boo/CMakeLists.txt

130 lines
3.9 KiB
CMake

cmake_minimum_required(VERSION 3.0)
project(libBoo)
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14")
endif()
if (NOT TARGET LogVisor)
add_subdirectory(LogVisor)
set(LOG_VISOR_INCLUDE_DIR LogVisor/include)
endif()
include_directories(include ${LOG_VISOR_INCLUDE_DIR})
if(WIN32)
list(APPEND PLAT_SRCS
lib/win/ApplicationWin32.cpp
lib/win/WindowWin32.cpp
lib/inputdev/HIDListenerWinUSB.cpp
lib/inputdev/HIDDeviceWinUSB.cpp
lib/graphicsdev/D3D11.cpp
lib/graphicsdev/D3D12.cpp
lib/graphicsdev/GL.cpp
lib/graphicsdev/glew.c)
list(APPEND _BOO_SYS_LIBS Winusb)
elseif(APPLE)
list(APPEND PLAT_SRCS
lib/mac/ApplicationCocoa.mm
lib/mac/WindowCocoa.mm
lib/mac/GLViewCocoa.mm
lib/inputdev/HIDListenerIOKit.cpp
lib/inputdev/HIDDeviceIOKit.cpp
lib/graphicsdev/GL.cpp
lib/graphicsdev/glew.c)
find_library(APPKIT_LIBRARY AppKit)
find_library(IOKIT_LIBRARY IOKit)
find_library(OPENGL_LIBRARY OpenGL)
list(APPEND _BOO_SYS_LIBS ${APPKIT_LIBRARY} ${IOKIT_LIBRARY} ${OPENGL_LIBRARY})
else()
list(APPEND PLAT_SRCS
lib/x11/ApplicationUnix.cpp
lib/x11/ApplicationXCB.hpp
lib/x11/ApplicationWayland.hpp
lib/x11/WindowXCB.cpp
lib/x11/WindowWayland.cpp
lib/inputdev/HIDListenerUdev.cpp
lib/inputdev/HIDDeviceUdev.cpp
lib/graphicsdev/GL.cpp
lib/graphicsdev/GLX.cpp
lib/graphicsdev/glew.c)
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(dbus_pkg QUIET libdbus dbus-1)
endif()
find_path(DBUS_INCLUDE_DIR
NAMES
dbus/dbus.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATH_SUFFIXES
include/
include/dbus-1.0/
dbus-1.0/)
find_path(DBUS_ARCH_INCLUDE_DIR
NAMES
dbus/dbus-arch-deps.h
HINTS
${dbus_pkg_INCLUDE_DIRS}
PATHS
# TODO use CMAKE_SYSTEM_PROCESSOR or similar?
/usr/lib/dbus-1.0/include
PATH_SUFFIXES
dbus-1.0/include/)
find_library(DBUS_LIBRARY
NAMES
dbus dbus-1
HINTS
${dbus_pkg_LIBRARY_DIRS}
PATH_SUFFIXES
lib
lib32
lib64)
if(DBUS_INCLUDE_DIR-NOTFOUND)
message(FATAL_ERROR "Unix build of libBoo requires dbus")
endif()
include_directories(${DBUS_INCLUDE_DIR} ${DBUS_ARCH_INCLUDE_DIR})
list(APPEND _BOO_SYS_LIBS X11 Xi xkbcommon xkbcommon-x11 GL ${DBUS_LIBRARY} udev pthread)
endif()
# For some reason, clang takes forever if glew.c is not built with -Os
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set_source_files_properties(lib/graphicsdev/glew.c PROPERTIES COMPILE_FLAGS -Os)
endif()
set(BOO_SYS_LIBS ${_BOO_SYS_LIBS} CACHE PATH "Boo System Libraries" FORCE)
include_directories(include)
add_library(Boo
lib/inputdev/CafeProPad.cpp include/boo/inputdev/CafeProPad.hpp
lib/inputdev/RevolutionPad.cpp include/boo/inputdev/RevolutionPad.hpp
lib/inputdev/DolphinSmashAdapter.cpp include/boo/inputdev/DolphinSmashAdapter.hpp
lib/inputdev/DualshockPad.cpp include/boo/inputdev/DualshockPad.hpp
lib/inputdev/GenericPad.cpp include/boo/inputdev/GenericPad.hpp
lib/inputdev/DeviceBase.cpp include/boo/inputdev/DeviceBase.hpp
lib/inputdev/DeviceSignature.cpp include/boo/inputdev/DeviceSignature.hpp
include/boo/inputdev/IHIDListener.hpp
lib/inputdev/IHIDDevice.hpp
include/boo/IGraphicsContext.hpp
include/boo/graphicsdev/IGraphicsDataFactory.hpp
include/boo/graphicsdev/IGraphicsCommandQueue.hpp
include/boo/graphicsdev/GL.hpp
include/boo/graphicsdev/D3D11.hpp
include/boo/graphicsdev/D3D12.hpp
include/boo/graphicsdev/Metal.hpp
include/boo/IWindow.hpp
include/boo/IApplication.hpp
include/boo/System.hpp
include/boo/boo.hpp
InputDeviceClasses.cpp
${PLAT_SRCS})
add_subdirectory(test)