boo/lib/audiodev/Common.hpp
Lioncash baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00

20 lines
551 B
C++

#pragma once
#include <soxr.h>
#include "boo/audiodev/IAudioVoice.hpp"
#include "lib/Common.hpp"
namespace boo {
/** Pertinent information from audio backend about optimal mixed-audio representation */
struct AudioVoiceEngineMixInfo {
double m_sampleRate = 32000.0;
soxr_datatype_t m_sampleFormat = SOXR_FLOAT32_I;
unsigned m_bitsPerSample = 32;
AudioChannelSet m_channels = AudioChannelSet::Stereo;
ChannelMap m_channelMap = {2, {AudioChannel::FrontLeft, AudioChannel::FrontRight}};
size_t m_periodFrames = 160;
};
} // namespace boo