mirror of https://github.com/AxioDL/boo.git
148 lines
3.9 KiB
C++
148 lines
3.9 KiB
C++
#include <stdio.h>
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#include <boo/boo.hpp>
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namespace boo
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{
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class DolphinSmashAdapterCallback : public IDolphinSmashAdapterCallback
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{
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void controllerConnected(unsigned idx, EDolphinControllerType)
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{
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printf("CONTROLLER %u CONNECTED\n", idx);
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}
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void controllerDisconnected(unsigned idx, EDolphinControllerType)
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{
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printf("CONTROLLER %u DISCONNECTED\n", idx);
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}
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void controllerUpdate(unsigned idx, EDolphinControllerType,
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const DolphinControllerState& state)
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{
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printf("CONTROLLER %u UPDATE %d %d\n", idx, state.m_leftStick[0], state.m_leftStick[1]);
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}
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};
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class TestDeviceFinder : public DeviceFinder
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{
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DolphinSmashAdapter* smashAdapter = NULL;
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DolphinSmashAdapterCallback m_cb;
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public:
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TestDeviceFinder()
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: DeviceFinder({typeid(DolphinSmashAdapter)})
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{}
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void deviceConnected(DeviceToken& tok)
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{
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smashAdapter = dynamic_cast<DolphinSmashAdapter*>(tok.openAndGetDevice());
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smashAdapter->setCallback(&m_cb);
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smashAdapter->startRumble(0);
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}
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void deviceDisconnected(DeviceToken&, DeviceBase* device)
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{
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if (smashAdapter == device)
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{
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delete smashAdapter;
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smashAdapter = NULL;
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}
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}
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};
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struct CTestWindowCallback : IWindowCallback
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{
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void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
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{
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fprintf(stderr, "Mouse Down %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
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}
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void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
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{
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fprintf(stderr, "Mouse Up %d (%f,%f)\n", button, coord.norm[0], coord.norm[1]);
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}
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void mouseMove(const SWindowCoord& coord)
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{
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//fprintf(stderr, "Mouse Move (%f,%f)\n", coord.norm[0], coord.norm[1]);
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}
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void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
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{
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fprintf(stderr, "Mouse Scroll (%f,%f) (%f,%f)\n", coord.norm[0], coord.norm[1], scroll.delta[0], scroll.delta[1]);
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}
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void touchDown(const STouchCoord& coord, uintptr_t tid)
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{
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//fprintf(stderr, "Touch Down %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
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}
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void touchUp(const STouchCoord& coord, uintptr_t tid)
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{
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//fprintf(stderr, "Touch Up %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
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}
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void touchMove(const STouchCoord& coord, uintptr_t tid)
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{
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//fprintf(stderr, "Touch Move %16lX (%f,%f)\n", tid, coord.coord[0], coord.coord[1]);
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}
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void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
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{
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}
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void charKeyUp(unsigned long charCode, EModifierKey mods)
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{
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}
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void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
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{
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}
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void specialKeyUp(ESpecialKey key, EModifierKey mods)
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{
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}
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void modKeyDown(EModifierKey mod, bool isRepeat)
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{
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}
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void modKeyUp(EModifierKey mod)
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{
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}
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};
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struct TestApplicationCallback : IApplicationCallback
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{
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IWindow* mainWindow = NULL;
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boo::TestDeviceFinder devFinder;
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CTestWindowCallback windowCallback;
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void appLaunched(IApplication* app)
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{
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mainWindow = app->newWindow("YAY!");
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mainWindow->setCallback(&windowCallback);
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mainWindow->showWindow();
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devFinder.startScanning();
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}
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void appQuitting(IApplication*)
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{
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delete mainWindow;
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}
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void appFilesOpen(IApplication*, const std::vector<std::string>& paths)
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{
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fprintf(stderr, "OPENING: ");
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for (const std::string& path : paths)
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fprintf(stderr, "%s ", path.c_str());
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fprintf(stderr, "\n");
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}
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};
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}
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int main(int argc, const char** argv)
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{
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boo::TestApplicationCallback appCb;
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std::unique_ptr<boo::IApplication> app =
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ApplicationBootstrap(boo::IApplication::PLAT_AUTO,
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appCb, "rwk", "RWK", argc, argv);
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app->run();
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printf("IM DYING!!\n");
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return 0;
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}
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