mirror of https://github.com/AxioDL/boo.git
55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
#ifndef IGRAPHICSCONTEXT_HPP
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#define IGRAPHICSCONTEXT_HPP
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namespace boo
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{
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class IGraphicsContext
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{
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friend class CWindowCocoa;
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virtual void _setCallback(class IWindowCallback* cb) {(void)cb;};
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public:
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enum EGraphicsAPI
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{
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API_NONE = 0,
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API_OPENGL_3_3 = 1,
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API_OPENGL_4_2 = 2,
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API_OPENGLES_3 = 3,
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API_VULKAN = 4,
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API_D3D11 = 5,
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API_METAL = 6,
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API_GX = 7,
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API_GX2 = 8
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};
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enum EPixelFormat
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{
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PF_NONE = 0,
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PF_RGBA8 = 1, /* Default */
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PF_RGBA8_Z24 = 2,
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PF_RGBAF32 = 3,
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PF_RGBAF32_Z24 = 4
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};
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virtual ~IGraphicsContext() {}
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virtual EGraphicsAPI getAPI() const=0;
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virtual EPixelFormat getPixelFormat() const=0;
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virtual void setPixelFormat(EPixelFormat pf)=0;
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virtual void initializeContext()=0;
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virtual IGraphicsContext* makeShareContext() const=0;
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virtual void makeCurrent()=0;
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virtual void clearCurrent()=0;
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/* Note: *all* contexts are double-buffered with
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* v-sync interval; please call this */
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virtual void swapBuffer()=0;
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};
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}
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#endif // IGRAPHICSCONTEXT_HPP
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