boo/lib/audiodev/AudioVoiceEngine.cpp

216 lines
6.4 KiB
C++

#include "AudioVoiceEngine.hpp"
#include <string.h>
namespace boo
{
BaseAudioVoiceEngine::~BaseAudioVoiceEngine()
{
while (m_activeVoices.size())
m_activeVoices.front()->unbindVoice();
while (m_activeSubmixes.size())
m_activeSubmixes.front()->unbindSubmix();
}
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int16_t* dataOut)
{
memset(dataOut, 0, sizeof(int16_t) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirect16 = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
{
size_t thisFrames;
if (remFrames < m_5msFrames)
{
thisFrames = remFrames;
if (m_5msCallback)
m_5msCallback(thisFrames / double(m_5msFrames) * 5.0 / 1000.0);
}
else
{
thisFrames = m_5msFrames;
if (m_5msCallback)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFill16();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix16(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMix16(thisFrames);
size_t sampleCount = thisFrames * m_mixInfo.m_channelMap.m_channelCount;
for (size_t i=0 ; i<sampleCount ; ++i)
dataOut[i] *= m_totalVol;
remFrames -= thisFrames;
dataOut += sampleCount;
}
}
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, int32_t* dataOut)
{
memset(dataOut, 0, sizeof(int32_t) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirect32 = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
{
size_t thisFrames;
if (remFrames < m_5msFrames)
{
thisFrames = remFrames;
if (m_5msCallback)
m_5msCallback(thisFrames / double(m_5msFrames) * 5.0 / 1000.0);
}
else
{
thisFrames = m_5msFrames;
if (m_5msCallback)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFill32();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMix32(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMix32(thisFrames);
size_t sampleCount = thisFrames * m_mixInfo.m_channelMap.m_channelCount;
for (size_t i=0 ; i<sampleCount ; ++i)
dataOut[i] *= m_totalVol;
remFrames -= thisFrames;
dataOut += sampleCount;
}
}
void BaseAudioVoiceEngine::_pumpAndMixVoices(size_t frames, float* dataOut)
{
memset(dataOut, 0, sizeof(float) * frames * m_mixInfo.m_channelMap.m_channelCount);
m_mainSubmix.m_redirectFlt = dataOut;
if (m_submixesDirty)
{
m_linearizedSubmixes = m_mainSubmix._linearizeC3();
m_submixesDirty = false;
}
size_t remFrames = frames;
while (remFrames)
{
size_t thisFrames;
if (remFrames < m_5msFrames)
{
thisFrames = remFrames;
if (m_5msCallback)
m_5msCallback(thisFrames / double(m_5msFrames) * 5.0 / 1000.0);
}
else
{
thisFrames = m_5msFrames;
if (m_5msCallback)
m_5msCallback(5.0 / 1000.0);
}
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_zeroFillFlt();
for (AudioVoice* vox : m_activeVoices)
if (vox->m_running)
vox->pumpAndMixFlt(thisFrames);
for (auto it = m_linearizedSubmixes.rbegin() ; it != m_linearizedSubmixes.rend() ; ++it)
(*it)->_pumpAndMixFlt(thisFrames);
size_t sampleCount = thisFrames * m_mixInfo.m_channelMap.m_channelCount;
for (size_t i=0 ; i<sampleCount ; ++i)
dataOut[i] *= m_totalVol;
remFrames -= thisFrames;
dataOut += sampleCount;
}
}
void BaseAudioVoiceEngine::_unbindFrom(std::list<AudioVoice*>::iterator it)
{
m_activeVoices.erase(it);
}
void BaseAudioVoiceEngine::_unbindFrom(std::list<AudioSubmix*>::iterator it)
{
m_activeSubmixes.erase(it);
m_submixesDirty = true;
}
std::unique_ptr<IAudioVoice>
BaseAudioVoiceEngine::allocateNewMonoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch)
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceMono>(*this, cb, sampleRate, dynamicPitch);
AudioVoiceMono* retMono = static_cast<AudioVoiceMono*>(ret.get());
retMono->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retMono));
return ret;
}
std::unique_ptr<IAudioVoice>
BaseAudioVoiceEngine::allocateNewStereoVoice(double sampleRate,
IAudioVoiceCallback* cb,
bool dynamicPitch)
{
std::unique_ptr<IAudioVoice> ret =
std::make_unique<AudioVoiceStereo>(*this, cb, sampleRate, dynamicPitch);
AudioVoiceStereo* retStereo = static_cast<AudioVoiceStereo*>(ret.get());
retStereo->bindVoice(m_activeVoices.insert(m_activeVoices.end(), retStereo));
return ret;
}
std::unique_ptr<IAudioSubmix>
BaseAudioVoiceEngine::allocateNewSubmix(bool mainOut, IAudioSubmixCallback* cb, int busId)
{
std::unique_ptr<IAudioSubmix> ret = std::make_unique<AudioSubmix>(*this, cb, busId, mainOut);
AudioSubmix* retIntern = static_cast<AudioSubmix*>(ret.get());
retIntern->bindSubmix(m_activeSubmixes.insert(m_activeSubmixes.end(), retIntern));
return ret;
}
void BaseAudioVoiceEngine::register5MsCallback(std::function<void(double dt)>&& callback)
{
m_5msCallback = std::move(callback);
}
void BaseAudioVoiceEngine::setVolume(float vol)
{
m_totalVol = vol;
}
const AudioVoiceEngineMixInfo& BaseAudioVoiceEngine::mixInfo() const
{
return m_mixInfo;
}
}