boo/test/main.cpp

148 lines
3.9 KiB
C++

#include <stdio.h>
#include <boo/boo.hpp>
namespace boo
{
class DolphinSmashAdapterCallback : public IDolphinSmashAdapterCallback
{
void controllerConnected(unsigned idx, EDolphinControllerType)
{
printf("CONTROLLER %u CONNECTED\n", idx);
}
void controllerDisconnected(unsigned idx, EDolphinControllerType)
{
printf("CONTROLLER %u DISCONNECTED\n", idx);
}
void controllerUpdate(unsigned idx, EDolphinControllerType,
const DolphinControllerState& state)
{
printf("CONTROLLER %u UPDATE %d %d\n", idx, state.m_leftStick[0], state.m_leftStick[1]);
}
};
class TestDeviceFinder : public DeviceFinder
{
DolphinSmashAdapter* smashAdapter = NULL;
DolphinSmashAdapterCallback m_cb;
public:
TestDeviceFinder()
: DeviceFinder({typeid(DolphinSmashAdapter)})
{}
void deviceConnected(DeviceToken& tok)
{
smashAdapter = dynamic_cast<DolphinSmashAdapter*>(tok.openAndGetDevice());
smashAdapter->setCallback(&m_cb);
smashAdapter->startRumble(0);
}
void deviceDisconnected(DeviceToken&, DeviceBase* device)
{
if (smashAdapter == device)
{
delete smashAdapter;
smashAdapter = NULL;
}
}
};
struct CTestWindowCallback : IWindowCallback
{
void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
fprintf(stderr, "Mouse Down %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
}
void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
{
fprintf(stderr, "Mouse Up %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
}
void mouseMove(const SWindowCoord& coord)
{
//fprintf(stderr, "Mouse Move (%f,%f)\n", coord.norm[0], coord.norm[1]);
}
void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
{
fprintf(stderr, "Mouse Scroll (%f,%f) (%f,%f)\n", coord.norm[0], coord.norm[1], scroll.delta[0], scroll.delta[1]);
}
void touchDown(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Down %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void touchUp(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Up %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void touchMove(const STouchCoord& coord, uintptr_t tid)
{
//fprintf(stderr, "Touch Move %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
}
void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
{
}
void charKeyUp(unsigned long charCode, EModifierKey mods)
{
}
void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
{
}
void specialKeyUp(ESpecialKey key, EModifierKey mods)
{
}
void modKeyDown(EModifierKey mod, bool isRepeat)
{
}
void modKeyUp(EModifierKey mod)
{
}
};
struct TestApplicationCallback : IApplicationCallback
{
IWindow* mainWindow = NULL;
boo::TestDeviceFinder devFinder;
CTestWindowCallback windowCallback;
void appLaunched(IApplication* app)
{
mainWindow = app->newWindow("YAY!");
mainWindow->setCallback(&windowCallback);
mainWindow->showWindow();
devFinder.startScanning();
}
void appQuitting(IApplication*)
{
delete mainWindow;
}
void appFilesOpen(IApplication*, const std::vector<std::string>& paths)
{
fprintf(stderr, "OPENING: ");
for (const std::string& path : paths)
fprintf(stderr, "%s ", path.c_str());
fprintf(stderr, "\n");
}
};
}
int main(int argc, const char** argv)
{
boo::TestApplicationCallback appCb;
std::unique_ptr<boo::IApplication> app =
ApplicationBootstrap(boo::IApplication::PLAT_AUTO,
appCb, "rwk", "RWK", argc, argv);
app->run();
printf("IM DYING!!\n");
return 0;
}