boo/CMakeLists.txt

528 lines
15 KiB
CMake

cmake_minimum_required(VERSION 3.10 FATAL_ERROR) # because of c++17
project(boo)
cmake_policy(SET CMP0074 NEW)
if (MSVC)
# Shaddup MSVC
add_compile_definitions(UNICODE=1 _UNICODE=1 __SSE__=1
_CRT_SECURE_NO_WARNINGS=1 D_SCL_SECURE_NO_WARNINGS=1
_SCL_SECURE_NO_DEPRECATE=1 _CRT_NONSTDC_NO_WARNINGS=1
_ENABLE_EXTENDED_ALIGNED_STORAGE=1 NOMINMAX=1)
add_compile_options(/IGNORE:4221
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4018>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4800>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4005>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4311>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4068>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4267>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4244>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4200>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4305>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4067>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4146>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4309>
$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/wd4805>
${VS_OPTIONS})
string(REPLACE "/GR " "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE " /EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
add_compile_options(
# Disable exceptions
$<$<COMPILE_LANGUAGE:CXX>:/EHsc->
# Disable RTTI
$<$<COMPILE_LANGUAGE:CXX>:/GR->
# Enforce various standards compliant behavior.
$<$<COMPILE_LANGUAGE:CXX>:/permissive->
# Enable standard volatile semantics.
$<$<COMPILE_LANGUAGE:CXX>:/volatile:iso>
# Reports the proper value for the __cplusplus preprocessor macro.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:__cplusplus>
# Use latest C++ standard.
$<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>
)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
# Flags for MSVC (not clang-cl)
add_compile_options(
# Allow constexpr variables to have explicit external linkage.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:externConstexpr>
# Assume that new throws exceptions, allowing better code generation.
$<$<COMPILE_LANGUAGE:CXX>:/Zc:throwingNew>
# Link-time Code Generation for Release builds
$<$<CONFIG:Release>:/GL>
)
# Link-time Code Generation for Release builds
set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "/LTCG")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/RELEASE /LTCG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/DEBUG /RELEASE /OPT:REF /OPT:ICF /INCREMENTAL:NO /DEBUGTYPE:cv,fixup")
endif ()
else ()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif ()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}")
if (NOT TARGET logvisor)
add_subdirectory(logvisor)
endif()
add_subdirectory(soxr/src)
add_subdirectory(xxhash)
add_library(boo
lib/audiodev/Common.hpp
lib/audiodev/AudioMatrix.hpp
lib/audiodev/AudioSubmix.cpp
lib/audiodev/AudioSubmix.hpp
lib/audiodev/AudioVoice.cpp
lib/audiodev/AudioVoice.hpp
lib/audiodev/AudioVoiceEngine.cpp
lib/audiodev/AudioVoiceEngine.hpp
lib/audiodev/LtRtProcessing.cpp
lib/audiodev/LtRtProcessing.hpp
lib/audiodev/MIDICommon.cpp
lib/audiodev/MIDICommon.hpp
lib/audiodev/MIDIDecoder.cpp
lib/audiodev/MIDIEncoder.cpp
lib/audiodev/WAVOut.cpp
lib/Common.hpp
# lib/graphicsdev/Common.cpp
# lib/graphicsdev/Common.hpp
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/NintendoPowerA.cpp include/boo/inputdev/NintendoPowerA.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
lib/inputdev/DeviceFinder.cpp include/boo/inputdev/DeviceFinder.hpp
lib/inputdev/HIDParser.cpp include/boo/inputdev/HIDParser.hpp
lib/inputdev/IHIDDevice.hpp
# include/boo/IGraphicsContext.hpp
include/boo/audiodev/IAudioSubmix.hpp
include/boo/audiodev/IAudioVoice.hpp
include/boo/audiodev/IAudioVoiceEngine.hpp
include/boo/audiodev/IMIDIPort.hpp
include/boo/audiodev/IMIDIReader.hpp
include/boo/audiodev/MIDIDecoder.hpp
include/boo/audiodev/MIDIEncoder.hpp
# include/boo/graphicsdev/IGraphicsDataFactory.hpp
# include/boo/graphicsdev/IGraphicsCommandQueue.hpp
include/boo/inputdev/IHIDListener.hpp
include/boo/inputdev/XInputPad.hpp
include/boo/boo.hpp
include/boo/BooObject.hpp
include/boo/DeferredWindowEvents.hpp
include/boo/IApplication.hpp
include/boo/IWindow.hpp
include/boo/System.hpp
include/boo/ThreadLocalPtr.hpp
InputDeviceClasses.cpp
)
if (NOT MSVC)
target_compile_options(boo PRIVATE -Wno-narrowing)
endif()
option(BOO_GRAPHICS_DEBUG_GROUPS "Enable Debug Groups for labeling graphics passes within backend API." OFF)
if (BOO_GRAPHICS_DEBUG_GROUPS)
message(STATUS "Enabling graphics debug groups")
target_compile_definitions(boo PUBLIC -DBOO_GRAPHICS_DEBUG_GROUPS=1)
endif()
find_package(IPP)
if (IPP_FOUND)
target_compile_definitions(boo PUBLIC -DINTEL_IPP=1)
target_include_directories(boo PUBLIC ${IPP_INCLUDE_DIRS})
target_link_libraries(boo PUBLIC ${IPP_LIBRARIES})
message(STATUS "Building with IPP support")
else()
message(WARNING "IPP not found; skipping support")
endif ()
set(_EXTRA_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR})
target_include_directories(boo PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
)
#if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX)
# add_library(glew lib/graphicsdev/glew.c)
# # For some reason, clang takes forever if glew.c is not built with -Os
# if(CMAKE_C_COMPILER_ID STREQUAL "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
# set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
# endif()
# target_include_directories(glew PUBLIC include/boo/graphicsdev)
# target_compile_definitions(glew PUBLIC -DGLEW_NO_GLU=1)
#endif()
#
#if(NOT GEKKO AND NOT CAFE AND NOT WINDOWS_STORE AND NOT NX AND NOT APPLE)
# target_sources(boo PRIVATE lib/graphicsdev/GL.cpp)
# target_compile_definitions(boo PUBLIC -DBOO_HAS_GL=1)
# target_link_libraries(boo PUBLIC glew)
#
# target_sources(boo PRIVATE
# include/boo/graphicsdev/GL.hpp
# include/boo/graphicsdev/GLSLMacros.hpp
# include/boo/graphicsdev/Vulkan.hpp
# include/boo/graphicsdev/VulkanDispatchTable.hpp
# )
#endif()
set(AudioMatrix_SRC lib/audiodev/AudioMatrix.cpp)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL x86_64
OR CMAKE_SYSTEM_PROCESSOR STREQUAL AMD64
OR CMAKE_SYSTEM_PROCESSOR STREQUAL arm64
OR CMAKE_SYSTEM_PROCESSOR STREQUAL ARM64)
set(AudioMatrix_SRC lib/audiodev/AudioMatrixSSE.cpp)
endif()
if(WINDOWS_STORE)
target_sources(boo PRIVATE
${AudioMatrix_SRC}
lib/audiodev/WASAPI.cpp
lib/inputdev/HIDDeviceUWP.cpp
lib/inputdev/HIDListenerUWP.cpp
# lib/graphicsdev/D3D11.cpp
# lib/graphicsdev/D3D12.cpp
# lib/win/ApplicationUWP.cpp
# lib/win/UWPCommon.hpp
# lib/win/WinCommon.hpp
# lib/win/WindowUWP.cpp
include/boo/UWPViewProvider.hpp
# include/boo/graphicsdev/D3D.hpp
)
target_compile_definitions(boo PUBLIC
-DUNICODE
-D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
opengl32
Setupapi
Shlwapi
Winmm
Winusb
Xinput
)
elseif(WIN32)
# unset(VULKAN_SDK_DIRS CACHE)
# get_filename_component(VULKAN_SDK_DIRS "[HKEY_LOCAL_MACHINE\\SOFTWARE\\LunarG\\VulkanSDK;VK_SDK_PATHs]" ABSOLUTE CACHE)
# if (NOT "${VULKAN_SDK_DIRS}" STREQUAL "/registry")
# message(STATUS "Enabling Vulkan support")
# list(GET VULKAN_SDK_DIRS 0 VULKAN_SDK_DIR)
# target_include_directories(boo PUBLIC "${VULKAN_SDK_DIR}/Include")
# target_compile_definitions(boo PUBLIC
# -DBOO_HAS_VULKAN=1
# -DVK_USE_PLATFORM_WIN32_KHR=1
# )
# target_sources(boo PRIVATE
# lib/graphicsdev/Vulkan.cpp
# lib/graphicsdev/VulkanDispatchTable.cpp
# )
# set(BOO_ENABLE_VULKAN_IN_OPTICK TRUE)
# endif()
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding")
find_file(TE_VIRTUAL_MIDI_H teVirtualMIDI.h
PATHS
"$ENV{PROGRAMFILES\(X86\)}/Tobias Erichsen/teVirtualMIDISDK/C-Binding"
)
if (NO AND TE_VIRTUAL_MIDI_H)
message(STATUS "Enabling teVirtualMIDI")
get_filename_component(TE_VIRTUAL_MIDI_DIR ${TE_VIRTUAL_MIDI_H} DIRECTORY)
target_include_directories(boo PRIVATE ${TE_VIRTUAL_MIDI_DIR})
add_definitions("-DTE_VIRTUAL_MIDI=1")
endif()
target_sources(boo PRIVATE
${AudioMatrix_SRC}
lib/audiodev/WASAPI.cpp
# lib/graphicsdev/D3D11.cpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/win/ApplicationWin32.cpp
lib/win/WindowWin32.cpp
lib/win/WinCommon.hpp
lib/win/Win32Common.hpp
# include/boo/graphicsdev/D3D.hpp
)
target_compile_definitions(boo PUBLIC
-DUNICODE
-D_UNICODE
)
target_link_libraries(boo PUBLIC
Hid
Imm32
Setupapi
Shlwapi
Winmm
Winusb opengl32
Xinput
)
elseif(APPLE)
target_sources(boo PRIVATE
lib/audiodev/AQS.cpp
${AudioMatrix_SRC}
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
# lib/mac/ApplicationCocoa.mm
# lib/mac/WindowCocoa.mm
# lib/mac/CocoaCommon.hpp
# lib/graphicsdev/Metal.mm
lib/CFPointer.hpp
lib/inputdev/IOKitPointer.hpp
# include/boo/graphicsdev/Metal.hpp
)
set_source_files_properties(
# lib/mac/ApplicationCocoa.mm
# lib/mac/WindowCocoa.mm
# lib/graphicsdev/Metal.mm
PROPERTIES COMPILE_FLAGS -fobjc-arc
)
find_library(APPKIT_LIBRARY AppKit)
find_library(IOKIT_LIBRARY IOKit)
unset(BOO_HAS_METAL CACHE)
if (NOT CMAKE_OSX_DEPLOYMENT_TARGET OR CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.11)
set(BOO_HAS_METAL ON CACHE BOOL "Metal is available in this OS X version" FORCE)
find_library(METAL_LIBRARY Metal)
target_compile_definitions(boo PUBLIC -DBOO_HAS_METAL=1)
else()
set(METAL_LIBRARY "")
endif()
find_library(QUARTZCORE_LIBRARY QuartzCore)
find_library(COREVIDEO_LIBRARY CoreVideo)
find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
find_library(COREAUDIO_LIBRARY CoreAudio)
find_library(COREMIDI_LIBRARY CoreMIDI)
target_link_libraries(boo PUBLIC
${APPKIT_LIBRARY}
${AUDIOTOOLBOX_LIBRARY}
${COREAUDIO_LIBRARY}
${COREMIDI_LIBRARY}
${COREVIDEO_LIBRARY}
${IOKIT_LIBRARY}
${METAL_LIBRARY}
${QUARTZCORE_LIBRARY}
)
else(NOT GEKKO)
target_sources(boo PRIVATE
lib/audiodev/LinuxMidi.hpp
# lib/graphicsdev/GL.cpp
# lib/graphicsdev/GLX.cpp
# lib/x11/XlibCommon.hpp
# lib/x11/ApplicationUnix.cpp
# lib/x11/ApplicationWayland.hpp
# lib/x11/ApplicationXlib.hpp
# lib/x11/WindowWayland.cpp
# lib/x11/WindowXlib.cpp
)
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(dbus_pkg QUIET libdbus dbus-1)
endif()
find_path(DBUS_INCLUDE_DIR
NAMES
dbus/dbus.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATH_SUFFIXES
include/
include/dbus-1.0/
dbus-1.0/
)
find_path(DBUS_ARCH_INCLUDE_DIR
NAMES
dbus/dbus-arch-deps.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATHS
# TODO use CMAKE_SYSTEM_PROCESSOR or similar?
/usr/lib/dbus-1.0/include
/usr/lib64/dbus-1.0/include
/usr/local/lib/dbus-1.0/include
/usr/lib/x86_64-linux-gnu/dbus-1.0/include
/usr/lib/aarch64-linux-gnu/dbus-1.0/include
PATH_SUFFIXES
dbus-1.0/include/
)
find_library(DBUS_LIBRARY
NAMES
dbus
dbus-1
HINTS
${dbus_pkg_LIBRARY_DIRS}
PATH_SUFFIXES
lib
lib32
lib64
)
find_path(PULSEAUDIO_INCLUDE_DIR
NAMES pulse/pulseaudio.h
)
if(PULSEAUDIO_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires pulseaudio")
endif()
target_sources(boo PRIVATE lib/audiodev/PulseAudio.cpp)
target_link_libraries(boo PUBLIC pulse)
if(DBUS_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of boo requires dbus")
endif()
target_include_directories(boo PRIVATE
${DBUS_ARCH_INCLUDE_DIR}
${DBUS_INCLUDE_DIR}
)
target_link_libraries(boo
PUBLIC
asound
${DBUS_LIBRARY}
GL
pthread
X11
Xi
Xrandr
)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
# find_path(VULKAN_INCLUDE_DIR
# NAMES vulkan/vulkan.h
# )
# if(VULKAN_INCLUDE_DIR)
# message(STATUS "Enabling Vulkan support")
# target_sources(boo PRIVATE
# lib/graphicsdev/Vulkan.cpp
# lib/graphicsdev/VulkanDispatchTable.cpp
# )
# target_compile_definitions(boo
# PUBLIC
# -DBOO_HAS_VULKAN=1
# -DVK_USE_PLATFORM_XCB_KHR=1
# )
# set(BOO_ENABLE_VULKAN_IN_OPTICK TRUE)
# endif()
target_sources(boo PRIVATE
${AudioMatrix_SRC}
lib/inputdev/HIDDeviceUdev.cpp
lib/inputdev/HIDListenerUdev.cpp
)
target_link_libraries(boo
PUBLIC
dl
xcb
X11-xcb
udev
)
else()
target_sources(boo PRIVATE
${AudioMatrix_SRC}
lib/inputdev/HIDDeviceBSD.cpp
lib/inputdev/HIDListenerBSD.cpp
)
target_link_libraries(boo
PUBLIC
execinfo
)
endif()
endif()
if(NOT NX)
# Empty link args for boo's use
function(glslang_set_link_args TARGET)
endfunction(glslang_set_link_args)
# Disable PCH for now
function(glslang_pch SRCS PCHCPP)
endfunction(glslang_pch)
set(ENABLE_SPVREMAPPER On)
add_definitions("-DENABLE_OPT=0")
add_subdirectory(glslang/glslang)
add_subdirectory(glslang/OGLCompilersDLL)
add_subdirectory(glslang/SPIRV)
add_subdirectory(glslang/StandAlone)
if (NOT MSVC)
target_compile_options(glslang PRIVATE -Wno-implicit-fallthrough -Wno-strict-aliasing)
target_compile_options(SPIRV PRIVATE -Wno-implicit-fallthrough -Wno-strict-aliasing)
endif()
target_include_directories(glslang-default-resource-limits
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/glslang
)
target_link_libraries(boo
PUBLIC
glslang
glslang-default-resource-limits
OGLCompiler
OSDependent
soxr
SPIRV
xxhash
)
endif()
# Include Optick and change the default value of some options
option(OPTICK_ENABLED "Enable profiling with Optick" OFF)
set(OPTICK_USE_VULKAN ${BOO_ENABLE_VULKAN_IN_OPTICK} CACHE BOOL "Built-in support for Vulkan" FORCE)
set(OPTICK_INSTALL_TARGETS OFF CACHE BOOL "Should optick be installed? Set to OFF if you use add_subdirectory to include Optick." FORCE)
add_subdirectory(optick)
target_link_libraries(boo PUBLIC logvisor OptickCore)
target_include_directories(boo
PUBLIC
include
PRIVATE
glslang
soxr/src
${CMAKE_CURRENT_SOURCE_DIR}
)
if(COMMAND add_sanitizers)
add_sanitizers(boo)
endif()
add_subdirectory(test)
if(WINDOWS_STORE)
set_property(TARGET boo booTest PROPERTY VS_WINRT_COMPONENT TRUE)
endif()