mirror of https://github.com/AxioDL/boo.git
466 lines
12 KiB
CMake
466 lines
12 KiB
CMake
cmake_minimum_required(VERSION 3.10 FATAL_ERROR) # because of c++17
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project(boo)
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cmake_policy(SET CMP0074 NEW)
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if (NOT MSVC)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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endif()
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
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if (NOT TARGET logvisor)
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add_subdirectory(logvisor)
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endif()
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add_subdirectory(soxr/src)
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add_subdirectory(xxhash)
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add_library(boo
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lib/audiodev/Common.hpp
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lib/audiodev/AudioMatrix.hpp
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lib/audiodev/AudioSubmix.cpp
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lib/audiodev/AudioSubmix.hpp
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lib/audiodev/AudioVoice.cpp
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lib/audiodev/AudioVoice.hpp
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lib/audiodev/AudioVoiceEngine.cpp
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lib/audiodev/AudioVoiceEngine.hpp
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lib/audiodev/LtRtProcessing.cpp
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lib/audiodev/LtRtProcessing.hpp
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lib/audiodev/MIDICommon.cpp
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lib/audiodev/MIDICommon.hpp
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lib/audiodev/MIDIDecoder.cpp
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lib/audiodev/MIDIEncoder.cpp
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lib/audiodev/WAVOut.cpp
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lib/Common.hpp
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lib/graphicsdev/Common.cpp
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lib/graphicsdev/Common.hpp
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lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
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lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
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lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
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lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
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lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
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lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
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lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
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lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
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lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
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lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
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lib/inputdev/IHIDDevice.hpp
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include/boo/IGraphicsContext.hpp
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include/boo/audiodev/IAudioSubmix.hpp
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include/boo/audiodev/IAudioVoice.hpp
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include/boo/audiodev/IAudioVoiceEngine.hpp
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include/boo/audiodev/IMIDIPort.hpp
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include/boo/audiodev/IMIDIReader.hpp
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include/boo/audiodev/MIDIDecoder.hpp
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include/boo/audiodev/MIDIEncoder.hpp
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include/boo/graphicsdev/IGraphicsDataFactory.hpp
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include/boo/graphicsdev/IGraphicsCommandQueue.hpp
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include/boo/inputdev/IHIDListener.hpp
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include/boo/inputdev/XInputPad.hpp
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include/boo/boo.hpp
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include/boo/BooObject.hpp
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include/boo/DeferredWindowEvents.hpp
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include/boo/IApplication.hpp
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include/boo/IWindow.hpp
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include/boo/System.hpp
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include/boo/ThreadLocalPtr.hpp
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InputDeviceClasses.cpp
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)
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if (NOT MSVC)
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target_compile_options(boo PRIVATE -Wno-narrowing)
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endif()
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option(BOO_GRAPHICS_DEBUG_GROUPS "Enable Debug Groups for labeling graphics passes within backend API." OFF)
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if (BOO_GRAPHICS_DEBUG_GROUPS)
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message(STATUS "Enabling graphics debug groups")
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target_compile_definitions(boo PUBLIC -DBOO_GRAPHICS_DEBUG_GROUPS=1)
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endif()
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find_package(IPP)
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if (IPP_FOUND)
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target_compile_definitions(boo PUBLIC -DINTEL_IPP=1)
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target_include_directories(boo PUBLIC ${IPP_INCLUDE_DIRS})
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target_link_libraries(boo PUBLIC ${IPP_LIBRARIES})
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message(STATUS "Building with IPP support")
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else()
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message(WARNING "IPP not found; skipping support")
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endif ()
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set(_EXTRA_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR})
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target_include_directories(boo PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/include
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)
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if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
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add_library(glew lib/graphicsdev/glew.c)
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# For some reason, clang takes forever if glew.c is not built with -Os
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
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set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
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endif()
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target_include_directories(glew PUBLIC include/boo/graphicsdev)
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target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
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endif()
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if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
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target_sources(boo PRIVATE lib/graphicsdev/GL.cpp)
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target_compile_definitions(boo PUBLIC -DBOO_HAS_GL=1)
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target_link_libraries(boo PUBLIC glew)
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target_sources(boo PRIVATE
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include/boo/graphicsdev/GL.hpp
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include/boo/graphicsdev/GLSLMacros.hpp
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include/boo/graphicsdev/Vulkan.hpp
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include/boo/graphicsdev/VulkanDispatchTable.hpp
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)
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endif()
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set(AudioMatrix_SRC lib/audiodev/AudioMatrix.cpp)
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL x86_64
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OR CMAKE_SYSTEM_PROCESSOR STREQUAL AMD64
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OR CMAKE_SYSTEM_PROCESSOR STREQUAL arm64
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OR CMAKE_SYSTEM_PROCESSOR STREQUAL ARM64)
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set(AudioMatrix_SRC lib/audiodev/AudioMatrixSSE.cpp)
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endif()
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if(WINDOWS_STORE)
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target_sources(boo PRIVATE
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${AudioMatrix_SRC}
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lib/audiodev/WASAPI.cpp
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lib/inputdev/HIDDeviceUWP.cpp
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lib/inputdev/HIDListenerUWP.cpp
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lib/graphicsdev/D3D11.cpp
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lib/graphicsdev/D3D12.cpp
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lib/win/ApplicationUWP.cpp
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lib/win/UWPCommon.hpp
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lib/win/WinCommon.hpp
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lib/win/WindowUWP.cpp
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include/boo/UWPViewProvider.hpp
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include/boo/graphicsdev/D3D.hpp
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)
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target_compile_definitions(boo PUBLIC
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-DUNICODE
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-D_UNICODE
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)
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target_link_libraries(boo PUBLIC
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Hid
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Imm32
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opengl32
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Setupapi
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Shlwapi
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Winmm
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Winusb
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Xinput
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)
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elseif(WIN32)
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unset(VULKAN_SDK_DIRS CACHE)
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get_filename_component(VULKAN_SDK_DIRS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\LunarG\\VulkanSDK;VK_SDK_PATHs]" ABSOLUTE CACHE)
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if (NOT "${VULKAN_SDK_DIRS}" STREQUAL "/registry")
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message(STATUS "Enabling Vulkan support")
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list(GET VULKAN_SDK_DIRS 0 VULKAN_SDK_DIR)
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target_include_directories(boo PUBLIC "${VULKAN_SDK_DIR}/Include")
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target_compile_definitions(boo PUBLIC
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-DBOO_HAS_VULKAN=1
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-DVK_USE_PLATFORM_WIN32_KHR=1
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)
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target_sources(boo PRIVATE
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lib/graphicsdev/Vulkan.cpp
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lib/graphicsdev/VulkanDispatchTable.cpp
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)
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set(BOO_ENABLE_VULKAN_IN_OPTICK TRUE)
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endif()
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find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h PATHS
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"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding")
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find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h
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PATHS
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"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding"
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)
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if (NO AND TE_VIRTUAL_MIDI_H)
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message(STATUS "Enabling teVirtualMIDI")
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get_filename_component(TE_VIRTUAL_MIDI_DIR ${TE_VIRTUAL_MIDI_H} DIRECTORY)
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target_include_directories(boo PRIVATE ${TE_VIRTUAL_MIDI_DIR})
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add_definitions("-DTE_VIRTUAL_MIDI=1")
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endif()
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target_sources(boo PRIVATE
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${AudioMatrix_SRC}
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lib/audiodev/WASAPI.cpp
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lib/graphicsdev/D3D11.cpp
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lib/inputdev/HIDListenerWinUSB.cpp
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lib/inputdev/HIDDeviceWinUSB.cpp
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lib/win/ApplicationWin32.cpp
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lib/win/WindowWin32.cpp
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lib/win/WinCommon.hpp
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lib/win/Win32Common.hpp
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include/boo/graphicsdev/D3D.hpp
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)
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target_compile_definitions(boo PUBLIC
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-DUNICODE
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-D_UNICODE
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)
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target_link_libraries(boo PUBLIC
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Hid
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Imm32
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Setupapi
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Shlwapi
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Winmm
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Winusb opengl32
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Xinput
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)
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elseif(APPLE)
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target_sources(boo PRIVATE
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lib/audiodev/AQS.cpp
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${AudioMatrix_SRC}
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lib/inputdev/HIDListenerIOKit.cpp
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lib/inputdev/HIDDeviceIOKit.cpp
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lib/mac/ApplicationCocoa.mm
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lib/mac/WindowCocoa.mm
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lib/mac/CocoaCommon.hpp
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lib/graphicsdev/Metal.mm
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lib/CFPointer.hpp
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lib/inputdev/IOKitPointer.hpp
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include/boo/graphicsdev/Metal.hpp
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)
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set_source_files_properties(
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lib/mac/ApplicationCocoa.mm
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lib/mac/WindowCocoa.mm
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lib/graphicsdev/Metal.mm
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PROPERTIES COMPILE_FLAGS -fobjc-arc
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)
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find_library(APPKIT_LIBRARY AppKit)
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find_library(IOKIT_LIBRARY IOKit)
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unset(BOO_HAS_METAL CACHE)
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if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.11)
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set(BOO_HAS_METAL ON CACHE BOOL "Metal is available in this OS X version" FORCE)
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find_library(METAL_LIBRARY Metal)
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target_compile_definitions(boo PUBLIC -DBOO_HAS_METAL=1)
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else()
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set(METAL_LIBRARY "")
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endif()
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find_library(QUARTZCORE_LIBRARY QuartzCore)
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find_library(COREVIDEO_LIBRARY CoreVideo)
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find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
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find_library(COREAUDIO_LIBRARY CoreAudio)
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find_library(COREMIDI_LIBRARY CoreMIDI)
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target_link_libraries(boo PUBLIC
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${APPKIT_LIBRARY}
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${AUDIOTOOLBOX_LIBRARY}
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${COREAUDIO_LIBRARY}
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${COREMIDI_LIBRARY}
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${COREVIDEO_LIBRARY}
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${IOKIT_LIBRARY}
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${METAL_LIBRARY}
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${QUARTZCORE_LIBRARY}
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)
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else(NOT GEKKO)
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target_sources(boo PRIVATE
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lib/audiodev/LinuxMidi.hpp
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lib/graphicsdev/GL.cpp
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lib/graphicsdev/GLX.cpp
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lib/x11/XlibCommon.hpp
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lib/x11/ApplicationUnix.cpp
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lib/x11/ApplicationWayland.hpp
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lib/x11/ApplicationXlib.hpp
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lib/x11/WindowWayland.cpp
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lib/x11/WindowXlib.cpp
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)
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find_package(PkgConfig)
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if(PKG_CONFIG_FOUND)
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pkg_check_modules(dbus_pkg QUIET libdbus dbus-1)
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endif()
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find_path(DBUS_INCLUDE_DIR
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NAMES
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dbus/dbus.h
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HINTS
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${dbus_pkg_INCLUDE_DIRS}
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PATH_SUFFIXES
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include/
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include/dbus-1.0/
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dbus-1.0/
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)
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find_path(DBUS_ARCH_INCLUDE_DIR
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NAMES
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dbus/dbus-arch-deps.h
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HINTS
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${dbus_pkg_INCLUDE_DIRS}
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PATHS
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# TODO use CMAKE_SYSTEM_PROCESSOR or similar?
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/usr/lib/dbus-1.0/include
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/usr/lib64/dbus-1.0/include
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/usr/local/lib/dbus-1.0/include
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/usr/lib/x86_64-linux-gnu/dbus-1.0/include
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/usr/lib/aarch64-linux-gnu/dbus-1.0/include
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PATH_SUFFIXES
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dbus-1.0/include/
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)
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find_library(DBUS_LIBRARY
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NAMES
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dbus
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dbus-1
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HINTS
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${dbus_pkg_LIBRARY_DIRS}
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PATH_SUFFIXES
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lib
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lib32
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lib64
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)
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find_path(PULSEAUDIO_INCLUDE_DIR
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NAMES pulse/pulseaudio.h
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)
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if(PULSEAUDIO_INCLUDE_DIR-NOTFOUND)
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message(FATAL_ERROR "Unix build of boo requires pulseaudio")
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endif()
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target_sources(boo PRIVATE lib/audiodev/PulseAudio.cpp)
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target_link_libraries(boo PUBLIC pulse)
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if(DBUS_INCLUDE_DIR-NOTFOUND)
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message(FATAL_ERROR "Unix build of boo requires dbus")
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endif()
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target_include_directories(boo PRIVATE
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${DBUS_ARCH_INCLUDE_DIR}
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${DBUS_INCLUDE_DIR}
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)
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target_link_libraries(boo
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PUBLIC
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asound
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${DBUS_LIBRARY}
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GL
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pthread
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X11
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Xi
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Xrandr
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)
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
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find_path(VULKAN_INCLUDE_DIR
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NAMES vulkan/vulkan.h
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)
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if(VULKAN_INCLUDE_DIR)
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message(STATUS "Enabling Vulkan support")
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target_sources(boo PRIVATE
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lib/graphicsdev/Vulkan.cpp
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lib/graphicsdev/VulkanDispatchTable.cpp
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)
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target_compile_definitions(boo
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PUBLIC
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-DBOO_HAS_VULKAN=1
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-DVK_USE_PLATFORM_XCB_KHR=1
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)
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set(BOO_ENABLE_VULKAN_IN_OPTICK TRUE)
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endif()
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target_sources(boo PRIVATE
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${AudioMatrix_SRC}
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lib/inputdev/HIDDeviceUdev.cpp
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lib/inputdev/HIDListenerUdev.cpp
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)
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target_link_libraries(boo
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PUBLIC
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dl
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xcb
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X11-xcb
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udev
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)
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else()
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target_sources(boo PRIVATE
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${AudioMatrix_SRC}
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lib/inputdev/HIDDeviceBSD.cpp
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lib/inputdev/HIDListenerBSD.cpp
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)
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target_link_libraries(boo
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PUBLIC
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execinfo
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)
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endif()
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endif()
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if(NOT NX)
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# Empty link args for boo's use
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function(glslang_set_link_args TARGET)
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endfunction(glslang_set_link_args)
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# Disable PCH for now
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function(glslang_pch SRCS PCHCPP)
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endfunction(glslang_pch)
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set(ENABLE_SPVREMAPPER On)
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add_definitions("-DENABLE_OPT=0")
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add_subdirectory(glslang/glslang)
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add_subdirectory(glslang/OGLCompilersDLL)
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add_subdirectory(glslang/SPIRV)
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add_subdirectory(glslang/StandAlone)
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if (NOT MSVC)
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target_compile_options(glslang PRIVATE -Wno-implicit-fallthrough -Wno-strict-aliasing)
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target_compile_options(SPIRV PRIVATE -Wno-implicit-fallthrough -Wno-strict-aliasing)
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endif()
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target_include_directories(glslang-default-resource-limits
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glslang
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)
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target_link_libraries(boo
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PUBLIC
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glslang
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glslang-default-resource-limits
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OGLCompiler
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OSDependent
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soxr
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SPIRV
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xxhash
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)
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endif()
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# Include Optick and change the default value of some options
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option(OPTICK_ENABLED "Enable profiling with Optick" OFF)
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set(OPTICK_USE_VULKAN ${BOO_ENABLE_VULKAN_IN_OPTICK} CACHE BOOL "Built-in support for Vulkan" FORCE)
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set(OPTICK_INSTALL_TARGETS OFF CACHE BOOL "Should optick be installed? Set to OFF if you use add_subdirectory to include Optick." FORCE)
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add_subdirectory(optick)
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target_link_libraries(boo PUBLIC logvisor OptickCore)
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target_include_directories(boo
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PUBLIC
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include
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PRIVATE
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glslang
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soxr/src
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${CMAKE_CURRENT_SOURCE_DIR}
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)
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if(COMMAND add_sanitizers)
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add_sanitizers(boo)
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endif()
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add_subdirectory(test)
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if(WINDOWS_STORE)
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set_property(TARGET boo booTest PROPERTY VS_WINRT_COMPONENT TRUE)
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endif()
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