boo/include/boo/IApplication.hpp

76 lines
2.4 KiB
C++

#pragma once
#include <memory>
#include <string_view>
#include <vector>
#include "boo/IWindow.hpp"
#include "boo/System.hpp"
#include "boo/inputdev/DeviceFinder.hpp"
namespace boo {
class IApplication;
struct IApplicationCallback {
virtual int appMain(IApplication*) = 0;
virtual void appQuitting(IApplication*) = 0;
virtual void appFilesOpen(IApplication*, const std::vector<SystemString>&) {}
};
class IApplication {
friend class WindowCocoa;
friend class WindowWayland;
friend class WindowXlib;
friend class WindowWin32;
virtual void _deletedWindow(IWindow* window) = 0;
public:
virtual ~IApplication() = default;
enum class EPlatformType {
Auto = 0,
Wayland = 1,
Xlib = 2,
Android = 3,
Cocoa = 4,
CocoaTouch = 5,
Win32 = 6,
UWP = 7,
Revolution = 8,
Cafe = 9,
NX = 10,
Qt = 11
};
virtual EPlatformType getPlatformType() const = 0;
virtual int run() = 0;
virtual SystemStringView getUniqueName() const = 0;
virtual SystemStringView getFriendlyName() const = 0;
virtual SystemStringView getProcessName() const = 0;
virtual const std::vector<SystemString>& getArgs() const = 0;
/* Constructors/initializers for sub-objects */
virtual std::shared_ptr<IWindow> newWindow(SystemStringView title) = 0;
};
int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb, SystemStringView uniqueName,
SystemStringView friendlyName, SystemStringView pname, const std::vector<SystemString>& args,
std::string_view gfxApi = {}, uint32_t samples = 1, uint32_t anisotropy = 1, bool deepColor = false,
bool singleInstance = true);
extern IApplication* APP;
static inline int ApplicationRun(IApplication::EPlatformType platform, IApplicationCallback& cb,
SystemStringView uniqueName, SystemStringView friendlyName, int argc,
const SystemChar** argv, std::string_view gfxApi = {}, uint32_t samples = 1,
uint32_t anisotropy = 1, bool deepColor = false, bool singleInstance = true) {
if (APP)
return 1;
std::vector<SystemString> args;
for (int i = 1; i < argc; ++i)
args.push_back(argv[i]);
return ApplicationRun(platform, cb, uniqueName, friendlyName, argv[0], args, gfxApi, samples, anisotropy, deepColor,
singleInstance);
}
} // namespace boo