D3D11.cpp
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Protecting D3D11 client dynamic buffers
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2015-12-09 11:02:04 -10:00 |
D3D12.cpp
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D3D12 render-target delete fix
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2015-12-08 15:04:06 -10:00 |
GL.cpp
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OpenGL deferred delete fix
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2015-12-07 15:49:17 -10:00 |
GLX.cpp
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Fixed 60Hz timing on GLX
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2015-11-16 18:20:11 -10:00 |
Metal.mm
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Brought Metal renderer in sync
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2015-12-04 15:12:52 -10:00 |
d3dx12.h
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D3D Crash fix for large array textures
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2015-12-08 13:57:16 -10:00 |
glew.c
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Updates for HECL support
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2015-11-15 18:29:31 -10:00 |