mirror of https://github.com/AxioDL/boo.git
320 lines
9.1 KiB
C++
320 lines
9.1 KiB
C++
#ifndef IWINDOW_HPP
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#define IWINDOW_HPP
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#include "System.hpp"
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#include <memory>
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#include <algorithm>
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#include <cstring>
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#undef min
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#undef max
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namespace boo
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{
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struct IGraphicsCommandQueue;
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struct IGraphicsDataFactory;
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enum class EMouseButton
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{
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None = 0,
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Primary = 1,
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Secondary = 2,
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Middle = 3,
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Aux1 = 4,
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Aux2 = 5
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};
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struct SWindowCoord
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{
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int pixel[2];
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int virtualPixel[2];
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float norm[2];
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};
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struct SWindowRect
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{
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int location[2];
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int size[2];
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SWindowRect() {std::memset(this, 0, sizeof(SWindowRect));}
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SWindowRect(int x, int y, int w, int h)
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{
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location[0] = x;
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location[1] = y;
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size[0] = w;
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size[1] = h;
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}
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bool operator!=(const SWindowRect& other) const
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{
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return location[0] != other.location[0] ||
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location[1] != other.location[1] ||
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size[0] != other.size[0] ||
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size[1] != other.size[1];
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}
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bool operator==(const SWindowRect& other) const {return !(*this != other);}
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bool coordInRect(const SWindowCoord& coord) const
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{
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return coord.pixel[0] >= location[0] && coord.pixel[0] < location[0] + size[0] &&
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coord.pixel[1] >= location[1] && coord.pixel[1] < location[1] + size[1];
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}
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SWindowRect intersect(const SWindowRect& other) const
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{
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if (location[0] < other.location[0] + other.size[0] &&
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location[0] + size[0] > other.location[0] &&
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location[1] < other.location[1] + other.size[1] &&
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location[1] + size[1] > other.location[1])
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{
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SWindowRect ret;
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ret.location[0] = std::max(location[0], other.location[0]);
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ret.location[1] = std::max(location[1], other.location[1]);
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ret.size[0] = std::min(location[0] + size[0], other.location[0] + other.size[0]) - ret.location[0];
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ret.size[1] = std::min(location[1] + size[1], other.location[1] + other.size[1]) - ret.location[1];
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return ret;
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}
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return {};
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}
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};
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struct STouchCoord
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{
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double coord[2];
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};
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struct SScrollDelta
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{
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double delta[2];
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bool isFine; /* Use system-scale fine-scroll (for scrollable-trackpads) */
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bool isAccelerated = false; /* System performs acceleration computation */
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SScrollDelta operator+(const SScrollDelta& other)
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{
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SScrollDelta ret;
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ret.delta[0] = delta[0] + other.delta[0];
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ret.delta[1] = delta[1] + other.delta[1];
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ret.isFine = isFine || other.isFine;
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ret.isAccelerated = isAccelerated || other.isAccelerated;
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return ret;
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}
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SScrollDelta& operator+=(const SScrollDelta& other)
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{
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delta[0] += other.delta[0];
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delta[1] += other.delta[1];
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isFine |= other.isFine;
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isAccelerated |= other.isAccelerated;
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return *this;
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}
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void zeroOut() {delta[0] = 0.0; delta[1] = 0.0;}
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};
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enum class ESpecialKey
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{
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None = 0,
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F1 = 1,
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F2 = 2,
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F3 = 3,
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F4 = 4,
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F5 = 5,
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F6 = 6,
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F7 = 7,
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F8 = 8,
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F9 = 9,
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F10 = 10,
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F11 = 11,
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F12 = 12,
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Esc = 13,
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Enter = 14,
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Backspace = 15,
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Insert = 16,
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Delete = 17,
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Home = 18,
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End = 19,
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PgUp = 20,
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PgDown = 21,
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Left = 22,
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Right = 23,
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Up = 24,
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Down = 25
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};
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enum class EModifierKey
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{
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None = 0,
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Ctrl = 1<<0,
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Alt = 1<<2,
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Shift = 1<<3,
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Command = 1<<4,
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CtrlCommand = EModifierKey::Ctrl | EModifierKey::Command
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};
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ENABLE_BITWISE_ENUM(EModifierKey)
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struct ITextInputCallback
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{
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virtual bool hasMarkedText() const=0;
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virtual std::pair<int,int> markedRange() const=0;
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virtual std::pair<int,int> selectedRange() const=0;
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virtual void setMarkedText(const std::string& str,
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const std::pair<int,int>& selectedRange,
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const std::pair<int,int>& replacementRange)=0;
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virtual void unmarkText()=0;
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virtual std::string substringForRange(const std::pair<int,int>& range,
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std::pair<int,int>& actualRange) const=0;
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virtual void insertText(const std::string& str, const std::pair<int,int>& range={-1,0})=0;
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virtual int characterIndexAtPoint(const SWindowCoord& point) const=0;
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virtual SWindowRect rectForCharacterRange(const std::pair<int,int>& range,
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std::pair<int,int>& actualRange) const=0;
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};
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class IWindowCallback
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{
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public:
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virtual void resized(const SWindowRect& rect)
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{(void)rect;}
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virtual void mouseDown(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
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{(void)coord;(void)button;(void)mods;}
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virtual void mouseUp(const SWindowCoord& coord, EMouseButton button, EModifierKey mods)
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{(void)coord;(void)button;(void)mods;}
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virtual void mouseMove(const SWindowCoord& coord)
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{(void)coord;}
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virtual void mouseEnter(const SWindowCoord& coord)
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{(void)coord;}
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virtual void mouseLeave(const SWindowCoord& coord)
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{(void)coord;}
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virtual void scroll(const SWindowCoord& coord, const SScrollDelta& scroll)
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{(void)coord;(void)scroll;}
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virtual void touchDown(const STouchCoord& coord, uintptr_t tid)
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{(void)coord;(void)tid;}
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virtual void touchUp(const STouchCoord& coord, uintptr_t tid)
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{(void)coord;(void)tid;}
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virtual void touchMove(const STouchCoord& coord, uintptr_t tid)
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{(void)coord;(void)tid;}
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virtual void charKeyDown(unsigned long charCode, EModifierKey mods, bool isRepeat)
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{(void)charCode;(void)mods;(void)isRepeat;}
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virtual void charKeyUp(unsigned long charCode, EModifierKey mods)
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{(void)charCode;(void)mods;}
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virtual void specialKeyDown(ESpecialKey key, EModifierKey mods, bool isRepeat)
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{(void)key;(void)mods;(void)isRepeat;}
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virtual void specialKeyUp(ESpecialKey key, EModifierKey mods)
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{(void)key;(void)mods;}
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virtual void modKeyDown(EModifierKey mod, bool isRepeat)
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{(void)mod;(void)isRepeat;}
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virtual void modKeyUp(EModifierKey mod) {(void)mod;}
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virtual ITextInputCallback* getTextInputCallback() {return nullptr;}
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virtual void focusLost() {}
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virtual void focusGained() {}
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virtual void windowMoved(const SWindowRect& rect)
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{ (void)rect; }
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virtual void destroyed()
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{}
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};
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enum class ETouchType
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{
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None = 0,
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Display = 1,
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Trackpad = 2
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};
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enum class EWindowStyle
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{
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None = 0,
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Titlebar = 1<<0,
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Resize = 1<<1,
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Close = 1<<2,
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Default = Titlebar | Resize | Close
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};
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ENABLE_BITWISE_ENUM(EWindowStyle)
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enum class EMouseCursor
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{
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None = 0,
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Pointer = 1,
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HorizontalArrow = 2,
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VerticalArrow = 3,
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IBeam = 4,
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Crosshairs = 5
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};
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enum class EClipboardType
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{
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None = 0,
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String = 1,
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UTF8String = 2,
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PNGImage = 3
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};
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class IWindow
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{
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public:
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virtual ~IWindow() {}
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virtual void setCallback(IWindowCallback* cb)=0;
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virtual void showWindow()=0;
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virtual void hideWindow()=0;
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virtual SystemString getTitle()=0;
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virtual void setTitle(const SystemString& title)=0;
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virtual void setCursor(EMouseCursor cursor)=0;
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virtual void setWaitCursor(bool wait)=0;
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virtual void setWindowFrameDefault()=0;
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virtual void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const=0;
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virtual void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const=0;
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virtual SWindowRect getWindowFrame() const
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{
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SWindowRect retval;
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getWindowFrame(retval.location[0], retval.location[1], retval.size[0], retval.size[1]);
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return retval;
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}
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virtual void setWindowFrame(float x, float y, float w, float h)=0;
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virtual void setWindowFrame(int x, int y, int w, int h)=0;
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virtual void setWindowFrame(const SWindowRect& rect)
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{
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setWindowFrame(rect.location[0], rect.location[1], rect.size[0], rect.size[1]);
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}
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virtual float getVirtualPixelFactor() const=0;
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virtual bool isFullscreen() const=0;
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virtual void setFullscreen(bool fs)=0;
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virtual void claimKeyboardFocus(const int coord[2])=0;
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virtual bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz)=0;
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virtual std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz)=0;
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virtual void waitForRetrace()=0;
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virtual uintptr_t getPlatformHandle() const=0;
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virtual void _incomingEvent(void* event) {(void)event;}
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virtual ETouchType getTouchType() const=0;
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virtual void setStyle(EWindowStyle style)=0;
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virtual EWindowStyle getStyle() const=0;
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virtual IGraphicsCommandQueue* getCommandQueue()=0;
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virtual IGraphicsDataFactory* getDataFactory()=0;
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/* Creates a new context on current thread!! Call from main client thread */
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virtual IGraphicsDataFactory* getMainContextDataFactory()=0;
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/* Creates a new context on current thread!! Call from client loading thread */
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virtual IGraphicsDataFactory* getLoadContextDataFactory()=0;
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};
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}
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#endif // IWINDOW_HPP
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