleCount);
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return _getScratch<T>().data();
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}
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template int16_t* AudioSubmix::_getMergeBuf<int16_t>(size_t frames);
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template int32_t* AudioSubmix::_getMergeBuf<int32_t>(size_t frames);
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template float* AudioSubmix::_getMergeBuf<float>(size_t frames);
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template <typename T>
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constexpr T ClampInt(float in) {
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if (std::is_floating_point<T>()) {
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return in; // Allow subsequent mixing stages to work with over-saturated values
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} else {
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constexpr T MAX = std::numeric_limits<T>::max();
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constexpr T MIN = std::numeric_limits<T>::min();
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if (in < MIN)
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return MIN;
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else if (in > static_cast<float>(MAX))
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return MAX;
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else
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return in;
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}
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}
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template <typename T>
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size_t AudioSubmix::_pumpAndMix(size_t frames) {
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const ChannelMap& chMap = m_head->clientMixInfo().m_channelMap;
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size_t chanCount = chMap.m_channelCount;
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if (_getRedirect<T>()) {
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if (m_cb && m_cb->canApplyEffect())
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m_cb->applyEffect(_getRedirect<T>(), frames, chMap, m_head->mixInfo().m_sampleRate);
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_getRedirect<T>() += chanCount * frames;
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} else {
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size_t sampleCount = frames * chanCount;
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if (_getScratch<T>().size() < sampleCount)
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_getScratch<T>().resize(sampleCount);
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if (m_cb && m_cb->canApplyEffect())
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m_cb->applyEffect(_getScratch<T>().data(), frames, chMap, m_head->mixInfo().m_sampleRate);
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size_t curSlewFrame = m_slewFrames;
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for (auto& smx : m_sendGains) {
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curSlewFrame = m_curSlewFrame;
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AudioSubmix& sm = *reinterpret_cast<AudioSubmix*>(smx.first);
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auto it = _getScratch<T>().begin();
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T* dataOut = sm._getMergeBuf<T>(frames);
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for (size_t f = 0; f < frames; ++f) {
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if (m_slewFrames && curSlewFrame < m_slewFrames) {
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double t = curSlewFrame / double(m_slewFrames);
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double omt = 1.0 - t;
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for (unsigned c = 0; c < chanCount; ++c) {
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*dataOut = ClampInt<T>(*dataOut + *it * (smx.second[1] * t + smx.second[0] * omt));
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++it;
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++dataOut;
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}
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++curSlewFrame;
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} else {
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for (unsigned c = 0; c < chanCount; ++c) {
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*dataOut = ClampInt<T>(*dataOut + *it * smx.second[1]);
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++it;
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++dataOut;
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}
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}
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}
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}
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m_curSlewFrame += curSlewFrame;
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}
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return frames;
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}
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template size_t AudioSubmix::_pumpAndMix<int16_t>(size_t frames);
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template size_t AudioSubmix::_pumpAndMix<int32_t>(size_t frames);
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template size_t AudioSubmix::_pumpAndMix<float>(size_t frames);
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void AudioSubmix::_resetOutputSampleRate() {
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if (m_cb)
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m_cb->resetOutputSampleRate(m_head->mixInfo().m_sampleRate);
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}
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void AudioSubmix::resetSendLevels() {
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if (m_sendGains.empty())
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return;
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m_sendGains.clear();
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m_head->m_submixesDirty = true;
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}
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void AudioSubmix::setSendLevel(IAudioSubmix* submix, float level, bool slew) {
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auto search = m_sendGains.find(submix);
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if (search == m_sendGains.cend()) {
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search = m_sendGains.emplace(submix, std::array<float, 2>{1.f, 1.f}).first;
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m_head->m_submixesDirty = true;
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}
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m_slewFrames = slew ? m_head->m_5msFrames : 0;
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m_curSlewFrame = 0;
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search->second[0] = search->second[1];
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search->second[1] = level;
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}
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const AudioVoiceEngineMixInfo& AudioSubmix::mixInfo() const { return m_head->mixInfo(); }
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double AudioSubmix::getSampleRate() const { return mixInfo().m_sampleRate; }
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SubmixFormat AudioSubmix::getSampleFormat() const {
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switch (mixInfo().m_sampleFormat) {
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case SOXR_INT16_I:
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default:
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return SubmixFormat::Int16;
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case SOXR_INT32_I:
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return SubmixFormat::Int32;
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case SOXR_FLOAT32_I:
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return SubmixFormat::Float;
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}
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}
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} // namespace boo
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