mirror of https://github.com/AxioDL/boo.git
529 lines
19 KiB
C++
529 lines
19 KiB
C++
#include "lib/win/Win32Common.hpp"
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#include <shellapi.h>
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#include <initguid.h>
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#include <Usbiodef.h>
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#include <winver.h>
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#include <Dbt.h>
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#if _WIN32_WINNT_WINBLUE
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PFN_GetScaleFactorForMonitor MyGetScaleFactorForMonitor = nullptr;
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#endif
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#if _DEBUG
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#define D3D11_CREATE_DEVICE_FLAGS D3D11_CREATE_DEVICE_DEBUG
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#else
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#define D3D11_CREATE_DEVICE_FLAGS 0
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#endif
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#include <condition_variable>
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#include <cstdlib>
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#include <mutex>
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#include "boo/IApplication.hpp"
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#include "boo/System.hpp"
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#include "boo/graphicsdev/D3D.hpp"
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#include "boo/inputdev/DeviceFinder.hpp"
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#include <logvisor/logvisor.hpp>
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#if BOO_HAS_VULKAN
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#include "boo/graphicsdev/Vulkan.hpp"
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#endif
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DWORD g_mainThreadId = 0;
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std::mutex g_nwmt;
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std::condition_variable g_nwcv;
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static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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pD3DCompile D3DCompilePROC = nullptr;
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pD3DCreateBlob D3DCreateBlobPROC = nullptr;
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pD3DPERF_BeginEvent D3DPERF_BeginEventPROC = nullptr;
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pD3DPERF_EndEvent D3DPERF_EndEventPROC = nullptr;
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static bool FindBestD3DCompile() {
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HMODULE d3dCompilelib = LoadLibraryW(L"D3DCompiler_47.dll");
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if (!d3dCompilelib) {
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_46.dll");
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if (!d3dCompilelib) {
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_45.dll");
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if (!d3dCompilelib) {
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_44.dll");
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if (!d3dCompilelib) {
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d3dCompilelib = LoadLibraryW(L"D3DCompiler_43.dll");
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}
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}
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}
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}
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if (d3dCompilelib) {
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D3DCompilePROC = (pD3DCompile)GetProcAddress(d3dCompilelib, "D3DCompile");
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D3DCreateBlobPROC = (pD3DCreateBlob)GetProcAddress(d3dCompilelib, "D3DCreateBlob");
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return D3DCompilePROC != nullptr && D3DCreateBlobPROC != nullptr;
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}
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return false;
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}
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static bool FindD3DPERF() {
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HMODULE d3d9lib = LoadLibraryW(L"d3d9.dll");
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if (d3d9lib) {
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D3DPERF_BeginEventPROC = (pD3DPERF_BeginEvent)GetProcAddress(d3d9lib, "D3DPERF_BeginEvent");
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D3DPERF_EndEventPROC = (pD3DPERF_EndEvent)GetProcAddress(d3d9lib, "D3DPERF_EndEvent");
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return D3DPERF_BeginEventPROC != nullptr && D3DPERF_EndEventPROC != nullptr;
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}
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return false;
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}
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namespace boo {
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static logvisor::Module Log("boo::ApplicationWin32");
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Win32Cursors WIN32_CURSORS;
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std::shared_ptr<IWindow> _WindowWin32New(std::string_view title, Boo3DAppContextWin32& d3dCtx);
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class ApplicationWin32 final : public IApplication {
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IApplicationCallback& m_callback;
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const std::string m_uniqueName;
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const std::string m_friendlyName;
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const std::string m_pname;
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const std::vector<std::string> m_args;
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std::unordered_map<HWND, std::weak_ptr<IWindow>> m_allWindows;
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Boo3DAppContextWin32 m_3dCtx;
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#if BOO_HAS_VULKAN
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PFN_vkGetInstanceProcAddr m_getVkProc = nullptr;
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#endif
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void _deletedWindow(IWindow* window) override { m_allWindows.erase(HWND(window->getPlatformHandle())); }
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public:
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ApplicationWin32(IApplicationCallback& callback, std::string_view uniqueName, std::string_view friendlyName,
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std::string_view pname, const std::vector<std::string>& args, std::string_view gfxApi,
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uint32_t samples, uint32_t anisotropy, bool deepColor, bool singleInstance)
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: m_callback(callback), m_uniqueName(uniqueName), m_friendlyName(friendlyName), m_pname(pname), m_args(args) {
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m_3dCtx.m_ctx11.m_sampleCount = samples;
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m_3dCtx.m_ctx11.m_anisotropy = anisotropy;
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m_3dCtx.m_ctx11.m_fbFormat = deepColor ? DXGI_FORMAT_R16G16B16A16_FLOAT : DXGI_FORMAT_R8G8B8A8_UNORM;
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#if BOO_HAS_GL
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m_3dCtx.m_ctxOgl.m_glCtx.m_sampleCount = samples;
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m_3dCtx.m_ctxOgl.m_glCtx.m_anisotropy = anisotropy;
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m_3dCtx.m_ctxOgl.m_glCtx.m_deepColor = deepColor;
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#endif
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#if BOO_HAS_VULKAN
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g_VulkanContext.m_sampleCountColor = samples;
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g_VulkanContext.m_sampleCountDepth = samples;
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g_VulkanContext.m_anisotropy = anisotropy;
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g_VulkanContext.m_deepColor = deepColor;
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#endif
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HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
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if (!dxgilib)
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Log.report(logvisor::Fatal, FMT_STRING("unable to load dxgi.dll"));
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using CreateDXGIFactory1PROC = HRESULT(WINAPI*)(REFIID riid, _COM_Outptr_ void** ppFactory);
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auto MyCreateDXGIFactory1 = (CreateDXGIFactory1PROC)GetProcAddress(dxgilib, "CreateDXGIFactory1");
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if (!MyCreateDXGIFactory1)
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Log.report(logvisor::Fatal, FMT_STRING("unable to find CreateDXGIFactory1 in DXGI.dll\n"));
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bool noD3d = false;
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#if BOO_HAS_VULKAN
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bool useVulkan = true;
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#endif
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if (!gfxApi.empty()) {
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#if BOO_HAS_VULKAN
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if (!gfxApi.compare("Vulkan")) {
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noD3d = true;
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useVulkan = true;
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}
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if (!gfxApi.compare("OpenGL")) {
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noD3d = true;
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useVulkan = false;
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}
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#else
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if (!gfxApi.compare("OpenGL"))
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noD3d = true;
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#endif
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}
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for (const std::string& arg : args) {
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#if BOO_HAS_VULKAN
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if (!arg.compare("--d3d11")) {
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useVulkan = false;
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noD3d = false;
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}
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if (!arg.compare("--vulkan")) {
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noD3d = true;
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useVulkan = true;
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}
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if (!arg.compare("--gl")) {
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noD3d = true;
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useVulkan = false;
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}
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#else
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if (!arg.compare(L"--d3d11"))
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noD3d = false;
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if (!arg.compare(L"--gl"))
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noD3d = true;
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#endif
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}
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#if BOO_HAS_VULKAN
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if (useVulkan) {
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HMODULE vulkanLib = LoadLibraryW(L"vulkan-1.dll");
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if (vulkanLib) {
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m_getVkProc = (PFN_vkGetInstanceProcAddr)GetProcAddress(vulkanLib, "vkGetInstanceProcAddr");
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if (m_getVkProc) {
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/* Check device support for vulkan */
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if (g_VulkanContext.m_instance == VK_NULL_HANDLE) {
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auto appName = getUniqueName();
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if (g_VulkanContext.initVulkan(appName.data(), m_getVkProc)) {
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if (g_VulkanContext.enumerateDevices()) {
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/* Obtain DXGI Factory */
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HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_vulkanDxFactory);
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if (FAILED(hr))
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Log.report(logvisor::Fatal, FMT_STRING("unable to create DXGI factory"));
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Log.report(logvisor::Info, FMT_STRING("initialized Vulkan renderer"));
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return;
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}
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}
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}
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}
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}
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}
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#endif
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HMODULE d3d11lib = nullptr;
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if (!noD3d)
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d3d11lib = LoadLibraryW(L"D3D11.dll");
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if (d3d11lib) {
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if (!FindBestD3DCompile())
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Log.report(logvisor::Fatal, FMT_STRING("unable to find D3DCompile_[43-47].dll"));
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if (!FindD3DPERF())
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Log.report(logvisor::Fatal, FMT_STRING("unable to find d3d9.dll"));
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/* Create device proc */
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PFN_D3D11_CREATE_DEVICE MyD3D11CreateDevice =
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(PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11lib, "D3D11CreateDevice");
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if (!MyD3D11CreateDevice)
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Log.report(logvisor::Fatal, FMT_STRING("unable to find D3D11CreateDevice in D3D11.dll"));
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/* Create device */
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D3D_FEATURE_LEVEL level = D3D_FEATURE_LEVEL_11_0;
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ComPtr<ID3D11Device> tempDev;
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ComPtr<ID3D11DeviceContext> tempCtx;
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if (FAILED(MyD3D11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, D3D11_CREATE_DEVICE_FLAGS, &level, 1,
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D3D11_SDK_VERSION, &tempDev, nullptr, &tempCtx)))
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Log.report(logvisor::Fatal, FMT_STRING("unable to create D3D11 device"));
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ComPtr<IDXGIDevice2> device;
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if (FAILED(tempDev.As<ID3D11Device1>(&m_3dCtx.m_ctx11.m_dev)) || !m_3dCtx.m_ctx11.m_dev ||
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FAILED(tempCtx.As<ID3D11DeviceContext1>(&m_3dCtx.m_ctx11.m_devCtx)) || !m_3dCtx.m_ctx11.m_devCtx ||
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FAILED(m_3dCtx.m_ctx11.m_dev.As<IDXGIDevice2>(&device)) || !device) {
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MessageBoxW(nullptr,
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L"Windows 7 users should install 'Platform Update for Windows 7':\n"
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L"https://www.microsoft.com/en-us/download/details.aspx?id=36805",
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L"IDXGIDevice2 interface error", MB_OK | MB_ICONERROR);
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exit(1);
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}
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/* Obtain DXGI Factory */
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ComPtr<IDXGIAdapter> adapter;
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device->GetParent(__uuidof(IDXGIAdapter), &adapter);
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adapter->GetParent(__uuidof(IDXGIFactory2), &m_3dCtx.m_ctx11.m_dxFactory);
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m_3dCtx.m_ctx11.m_anisotropy = std::min(m_3dCtx.m_ctx11.m_anisotropy, uint32_t(16));
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/* Build default sampler here */
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CD3D11_SAMPLER_DESC sampDesc(D3D11_DEFAULT);
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sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP;
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sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
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sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
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sampDesc.Filter = D3D11_FILTER_ANISOTROPIC;
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sampDesc.MaxAnisotropy = m_3dCtx.m_ctx11.m_anisotropy;
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[0]);
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sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_BORDER;
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sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_BORDER;
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sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_BORDER;
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[1]);
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sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_BORDER;
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sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_BORDER;
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sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_BORDER;
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std::fill(std::begin(sampDesc.BorderColor), std::end(sampDesc.BorderColor), 0.f);
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[2]);
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sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
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sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
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sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[3]);
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sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
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sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
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sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
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sampDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
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m_3dCtx.m_ctx11.m_dev->CreateSamplerState(&sampDesc, &m_3dCtx.m_ctx11.m_ss[4]);
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Log.report(logvisor::Info, FMT_STRING("initialized D3D11 renderer"));
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return;
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}
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#if BOO_HAS_GL
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/* Finally try OpenGL */
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{
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/* Obtain DXGI Factory */
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HRESULT hr = MyCreateDXGIFactory1(__uuidof(IDXGIFactory1), &m_3dCtx.m_ctxOgl.m_dxFactory);
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if (FAILED(hr))
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Log.report(logvisor::Fatal, FMT_STRING("unable to create DXGI factory"));
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Log.report(logvisor::Info, FMT_STRING("initialized OpenGL renderer"));
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return;
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}
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#endif
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Log.report(logvisor::Fatal, FMT_STRING("system doesn't support Vulkan, D3D11, or OpenGL"));
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}
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EPlatformType getPlatformType() const override { return EPlatformType::Win32; }
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LRESULT winHwndHandler(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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/* Lookup boo window instance */
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auto search = m_allWindows.find(hwnd);
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if (search == m_allWindows.end())
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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;
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std::shared_ptr<IWindow> window = search->second.lock();
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if (!window)
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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switch (uMsg) {
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case WM_CREATE:
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return 0;
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case WM_DEVICECHANGE:
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return DeviceFinder::winDevChangedHandler(wParam, lParam);
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case WM_CLOSE:
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case WM_SIZE:
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case WM_MOVING:
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case WM_SYSKEYDOWN:
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case WM_KEYDOWN:
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case WM_SYSKEYUP:
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case WM_KEYUP:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONUP:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONUP:
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case WM_XBUTTONDOWN:
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case WM_XBUTTONUP:
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case WM_MOUSEMOVE:
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case WM_MOUSELEAVE:
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case WM_NCMOUSELEAVE:
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case WM_MOUSEHOVER:
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case WM_NCMOUSEHOVER:
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case WM_MOUSEWHEEL:
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case WM_MOUSEHWHEEL:
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case WM_CHAR:
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case WM_UNICHAR: {
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HWNDEvent eventData(uMsg, wParam, lParam);
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window->_incomingEvent(&eventData);
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}
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default:
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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}
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template <class W>
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static void DoSetFullscreen(W& win, bool fs) {
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std::lock_guard<std::mutex> lk(g_nwmt);
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if (fs) {
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win.m_fsStyle = GetWindowLong(win.m_hwnd, GWL_STYLE);
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win.m_fsExStyle = GetWindowLong(win.m_hwnd, GWL_EXSTYLE);
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GetWindowRect(win.m_hwnd, &win.m_fsRect);
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SetWindowLongPtr(win.m_hwnd, GWL_STYLE, win.m_fsStyle & ~(WS_CAPTION | WS_THICKFRAME));
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SetWindowLongPtr(win.m_hwnd, GWL_EXSTYLE,
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win.m_fsExStyle &
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~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
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MONITORINFO monitor_info;
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monitor_info.cbSize = sizeof(monitor_info);
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GetMonitorInfo(MonitorFromWindow(win.m_hwnd, MONITOR_DEFAULTTONEAREST), &monitor_info);
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SetWindowPos(win.m_hwnd, nullptr, monitor_info.rcMonitor.left, monitor_info.rcMonitor.top,
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monitor_info.rcMonitor.right - monitor_info.rcMonitor.left,
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monitor_info.rcMonitor.bottom - monitor_info.rcMonitor.top,
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SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
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win.m_fs = true;
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} else {
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SetWindowLongPtr(win.m_hwnd, GWL_STYLE, win.m_fsStyle);
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SetWindowLongPtr(win.m_hwnd, GWL_EXSTYLE, win.m_fsExStyle);
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SetWindowPos(win.m_hwnd, nullptr, win.m_fsRect.left, win.m_fsRect.top, win.m_fsRect.right - win.m_fsRect.left,
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win.m_fsRect.bottom - win.m_fsRect.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_FRAMECHANGED);
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win.m_fs = false;
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}
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g_nwcv.notify_one();
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}
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int run() override {
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g_mainThreadId = GetCurrentThreadId();
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/* Spawn client thread */
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int clientReturn = 0;
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std::thread clientThread([&]() {
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std::string thrName = std::string(getFriendlyName()) + " Client Thread";
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logvisor::RegisterThreadName(thrName.c_str());
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CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
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clientReturn = m_callback.appMain(this);
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PostThreadMessageW(g_mainThreadId, WM_USER + 1, 0, 0);
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});
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/* Pump messages */
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MSG msg = {};
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while (GetMessage(&msg, nullptr, 0, 0)) {
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if (!msg.hwnd) {
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/* PostThreadMessage events */
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switch (msg.message) {
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case WM_USER: {
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/* New-window message (coalesced onto main thread) */
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std::lock_guard<std::mutex> lk(g_nwmt);
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std::string_view* title = reinterpret_cast<std::string_view*>(msg.wParam);
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m_mwret = newWindow(*title);
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g_nwcv.notify_one();
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continue;
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}
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case WM_USER + 1:
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/* Quit message from client thread */
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PostQuitMessage(0);
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continue;
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case WM_USER + 2:
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/* SetCursor call from client thread */
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SetCursor(HCURSOR(msg.wParam));
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continue;
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case WM_USER + 3:
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/* ImmSetOpenStatus call from client thread */
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ImmSetOpenStatus(HIMC(msg.wParam), BOOL(msg.lParam));
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continue;
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case WM_USER + 4:
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/* ImmSetCompositionWindow call from client thread */
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ImmSetCompositionWindow(HIMC(msg.wParam), LPCOMPOSITIONFORM(msg.lParam));
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continue;
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case WM_USER + 5:
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|
/* SetFullscreen call for OpenGL window */
|
|
DoSetFullscreen(*reinterpret_cast<OGLContext::Window*>(msg.wParam), msg.lParam);
|
|
continue;
|
|
#if BOO_HAS_VULKAN
|
|
case WM_USER + 6:
|
|
/* SetFullscreen call for Vulkan window */
|
|
DoSetFullscreen(*reinterpret_cast<boo::VulkanContext::Window*>(msg.wParam), msg.lParam);
|
|
continue;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
m_callback.appQuitting(this);
|
|
clientThread.join();
|
|
return clientReturn;
|
|
}
|
|
|
|
~ApplicationWin32() override {
|
|
for (auto& p : m_allWindows)
|
|
if (auto w = p.second.lock())
|
|
w->_cleanup();
|
|
}
|
|
|
|
std::string_view getUniqueName() const override { return m_uniqueName; }
|
|
|
|
std::string_view getFriendlyName() const override { return m_friendlyName; }
|
|
|
|
std::string_view getProcessName() const override { return m_pname; }
|
|
|
|
const std::vector<std::string>& getArgs() const override { return m_args; }
|
|
|
|
std::shared_ptr<IWindow> m_mwret;
|
|
std::shared_ptr<IWindow> newWindow(std::string_view title) override {
|
|
if (GetCurrentThreadId() != g_mainThreadId) {
|
|
std::unique_lock<std::mutex> lk(g_nwmt);
|
|
if (!PostThreadMessageW(g_mainThreadId, WM_USER, WPARAM(&title), 0))
|
|
Log.report(logvisor::Fatal, FMT_STRING("PostThreadMessage error"));
|
|
g_nwcv.wait(lk);
|
|
std::shared_ptr<IWindow> ret = std::move(m_mwret);
|
|
m_mwret.reset();
|
|
return ret;
|
|
}
|
|
|
|
std::shared_ptr<IWindow> window = _WindowWin32New(title, m_3dCtx);
|
|
HWND hwnd = HWND(window->getPlatformHandle());
|
|
m_allWindows[hwnd] = window;
|
|
return window;
|
|
}
|
|
};
|
|
|
|
IApplication* APP = nullptr;
|
|
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, std::string_view uniqueName,
|
|
std::string_view friendlyName, std::string_view pname, const std::vector<std::string>& args,
|
|
std::string_view gfxApi, uint32_t samples, uint32_t anisotropy, bool deepColor,
|
|
bool singleInstance) {
|
|
std::string thrName = std::string(friendlyName) + " Main Thread";
|
|
logvisor::RegisterThreadName(thrName.c_str());
|
|
if (APP)
|
|
return 1;
|
|
if (platform != IApplication::EPlatformType::Win32 && platform != IApplication::EPlatformType::Auto)
|
|
return 1;
|
|
|
|
#if _WIN32_WINNT_WINBLUE
|
|
/* HI-DPI support */
|
|
HMODULE shcoreLib = LoadLibraryW(L"Shcore.dll");
|
|
if (shcoreLib)
|
|
MyGetScaleFactorForMonitor = (PFN_GetScaleFactorForMonitor)GetProcAddress(shcoreLib, "GetScaleFactorForMonitor");
|
|
#endif
|
|
|
|
WIN32_CURSORS.m_arrow = LoadCursor(nullptr, IDC_ARROW);
|
|
WIN32_CURSORS.m_weResize = LoadCursor(nullptr, IDC_SIZEWE);
|
|
WIN32_CURSORS.m_nsResize = LoadCursor(nullptr, IDC_SIZENS);
|
|
WIN32_CURSORS.m_ibeam = LoadCursor(nullptr, IDC_IBEAM);
|
|
WIN32_CURSORS.m_crosshairs = LoadCursor(nullptr, IDC_CROSS);
|
|
WIN32_CURSORS.m_wait = LoadCursor(nullptr, IDC_WAIT);
|
|
WIN32_CURSORS.m_nwseResize = LoadCursor(nullptr, IDC_SIZENWSE);
|
|
WIN32_CURSORS.m_neswResize = LoadCursor(nullptr, IDC_SIZENESW);
|
|
WIN32_CURSORS.m_hand = LoadCursor(nullptr, IDC_HAND);
|
|
WIN32_CURSORS.m_notAllowed = LoadCursor(nullptr, IDC_NO);
|
|
|
|
/* One class for *all* boo windows */
|
|
WNDCLASS wndClass = {0, WindowProc, 0, 0, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"BooWindow"};
|
|
wndClass.hIcon = LoadIconW(wndClass.hInstance, MAKEINTRESOURCEW(101));
|
|
wndClass.hCursor = WIN32_CURSORS.m_arrow;
|
|
RegisterClassW(&wndClass);
|
|
|
|
APP = new ApplicationWin32(cb, uniqueName, friendlyName, pname, args, gfxApi, samples, anisotropy, deepColor,
|
|
singleInstance);
|
|
int ret = APP->run();
|
|
delete APP;
|
|
APP = nullptr;
|
|
return ret;
|
|
}
|
|
|
|
} // namespace boo
|
|
|
|
static const DEV_BROADCAST_DEVICEINTERFACE HOTPLUG_CONF = {sizeof(DEV_BROADCAST_DEVICEINTERFACE),
|
|
DBT_DEVTYP_DEVICEINTERFACE};
|
|
static bool HOTPLUG_REGISTERED = false;
|
|
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
|
if (!HOTPLUG_REGISTERED && uMsg == WM_CREATE) {
|
|
/* Register hotplug notification with windows */
|
|
RegisterDeviceNotification(hwnd, (LPVOID)&HOTPLUG_CONF,
|
|
DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
|
|
HOTPLUG_REGISTERED = true;
|
|
}
|
|
return static_cast<boo::ApplicationWin32*>(boo::APP)->winHwndHandler(hwnd, uMsg, wParam, lParam);
|
|
}
|