boo/include/boo/DeferredWindowEvents.hpp

274 lines
7.7 KiB
C++

#ifndef BOO_DEFERREDWINDOWEVENTS_HPP
#define BOO_DEFERREDWINDOWEVENTS_HPP
#include <boo/boo.hpp>
#include <mutex>
#include <condition_variable>
namespace boo
{
template <class Receiver>
struct DeferredWindowEvents : public IWindowCallback
{
Receiver& m_rec;
std::mutex m_mt;
std::condition_variable m_resizeCv;
DeferredWindowEvents(Receiver& rec) : m_rec(rec) {}
bool m_destroyed = false;
void destroyed()
{
m_destroyed = true;
}
bool m_hasResize = false;
SWindowRect m_latestResize;
void resized(const SWindowRect& rect)
{
std::unique_lock<std::mutex> lk(m_mt);
m_latestResize = rect;
m_hasResize = true;
m_resizeCv.wait_for(lk, std::chrono::milliseconds(500));
}
struct Command
{
enum class Type
{
MouseDown,
MouseUp,
MouseMove,
MouseEnter,
MouseLeave,
Scroll,
TouchDown,
TouchUp,
TouchMove,
CharKeyDown,
CharKeyUp,
SpecialKeyDown,
SpecialKeyUp,
ModKeyDown,
ModKeyUp
} m_type;
SWindowCoord m_coord;
EMouseButton m_button;
EModifierKey m_mods;
SScrollDelta m_scroll;
STouchCoord m_tCoord;
uintptr_t m_tid;
unsigned long m_charcode;
ESpecialKey m_special;
bool m_isRepeat;
void dispatch(Receiver& rec) const
{
switch (m_type)
{
case Type::MouseDown:
rec.mouseDown(m_coord, m_button, m_mods);
break;
case Type::MouseUp:
rec.mouseUp(m_coord, m_button, m_mods);
break;
case Type::MouseMove:
rec.mouseMove(m_coord);
break;
case Type::MouseEnter:
rec.mouseEnter(m_coord);
break;
case Type::MouseLeave:
rec.mouseLeave(m_coord);
break;
case Type::Scroll:
rec.scroll(m_coord, m_scroll);
break;
case Type::TouchDown:
rec.touchDown(m_tCoord, m_tid);
break;
case Type::TouchUp:
rec.touchUp(m_tCoord, m_tid);
break;
case Type::TouchMove:
rec.touchMove(m_tCoord, m_tid);
break;
case Type::CharKeyDown:
rec.charKeyDown(m_charcode, m_mods, m_isRepeat);
break;
case Type::CharKeyUp:
rec.charKeyUp(m_charcode, m_mods);
break;
case Type::SpecialKeyDown:
rec.specialKeyDown(m_special, m_mods, m_isRepeat);
break;
case Type::SpecialKeyUp:
rec.specialKeyUp(m_special, m_mods);
break;
case Type::ModKeyDown:
rec.modKeyDown(m_mods, m_isRepeat);
break;
case Type::ModKeyUp:
rec.modKeyUp(m_mods);
break;
default: break;
}
}
Command(Type tp) : m_type(tp) {}
};
std::vector<Command> m_cmds;
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseDown);
m_cmds.back().m_coord = coord;
m_cmds.back().m_button = button;
m_cmds.back().m_mods = mods;
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseUp);
m_cmds.back().m_coord = coord;
m_cmds.back().m_button = button;
m_cmds.back().m_mods = mods;
}
void mouseMove(const SWindowCoord& coord)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseMove);
m_cmds.back().m_coord = coord;
}
void mouseEnter(const SWindowCoord& coord)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseEnter);
m_cmds.back().m_coord = coord;
}
void mouseLeave(const SWindowCoord& coord)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::MouseLeave);
m_cmds.back().m_coord = coord;
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::Scroll);
m_cmds.back().m_coord = coord;
m_cmds.back().m_scroll = scroll;
}
void touchDown(const STouchCoord& coord, uintptr_t tid)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchDown);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchUp(const STouchCoord& coord, uintptr_t tid)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchUp);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void touchMove(const STouchCoord& coord, uintptr_t tid)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::TouchMove);
m_cmds.back().m_tCoord = coord;
m_cmds.back().m_tid = tid;
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyDown);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
m_cmds.back().m_isRepeat = isRepeat;
}
void charKeyUp(unsigned long charCode, EModifierKey mods)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::CharKeyUp);
m_cmds.back().m_charcode = charCode;
m_cmds.back().m_mods = mods;
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyDown);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
m_cmds.back().m_isRepeat = isRepeat;
}
void specialKeyUp(ESpecialKey key, EModifierKey mods)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::SpecialKeyUp);
m_cmds.back().m_special = key;
m_cmds.back().m_mods = mods;
}
void modKeyDown(EModifierKey mod, bool isRepeat)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyDown);
m_cmds.back().m_mods = mod;
m_cmds.back().m_isRepeat = isRepeat;
}
void modKeyUp(EModifierKey mod)
{
std::unique_lock<std::mutex> lk(m_mt);
m_cmds.emplace_back(Command::Type::ModKeyUp);
m_cmds.back().m_mods = mod;
}
ITextInputCallback* getTextInputCallback() {return m_rec.getTextInputCallback();}
void dispatchEvents()
{
std::unique_lock<std::mutex> lk(m_mt);
bool destroyed = m_destroyed;
bool hasResize = m_hasResize;
if (hasResize)
m_hasResize = false;
SWindowRect latestResize = m_latestResize;
std::vector<Command> cmds;
m_cmds.swap(cmds);
lk.unlock();
if (destroyed)
{
m_rec.destroyed();
return;
}
if (hasResize)
m_rec.resized(latestResize, latestResize);
for (const Command& cmd : cmds)
cmd.dispatch(m_rec);
}
};
}
#endif // BOO_DEFERREDWINDOWEVENTS_HPP