D3D11.cpp
|
Initial round of D3D12 implementation
|
2015-11-01 19:41:24 -10:00 |
D3D12.cpp
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D3D12 bug fixes
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2015-11-04 18:57:48 -10:00 |
GL.cpp
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Fixed rendering for decoupled target texture
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2015-11-03 15:58:36 -10:00 |
GLX.cpp
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Integrated GLEW; began migration to Xlib
|
2015-10-30 18:28:21 -10:00 |
d3dx12.h
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Initial round of D3D12 implementation
|
2015-11-01 19:41:24 -10:00 |
glew.c
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OpenGL API sync
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2015-11-03 15:02:05 -10:00 |