D3D11.cpp
|
Protecting D3D11 client dynamic buffers
|
2015-12-09 11:02:04 -10:00 |
D3D12.cpp
|
D3D12 render-target delete fix
|
2015-12-08 15:04:06 -10:00 |
GL.cpp
|
Thread safety additions for OpenGL
|
2015-12-13 18:54:57 -10:00 |
GLX.cpp
|
Fixed 60Hz timing on GLX
|
2015-11-16 18:20:11 -10:00 |
Metal.mm
|
Metal window resize fixes
|
2015-12-09 12:23:22 -10:00 |
d3dx12.h
|
D3D Crash fix for large array textures
|
2015-12-08 13:57:16 -10:00 |
glew.c
|
Updates for HECL support
|
2015-11-15 18:29:31 -10:00 |