mirror of https://github.com/AxioDL/boo.git
1214 lines
35 KiB
Plaintext
1214 lines
35 KiB
Plaintext
#include "boo/graphicsdev/GL.hpp"
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#include "boo/graphicsdev/glew.h"
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#include "boo/graphicsdev/Metal.hpp"
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#include "CocoaCommon.hpp"
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#import <AppKit/AppKit.h>
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#import <CoreVideo/CVDisplayLink.h>
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#include "boo/IApplication.hpp"
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#include "boo/IWindow.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include <LogVisor/LogVisor.hpp>
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namespace boo {class WindowCocoa;}
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@interface WindowCocoaInternal : NSWindow
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{
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boo::WindowCocoa* booWindow;
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}
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- (id)initWithBooWindow:(boo::WindowCocoa*)bw title:(const std::string&)title;
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- (void)setFrameDefault;
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- (NSRect)genFrameDefault;
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@end
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/* AppKit applies OpenGL much differently than other platforms
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* the NSOpenGLView class composes together all necessary
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* OGL context members and provides the necessary event hooks
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* for KB/Mouse/Touch events
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*/
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static const NSOpenGLPixelFormatAttribute PF_RGBA8_ATTRS[] =
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{
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NSOpenGLPFAAccelerated,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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};
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static const NSOpenGLPixelFormatAttribute PF_RGBA8_Z24_ATTRS[] =
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{
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NSOpenGLPFAAccelerated,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADepthSize, 24,
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};
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static const NSOpenGLPixelFormatAttribute PF_RGBAF32_ATTRS[] =
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{
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NSOpenGLPFAAccelerated,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorFloat,
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NSOpenGLPFAColorSize, 96,
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NSOpenGLPFAAlphaSize, 32,
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};
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static const NSOpenGLPixelFormatAttribute PF_RGBAF32_Z24_ATTRS[] =
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{
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NSOpenGLPFAAccelerated,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAColorFloat,
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NSOpenGLPFAColorSize, 96,
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NSOpenGLPFAAlphaSize, 32,
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NSOpenGLPFADepthSize, 24,
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};
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static const NSOpenGLPixelFormatAttribute* PF_TABLE[] =
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{
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NULL,
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PF_RGBA8_ATTRS,
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PF_RGBA8_Z24_ATTRS,
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PF_RGBAF32_ATTRS,
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PF_RGBAF32_Z24_ATTRS
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};
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namespace boo
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{
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class GraphicsContextCocoa : public IGraphicsContext
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{
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protected:
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EGraphicsAPI m_api;
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EPixelFormat m_pf;
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IWindow* m_parentWindow;
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CVDisplayLinkRef m_dispLink = nullptr;
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GraphicsContextCocoa(EGraphicsAPI api, EPixelFormat pf, IWindow* parentWindow)
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: m_api(api), m_pf(pf), m_parentWindow(parentWindow) {}
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std::mutex m_dlmt;
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std::condition_variable m_dlcv;
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static CVReturn DLCallback(CVDisplayLinkRef displayLink,
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const CVTimeStamp * inNow,
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const CVTimeStamp * inOutputTime,
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CVOptionFlags flagsIn,
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CVOptionFlags * flagsOut,
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GraphicsContextCocoa* ctx)
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{
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ctx->m_dlcv.notify_one();
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return kCVReturnSuccess;
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}
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~GraphicsContextCocoa()
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{
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if (m_dispLink)
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{
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CVDisplayLinkStop(m_dispLink);
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CVDisplayLinkRelease(m_dispLink);
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}
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}
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public:
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IWindowCallback* m_callback = nullptr;
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void waitForRetrace()
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{
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std::unique_lock<std::mutex> lk(m_dlmt);
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m_dlcv.wait(lk);
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}
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};
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class GraphicsContextCocoaGL;
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class GraphicsContextCocoaMetal;
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}
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@interface BooCocoaResponder : NSResponder
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{
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@public
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NSUInteger lastModifiers;
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boo::GraphicsContextCocoa* booContext;
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NSView* parentView;
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}
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- (id)initWithBooContext:(boo::GraphicsContextCocoa*)bctx View:(NSView*)view;
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@end
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@interface GraphicsContextCocoaGLInternal : NSOpenGLView
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{
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BooCocoaResponder* resp;
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}
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- (id)initWithBooContext:(boo::GraphicsContextCocoaGL*)bctx;
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@end
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@interface GraphicsContextCocoaMetalInternal : NSView
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{
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BooCocoaResponder* resp;
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boo::MetalContext* m_ctx;
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}
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- (id)initWithBooContext:(boo::GraphicsContextCocoaMetal*)bctx;
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@end
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namespace boo
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{
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static LogVisor::LogModule Log("boo::WindowCocoa");
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IGraphicsCommandQueue* _NewGLCommandQueue(IGraphicsContext* parent);
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IGraphicsCommandQueue* _NewMetalCommandQueue(MetalContext* ctx, IWindow* parentWindow,
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IGraphicsContext* parent);
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void _CocoaUpdateLastGLCtx(NSOpenGLContext* lastGLCtx);
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class GraphicsContextCocoaGL : public GraphicsContextCocoa
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{
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GraphicsContextCocoaGLInternal* m_nsContext = nullptr;
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IGraphicsCommandQueue* m_commandQueue = nullptr;
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IGraphicsDataFactory* m_dataFactory = nullptr;
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NSOpenGLContext* m_mainCtx = nullptr;
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NSOpenGLContext* m_loadCtx = nullptr;
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public:
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NSOpenGLContext* m_lastCtx = nullptr;
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GraphicsContextCocoaGL(EGraphicsAPI api, IWindow* parentWindow, NSOpenGLContext* lastGLCtx)
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: GraphicsContextCocoa(api, EPixelFormat::RGBA8, parentWindow),
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m_lastCtx(lastGLCtx)
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{
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m_dataFactory = new GLDataFactory(this);
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}
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~GraphicsContextCocoaGL()
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{
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delete m_dataFactory;
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delete m_commandQueue;
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[m_nsContext release];
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[m_loadCtx release];
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}
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void _setCallback(IWindowCallback* cb)
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{
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m_callback = cb;
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}
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EGraphicsAPI getAPI() const
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{
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return m_api;
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}
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EPixelFormat getPixelFormat() const
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{
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return m_pf;
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}
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void setPixelFormat(EPixelFormat pf)
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{
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if (pf > EPixelFormat::RGBAF32_Z24)
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return;
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m_pf = pf;
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}
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void initializeContext()
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{
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m_nsContext = [[GraphicsContextCocoaGLInternal alloc] initWithBooContext:this];
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if (!m_nsContext)
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Log.report(LogVisor::FatalError, "unable to make new NSOpenGLView");
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[(NSWindow*)m_parentWindow->getPlatformHandle() setContentView:m_nsContext];
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CVDisplayLinkCreateWithActiveCGDisplays(&m_dispLink);
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CVDisplayLinkSetOutputCallback(m_dispLink, (CVDisplayLinkOutputCallback)DLCallback, this);
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CVDisplayLinkStart(m_dispLink);
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m_commandQueue = _NewGLCommandQueue(this);
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}
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void makeCurrent()
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{
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[[m_nsContext openGLContext] makeCurrentContext];
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}
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void postInit()
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{
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}
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IGraphicsCommandQueue* getCommandQueue()
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{
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return m_commandQueue;
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}
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IGraphicsDataFactory* getDataFactory()
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{
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return m_dataFactory;
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}
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IGraphicsDataFactory* getMainContextDataFactory()
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{
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if (!m_mainCtx)
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{
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NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(m_pf)]];
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m_mainCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:[m_nsContext openGLContext]];
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[nspf release];
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if (!m_mainCtx)
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Log.report(LogVisor::FatalError, "unable to make main NSOpenGLContext");
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}
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[m_mainCtx makeCurrentContext];
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return m_dataFactory;
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}
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IGraphicsDataFactory* getLoadContextDataFactory()
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{
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if (!m_loadCtx)
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{
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NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(m_pf)]];
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m_loadCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:[m_nsContext openGLContext]];
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[nspf release];
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if (!m_loadCtx)
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Log.report(LogVisor::FatalError, "unable to make load NSOpenGLContext");
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}
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[m_loadCtx makeCurrentContext];
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return m_dataFactory;
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}
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void present()
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{
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[[m_nsContext openGLContext] flushBuffer];
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}
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};
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IGraphicsContext* _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI api,
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IWindow* parentWindow, NSOpenGLContext* lastGLCtx)
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{
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if (api != IGraphicsContext::EGraphicsAPI::OpenGL3_3 && api != IGraphicsContext::EGraphicsAPI::OpenGL4_2)
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return NULL;
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/* Create temporary context to query GL version */
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NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_RGBA8_ATTRS];
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if (!nspf)
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return NULL;
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NSOpenGLContext* nsctx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:nil];
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[nspf release];
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if (!nsctx)
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return NULL;
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[nsctx makeCurrentContext];
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const char* glVersion = (char*)glGetString(GL_VERSION);
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unsigned major = 0;
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unsigned minor = 0;
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if (glVersion)
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{
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major = glVersion[0] - '0';
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minor = glVersion[2] - '0';
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}
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[NSOpenGLContext clearCurrentContext];
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[nsctx release];
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if (!glVersion)
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return NULL;
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if (major > 4 || (major == 4 && minor >= 2))
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api = IGraphicsContext::EGraphicsAPI::OpenGL4_2;
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else if (major == 3 && minor >= 3)
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if (api == IGraphicsContext::EGraphicsAPI::OpenGL4_2)
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return NULL;
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return new GraphicsContextCocoaGL(api, parentWindow, lastGLCtx);
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}
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#if BOO_HAS_METAL
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class GraphicsContextCocoaMetal : public GraphicsContextCocoa
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{
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GraphicsContextCocoaMetalInternal* m_nsContext = nullptr;
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IGraphicsCommandQueue* m_commandQueue = nullptr;
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IGraphicsDataFactory* m_dataFactory = nullptr;
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public:
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MetalContext* m_metalCtx;
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GraphicsContextCocoaMetal(EGraphicsAPI api, IWindow* parentWindow,
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MetalContext* metalCtx)
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: GraphicsContextCocoa(api, EPixelFormat::RGBA8, parentWindow),
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m_metalCtx(metalCtx)
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{
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m_dataFactory = new MetalDataFactory(this, metalCtx);
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}
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~GraphicsContextCocoaMetal()
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{
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delete m_dataFactory;
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delete m_commandQueue;
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[m_nsContext release];
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m_metalCtx->m_windows.erase(m_parentWindow);
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}
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void _setCallback(IWindowCallback* cb)
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{
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m_callback = cb;
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}
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EGraphicsAPI getAPI() const
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{
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return m_api;
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}
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EPixelFormat getPixelFormat() const
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{
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return m_pf;
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}
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void setPixelFormat(EPixelFormat pf)
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{
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if (pf > EPixelFormat::RGBAF32_Z24)
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return;
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m_pf = pf;
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}
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void initializeContext()
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{
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MetalContext::Window& w = m_metalCtx->m_windows[m_parentWindow];
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m_nsContext = [[GraphicsContextCocoaMetalInternal alloc] initWithBooContext:this];
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if (!m_nsContext)
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Log.report(LogVisor::FatalError, "unable to make new NSView for Metal");
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w.m_metalLayer = (CAMetalLayer*)m_nsContext.layer;
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[(NSWindow*)m_parentWindow->getPlatformHandle() setContentView:m_nsContext];
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CVDisplayLinkCreateWithActiveCGDisplays(&m_dispLink);
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CVDisplayLinkSetOutputCallback(m_dispLink, (CVDisplayLinkOutputCallback)DLCallback, this);
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CVDisplayLinkStart(m_dispLink);
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m_commandQueue = _NewMetalCommandQueue(m_metalCtx, m_parentWindow, this);
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}
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void makeCurrent()
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{
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}
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void postInit()
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{
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}
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IGraphicsCommandQueue* getCommandQueue()
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{
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return m_commandQueue;
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}
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IGraphicsDataFactory* getDataFactory()
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{
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return m_dataFactory;
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}
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IGraphicsDataFactory* getMainContextDataFactory()
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{
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return m_dataFactory;
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}
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IGraphicsDataFactory* getLoadContextDataFactory()
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{
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return m_dataFactory;
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}
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void present()
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{
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}
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};
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IGraphicsContext* _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI api,
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IWindow* parentWindow,
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MetalContext* metalCtx)
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{
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if (api != IGraphicsContext::EGraphicsAPI::Metal)
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return nullptr;
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return new GraphicsContextCocoaMetal(api, parentWindow, metalCtx);
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}
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#endif
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}
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@implementation BooCocoaResponder
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- (id)initWithBooContext:(boo::GraphicsContextCocoa*)bctx View:(NSView*)view
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{
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lastModifiers = 0;
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booContext = bctx;
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parentView = view;
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return self;
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}
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static inline boo::EModifierKey getMod(NSUInteger flags)
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{
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boo::EModifierKey ret = boo::EModifierKey::None;
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if (flags & NSControlKeyMask)
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ret |= boo::EModifierKey::Ctrl;
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if (flags & NSAlternateKeyMask)
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ret |= boo::EModifierKey::Alt;
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if (flags & NSShiftKeyMask)
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ret |= boo::EModifierKey::Shift;
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if (flags & NSCommandKeyMask)
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ret |= boo::EModifierKey::Command;
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return ret;
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}
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static inline boo::EMouseButton getButton(NSEvent* event)
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{
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NSInteger buttonNumber = event.buttonNumber;
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if (buttonNumber == 3)
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return boo::EMouseButton::Middle;
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else if (buttonNumber == 4)
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return boo::EMouseButton::Aux1;
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else if (buttonNumber == 5)
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return boo::EMouseButton::Aux2;
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return boo::EMouseButton::None;
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}
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- (void)mouseDown:(NSEvent*)theEvent
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{
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if (!booContext->m_callback)
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return;
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NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
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float pixelFactor = [[parentView window] backingScaleFactor];
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NSRect frame = [parentView frame];
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boo::SWindowCoord coord =
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{
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{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
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{(unsigned)liw.x, (unsigned)liw.y},
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{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
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};
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booContext->m_callback->mouseDown(coord, boo::EMouseButton::Primary,
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getMod([theEvent modifierFlags]));
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}
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- (void)mouseUp:(NSEvent*)theEvent
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{
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if (!booContext->m_callback)
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return;
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NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
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float pixelFactor = [[parentView window] backingScaleFactor];
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NSRect frame = [parentView frame];
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boo::SWindowCoord coord =
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{
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{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
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{(unsigned)liw.x, (unsigned)liw.y},
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{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
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};
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booContext->m_callback->mouseUp(coord, boo::EMouseButton::Primary,
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getMod([theEvent modifierFlags]));
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}
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- (void)rightMouseDown:(NSEvent*)theEvent
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{
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if (!booContext->m_callback)
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return;
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NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
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float pixelFactor = [[parentView window] backingScaleFactor];
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NSRect frame = [parentView frame];
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boo::SWindowCoord coord =
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{
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{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
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{(unsigned)liw.x, (unsigned)liw.y},
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{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
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};
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booContext->m_callback->mouseDown(coord, boo::EMouseButton::Secondary,
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getMod([theEvent modifierFlags]));
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}
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- (void)rightMouseUp:(NSEvent*)theEvent
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{
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if (!booContext->m_callback)
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return;
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NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
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float pixelFactor = [[parentView window] backingScaleFactor];
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NSRect frame = [parentView frame];
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boo::SWindowCoord coord =
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{
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{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
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{(unsigned)liw.x, (unsigned)liw.y},
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{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
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};
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booContext->m_callback->mouseUp(coord, boo::EMouseButton::Secondary,
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getMod([theEvent modifierFlags]));
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}
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- (void)otherMouseDown:(NSEvent*)theEvent
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{
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if (!booContext->m_callback)
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return;
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boo::EMouseButton button = getButton(theEvent);
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if (button == boo::EMouseButton::None)
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return;
|
|
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
|
|
float pixelFactor = [[parentView window] backingScaleFactor];
|
|
NSRect frame = [parentView frame];
|
|
boo::SWindowCoord coord =
|
|
{
|
|
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
|
|
{(unsigned)liw.x, (unsigned)liw.y},
|
|
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
|
|
};
|
|
booContext->m_callback->mouseDown(coord, button, getMod([theEvent modifierFlags]));
|
|
}
|
|
|
|
- (void)otherMouseUp:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
boo::EMouseButton button = getButton(theEvent);
|
|
if (button == boo::EMouseButton::None)
|
|
return;
|
|
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
|
|
float pixelFactor = [[parentView window] backingScaleFactor];
|
|
NSRect frame = [parentView frame];
|
|
boo::SWindowCoord coord =
|
|
{
|
|
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
|
|
{(unsigned)liw.x, (unsigned)liw.y},
|
|
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
|
|
};
|
|
booContext->m_callback->mouseUp(coord, button, getMod([theEvent modifierFlags]));
|
|
}
|
|
|
|
- (void)mouseMoved:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
|
|
if (theEvent.window == [parentView window] && NSPointInRect(liw, parentView.frame))
|
|
{
|
|
float pixelFactor = [[parentView window] backingScaleFactor];
|
|
NSRect frame = [parentView frame];
|
|
boo::SWindowCoord coord =
|
|
{
|
|
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
|
|
{(unsigned)liw.x, (unsigned)liw.y},
|
|
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
|
|
};
|
|
booContext->m_callback->mouseMove(coord);
|
|
}
|
|
}
|
|
|
|
- (void)mouseDragged:(NSEvent*)theEvent
|
|
{
|
|
[self mouseMoved:theEvent];
|
|
}
|
|
|
|
- (void)rightMouseDragged:(NSEvent*)theEvent
|
|
{
|
|
[self mouseMoved:theEvent];
|
|
}
|
|
|
|
- (void)otherMouseDragged:(NSEvent*)theEvent
|
|
{
|
|
[self mouseMoved:theEvent];
|
|
}
|
|
|
|
- (void)scrollWheel:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
NSPoint liw = [parentView convertPoint:[theEvent locationInWindow] fromView:nil];
|
|
float pixelFactor = [[parentView window] backingScaleFactor];
|
|
NSRect frame = [parentView frame];
|
|
boo::SWindowCoord coord =
|
|
{
|
|
{(unsigned)(liw.x * pixelFactor), (unsigned)(liw.y * pixelFactor)},
|
|
{(unsigned)liw.x, (unsigned)liw.y},
|
|
{(float)(liw.x / frame.size.width), (float)(liw.y / frame.size.height)}
|
|
};
|
|
boo::SScrollDelta scroll =
|
|
{
|
|
{(float)[theEvent scrollingDeltaX], (float)[theEvent scrollingDeltaY]},
|
|
(bool)[theEvent hasPreciseScrollingDeltas]
|
|
};
|
|
booContext->m_callback->scroll(coord, scroll);
|
|
}
|
|
|
|
- (void)touchesBeganWithEvent:(NSEvent*)event
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseBegan inView:nil])
|
|
{
|
|
NSPoint pos = touch.normalizedPosition;
|
|
boo::STouchCoord coord =
|
|
{
|
|
{(float)pos.x, (float)pos.y}
|
|
};
|
|
booContext->m_callback->touchDown(coord, (uintptr_t)touch.identity);
|
|
}
|
|
}
|
|
|
|
- (void)touchesEndedWithEvent:(NSEvent*)event
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseEnded inView:nil])
|
|
{
|
|
NSPoint pos = touch.normalizedPosition;
|
|
boo::STouchCoord coord =
|
|
{
|
|
{(float)pos.x, (float)pos.y}
|
|
};
|
|
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
|
|
}
|
|
}
|
|
|
|
- (void)touchesMovedWithEvent:(NSEvent*)event
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseMoved inView:nil])
|
|
{
|
|
NSPoint pos = touch.normalizedPosition;
|
|
boo::STouchCoord coord =
|
|
{
|
|
{(float)pos.x, (float)pos.y}
|
|
};
|
|
booContext->m_callback->touchMove(coord, (uintptr_t)touch.identity);
|
|
}
|
|
}
|
|
|
|
- (void)touchesCancelledWithEvent:(NSEvent*)event
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
for (NSTouch* touch in [event touchesMatchingPhase:NSTouchPhaseCancelled inView:nil])
|
|
{
|
|
NSPoint pos = touch.normalizedPosition;
|
|
boo::STouchCoord coord =
|
|
{
|
|
{(float)pos.x, (float)pos.y}
|
|
};
|
|
booContext->m_callback->touchUp(coord, (uintptr_t)touch.identity);
|
|
}
|
|
}
|
|
|
|
/* keycodes for keys that are independent of keyboard layout*/
|
|
enum
|
|
{
|
|
kVK_Return = 0x24,
|
|
kVK_Tab = 0x30,
|
|
kVK_Space = 0x31,
|
|
kVK_Delete = 0x33,
|
|
kVK_Escape = 0x35,
|
|
kVK_Command = 0x37,
|
|
kVK_Shift = 0x38,
|
|
kVK_CapsLock = 0x39,
|
|
kVK_Option = 0x3A,
|
|
kVK_Control = 0x3B,
|
|
kVK_RightShift = 0x3C,
|
|
kVK_RightOption = 0x3D,
|
|
kVK_RightControl = 0x3E,
|
|
kVK_Function = 0x3F,
|
|
kVK_F17 = 0x40,
|
|
kVK_VolumeUp = 0x48,
|
|
kVK_VolumeDown = 0x49,
|
|
kVK_Mute = 0x4A,
|
|
kVK_F18 = 0x4F,
|
|
kVK_F19 = 0x50,
|
|
kVK_F20 = 0x5A,
|
|
kVK_F5 = 0x60,
|
|
kVK_F6 = 0x61,
|
|
kVK_F7 = 0x62,
|
|
kVK_F3 = 0x63,
|
|
kVK_F8 = 0x64,
|
|
kVK_F9 = 0x65,
|
|
kVK_F11 = 0x67,
|
|
kVK_F13 = 0x69,
|
|
kVK_F16 = 0x6A,
|
|
kVK_F14 = 0x6B,
|
|
kVK_F10 = 0x6D,
|
|
kVK_F12 = 0x6F,
|
|
kVK_F15 = 0x71,
|
|
kVK_Help = 0x72,
|
|
kVK_Home = 0x73,
|
|
kVK_PageUp = 0x74,
|
|
kVK_ForwardDelete = 0x75,
|
|
kVK_F4 = 0x76,
|
|
kVK_End = 0x77,
|
|
kVK_F2 = 0x78,
|
|
kVK_PageDown = 0x79,
|
|
kVK_F1 = 0x7A,
|
|
kVK_LeftArrow = 0x7B,
|
|
kVK_RightArrow = 0x7C,
|
|
kVK_DownArrow = 0x7D,
|
|
kVK_UpArrow = 0x7E
|
|
};
|
|
static boo::ESpecialKey translateKeycode(short code)
|
|
{
|
|
switch (code) {
|
|
case kVK_F1:
|
|
return boo::ESpecialKey::F1;
|
|
case kVK_F2:
|
|
return boo::ESpecialKey::F2;
|
|
case kVK_F3:
|
|
return boo::ESpecialKey::F3;
|
|
case kVK_F4:
|
|
return boo::ESpecialKey::F4;
|
|
case kVK_F5:
|
|
return boo::ESpecialKey::F5;
|
|
case kVK_F6:
|
|
return boo::ESpecialKey::F6;
|
|
case kVK_F7:
|
|
return boo::ESpecialKey::F7;
|
|
case kVK_F8:
|
|
return boo::ESpecialKey::F8;
|
|
case kVK_F9:
|
|
return boo::ESpecialKey::F9;
|
|
case kVK_F10:
|
|
return boo::ESpecialKey::F10;
|
|
case kVK_F11:
|
|
return boo::ESpecialKey::F11;
|
|
case kVK_F12:
|
|
return boo::ESpecialKey::F12;
|
|
case kVK_Escape:
|
|
return boo::ESpecialKey::Esc;
|
|
case kVK_Return:
|
|
return boo::ESpecialKey::Enter;
|
|
case kVK_Delete:
|
|
return boo::ESpecialKey::Backspace;
|
|
case kVK_ForwardDelete:
|
|
return boo::ESpecialKey::Delete;
|
|
case kVK_Home:
|
|
return boo::ESpecialKey::Home;
|
|
case kVK_End:
|
|
return boo::ESpecialKey::End;
|
|
case kVK_PageUp:
|
|
return boo::ESpecialKey::PgUp;
|
|
case kVK_PageDown:
|
|
return boo::ESpecialKey::PgDown;
|
|
case kVK_LeftArrow:
|
|
return boo::ESpecialKey::Left;
|
|
case kVK_RightArrow:
|
|
return boo::ESpecialKey::Right;
|
|
case kVK_UpArrow:
|
|
return boo::ESpecialKey::Up;
|
|
case kVK_DownArrow:
|
|
return boo::ESpecialKey::Down;
|
|
default:
|
|
return boo::ESpecialKey::None;
|
|
}
|
|
}
|
|
|
|
- (void)keyDown:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
NSString* chars = theEvent.characters;
|
|
if ([chars length] == 0 ||
|
|
[chars characterAtIndex:0] == '\n' ||
|
|
[chars characterAtIndex:0] == '\r')
|
|
booContext->m_callback->specialKeyDown(translateKeycode(theEvent.keyCode),
|
|
getMod(theEvent.modifierFlags),
|
|
theEvent.isARepeat);
|
|
else
|
|
booContext->m_callback->charKeyDown([chars characterAtIndex:0],
|
|
getMod(theEvent.modifierFlags),
|
|
theEvent.isARepeat);
|
|
}
|
|
|
|
- (void)keyUp:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
NSString* chars = theEvent.characters;
|
|
if ([chars length] == 0)
|
|
booContext->m_callback->specialKeyUp(translateKeycode(theEvent.keyCode),
|
|
getMod(theEvent.modifierFlags));
|
|
else
|
|
booContext->m_callback->charKeyUp([chars characterAtIndex:0],
|
|
getMod(theEvent.modifierFlags));
|
|
}
|
|
|
|
- (void)flagsChanged:(NSEvent*)theEvent
|
|
{
|
|
if (!booContext->m_callback)
|
|
return;
|
|
NSUInteger modFlags = theEvent.modifierFlags;
|
|
if (modFlags != lastModifiers)
|
|
{
|
|
NSUInteger changedFlags = modFlags ^ lastModifiers;
|
|
|
|
NSUInteger downFlags = changedFlags & modFlags;
|
|
if (downFlags & NSControlKeyMask)
|
|
booContext->m_callback->modKeyDown(boo::EModifierKey::Ctrl, false);
|
|
if (downFlags & NSAlternateKeyMask)
|
|
booContext->m_callback->modKeyDown(boo::EModifierKey::Alt, false);
|
|
if (downFlags & NSShiftKeyMask)
|
|
booContext->m_callback->modKeyDown(boo::EModifierKey::Shift, false);
|
|
if (downFlags & NSCommandKeyMask)
|
|
booContext->m_callback->modKeyDown(boo::EModifierKey::Command, false);
|
|
|
|
NSUInteger upFlags = changedFlags & ~modFlags;
|
|
if (upFlags & NSControlKeyMask)
|
|
booContext->m_callback->modKeyUp(boo::EModifierKey::Ctrl);
|
|
if (upFlags & NSAlternateKeyMask)
|
|
booContext->m_callback->modKeyUp(boo::EModifierKey::Alt);
|
|
if (upFlags & NSShiftKeyMask)
|
|
booContext->m_callback->modKeyUp(boo::EModifierKey::Shift);
|
|
if (upFlags & NSCommandKeyMask)
|
|
booContext->m_callback->modKeyUp(boo::EModifierKey::Command);
|
|
|
|
lastModifiers = modFlags;
|
|
}
|
|
}
|
|
|
|
- (BOOL)acceptsTouchEvents
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)acceptsFirstResponder
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation GraphicsContextCocoaGLInternal
|
|
- (id)initWithBooContext:(boo::GraphicsContextCocoaGL*)bctx
|
|
{
|
|
resp = [[BooCocoaResponder alloc] initWithBooContext:bctx View:self];
|
|
boo::IGraphicsContext::EPixelFormat pf = bctx->getPixelFormat();
|
|
NSOpenGLPixelFormat* nspf = [[NSOpenGLPixelFormat alloc] initWithAttributes:PF_TABLE[int(pf)]];
|
|
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100) pixelFormat:nspf];
|
|
if (bctx->m_lastCtx)
|
|
{
|
|
NSOpenGLContext* sharedCtx = [[NSOpenGLContext alloc] initWithFormat:nspf shareContext:bctx->m_lastCtx];
|
|
[self setOpenGLContext:sharedCtx];
|
|
[sharedCtx setView:self];
|
|
}
|
|
[nspf release];
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[resp release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void)reshape
|
|
{
|
|
boo::SWindowRect rect = {{int(self.frame.origin.x), int(self.frame.origin.y)},
|
|
{int(self.frame.size.width), int(self.frame.size.height)}};
|
|
resp->booContext->m_callback->resized(rect);
|
|
[super reshape];
|
|
}
|
|
|
|
- (BOOL)acceptsTouchEvents
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)acceptsFirstResponder
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (NSResponder*)nextResponder
|
|
{
|
|
return resp;
|
|
}
|
|
|
|
@end
|
|
|
|
#if BOO_HAS_METAL
|
|
@implementation GraphicsContextCocoaMetalInternal
|
|
- (id)initWithBooContext:(boo::GraphicsContextCocoaMetal*)bctx
|
|
{
|
|
m_ctx = bctx->m_metalCtx;
|
|
self = [self initWithFrame:NSMakeRect(0, 0, 100, 100)];
|
|
[self setWantsLayer:YES];
|
|
resp = [[BooCocoaResponder alloc] initWithBooContext:bctx View:self];
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
[resp release];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (CALayer*)makeBackingLayer
|
|
{
|
|
CAMetalLayer* layer = [CAMetalLayer new];
|
|
layer.device = m_ctx->m_dev.get();
|
|
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
|
layer.framebufferOnly = NO;
|
|
return layer;
|
|
}
|
|
|
|
- (BOOL)acceptsTouchEvents
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)acceptsFirstResponder
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
- (NSResponder*)nextResponder
|
|
{
|
|
return resp;
|
|
}
|
|
|
|
@end
|
|
#endif
|
|
|
|
namespace boo
|
|
{
|
|
|
|
class WindowCocoa : public IWindow
|
|
{
|
|
|
|
WindowCocoaInternal* m_nsWindow;
|
|
IGraphicsContext* m_gfxCtx;
|
|
|
|
public:
|
|
|
|
WindowCocoa(const std::string& title, NSOpenGLContext* lastGLCtx, MetalContext* metalCtx)
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
m_nsWindow = [[WindowCocoaInternal alloc] initWithBooWindow:this title:title];
|
|
#if BOO_HAS_METAL
|
|
if (metalCtx->m_dev)
|
|
m_gfxCtx = _GraphicsContextCocoaMetalNew(IGraphicsContext::EGraphicsAPI::Metal, this, metalCtx);
|
|
else
|
|
#endif
|
|
m_gfxCtx = _GraphicsContextCocoaGLNew(IGraphicsContext::EGraphicsAPI::OpenGL3_3, this, lastGLCtx);
|
|
m_gfxCtx->initializeContext();
|
|
});
|
|
}
|
|
|
|
void _clearWindow()
|
|
{
|
|
m_nsWindow = nullptr;
|
|
}
|
|
|
|
~WindowCocoa()
|
|
{
|
|
[m_nsWindow orderOut:nil];
|
|
delete m_gfxCtx;
|
|
[m_nsWindow release];
|
|
APP->_deletedWindow(this);
|
|
}
|
|
|
|
void setCallback(IWindowCallback* cb)
|
|
{
|
|
m_gfxCtx->_setCallback(cb);
|
|
}
|
|
|
|
void showWindow()
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
[m_nsWindow makeKeyAndOrderFront:nil];
|
|
});
|
|
}
|
|
|
|
void hideWindow()
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
[m_nsWindow orderOut:nil];
|
|
});
|
|
}
|
|
|
|
std::string getTitle()
|
|
{
|
|
return [[m_nsWindow title] UTF8String];
|
|
}
|
|
|
|
void setTitle(const std::string& title)
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
[m_nsWindow setTitle:[[NSString stringWithUTF8String:title.c_str()] autorelease]];
|
|
});
|
|
}
|
|
|
|
void setWindowFrameDefault()
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
NSScreen* mainScreen = [NSScreen mainScreen];
|
|
NSRect scrFrame = mainScreen.frame;
|
|
float x_off = scrFrame.size.width / 3.0;
|
|
float y_off = scrFrame.size.height / 3.0;
|
|
[m_nsWindow setFrame:NSMakeRect(x_off, y_off, x_off * 2.0, y_off * 2.0) display:NO];
|
|
});
|
|
}
|
|
|
|
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
|
|
{
|
|
NSRect wFrame = m_nsWindow.frame;
|
|
xOut = wFrame.origin.x;
|
|
yOut = wFrame.origin.y;
|
|
wOut = wFrame.size.width;
|
|
hOut = wFrame.size.height;
|
|
}
|
|
|
|
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const
|
|
{
|
|
NSRect wFrame = m_nsWindow.frame;
|
|
xOut = wFrame.origin.x;
|
|
yOut = wFrame.origin.y;
|
|
wOut = wFrame.size.width;
|
|
hOut = wFrame.size.height;
|
|
}
|
|
|
|
void setWindowFrame(float x, float y, float w, float h)
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
NSRect wFrame = NSMakeRect(x, y, w, h);
|
|
[m_nsWindow setFrame:wFrame display:NO];
|
|
});
|
|
}
|
|
|
|
void setWindowFrame(int x, int y, int w, int h)
|
|
{
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
NSRect wFrame = NSMakeRect(x, y, w, h);
|
|
[m_nsWindow setFrame:wFrame display:NO];
|
|
});
|
|
}
|
|
|
|
float getVirtualPixelFactor() const
|
|
{
|
|
return [m_nsWindow backingScaleFactor];
|
|
}
|
|
|
|
bool isFullscreen() const
|
|
{
|
|
return ([m_nsWindow styleMask] & NSFullScreenWindowMask) == NSFullScreenWindowMask;
|
|
}
|
|
|
|
void setFullscreen(bool fs)
|
|
{
|
|
if ((fs && !isFullscreen()) || (!fs && isFullscreen()))
|
|
dispatch_sync(dispatch_get_main_queue(),
|
|
^{
|
|
[m_nsWindow toggleFullScreen:nil];
|
|
});
|
|
}
|
|
|
|
ETouchType getTouchType() const
|
|
{
|
|
return ETouchType::Trackpad;
|
|
}
|
|
|
|
void setStyle(EWindowStyle style)
|
|
{
|
|
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
|
|
if ((style & EWindowStyle::Titlebar) != EWindowStyle::None)
|
|
m_nsWindow.titleVisibility = NSWindowTitleVisible;
|
|
else
|
|
m_nsWindow.titleVisibility = NSWindowTitleHidden;
|
|
#endif
|
|
|
|
if ((style & EWindowStyle::Close) != EWindowStyle::None)
|
|
m_nsWindow.styleMask |= NSClosableWindowMask;
|
|
else
|
|
m_nsWindow.styleMask &= ~NSClosableWindowMask;
|
|
|
|
if ((style & EWindowStyle::Resize) != EWindowStyle::None)
|
|
m_nsWindow.styleMask |= NSResizableWindowMask;
|
|
else
|
|
m_nsWindow.styleMask &= ~NSResizableWindowMask;
|
|
}
|
|
|
|
EWindowStyle getStyle() const
|
|
{
|
|
EWindowStyle retval = EWindowStyle::None;
|
|
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
|
|
retval |= m_nsWindow.titleVisibility == NSWindowTitleVisible ? EWindowStyle::Titlebar : EWindowStyle::None;
|
|
#else
|
|
retval |= EWindowStyle::Titlebar;
|
|
#endif
|
|
retval |= (m_nsWindow.styleMask & NSClosableWindowMask) ? EWindowStyle::Close : EWindowStyle::None;
|
|
retval |= (m_nsWindow.styleMask & NSResizableWindowMask) ? EWindowStyle::Resize: EWindowStyle::None;
|
|
return retval;
|
|
}
|
|
|
|
void waitForRetrace()
|
|
{
|
|
static_cast<GraphicsContextCocoa*>(m_gfxCtx)->waitForRetrace();
|
|
}
|
|
|
|
uintptr_t getPlatformHandle() const
|
|
{
|
|
return (uintptr_t)m_nsWindow;
|
|
}
|
|
|
|
IGraphicsCommandQueue* getCommandQueue()
|
|
{
|
|
return m_gfxCtx->getCommandQueue();
|
|
}
|
|
|
|
IGraphicsDataFactory* getDataFactory()
|
|
{
|
|
return m_gfxCtx->getDataFactory();
|
|
}
|
|
|
|
IGraphicsDataFactory* getMainContextDataFactory()
|
|
{
|
|
return m_gfxCtx->getMainContextDataFactory();
|
|
}
|
|
|
|
IGraphicsDataFactory* getLoadContextDataFactory()
|
|
{
|
|
return m_gfxCtx->getLoadContextDataFactory();
|
|
}
|
|
|
|
};
|
|
|
|
IWindow* _WindowCocoaNew(const SystemString& title, NSOpenGLContext* lastGLCtx, MetalContext* metalCtx)
|
|
{
|
|
return new WindowCocoa(title, lastGLCtx, metalCtx);
|
|
}
|
|
|
|
}
|
|
|
|
@implementation WindowCocoaInternal
|
|
- (id)initWithBooWindow:(boo::WindowCocoa *)bw title:(const boo::SystemString&)title
|
|
{
|
|
self = [self initWithContentRect:[self genFrameDefault]
|
|
styleMask:NSTitledWindowMask|
|
|
NSClosableWindowMask|
|
|
NSMiniaturizableWindowMask|
|
|
NSResizableWindowMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:YES];
|
|
self.title = [[NSString stringWithUTF8String:title.c_str()] autorelease];
|
|
booWindow = bw;
|
|
return self;
|
|
}
|
|
- (void)setFrameDefault
|
|
{
|
|
[self setFrame:[self genFrameDefault] display:NO];
|
|
}
|
|
- (NSRect)genFrameDefault
|
|
{
|
|
NSScreen* mainScreen = [NSScreen mainScreen];
|
|
NSRect scrFrame = mainScreen.frame;
|
|
float width = scrFrame.size.width * 2.0 / 3.0;
|
|
float height = scrFrame.size.height * 2.0 / 3.0;
|
|
return NSMakeRect((scrFrame.size.width - width) / 2.0,
|
|
(scrFrame.size.height - height) / 2.0,
|
|
width, height);
|
|
}
|
|
- (void)close
|
|
{
|
|
booWindow->_clearWindow();
|
|
[super close];
|
|
}
|
|
- (BOOL)acceptsFirstResponder
|
|
{
|
|
return YES;
|
|
}
|
|
- (BOOL)acceptsMouseMovedEvents
|
|
{
|
|
return YES;
|
|
}
|
|
- (NSWindowCollectionBehavior)collectionBehavior
|
|
{
|
|
return NSWindowCollectionBehaviorFullScreenPrimary;
|
|
}
|
|
@end
|
|
|