boo/lib/x11/WindowXCB.cpp

947 lines
32 KiB
C++

#include "boo/IWindow.hpp"
#include "boo/IGraphicsContext.hpp"
#include "boo/IApplication.hpp"
#include "boo/graphicsdev/GL.hpp"
#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <GL/glx.h>
#define XK_MISCELLANY
#define XK_XKB_KEYS
#define XK_LATIN1
#include <X11/keysymdef.h>
#include <xkbcommon/xkbcommon.h>
#include <X11/extensions/XInput2.h>
#include <X11/Xatom.h>
#define REF_DPMM 3.7824 /* 96 DPI */
#define FS_ATOM "_NET_WM_STATE_FULLSCREEN"
#include <LogVisor/LogVisor.hpp>
namespace boo
{
static LogVisor::LogModule Log("boo::WindowXCB");
IGraphicsCommandQueue* _NewGLES3CommandQueue(IGraphicsContext* parent);
void _XCBUpdateLastGlxCtx(GLXContext lastGlxCtx);
void GLXExtensionCheck();
void GLXWaitForVSync();
void GLXEnableVSync(Display* disp, GLXWindow drawable);
extern int XINPUT_OPCODE;
static uint32_t translateKeysym(KeySym sym, int& specialSym, int& modifierSym)
{
specialSym = IWindowCallback::KEY_NONE;
modifierSym = IWindowCallback::MKEY_NONE;
if (sym >= XK_F1 && sym <= XK_F12)
specialSym = IWindowCallback::KEY_F1 + sym - XK_F1;
else if (sym == XK_Escape)
specialSym = IWindowCallback::KEY_ESC;
else if (sym == XK_Return)
specialSym = IWindowCallback::KEY_ENTER;
else if (sym == XK_BackSpace)
specialSym = IWindowCallback::KEY_BACKSPACE;
else if (sym == XK_Insert)
specialSym = IWindowCallback::KEY_INSERT;
else if (sym == XK_Delete)
specialSym = IWindowCallback::KEY_DELETE;
else if (sym == XK_Home)
specialSym = IWindowCallback::KEY_HOME;
else if (sym == XK_End)
specialSym = IWindowCallback::KEY_END;
else if (sym == XK_Page_Up)
specialSym = IWindowCallback::KEY_PGUP;
else if (sym == XK_Page_Down)
specialSym = IWindowCallback::KEY_PGDOWN;
else if (sym == XK_Left)
specialSym = IWindowCallback::KEY_LEFT;
else if (sym == XK_Right)
specialSym = IWindowCallback::KEY_RIGHT;
else if (sym == XK_Up)
specialSym = IWindowCallback::KEY_UP;
else if (sym == XK_Down)
specialSym = IWindowCallback::KEY_DOWN;
else if (sym == XK_Shift_L || sym == XK_Shift_R)
modifierSym = IWindowCallback::MKEY_SHIFT;
else if (sym == XK_Control_L || sym == XK_Control_R)
modifierSym = IWindowCallback::MKEY_CTRL;
else if (sym == XK_Alt_L || sym == XK_Alt_R)
modifierSym = IWindowCallback::MKEY_ALT;
else
return xkb_keysym_to_utf32(sym);
return 0;
}
static int translateModifiers(unsigned state)
{
int retval = 0;
if (state & ShiftMask)
retval |= IWindowCallback::MKEY_SHIFT;
if (state & ControlMask)
retval |= IWindowCallback::MKEY_CTRL;
if (state & Mod1Mask)
retval |= IWindowCallback::MKEY_ALT;
return retval;
}
static int translateButton(unsigned detail)
{
int retval = 0;
if (detail == 1)
retval = IWindowCallback::BUTTON_PRIMARY;
else if (detail == 3)
retval = IWindowCallback::BUTTON_SECONDARY;
else if (detail == 2)
retval = IWindowCallback::BUTTON_MIDDLE;
else if (detail == 8)
retval = IWindowCallback::BUTTON_AUX1;
else if (detail == 9)
retval =
IWindowCallback::BUTTON_AUX2;
return retval;
}
struct XCBAtoms
{
Atom m_wmProtocols = 0;
Atom m_wmDeleteWindow = 0;
Atom m_netwmState = 0;
Atom m_netwmStateFullscreen = 0;
Atom m_netwmStateAdd = 0;
Atom m_netwmStateRemove = 0;
//xcb_key_symbols_t* m_keySyms = NULL;
XCBAtoms(Display* disp)
{
m_wmProtocols = XInternAtom(disp, "WM_PROTOCOLS", True);
m_wmDeleteWindow = XInternAtom(disp, "WM_DELETE_WINDOW", True);
m_netwmState = XInternAtom(disp, "_NET_WM_STATE", False);
m_netwmStateFullscreen = XInternAtom(disp, "_NET_WM_STATE_FULLSCREEN", False);
m_netwmStateAdd = XInternAtom(disp, "_NET_WM_STATE_ADD", False);
m_netwmStateRemove = XInternAtom(disp, "_NET_WM_STATE_REMOVE", False);
//m_keySyms = xcb_key_symbols_alloc(conn);
}
};
static XCBAtoms* S_ATOMS = NULL;
static void genFrameDefault(Screen* screen, int* xOut, int* yOut, int* wOut, int* hOut)
{
float width = screen->width * 2.0 / 3.0;
float height = screen->height * 2.0 / 3.0;
*xOut = (screen->width - width) / 2.0;
*yOut = (screen->height - height) / 2.0;
*wOut = width;
*hOut = height;
}
struct GraphicsContextXCB : IGraphicsContext
{
EGraphicsAPI m_api;
EPixelFormat m_pf;
IWindow* m_parentWindow;
Display* m_xDisp = nullptr;
GLXContext m_lastCtx = 0;
GLXFBConfig m_fbconfig = 0;
int m_visualid = 0;
GLXWindow m_glxWindow = 0;
GLXContext m_glxCtx = 0;
GLXContext m_timerCtx = 0;
IGraphicsCommandQueue* m_commandQueue = nullptr;
IGraphicsDataFactory* m_dataFactory = nullptr;
GLXContext m_loadCtx = 0;
public:
IWindowCallback* m_callback;
GraphicsContextXCB(EGraphicsAPI api, IWindow* parentWindow,
Display* display, int defaultScreen,
GLXContext lastCtx, uint32_t& visualIdOut)
: m_api(api),
m_pf(PF_RGBA8_Z24),
m_parentWindow(parentWindow),
m_xDisp(display),
m_lastCtx(lastCtx)
{
/* Query framebuffer configurations */
GLXFBConfig* fbConfigs = nullptr;
int numFBConfigs = 0;
fbConfigs = glXGetFBConfigs(display, defaultScreen, &numFBConfigs);
if (!fbConfigs || numFBConfigs == 0)
{
Log.report(LogVisor::FatalError, "glXGetFBConfigs failed");
return;
}
for (int i=0 ; i<numFBConfigs ; ++i)
{
GLXFBConfig config = fbConfigs[i];
int visualId, depthSize, colorSize, doubleBuffer;
glXGetFBConfigAttrib(display, config, GLX_VISUAL_ID, &visualId);
glXGetFBConfigAttrib(display, config, GLX_DEPTH_SIZE, &depthSize);
glXGetFBConfigAttrib(display, config, GLX_BUFFER_SIZE, &colorSize);
glXGetFBConfigAttrib(display, config, GLX_DOUBLEBUFFER, &doubleBuffer);
/* Double-buffer only */
if (!doubleBuffer)
continue;
if (m_pf == PF_RGBA8 && colorSize >= 32)
{
m_fbconfig = config;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBA8_Z24 && colorSize >= 32 && depthSize >= 24)
{
m_fbconfig = config;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBAF32 && colorSize >= 128)
{
m_fbconfig = config;
m_visualid = visualId;
break;
}
else if (m_pf == PF_RGBAF32_Z24 && colorSize >= 128 && depthSize >= 24)
{
m_fbconfig = config;
m_visualid = visualId;
break;
}
}
XFree(fbConfigs);
if (!m_fbconfig)
{
Log.report(LogVisor::FatalError, "unable to find suitable pixel format");
return;
}
visualIdOut = m_visualid;
}
~GraphicsContextXCB()
{
if (m_glxCtx)
glXDestroyContext(m_xDisp, m_glxCtx);
if (m_glxWindow)
glXDestroyWindow(m_xDisp, m_glxWindow);
if (m_loadCtx)
glXDestroyContext(m_xDisp, m_loadCtx);
if (m_timerCtx)
glXDestroyContext(m_xDisp, m_timerCtx);
}
void _setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
EGraphicsAPI getAPI() const
{
return m_api;
}
EPixelFormat getPixelFormat() const
{
return m_pf;
}
void setPixelFormat(EPixelFormat pf)
{
if (pf > PF_RGBAF32_Z24)
return;
m_pf = pf;
}
void initializeContext()
{
m_glxCtx = glXCreateNewContext(m_xDisp, m_fbconfig, GLX_RGBA_TYPE, m_lastCtx, True);
if (!m_glxCtx)
Log.report(LogVisor::FatalError, "unable to make new GLX context");
m_glxWindow = glXCreateWindow(m_xDisp, m_fbconfig, m_parentWindow->getPlatformHandle(), nullptr);
if (!m_glxWindow)
Log.report(LogVisor::FatalError, "unable to make new GLX window");
_XCBUpdateLastGlxCtx(m_glxCtx);
/* Make additional shared context for vsync timing */
m_timerCtx = glXCreateNewContext(m_xDisp, m_fbconfig, GLX_RGBA_TYPE, m_glxCtx, True);
if (!m_timerCtx)
Log.report(LogVisor::FatalError, "unable to make new timer GLX context");
}
void makeCurrent()
{
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_glxCtx))
Log.report(LogVisor::FatalError, "unable to make GLX context current");
}
void postInit()
{
GLXExtensionCheck();
GLXEnableVSync(m_xDisp, m_glxWindow);
}
IGraphicsCommandQueue* getCommandQueue()
{
if (!m_commandQueue)
m_commandQueue = _NewGLES3CommandQueue(this);
return m_commandQueue;
}
IGraphicsDataFactory* getDataFactory()
{
if (!m_dataFactory)
m_dataFactory = new struct GLES3DataFactory(this);
return m_dataFactory;
}
IGraphicsDataFactory* getLoadContextDataFactory()
{
if (!m_loadCtx)
{
m_loadCtx = glXCreateNewContext(m_xDisp, m_fbconfig, GLX_RGBA_TYPE, m_glxCtx, True);
if (!m_loadCtx)
Log.report(LogVisor::FatalError, "unable to make load GLX context");
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_loadCtx))
Log.report(LogVisor::FatalError, "unable to make load GLX context current");
}
return getDataFactory();
}
void present()
{
glXSwapBuffers(m_xDisp, m_glxWindow);
}
bool m_timerBound = false;
void bindTimerContext()
{
if (m_timerBound)
return;
if (!glXMakeContextCurrent(m_xDisp, m_glxWindow, m_glxWindow, m_timerCtx))
Log.report(LogVisor::FatalError, "unable to make timer GLX context current");
m_timerBound = true;
}
};
struct WindowXCB : IWindow
{
Display* m_xDisp;
IWindowCallback* m_callback;
Colormap m_colormapId;
Window m_windowId;
GraphicsContextXCB m_gfxCtx;
uint32_t m_visualId;
/* Last known input device id (0xffff if not yet set) */
int m_lastInputID = 0xffff;
ETouchType m_touchType = TOUCH_NONE;
/* Scroll valuators */
int m_hScrollValuator = -1;
int m_vScrollValuator = -1;
double m_hScrollLast = 0.0;
double m_vScrollLast = 0.0;
/* Cached window rectangle (to avoid repeated X queries) */
int m_wx, m_wy, m_ww, m_wh;
float m_pixelFactor;
public:
WindowXCB(const std::string& title,
Display* display, int defaultScreen,
GLXContext lastCtx)
: m_xDisp(display), m_callback(nullptr),
m_gfxCtx(IGraphicsContext::API_OPENGL_3_3,
this, display, defaultScreen,
lastCtx, m_visualId)
{
if (!S_ATOMS)
S_ATOMS = new XCBAtoms(display);
/* Default screen */
Screen* screen = ScreenOfDisplay(display, defaultScreen);
m_pixelFactor = screen->width / (float)screen->mwidth / REF_DPMM;
XVisualInfo visTemplate;
visTemplate.screen = defaultScreen;
int numVisuals;
XVisualInfo* visualList = XGetVisualInfo(display, VisualScreenMask, &visTemplate, &numVisuals);
Visual* selectedVisual = nullptr;
for (int i=0 ; i<numVisuals ; ++i)
{
if (visualList[i].visualid == m_visualId)
{
selectedVisual = visualList[i].visual;
break;
}
}
XFree(visualList);
/* Create colormap */
m_colormapId = XCreateColormap(m_xDisp, screen->root, selectedVisual, AllocNone);
/* Create window */
int x, y, w, h;
genFrameDefault(screen, &x, &y, &w, &h);
XSetWindowAttributes swa;
swa.colormap = m_colormapId;
swa.border_pixmap = None;
swa.event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ExposureMask | StructureNotifyMask;
m_windowId = XCreateWindow(display, screen->root, x, y, w, h, 10,
CopyFromParent, CopyFromParent, selectedVisual,
CWBorderPixel | CWEventMask | CWColormap, &swa);
/* The XInput 2.1 extension enables per-pixel smooth scrolling trackpads */
XIEventMask mask = {XIAllMasterDevices, XIMaskLen(XI_LASTEVENT)};
mask.mask = (unsigned char*)malloc(mask.mask_len);
memset(mask.mask, 0, mask.mask_len);
XISetMask(mask.mask, XI_Motion);
XISetMask(mask.mask, XI_TouchBegin);
XISetMask(mask.mask, XI_TouchUpdate);
XISetMask(mask.mask, XI_TouchEnd);
XISelectEvents(m_xDisp, m_windowId, &mask, 1);
free(mask.mask);
/* Register netwm extension atom for window closing */
#if 0
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId, S_ATOMS->m_wmProtocols,
XCB_ATOM_ATOM, 32, 1, &S_ATOMS->m_wmDeleteWindow);
const xcb_atom_t wm_protocols[1] = {
S_ATOMS->m_wmDeleteWindow,
};
xcb_change_property(m_xcbConn, XCB_PROP_MODE_REPLACE, m_windowId,
S_ATOMS->m_wmProtocols, 4,
32, 1, wm_protocols);
#endif
/* Set the title of the window */
const unsigned char* c_title = (unsigned char*)title.c_str();
XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length());
/* Set the title of the window icon */
XChangeProperty(m_xDisp, m_windowId, XA_WM_ICON_NAME, XA_STRING, 8, PropModeReplace, c_title, title.length());
/* Initialize context */
XMapWindow(m_xDisp, m_windowId);
XFlush(m_xDisp);
m_gfxCtx.initializeContext();
}
~WindowXCB()
{
XUnmapWindow(m_xDisp, m_windowId);
XDestroyWindow(m_xDisp, m_windowId);
XFreeColormap(m_xDisp, m_colormapId);
APP->_deletedWindow(this);
}
void setCallback(IWindowCallback* cb)
{
m_callback = cb;
}
void showWindow()
{
XMapWindow(m_xDisp, m_windowId);
XFlush(m_xDisp);
}
void hideWindow()
{
XUnmapWindow(m_xDisp, m_windowId);
XFlush(m_xDisp);
}
std::string getTitle()
{
unsigned char* string = nullptr;
if (XGetWindowProperty(m_xDisp, m_windowId, XA_WM_NAME, 0, 65536, False,
XA_STRING, nullptr, nullptr, nullptr, nullptr, &string))
{
std::string retval((const char*)string);
XFree(string);
return retval;
}
return std::string();
}
void setTitle(const std::string& title)
{
const unsigned char* c_title = (unsigned char*)title.c_str();
XChangeProperty(m_xDisp, m_windowId, XA_WM_NAME, XA_STRING, 8,
PropModeReplace, c_title, title.length());
}
void setWindowFrameDefault()
{
int x, y, w, h;
Screen* screen = DefaultScreenOfDisplay(m_xDisp);
genFrameDefault(screen, &x, &y, &w, &h);
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values);
}
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
{
xOut = m_wx;
yOut = m_wy;
wOut = m_ww;
hOut = m_wh;
}
void setWindowFrame(float x, float y, float w, float h)
{
XWindowChanges values = {(int)x, (int)y, (int)w, (int)h};
XConfigureWindow(m_xDisp, m_windowId, CWX|CWY|CWWidth|CWHeight, &values);
}
float getVirtualPixelFactor() const
{
return m_pixelFactor;
}
bool isFullscreen() const
{
unsigned long nitems;
Atom actualType;
int actualFormat;
unsigned long bytes;
Atom* vals = nullptr;
bool fullscreen = false;
if (XGetWindowProperty(m_xDisp, m_windowId, XInternAtom(m_xDisp, "_NET_WM_STATE", True), 0, ~0l, False,
XA_ATOM, &actualType, &actualFormat, &nitems, &bytes, (unsigned char**)&vals) == Success)
{
for (int i=0 ; i<nitems ; ++i)
{
if (vals[i] == S_ATOMS->m_netwmStateFullscreen)
{
fullscreen = true;
break;
}
}
XFree(vals);
return fullscreen;
}
return false;
}
void setFullscreen(bool fs)
{
XEvent fsEvent;
fsEvent.type = ClientMessage;
fsEvent.xclient.window = m_windowId;
fsEvent.xclient.message_type = XInternAtom(m_xDisp, "_NET_WM_STATE", False);
fsEvent.xclient.format = 32;
fsEvent.xclient.data.l[0] = fs;
fsEvent.xclient.data.l[1] = XInternAtom(m_xDisp, "_NET_WM_STATE_FULLSCREEN", False);
fsEvent.xclient.data.l[2] = 0;
XSendEvent(m_xDisp, m_windowId, False,
StructureNotifyMask | SubstructureRedirectMask, (XEvent*)&fsEvent);
}
void waitForRetrace()
{
m_gfxCtx.bindTimerContext();
GLXWaitForVSync();
}
uintptr_t getPlatformHandle() const
{
return (uintptr_t)m_windowId;
}
void _pointingDeviceChanged(int deviceId)
{
int nDevices;
XIDeviceInfo* devices = XIQueryDevice(m_xDisp, deviceId, &nDevices);
for (int i=0 ; i<nDevices ; ++i)
{
XIDeviceInfo* device = &devices[i];
/* First iterate classes for scrollables */
int hScroll = -1;
int vScroll = -1;
m_hScrollLast = 0.0;
m_vScrollLast = 0.0;
m_hScrollValuator = -1;
m_vScrollValuator = -1;
for (int j=0 ; j<device->num_classes ; ++j)
{
XIAnyClassInfo* dclass = device->classes[j];
if (dclass->type == XIScrollClass)
{
XIScrollClassInfo* scrollClass = (XIScrollClassInfo*)dclass;
if (scrollClass->scroll_type == XIScrollTypeVertical)
vScroll = scrollClass->number;
else if (scrollClass->scroll_type == XIScrollTypeHorizontal)
hScroll = scrollClass->number;
}
}
/* Next iterate for touch and scroll valuators */
for (int j=0 ; j<device->num_classes ; ++j)
{
XIAnyClassInfo* dclass = device->classes[j];
if (dclass->type == XIValuatorClass)
{
XIValuatorClassInfo* valClass = (XIValuatorClassInfo*)dclass;
if (valClass->number == vScroll)
{
m_vScrollLast = valClass->value;
m_vScrollValuator = vScroll;
}
else if (valClass->number == hScroll)
{
m_hScrollLast = valClass->value;
m_hScrollValuator = hScroll;
}
}
else if (dclass->type == XITouchClass)
{
XITouchClassInfo* touchClass = (XITouchClassInfo*)dclass;
if (touchClass->mode == XIDirectTouch)
m_touchType = TOUCH_DISPLAY;
else if (touchClass->mode == XIDependentTouch)
m_touchType = TOUCH_TRACKPAD;
else
m_touchType = TOUCH_NONE;
}
}
}
XIFreeDeviceInfo(devices);
m_lastInputID = deviceId;
}
void _incomingEvent(void* e)
{
XEvent* event = (XEvent*)e;
switch (event->type)
{
case Expose:
{
m_wx = event->xexpose.x;
m_wy = event->xexpose.y;
m_ww = event->xexpose.width;
m_wh = event->xexpose.height;
return;
}
case ConfigureNotify:
{
if (event->xconfigure.width && event->xconfigure.height)
{
m_wx = event->xconfigure.x;
m_wy = event->xconfigure.y;
m_ww = event->xconfigure.width;
m_wh = event->xconfigure.height;
}
return;
}
case KeyPress:
{
if (m_callback)
{
int specialKey;
int modifierKey;
uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0),
specialKey, modifierKey);
int modifierMask = translateModifiers(event->xkey.state);
if (charCode)
m_callback->charKeyDown(charCode,
(IWindowCallback::EModifierKey)modifierMask, false);
else if (specialKey)
m_callback->specialKeyDown((IWindowCallback::ESpecialKey)specialKey,
(IWindowCallback::EModifierKey)modifierMask, false);
else if (modifierKey)
m_callback->modKeyDown((IWindowCallback::EModifierKey)modifierKey, false);
}
return;
}
case KeyRelease:
{
if (m_callback)
{
int specialKey;
int modifierKey;
uint32_t charCode = translateKeysym(XLookupKeysym(&event->xkey, 0),
specialKey, modifierKey);
int modifierMask = translateModifiers(event->xkey.state);
if (charCode)
m_callback->charKeyUp(charCode,
(IWindowCallback::EModifierKey)modifierMask);
else if (specialKey)
m_callback->specialKeyUp((IWindowCallback::ESpecialKey)specialKey,
(IWindowCallback::EModifierKey)modifierMask);
else if (modifierKey)
m_callback->modKeyUp((IWindowCallback::EModifierKey)modifierKey);
}
return;
}
case ButtonPress:
{
if (m_callback)
{
int button = translateButton(event->xbutton.button);
if (button)
{
int modifierMask = translateModifiers(event->xbutton.state);
IWindowCallback::SWindowCoord coord =
{
{(unsigned)event->xbutton.x, (unsigned)event->xbutton.y},
{(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)},
{event->xbutton.x / (float)m_ww, event->xbutton.y / (float)m_wh}
};
m_callback->mouseDown(coord, (IWindowCallback::EMouseButton)button,
(IWindowCallback::EModifierKey)modifierMask);
}
/* Also handle legacy scroll events here */
if (event->xbutton.button >= 4 && event->xbutton.button <= 7 &&
m_hScrollValuator == -1 && m_vScrollValuator == -1)
{
IWindowCallback::SWindowCoord coord =
{
{(unsigned)event->xbutton.x, (unsigned)event->xbutton.y},
{(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)},
{event->xbutton.x / (float)m_ww, event->xbutton.y / (float)m_wh}
};
IWindowCallback::SScrollDelta scrollDelta =
{
{0.0, 0.0},
false
};
if (event->xbutton.button == 4)
scrollDelta.delta[1] = 1.0;
else if (event->xbutton.button == 5)
scrollDelta.delta[1] = -1.0;
else if (event->xbutton.button == 6)
scrollDelta.delta[0] = 1.0;
else if (event->xbutton.button == 7)
scrollDelta.delta[0] = -1.0;
m_callback->scroll(coord, scrollDelta);
}
}
return;
}
case ButtonRelease:
{
if (m_callback)
{
int button = translateButton(event->xbutton.button);
if (button)
{
int modifierMask = translateModifiers(event->xbutton.state);
IWindowCallback::SWindowCoord coord =
{
{(unsigned)event->xbutton.x, (unsigned)event->xbutton.y},
{(unsigned)(event->xbutton.x / m_pixelFactor), (unsigned)(event->xbutton.y / m_pixelFactor)},
{event->xbutton.x / (float)m_ww, event->xbutton.y / (float)m_wh}
};
m_callback->mouseUp(coord, (IWindowCallback::EMouseButton)button,
(IWindowCallback::EModifierKey)modifierMask);
}
}
return;
}
case MotionNotify:
{
if (m_callback)
{
IWindowCallback::SWindowCoord coord =
{
{(unsigned)event->xmotion.x, (unsigned)event->xmotion.y},
{(unsigned)(event->xmotion.x / m_pixelFactor), (unsigned)(event->xmotion.y / m_pixelFactor)},
{event->xmotion.x / (float)m_ww, event->xmotion.y / (float)m_wh}
};
m_callback->mouseMove(coord);
}
return;
}
case GenericEvent:
{
if (event->xgeneric.extension == XINPUT_OPCODE)
{
switch (event->xgeneric.evtype)
{
case XI_Motion:
{
XIDeviceEvent* ev = (XIDeviceEvent*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
int cv = 0;
double newScroll[2] = {m_hScrollLast, m_vScrollLast};
bool didScroll = false;
for (int i=0 ; i<ev->valuators.mask_len*8 ; ++i)
{
if (XIMaskIsSet(ev->valuators.mask, i))
{
if (i == m_hScrollValuator)
{
newScroll[0] = ev->valuators.values[cv];
didScroll = true;
}
else if (i == m_vScrollValuator)
{
newScroll[1] = ev->valuators.values[cv];
didScroll = true;
}
++cv;
}
}
IWindowCallback::SScrollDelta scrollDelta =
{
{newScroll[0] - m_hScrollLast, newScroll[1] - m_vScrollLast},
true
};
m_hScrollLast = newScroll[0];
m_vScrollLast = newScroll[1];
if (m_callback && didScroll)
{
unsigned event_x = unsigned(ev->event_x) >> 16;
unsigned event_y = unsigned(ev->event_y) >> 16;
IWindowCallback::SWindowCoord coord =
{
{event_x, event_y},
{(unsigned)(event_x / m_pixelFactor), (unsigned)(event_y / m_pixelFactor)},
{event_x / (float)m_ww, event_y / (float)m_wh}
};
m_callback->scroll(coord, scrollDelta);
}
return;
}
case XI_TouchBegin:
{
XIDeviceEvent* ev = (XIDeviceEvent*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<ev->valuators.mask_len*8 && i<32 ; ++i)
{
if (XIMaskIsSet(ev->valuators.mask, i))
{
vals[i] = ev->valuators.values[cv];
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchDown(coord, ev->detail);
return;
}
case XI_TouchUpdate:
{
XIDeviceEvent* ev = (XIDeviceEvent*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<ev->valuators.mask_len*8 && i<32 ; ++i)
{
if (XIMaskIsSet(ev->valuators.mask, i))
{
vals[i] = ev->valuators.values[cv];
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchMove(coord, ev->detail);
return;
}
case XI_TouchEnd:
{
XIDeviceEvent* ev = (XIDeviceEvent*)event;
if (m_lastInputID != ev->deviceid)
_pointingDeviceChanged(ev->deviceid);
int cv = 0;
double vals[32] = {};
for (int i=0 ; i<ev->valuators.mask_len*8 && i<32 ; ++i)
{
if (XIMaskIsSet(ev->valuators.mask, i))
{
vals[i] = ev->valuators.values[cv];
++cv;
}
}
IWindowCallback::STouchCoord coord =
{
{vals[0], vals[1]}
};
if (m_callback)
m_callback->touchUp(coord, ev->detail);
return;
}
}
}
}
}
}
ETouchType getTouchType() const
{
return m_touchType;
}
IGraphicsCommandQueue* getCommandQueue()
{
return m_gfxCtx.getCommandQueue();
}
IGraphicsDataFactory* getDataFactory()
{
return m_gfxCtx.getDataFactory();
}
IGraphicsDataFactory* getLoadContextDataFactory()
{
return m_gfxCtx.getLoadContextDataFactory();
}
};
IWindow* _WindowXCBNew(const std::string& title,
Display* display, int defaultScreen,
GLXContext lastCtx)
{
return new WindowXCB(title, display, defaultScreen, lastCtx);
}
}