mirror of https://github.com/AxioDL/boo.git
155 lines
5.1 KiB
C++
155 lines
5.1 KiB
C++
#include "AudioMatrix.hpp"
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#include "AudioVoiceEngine.hpp"
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#include <string.h>
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namespace boo
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{
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void AudioMatrixMono::setDefaultMatrixCoefficients(AudioChannelSet acSet)
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{
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memset(m_coefs, 0, sizeof(m_coefs));
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switch (acSet)
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{
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case AudioChannelSet::Stereo:
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case AudioChannelSet::Quad:
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m_coefs[int(AudioChannel::FrontLeft)] = 1.0;
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m_coefs[int(AudioChannel::FrontRight)] = 1.0;
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break;
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case AudioChannelSet::Surround51:
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case AudioChannelSet::Surround71:
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m_coefs[int(AudioChannel::FrontCenter)] = 1.0;
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break;
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default: break;
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}
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}
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int16_t* AudioMatrixMono::mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const int16_t* dataIn, int16_t* dataOut, size_t samples) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t s=0 ; s<samples ; ++s, ++dataIn)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = Clamp16(*dataOut + *dataIn * m_coefs[int(ch)]);
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++dataOut;
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}
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}
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return dataOut;
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}
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int32_t* AudioMatrixMono::mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const int32_t* dataIn, int32_t* dataOut, size_t samples) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t s=0 ; s<samples ; ++s, ++dataIn)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = Clamp32(*dataOut + *dataIn * m_coefs[int(ch)]);
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++dataOut;
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}
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}
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return dataOut;
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}
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float* AudioMatrixMono::mixMonoSampleData(const AudioVoiceEngineMixInfo& info,
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const float* dataIn, float* dataOut, size_t samples) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t s=0 ; s<samples ; ++s, ++dataIn)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = ClampFlt(*dataOut + *dataIn * m_coefs[int(ch)]);
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++dataOut;
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}
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}
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return dataOut;
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}
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void AudioMatrixStereo::setDefaultMatrixCoefficients(AudioChannelSet acSet)
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{
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memset(m_coefs, 0, sizeof(m_coefs));
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switch (acSet)
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{
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case AudioChannelSet::Stereo:
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case AudioChannelSet::Quad:
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m_coefs[int(AudioChannel::FrontLeft)][0] = 1.0;
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m_coefs[int(AudioChannel::FrontRight)][1] = 1.0;
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break;
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case AudioChannelSet::Surround51:
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case AudioChannelSet::Surround71:
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m_coefs[int(AudioChannel::FrontLeft)][0] = 1.0;
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m_coefs[int(AudioChannel::FrontRight)][1] = 1.0;
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break;
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default: break;
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}
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}
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int16_t* AudioMatrixStereo::mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const int16_t* dataIn, int16_t* dataOut, size_t frames) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t f=0 ; f<frames ; ++f, dataIn += 2)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = Clamp16(*dataOut +
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dataIn[0] * m_coefs[int(ch)][0] +
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dataIn[1] * m_coefs[int(ch)][1]);
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++dataOut;
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}
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}
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return dataOut;
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}
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int32_t* AudioMatrixStereo::mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const int32_t* dataIn, int32_t* dataOut, size_t frames) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t f=0 ; f<frames ; ++f, dataIn += 2)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = Clamp32(*dataOut +
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dataIn[0] * m_coefs[int(ch)][0] +
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dataIn[1] * m_coefs[int(ch)][1]);
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++dataOut;
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}
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}
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return dataOut;
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}
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float* AudioMatrixStereo::mixStereoSampleData(const AudioVoiceEngineMixInfo& info,
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const float* dataIn, float* dataOut, size_t frames) const
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{
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const ChannelMap& chmap = info.m_channelMap;
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for (size_t f=0 ; f<frames ; ++f, dataIn += 2)
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for (unsigned c=0 ; c<chmap.m_channelCount ; ++c)
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{
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AudioChannel ch = chmap.m_channels[c];
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if (ch != AudioChannel::Unknown)
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{
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*dataOut = ClampFlt(*dataOut +
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dataIn[0] * m_coefs[int(ch)][0] +
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dataIn[1] * m_coefs[int(ch)][1]);
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++dataOut;
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}
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}
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return dataOut;
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}
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}
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