mirror of https://github.com/AxioDL/boo.git
3247 lines
128 KiB
C++
3247 lines
128 KiB
C++
#include "boo/graphicsdev/Vulkan.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include <vector>
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#include <cmath>
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#include <glslang/Public/ShaderLang.h>
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#include <StandAlone/ResourceLimits.h>
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#include <SPIRV/GlslangToSpv.h>
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#include <SPIRV/disassemble.h>
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#include "boo/graphicsdev/GLSLMacros.hpp"
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#include "logvisor/logvisor.hpp"
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#undef min
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#undef max
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#undef None
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namespace boo
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{
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static logvisor::Module Log("boo::Vulkan");
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VulkanContext g_VulkanContext;
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static inline void ThrowIfFailed(VkResult res)
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{
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if (res != VK_SUCCESS)
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Log.report(logvisor::Fatal, "%d\n", res);
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}
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static inline void ThrowIfFalse(bool res)
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{
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if (!res)
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Log.report(logvisor::Fatal, "operation failed\n", res);
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}
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static VKAPI_ATTR VkBool32 VKAPI_CALL
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dbgFunc(VkDebugReportFlagsEXT msgFlags, VkDebugReportObjectTypeEXT objType,
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uint64_t srcObject, size_t location, int32_t msgCode,
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const char *pLayerPrefix, const char *pMsg, void *pUserData)
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{
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if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
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Log.report(logvisor::Fatal, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
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Log.report(logvisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
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Log.report(logvisor::Warning, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
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Log.report(logvisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
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Log.report(logvisor::Info, "[%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
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}
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/*
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* false indicates that layer should not bail-out of an
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* API call that had validation failures. This may mean that the
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* app dies inside the driver due to invalid parameter(s).
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* That's what would happen without validation layers, so we'll
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* keep that behavior here.
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*/
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return false;
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}
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static bool MemoryTypeFromProperties(VulkanContext* ctx, uint32_t typeBits,
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VkFlags requirementsMask,
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uint32_t *typeIndex)
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{
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/* Search memtypes to find first index with those properties */
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for (uint32_t i = 0; i < 32; i++)
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{
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if ((typeBits & 1) == 1)
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{
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/* Type is available, does it match user properties? */
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if ((ctx->m_memoryProperties.memoryTypes[i].propertyFlags &
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requirementsMask) == requirementsMask) {
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*typeIndex = i;
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return true;
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}
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}
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typeBits >>= 1;
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}
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/* No memory types matched, return failure */
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return false;
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}
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static void SetImageLayout(VkCommandBuffer cmd, VkImage image,
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VkImageAspectFlags aspectMask,
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VkImageLayout old_image_layout,
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VkImageLayout new_image_layout,
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uint32_t mipCount, uint32_t layerCount)
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{
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VkImageMemoryBarrier imageMemoryBarrier = {};
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imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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imageMemoryBarrier.pNext = NULL;
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imageMemoryBarrier.srcAccessMask = 0;
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imageMemoryBarrier.dstAccessMask = 0;
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imageMemoryBarrier.oldLayout = old_image_layout;
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imageMemoryBarrier.newLayout = new_image_layout;
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imageMemoryBarrier.image = image;
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imageMemoryBarrier.subresourceRange.aspectMask = aspectMask;
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imageMemoryBarrier.subresourceRange.baseMipLevel = 0;
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imageMemoryBarrier.subresourceRange.levelCount = mipCount;
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imageMemoryBarrier.subresourceRange.layerCount = layerCount;
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if (old_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_PREINITIALIZED) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_HOST_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_TRANSFER_READ_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_TRANSFER_WRITE_BIT;
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}
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if (old_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
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imageMemoryBarrier.srcAccessMask =
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VK_ACCESS_SHADER_READ_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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/* Make sure anything that was copying from this image has completed */
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
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/* Make sure anything that was copying from this image has completed */
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
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/* Make sure any Copy or CPU writes to image are flushed */
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imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.dstAccessMask =
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
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}
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if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
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imageMemoryBarrier.dstAccessMask =
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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}
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VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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vk::CmdPipelineBarrier(cmd, src_stages, dest_stages, 0, 0, NULL, 0, NULL,
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1, &imageMemoryBarrier);
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}
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static VkResult InitGlobalExtensionProperties(VulkanContext::LayerProperties& layerProps) {
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VkExtensionProperties *instance_extensions;
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uint32_t instance_extension_count;
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VkResult res;
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char *layer_name = nullptr;
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layer_name = layerProps.properties.layerName;
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do {
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res = vk::EnumerateInstanceExtensionProperties(
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layer_name, &instance_extension_count, nullptr);
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if (res)
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return res;
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if (instance_extension_count == 0) {
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return VK_SUCCESS;
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}
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layerProps.extensions.resize(instance_extension_count);
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instance_extensions = layerProps.extensions.data();
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res = vk::EnumerateInstanceExtensionProperties(
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layer_name, &instance_extension_count, instance_extensions);
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} while (res == VK_INCOMPLETE);
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return res;
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}
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/*
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* Return 1 (true) if all layer names specified in check_names
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* can be found in given layer properties.
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*/
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static void demo_check_layers(const std::vector<VulkanContext::LayerProperties>& layerProps,
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const std::vector<const char*> &layerNames) {
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uint32_t check_count = layerNames.size();
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uint32_t layer_count = layerProps.size();
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for (uint32_t i = 0; i < check_count; i++) {
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VkBool32 found = 0;
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for (uint32_t j = 0; j < layer_count; j++) {
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if (!strcmp(layerNames[i], layerProps[j].properties.layerName)) {
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found = 1;
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}
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}
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if (!found) {
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Log.report(logvisor::Fatal, "Cannot find layer: %s", layerNames[i]);
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}
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}
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}
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void VulkanContext::initVulkan(const char* appName)
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{
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if (!glslang::InitializeProcess())
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Log.report(logvisor::Fatal, "unable to initialize glslang");
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uint32_t instanceLayerCount;
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VkLayerProperties* vkProps = nullptr;
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VkResult res;
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/*
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* It's possible, though very rare, that the number of
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* instance layers could change. For example, installing something
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* could include new layers that the loader would pick up
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* between the initial query for the count and the
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* request for VkLayerProperties. The loader indicates that
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* by returning a VK_INCOMPLETE status and will update the
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* the count parameter.
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* The count parameter will be updated with the number of
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* entries loaded into the data pointer - in case the number
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* of layers went down or is smaller than the size given.
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*/
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setenv("VK_LAYER_PATH", "/usr/share/vulkan/explicit_layer.d", 1);
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do {
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ThrowIfFailed(vk::EnumerateInstanceLayerProperties(&instanceLayerCount, nullptr));
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if (instanceLayerCount == 0)
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break;
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vkProps = (VkLayerProperties *)realloc(vkProps, instanceLayerCount * sizeof(VkLayerProperties));
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res = vk::EnumerateInstanceLayerProperties(&instanceLayerCount, vkProps);
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} while (res == VK_INCOMPLETE);
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/*
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* Now gather the extension list for each instance layer.
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*/
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for (uint32_t i=0 ; i<instanceLayerCount ; ++i)
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{
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LayerProperties layerProps;
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layerProps.properties = vkProps[i];
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ThrowIfFailed(InitGlobalExtensionProperties(layerProps));
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m_instanceLayerProperties.push_back(layerProps);
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}
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free(vkProps);
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/* need platform surface extensions */
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m_instanceExtensionNames.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
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#ifdef _WIN32
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m_instanceExtensionNames.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
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#else
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m_instanceExtensionNames.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
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#endif
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/* need swapchain device extension */
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m_deviceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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#ifndef NDEBUG
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m_layerNames.push_back("VK_LAYER_LUNARG_core_validation");
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m_layerNames.push_back("VK_LAYER_LUNARG_object_tracker");
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m_layerNames.push_back("VK_LAYER_LUNARG_device_limits");
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m_layerNames.push_back("VK_LAYER_LUNARG_image");
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m_layerNames.push_back("VK_LAYER_LUNARG_parameter_validation");
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m_layerNames.push_back("VK_LAYER_LUNARG_swapchain");
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m_layerNames.push_back("VK_LAYER_GOOGLE_threading");
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#endif
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demo_check_layers(m_instanceLayerProperties, m_layerNames);
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#ifndef NDEBUG
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/* Enable debug callback extension */
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m_instanceExtensionNames.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
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#endif
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/* create the instance */
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VkApplicationInfo appInfo = {};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pNext = nullptr;
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appInfo.pApplicationName = appName;
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appInfo.applicationVersion = 1;
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appInfo.pEngineName = "Boo";
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appInfo.engineVersion = 1;
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appInfo.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo instInfo = {};
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instInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instInfo.pNext = nullptr;
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instInfo.flags = 0;
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instInfo.pApplicationInfo = &appInfo;
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instInfo.enabledLayerCount = m_layerNames.size();
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instInfo.ppEnabledLayerNames = m_layerNames.size()
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? m_layerNames.data()
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: nullptr;
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instInfo.enabledExtensionCount = m_instanceExtensionNames.size();
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instInfo.ppEnabledExtensionNames = m_instanceExtensionNames.data();
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ThrowIfFailed(vk::CreateInstance(&instInfo, nullptr, &m_instance));
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#ifndef NDEBUG
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VkDebugReportCallbackEXT debugReportCallback;
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PFN_vkCreateDebugReportCallbackEXT createDebugReportCallback =
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(PFN_vkCreateDebugReportCallbackEXT)vk::GetInstanceProcAddr(m_instance, "vkCreateDebugReportCallbackEXT");
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if (!createDebugReportCallback)
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Log.report(logvisor::Fatal, "GetInstanceProcAddr: Unable to find vkCreateDebugReportCallbackEXT function.");
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VkDebugReportCallbackCreateInfoEXT debugCreateInfo = {};
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debugCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
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debugCreateInfo.pNext = nullptr;
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debugCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT;
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debugCreateInfo.pfnCallback = dbgFunc;
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debugCreateInfo.pUserData = nullptr;
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ThrowIfFailed(createDebugReportCallback(m_instance, &debugCreateInfo, nullptr, &debugReportCallback));
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#endif
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}
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void VulkanContext::enumerateDevices()
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{
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uint32_t gpuCount = 1;
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ThrowIfFailed(vk::EnumeratePhysicalDevices(m_instance, &gpuCount, nullptr));
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assert(gpuCount);
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m_gpus.resize(gpuCount);
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ThrowIfFailed(vk::EnumeratePhysicalDevices(m_instance, &gpuCount, m_gpus.data()));
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assert(gpuCount >= 1);
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vk::GetPhysicalDeviceQueueFamilyProperties(m_gpus[0], &m_queueCount, nullptr);
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assert(m_queueCount >= 1);
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m_queueProps.resize(m_queueCount);
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vk::GetPhysicalDeviceQueueFamilyProperties(m_gpus[0], &m_queueCount, m_queueProps.data());
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assert(m_queueCount >= 1);
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/* This is as good a place as any to do this */
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vk::GetPhysicalDeviceMemoryProperties(m_gpus[0], &m_memoryProperties);
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vk::GetPhysicalDeviceProperties(m_gpus[0], &m_gpuProps);
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}
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void VulkanContext::initDevice()
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{
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if (m_graphicsQueueFamilyIndex == UINT32_MAX)
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Log.report(logvisor::Fatal,
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"VulkanContext::m_graphicsQueueFamilyIndex hasn't been initialized");
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/* create the device and queues */
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VkDeviceQueueCreateInfo queueInfo = {};
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float queuePriorities[1] = {0.0};
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queueInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueInfo.pNext = nullptr;
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queueInfo.queueCount = 1;
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queueInfo.pQueuePriorities = queuePriorities;
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queueInfo.queueFamilyIndex = m_graphicsQueueFamilyIndex;
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VkDeviceCreateInfo deviceInfo = {};
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deviceInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceInfo.pNext = nullptr;
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deviceInfo.queueCreateInfoCount = 1;
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deviceInfo.pQueueCreateInfos = &queueInfo;
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deviceInfo.enabledLayerCount = m_layerNames.size();
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deviceInfo.ppEnabledLayerNames =
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deviceInfo.enabledLayerCount ? m_layerNames.data() : nullptr;
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deviceInfo.enabledExtensionCount = m_deviceExtensionNames.size();
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deviceInfo.ppEnabledExtensionNames =
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deviceInfo.enabledExtensionCount ? m_deviceExtensionNames.data() : nullptr;
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deviceInfo.pEnabledFeatures = nullptr;
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ThrowIfFailed(vk::CreateDevice(m_gpus[0], &deviceInfo, nullptr, &m_dev));
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}
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void VulkanContext::initSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR surface, VkFormat format, VkColorSpaceKHR colorspace)
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{
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m_displayFormat = VK_FORMAT_B8G8R8A8_UNORM;
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VkSurfaceCapabilitiesKHR surfCapabilities;
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ThrowIfFailed(vk::GetPhysicalDeviceSurfaceCapabilitiesKHR(m_gpus[0], surface, &surfCapabilities));
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uint32_t presentModeCount;
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ThrowIfFailed(vk::GetPhysicalDeviceSurfacePresentModesKHR(m_gpus[0], surface, &presentModeCount, nullptr));
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VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(presentModeCount * sizeof(VkPresentModeKHR));
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ThrowIfFailed(vk::GetPhysicalDeviceSurfacePresentModesKHR(m_gpus[0], surface, &presentModeCount, presentModes));
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VkExtent2D swapChainExtent;
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// width and height are either both -1, or both not -1.
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if (surfCapabilities.currentExtent.width == (uint32_t)-1)
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{
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// If the surface size is undefined, the size is set to
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// the size of the images requested.
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swapChainExtent.width = 50;
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swapChainExtent.height = 50;
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}
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else
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{
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// If the surface size is defined, the swap chain size must match
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swapChainExtent = surfCapabilities.currentExtent;
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}
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// If mailbox mode is available, use it, as is the lowest-latency non-
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// tearing mode. If not, try IMMEDIATE which will usually be available,
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// and is fastest (though it tears). If not, fall back to FIFO which is
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// always available.
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VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
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for (size_t i=0 ; i<presentModeCount ; ++i)
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{
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if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR)
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{
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swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
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break;
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}
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if ((swapchainPresentMode != VK_PRESENT_MODE_MAILBOX_KHR) &&
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(presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR))
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{
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swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
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}
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}
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// Determine the number of VkImage's to use in the swap chain (we desire to
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// own only 1 image at a time, besides the images being displayed and
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// queued for display):
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uint32_t desiredNumberOfSwapChainImages = surfCapabilities.minImageCount + 1;
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if ((surfCapabilities.maxImageCount > 0) &&
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(desiredNumberOfSwapChainImages > surfCapabilities.maxImageCount))
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{
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// Application must settle for fewer images than desired:
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desiredNumberOfSwapChainImages = surfCapabilities.maxImageCount;
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}
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VkSurfaceTransformFlagBitsKHR preTransform;
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if (surfCapabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
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preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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else
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preTransform = surfCapabilities.currentTransform;
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VkSwapchainCreateInfoKHR swapChainInfo = {};
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swapChainInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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swapChainInfo.pNext = nullptr;
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swapChainInfo.surface = surface;
|
|
swapChainInfo.minImageCount = desiredNumberOfSwapChainImages;
|
|
swapChainInfo.imageFormat = format;
|
|
swapChainInfo.imageExtent.width = swapChainExtent.width;
|
|
swapChainInfo.imageExtent.height = swapChainExtent.height;
|
|
swapChainInfo.preTransform = preTransform;
|
|
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
swapChainInfo.imageArrayLayers = 1;
|
|
swapChainInfo.presentMode = swapchainPresentMode;
|
|
swapChainInfo.oldSwapchain = nullptr;
|
|
swapChainInfo.clipped = true;
|
|
swapChainInfo.imageColorSpace = colorspace;
|
|
swapChainInfo.imageUsage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swapChainInfo.queueFamilyIndexCount = 0;
|
|
swapChainInfo.pQueueFamilyIndices = nullptr;
|
|
|
|
Window::SwapChain& sc = windowCtx.m_swapChains[windowCtx.m_activeSwapChain];
|
|
ThrowIfFailed(vk::CreateSwapchainKHR(m_dev, &swapChainInfo, nullptr, &sc.m_swapChain));
|
|
sc.m_format = format;
|
|
|
|
uint32_t swapchainImageCount;
|
|
ThrowIfFailed(vk::GetSwapchainImagesKHR(m_dev, sc.m_swapChain, &swapchainImageCount, nullptr));
|
|
|
|
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
|
|
ThrowIfFailed(vk::GetSwapchainImagesKHR(m_dev, sc.m_swapChain, &swapchainImageCount, swapchainImages));
|
|
|
|
// Going to need a command buffer to send the memory barriers in
|
|
// set_image_layout but we couldn't have created one before we knew
|
|
// what our graphics_queue_family_index is, but now that we have it,
|
|
// create the command buffer
|
|
|
|
VkCommandPoolCreateInfo cmdPoolInfo = {};
|
|
cmdPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
cmdPoolInfo.pNext = nullptr;
|
|
cmdPoolInfo.queueFamilyIndex = m_graphicsQueueFamilyIndex;
|
|
cmdPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
ThrowIfFailed(vk::CreateCommandPool(m_dev, &cmdPoolInfo, nullptr, &m_loadPool));
|
|
|
|
VkCommandBufferAllocateInfo cmd = {};
|
|
cmd.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
cmd.pNext = nullptr;
|
|
cmd.commandPool = m_loadPool;
|
|
cmd.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
cmd.commandBufferCount = 1;
|
|
ThrowIfFailed(vk::AllocateCommandBuffers(m_dev, &cmd, &m_loadCmdBuf));
|
|
|
|
vk::GetDeviceQueue(m_dev, m_graphicsQueueFamilyIndex, 0, &m_queue);
|
|
|
|
/* Begin load command buffer here */
|
|
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
|
|
cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdBufBeginInfo.flags = 0;
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_loadCmdBuf, &cmdBufBeginInfo));
|
|
|
|
/* Create shared linear sampler */
|
|
VkSamplerCreateInfo samplerInfo = {};
|
|
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
samplerInfo.pNext = nullptr;
|
|
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
|
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
|
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
|
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
ThrowIfFailed(vk::CreateSampler(m_dev, &samplerInfo, nullptr, &m_linearSampler));
|
|
|
|
/* images */
|
|
sc.m_bufs.resize(swapchainImageCount);
|
|
for (uint32_t i=0 ; i<swapchainImageCount ; ++i)
|
|
{
|
|
Window::SwapChain::Buffer& buf = sc.m_bufs[i];
|
|
buf.m_image = swapchainImages[i];
|
|
}
|
|
|
|
free(swapchainImages);
|
|
}
|
|
|
|
|
|
void VulkanContext::resizeSwapChain(VulkanContext::Window& windowCtx, VkSurfaceKHR surface, VkFormat format, VkColorSpaceKHR colorspace)
|
|
{
|
|
VkSurfaceCapabilitiesKHR surfCapabilities;
|
|
ThrowIfFailed(vk::GetPhysicalDeviceSurfaceCapabilitiesKHR(m_gpus[0], surface, &surfCapabilities));
|
|
|
|
uint32_t presentModeCount;
|
|
ThrowIfFailed(vk::GetPhysicalDeviceSurfacePresentModesKHR(m_gpus[0], surface, &presentModeCount, nullptr));
|
|
VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(presentModeCount * sizeof(VkPresentModeKHR));
|
|
|
|
ThrowIfFailed(vk::GetPhysicalDeviceSurfacePresentModesKHR(m_gpus[0], surface, &presentModeCount, presentModes));
|
|
|
|
VkExtent2D swapChainExtent;
|
|
// width and height are either both -1, or both not -1.
|
|
if (surfCapabilities.currentExtent.width == (uint32_t)-1)
|
|
{
|
|
// If the surface size is undefined, the size is set to
|
|
// the size of the images requested.
|
|
swapChainExtent.width = 50;
|
|
swapChainExtent.height = 50;
|
|
}
|
|
else
|
|
{
|
|
// If the surface size is defined, the swap chain size must match
|
|
swapChainExtent = surfCapabilities.currentExtent;
|
|
}
|
|
|
|
// If mailbox mode is available, use it, as is the lowest-latency non-
|
|
// tearing mode. If not, try IMMEDIATE which will usually be available,
|
|
// and is fastest (though it tears). If not, fall back to FIFO which is
|
|
// always available.
|
|
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
|
for (size_t i=0 ; i<presentModeCount ; ++i)
|
|
{
|
|
if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR)
|
|
{
|
|
swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
|
|
break;
|
|
}
|
|
if ((swapchainPresentMode != VK_PRESENT_MODE_MAILBOX_KHR) &&
|
|
(presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR))
|
|
{
|
|
swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
}
|
|
}
|
|
|
|
// Determine the number of VkImage's to use in the swap chain (we desire to
|
|
// own only 1 image at a time, besides the images being displayed and
|
|
// queued for display):
|
|
uint32_t desiredNumberOfSwapChainImages = surfCapabilities.minImageCount + 1;
|
|
if ((surfCapabilities.maxImageCount > 0) &&
|
|
(desiredNumberOfSwapChainImages > surfCapabilities.maxImageCount))
|
|
{
|
|
// Application must settle for fewer images than desired:
|
|
desiredNumberOfSwapChainImages = surfCapabilities.maxImageCount;
|
|
}
|
|
|
|
VkSurfaceTransformFlagBitsKHR preTransform;
|
|
if (surfCapabilities.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
|
|
preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
|
else
|
|
preTransform = surfCapabilities.currentTransform;
|
|
|
|
VkSwapchainCreateInfoKHR swapChainInfo = {};
|
|
swapChainInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
swapChainInfo.pNext = nullptr;
|
|
swapChainInfo.surface = surface;
|
|
swapChainInfo.minImageCount = desiredNumberOfSwapChainImages;
|
|
swapChainInfo.imageFormat = format;
|
|
swapChainInfo.imageExtent.width = swapChainExtent.width;
|
|
swapChainInfo.imageExtent.height = swapChainExtent.height;
|
|
swapChainInfo.preTransform = preTransform;
|
|
swapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
swapChainInfo.imageArrayLayers = 1;
|
|
swapChainInfo.presentMode = swapchainPresentMode;
|
|
swapChainInfo.oldSwapchain = nullptr;
|
|
swapChainInfo.clipped = true;
|
|
swapChainInfo.imageColorSpace = colorspace;
|
|
swapChainInfo.imageUsage = VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
swapChainInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
swapChainInfo.queueFamilyIndexCount = 0;
|
|
swapChainInfo.pQueueFamilyIndices = nullptr;
|
|
|
|
Window::SwapChain& sc = windowCtx.m_swapChains[windowCtx.m_activeSwapChain ^ 1];
|
|
sc.destroy(m_dev);
|
|
ThrowIfFailed(vk::CreateSwapchainKHR(m_dev, &swapChainInfo, nullptr, &sc.m_swapChain));
|
|
sc.m_format = format;
|
|
|
|
uint32_t swapchainImageCount;
|
|
ThrowIfFailed(vk::GetSwapchainImagesKHR(m_dev, sc.m_swapChain, &swapchainImageCount, nullptr));
|
|
|
|
VkImage* swapchainImages = (VkImage*)malloc(swapchainImageCount * sizeof(VkImage));
|
|
ThrowIfFailed(vk::GetSwapchainImagesKHR(m_dev, sc.m_swapChain, &swapchainImageCount, swapchainImages));
|
|
|
|
/* images */
|
|
sc.m_bufs.resize(swapchainImageCount);
|
|
for (uint32_t i=0 ; i<swapchainImageCount ; ++i)
|
|
{
|
|
Window::SwapChain::Buffer& buf = sc.m_bufs[i];
|
|
buf.m_image = swapchainImages[i];
|
|
}
|
|
|
|
free(swapchainImages);
|
|
}
|
|
|
|
struct VulkanData : IGraphicsData
|
|
{
|
|
VulkanContext* m_ctx;
|
|
VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
|
|
VkDeviceMemory m_texMem = VK_NULL_HANDLE;
|
|
std::vector<std::unique_ptr<class VulkanShaderPipeline>> m_SPs;
|
|
std::vector<std::unique_ptr<struct VulkanShaderDataBinding>> m_SBinds;
|
|
std::vector<std::unique_ptr<class VulkanGraphicsBufferS>> m_SBufs;
|
|
std::vector<std::unique_ptr<class VulkanGraphicsBufferD>> m_DBufs;
|
|
std::vector<std::unique_ptr<class VulkanTextureS>> m_STexs;
|
|
std::vector<std::unique_ptr<class VulkanTextureSA>> m_SATexs;
|
|
std::vector<std::unique_ptr<class VulkanTextureD>> m_DTexs;
|
|
std::vector<std::unique_ptr<class VulkanTextureR>> m_RTexs;
|
|
std::vector<std::unique_ptr<struct VulkanVertexFormat>> m_VFmts;
|
|
bool m_dead = false;
|
|
VulkanData(VulkanContext* ctx) : m_ctx(ctx) {}
|
|
~VulkanData()
|
|
{
|
|
if (m_bufMem)
|
|
vk::FreeMemory(m_ctx->m_dev, m_bufMem, nullptr);
|
|
if (m_texMem)
|
|
vk::FreeMemory(m_ctx->m_dev, m_texMem, nullptr);
|
|
}
|
|
};
|
|
|
|
static const VkBufferUsageFlagBits USE_TABLE[] =
|
|
{
|
|
VkBufferUsageFlagBits(0),
|
|
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
|
VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
|
|
};
|
|
|
|
class VulkanGraphicsBufferS : public IGraphicsBufferS
|
|
{
|
|
friend class VulkanDataFactory;
|
|
friend struct VulkanCommandQueue;
|
|
VulkanContext* m_ctx;
|
|
size_t m_sz;
|
|
std::unique_ptr<uint8_t[]> m_stagingBuf;
|
|
VulkanGraphicsBufferS(BufferUse use, VulkanContext* ctx, const void* data, size_t stride, size_t count)
|
|
: m_ctx(ctx), m_stride(stride), m_count(count), m_sz(stride * count),
|
|
m_stagingBuf(new uint8_t[m_sz]), m_uniform(use == BufferUse::Uniform)
|
|
{
|
|
memmove(m_stagingBuf.get(), data, m_sz);
|
|
|
|
VkBufferCreateInfo bufInfo = {};
|
|
bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufInfo.pNext = nullptr;
|
|
bufInfo.usage = USE_TABLE[int(use)];
|
|
bufInfo.size = m_sz;
|
|
bufInfo.queueFamilyIndexCount = 0;
|
|
bufInfo.pQueueFamilyIndices = nullptr;
|
|
bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
bufInfo.flags = 0;
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufInfo, nullptr, &m_bufferInfo.buffer));
|
|
m_bufferInfo.offset = 0;
|
|
m_bufferInfo.range = m_sz;
|
|
}
|
|
public:
|
|
size_t size() const {return m_sz;}
|
|
size_t m_stride;
|
|
size_t m_count;
|
|
VkDescriptorBufferInfo m_bufferInfo;
|
|
VkDeviceSize m_memOffset;
|
|
bool m_uniform = false;
|
|
~VulkanGraphicsBufferS()
|
|
{
|
|
vk::DestroyBuffer(m_ctx->m_dev, m_bufferInfo.buffer, nullptr);
|
|
}
|
|
|
|
VkDeviceSize sizeForGPU(VulkanContext* ctx, uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
if (m_uniform)
|
|
{
|
|
size_t minOffset = std::max(VkDeviceSize(256),
|
|
ctx->m_gpuProps.limits.minUniformBufferOffsetAlignment);
|
|
offset = (offset + minOffset - 1) & ~(minOffset - 1);
|
|
}
|
|
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetBufferMemoryRequirements(ctx->m_dev, m_bufferInfo.buffer, &memReqs);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
m_memOffset = offset;
|
|
|
|
offset += m_sz;
|
|
offset = (offset + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
|
|
return offset;
|
|
}
|
|
|
|
void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem, uint8_t* buf)
|
|
{
|
|
memmove(buf + m_memOffset, m_stagingBuf.get(), m_sz);
|
|
m_stagingBuf.reset();
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_bufferInfo.buffer, mem, m_memOffset));
|
|
}
|
|
};
|
|
|
|
class VulkanGraphicsBufferD : public IGraphicsBufferD
|
|
{
|
|
friend class VulkanDataFactory;
|
|
friend struct VulkanCommandQueue;
|
|
struct VulkanCommandQueue* m_q;
|
|
size_t m_cpuSz;
|
|
std::unique_ptr<uint8_t[]> m_cpuBuf;
|
|
int m_validSlots = 0;
|
|
VulkanGraphicsBufferD(VulkanCommandQueue* q, BufferUse use, VulkanContext* ctx, size_t stride, size_t count)
|
|
: m_q(q), m_stride(stride), m_count(count), m_cpuSz(stride * count), m_cpuBuf(new uint8_t[m_cpuSz]),
|
|
m_uniform(use == BufferUse::Uniform)
|
|
{
|
|
VkBufferCreateInfo bufInfo = {};
|
|
bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufInfo.pNext = nullptr;
|
|
bufInfo.usage = USE_TABLE[int(use)];
|
|
bufInfo.size = m_cpuSz;
|
|
bufInfo.queueFamilyIndexCount = 0;
|
|
bufInfo.pQueueFamilyIndices = nullptr;
|
|
bufInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
bufInfo.flags = 0;
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufInfo, nullptr, &m_bufferInfo[0].buffer));
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufInfo, nullptr, &m_bufferInfo[1].buffer));
|
|
m_bufferInfo[0].offset = 0;
|
|
m_bufferInfo[0].range = m_cpuSz;
|
|
m_bufferInfo[1].offset = 0;
|
|
m_bufferInfo[1].range = m_cpuSz;
|
|
}
|
|
void update(int b);
|
|
|
|
public:
|
|
size_t m_stride;
|
|
size_t m_count;
|
|
VkDeviceMemory m_mem;
|
|
VkDeviceSize m_memOffset[2];
|
|
VkDescriptorBufferInfo m_bufferInfo[2];
|
|
bool m_uniform = false;
|
|
~VulkanGraphicsBufferD();
|
|
void load(const void* data, size_t sz);
|
|
void* map(size_t sz);
|
|
void unmap();
|
|
|
|
VkDeviceSize sizeForGPU(VulkanContext* ctx, uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
for (int i=0 ; i<2 ; ++i)
|
|
{
|
|
if (m_uniform)
|
|
{
|
|
size_t minOffset = std::max(VkDeviceSize(256),
|
|
ctx->m_gpuProps.limits.minUniformBufferOffsetAlignment);
|
|
offset = (offset + minOffset - 1) & ~(minOffset - 1);
|
|
}
|
|
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetBufferMemoryRequirements(ctx->m_dev, m_bufferInfo[i].buffer, &memReqs);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
m_memOffset[i] = offset;
|
|
|
|
offset += memReqs.size;
|
|
offset = (offset + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem)
|
|
{
|
|
m_mem = mem;
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_bufferInfo[0].buffer, mem, m_memOffset[0]));
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_bufferInfo[1].buffer, mem, m_memOffset[1]));
|
|
}
|
|
};
|
|
|
|
class VulkanTextureS : public ITextureS
|
|
{
|
|
friend class VulkanDataFactory;
|
|
VulkanContext* m_ctx;
|
|
TextureFormat m_fmt;
|
|
size_t m_sz;
|
|
size_t m_width, m_height, m_mips;
|
|
VkFormat m_vkFmt;
|
|
int m_pixelPitchNum = 1;
|
|
int m_pixelPitchDenom = 1;
|
|
|
|
VulkanTextureS(VulkanContext* ctx, size_t width, size_t height, size_t mips,
|
|
TextureFormat fmt, const void* data, size_t sz)
|
|
: m_ctx(ctx), m_fmt(fmt), m_sz(sz), m_width(width), m_height(height), m_mips(mips)
|
|
{
|
|
VkFormat pfmt;
|
|
switch (fmt)
|
|
{
|
|
case TextureFormat::RGBA8:
|
|
pfmt = VK_FORMAT_R8G8B8A8_UNORM;
|
|
m_pixelPitchNum = 4;
|
|
break;
|
|
case TextureFormat::I8:
|
|
pfmt = VK_FORMAT_R8_UNORM;
|
|
break;
|
|
case TextureFormat::DXT1:
|
|
pfmt = VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
|
|
m_pixelPitchNum = 1;
|
|
m_pixelPitchDenom = 2;
|
|
break;
|
|
default:
|
|
Log.report(logvisor::Fatal, "unsupported tex format");
|
|
}
|
|
m_vkFmt = pfmt;
|
|
|
|
/* create cpu image buffer */
|
|
VkBufferCreateInfo bufCreateInfo = {};
|
|
bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufCreateInfo.size = sz;
|
|
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
|
bufCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufCreateInfo, nullptr, &m_cpuBuf));
|
|
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetBufferMemoryRequirements(ctx->m_dev, m_cpuBuf, &memReqs);
|
|
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.pNext = nullptr;
|
|
memAlloc.memoryTypeIndex = 0;
|
|
memAlloc.allocationSize = memReqs.size;
|
|
ThrowIfFalse(MemoryTypeFromProperties(ctx, memReqs.memoryTypeBits,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
&memAlloc.memoryTypeIndex));
|
|
|
|
/* allocate memory */
|
|
ThrowIfFailed(vk::AllocateMemory(ctx->m_dev, &memAlloc, nullptr, &m_cpuMem));
|
|
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_cpuBuf, m_cpuMem, 0));
|
|
|
|
/* map memory and copy data */
|
|
uint8_t* mappedData;
|
|
ThrowIfFailed(vk::MapMemory(ctx->m_dev, m_cpuMem, 0, memReqs.size, 0, reinterpret_cast<void**>(&mappedData)));
|
|
memmove(mappedData, data, sz);
|
|
vk::UnmapMemory(ctx->m_dev, m_cpuMem);
|
|
|
|
/* create gpu image */
|
|
VkImageCreateInfo texCreateInfo = {};
|
|
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
texCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
texCreateInfo.format = pfmt;
|
|
texCreateInfo.mipLevels = mips;
|
|
texCreateInfo.arrayLayers = 1;
|
|
texCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
texCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
texCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
texCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
texCreateInfo.extent = { m_width, m_height, 1 };
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_gpuTex));
|
|
|
|
m_descInfo.sampler = ctx->m_linearSampler;
|
|
m_descInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
public:
|
|
VkBuffer m_cpuBuf;
|
|
VkDeviceMemory m_cpuMem;
|
|
VkImage m_gpuTex;
|
|
VkImageView m_gpuView = VK_NULL_HANDLE;
|
|
VkDescriptorImageInfo m_descInfo;
|
|
VkDeviceSize m_gpuOffset;
|
|
~VulkanTextureS()
|
|
{
|
|
vk::DestroyImageView(m_ctx->m_dev, m_gpuView, nullptr);
|
|
vk::DestroyImage(m_ctx->m_dev, m_gpuTex, nullptr);
|
|
if (m_cpuBuf)
|
|
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
|
|
if (m_cpuMem)
|
|
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
|
|
}
|
|
|
|
void deleteUploadObjects()
|
|
{
|
|
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
|
|
m_cpuBuf = VK_NULL_HANDLE;
|
|
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
|
|
m_cpuMem = VK_NULL_HANDLE;
|
|
}
|
|
|
|
VkDeviceSize sizeForGPU(VulkanContext* ctx, uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_gpuTex, &memReqs);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
m_gpuOffset = offset;
|
|
offset += memReqs.size;
|
|
offset = (offset + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
|
|
return offset;
|
|
}
|
|
|
|
void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem)
|
|
{
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_gpuTex, mem, m_gpuOffset));
|
|
|
|
/* create image view */
|
|
VkImageViewCreateInfo viewInfo = {};
|
|
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
viewInfo.pNext = nullptr;
|
|
viewInfo.image = m_gpuTex;
|
|
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
viewInfo.format = m_vkFmt;
|
|
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
viewInfo.subresourceRange.baseMipLevel = 0;
|
|
viewInfo.subresourceRange.levelCount = m_mips;
|
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
|
viewInfo.subresourceRange.layerCount = 1;
|
|
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewInfo, nullptr, &m_gpuView));
|
|
m_descInfo.imageView = m_gpuView;
|
|
|
|
/* Since we're going to blit to the texture image, set its layout to
|
|
* DESTINATION_OPTIMAL */
|
|
SetImageLayout(ctx->m_loadCmdBuf, m_gpuTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, m_mips, 1);
|
|
|
|
VkBufferImageCopy copyRegions[16] = {};
|
|
size_t width = m_width;
|
|
size_t height = m_height;
|
|
size_t regionCount = std::min(size_t(16), m_mips);
|
|
size_t offset = 0;
|
|
for (int i=0 ; i<regionCount ; ++i)
|
|
{
|
|
size_t srcRowPitch = width * m_pixelPitchNum / m_pixelPitchDenom;
|
|
|
|
copyRegions[i].imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyRegions[i].imageSubresource.mipLevel = i;
|
|
copyRegions[i].imageSubresource.baseArrayLayer = 0;
|
|
copyRegions[i].imageSubresource.layerCount = 1;
|
|
copyRegions[i].imageExtent.width = width;
|
|
copyRegions[i].imageExtent.height = height;
|
|
copyRegions[i].imageExtent.depth = 1;
|
|
copyRegions[i].bufferOffset = offset;
|
|
|
|
if (width > 1)
|
|
width /= 2;
|
|
if (height > 1)
|
|
height /= 2;
|
|
offset += srcRowPitch;
|
|
}
|
|
|
|
/* Put the copy command into the command buffer */
|
|
vk::CmdCopyBufferToImage(ctx->m_loadCmdBuf,
|
|
m_cpuBuf,
|
|
m_gpuTex,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
regionCount,
|
|
copyRegions);
|
|
|
|
/* Set the layout for the texture image from DESTINATION_OPTIMAL to
|
|
* SHADER_READ_ONLY */
|
|
SetImageLayout(ctx->m_loadCmdBuf, m_gpuTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, m_mips, 1);
|
|
}
|
|
|
|
TextureFormat format() const {return m_fmt;}
|
|
};
|
|
|
|
class VulkanTextureSA : public ITextureSA
|
|
{
|
|
friend class VulkanDataFactory;
|
|
VulkanContext* m_ctx;
|
|
TextureFormat m_fmt;
|
|
size_t m_sz;
|
|
size_t m_width, m_height, m_layers;
|
|
VkFormat m_vkFmt;
|
|
int m_pixelPitchNum = 1;
|
|
int m_pixelPitchDenom = 1;
|
|
|
|
VulkanTextureSA(VulkanContext* ctx, size_t width, size_t height, size_t layers,
|
|
TextureFormat fmt, const void* data, size_t sz)
|
|
: m_ctx(ctx), m_fmt(fmt), m_width(width), m_height(height), m_layers(layers), m_sz(sz)
|
|
{
|
|
VkFormat pfmt;
|
|
switch (fmt)
|
|
{
|
|
case TextureFormat::RGBA8:
|
|
pfmt = VK_FORMAT_R8G8B8A8_UNORM;
|
|
m_pixelPitchNum = 4;
|
|
break;
|
|
case TextureFormat::I8:
|
|
pfmt = VK_FORMAT_R8_UNORM;
|
|
break;
|
|
default:
|
|
Log.report(logvisor::Fatal, "unsupported tex format");
|
|
}
|
|
m_vkFmt = pfmt;
|
|
|
|
/* create cpu image buffer */
|
|
VkBufferCreateInfo bufCreateInfo = {};
|
|
bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufCreateInfo.size = sz;
|
|
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
|
bufCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufCreateInfo, nullptr, &m_cpuBuf));
|
|
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetBufferMemoryRequirements(ctx->m_dev, m_cpuBuf, &memReqs);
|
|
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.pNext = nullptr;
|
|
memAlloc.memoryTypeIndex = 0;
|
|
memAlloc.allocationSize = memReqs.size;
|
|
ThrowIfFalse(MemoryTypeFromProperties(ctx, memReqs.memoryTypeBits,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
&memAlloc.memoryTypeIndex));
|
|
|
|
/* allocate memory */
|
|
ThrowIfFailed(vk::AllocateMemory(ctx->m_dev, &memAlloc, nullptr, &m_cpuMem));
|
|
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_cpuBuf, m_cpuMem, 0));
|
|
|
|
/* map memory and copy data */
|
|
uint8_t* mappedData;
|
|
ThrowIfFailed(vk::MapMemory(ctx->m_dev, m_cpuMem, 0, memReqs.size, 0, reinterpret_cast<void**>(&mappedData)));
|
|
memmove(mappedData, data, sz);
|
|
vk::UnmapMemory(ctx->m_dev, m_cpuMem);
|
|
|
|
/* create gpu image */
|
|
VkImageCreateInfo texCreateInfo = {};
|
|
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
texCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
texCreateInfo.format = pfmt;
|
|
texCreateInfo.mipLevels = 1;
|
|
texCreateInfo.arrayLayers = layers;
|
|
texCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
texCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
texCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
texCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
texCreateInfo.extent = { m_width, m_height, 1 };
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_gpuTex));
|
|
|
|
m_descInfo.sampler = ctx->m_linearSampler;
|
|
m_descInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
public:
|
|
VkBuffer m_cpuBuf;
|
|
VkDeviceMemory m_cpuMem;
|
|
VkImage m_gpuTex;
|
|
VkImageView m_gpuView = VK_NULL_HANDLE;
|
|
VkDescriptorImageInfo m_descInfo;
|
|
VkDeviceSize m_gpuOffset;
|
|
~VulkanTextureSA()
|
|
{
|
|
vk::DestroyImageView(m_ctx->m_dev, m_gpuView, nullptr);
|
|
vk::DestroyImage(m_ctx->m_dev, m_gpuTex, nullptr);
|
|
if (m_cpuBuf)
|
|
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
|
|
if (m_cpuMem)
|
|
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
|
|
}
|
|
|
|
void deleteUploadObjects()
|
|
{
|
|
vk::DestroyBuffer(m_ctx->m_dev, m_cpuBuf, nullptr);
|
|
m_cpuBuf = VK_NULL_HANDLE;
|
|
vk::FreeMemory(m_ctx->m_dev, m_cpuMem, nullptr);
|
|
m_cpuMem = VK_NULL_HANDLE;
|
|
}
|
|
|
|
VkDeviceSize sizeForGPU(VulkanContext* ctx, uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_gpuTex, &memReqs);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
m_gpuOffset = offset;
|
|
offset += memReqs.size;
|
|
offset = (offset + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
|
|
return offset;
|
|
}
|
|
|
|
void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem)
|
|
{
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_gpuTex, mem, m_gpuOffset));
|
|
|
|
/* create image view */
|
|
VkImageViewCreateInfo viewInfo = {};
|
|
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
viewInfo.pNext = nullptr;
|
|
viewInfo.image = m_gpuTex;
|
|
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
viewInfo.format = m_vkFmt;
|
|
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
viewInfo.subresourceRange.baseMipLevel = 0;
|
|
viewInfo.subresourceRange.levelCount = 1;
|
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
|
viewInfo.subresourceRange.layerCount = m_layers;
|
|
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewInfo, nullptr, &m_gpuView));
|
|
m_descInfo.imageView = m_gpuView;
|
|
|
|
/* Since we're going to blit to the texture image, set its layout to
|
|
* DESTINATION_OPTIMAL */
|
|
SetImageLayout(ctx->m_loadCmdBuf, m_gpuTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, m_layers);
|
|
|
|
VkBufferImageCopy copyRegion = {};
|
|
copyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyRegion.imageSubresource.mipLevel = 0;
|
|
copyRegion.imageSubresource.baseArrayLayer = 0;
|
|
copyRegion.imageSubresource.layerCount = m_layers;
|
|
copyRegion.imageExtent.width = m_width;
|
|
copyRegion.imageExtent.height = m_height;
|
|
copyRegion.imageExtent.depth = 1;
|
|
copyRegion.bufferOffset = 0;
|
|
|
|
/* Put the copy command into the command buffer */
|
|
vk::CmdCopyBufferToImage(ctx->m_loadCmdBuf,
|
|
m_cpuBuf,
|
|
m_gpuTex,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1,
|
|
©Region);
|
|
|
|
/* Set the layout for the texture image from DESTINATION_OPTIMAL to
|
|
* SHADER_READ_ONLY */
|
|
SetImageLayout(ctx->m_loadCmdBuf, m_gpuTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, m_layers);
|
|
}
|
|
|
|
TextureFormat format() const {return m_fmt;}
|
|
size_t layers() const {return m_layers;}
|
|
};
|
|
|
|
class VulkanTextureD : public ITextureD
|
|
{
|
|
friend class VulkanDataFactory;
|
|
friend struct VulkanCommandQueue;
|
|
size_t m_width;
|
|
size_t m_height;
|
|
TextureFormat m_fmt;
|
|
VulkanCommandQueue* m_q;
|
|
std::unique_ptr<uint8_t[]> m_stagingBuf;
|
|
size_t m_cpuSz;
|
|
VkDeviceSize m_srcRowPitch;
|
|
VkDeviceSize m_cpuOffsets[2];
|
|
VkFormat m_vkFmt;
|
|
int m_validSlots = 0;
|
|
VulkanTextureD(VulkanCommandQueue* q, VulkanContext* ctx, size_t width, size_t height, TextureFormat fmt)
|
|
: m_width(width), m_height(height), m_fmt(fmt), m_q(q)
|
|
{
|
|
VkFormat pfmt;
|
|
switch (fmt)
|
|
{
|
|
case TextureFormat::RGBA8:
|
|
pfmt = VK_FORMAT_R8G8B8A8_UNORM;
|
|
m_srcRowPitch = width * 4;
|
|
m_cpuSz = m_srcRowPitch * height;
|
|
break;
|
|
case TextureFormat::I8:
|
|
pfmt = VK_FORMAT_R8_UNORM;
|
|
m_srcRowPitch = width;
|
|
m_cpuSz = m_srcRowPitch * height;
|
|
break;
|
|
default:
|
|
Log.report(logvisor::Fatal, "unsupported tex format");
|
|
}
|
|
m_vkFmt = pfmt;
|
|
m_stagingBuf.reset(new uint8_t[m_cpuSz]);
|
|
|
|
/* create buffers */
|
|
VkBufferCreateInfo bufCreateInfo = {};
|
|
bufCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufCreateInfo.size = m_cpuSz;
|
|
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
|
bufCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
/* compute size for host-mappable images */
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.pNext = nullptr;
|
|
memAlloc.memoryTypeIndex = 0;
|
|
memAlloc.allocationSize = 0;
|
|
uint32_t memTypeBits = ~0;
|
|
for (int i=0 ; i<2 ; ++i)
|
|
{
|
|
m_cpuOffsets[i] = memAlloc.allocationSize;
|
|
|
|
/* create cpu buffer */
|
|
ThrowIfFailed(vk::CreateBuffer(ctx->m_dev, &bufCreateInfo, nullptr, &m_cpuBuf[i]));
|
|
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetBufferMemoryRequirements(ctx->m_dev, m_cpuBuf[i], &memReqs);
|
|
memAlloc.allocationSize += memReqs.size;
|
|
memAlloc.allocationSize = (memAlloc.allocationSize + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
}
|
|
ThrowIfFalse(MemoryTypeFromProperties(ctx, memTypeBits,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
|
&memAlloc.memoryTypeIndex));
|
|
|
|
/* allocate memory */
|
|
ThrowIfFailed(vk::AllocateMemory(ctx->m_dev, &memAlloc, nullptr, &m_cpuMem));
|
|
|
|
VkImageCreateInfo texCreateInfo = {};
|
|
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
texCreateInfo.pNext = nullptr;
|
|
texCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
texCreateInfo.format = pfmt;
|
|
texCreateInfo.extent.width = width;
|
|
texCreateInfo.extent.height = height;
|
|
texCreateInfo.extent.depth = 1;
|
|
texCreateInfo.mipLevels = 1;
|
|
texCreateInfo.arrayLayers = 1;
|
|
texCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
texCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
texCreateInfo.initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
texCreateInfo.queueFamilyIndexCount = 0;
|
|
texCreateInfo.pQueueFamilyIndices = nullptr;
|
|
texCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
texCreateInfo.flags = 0;
|
|
|
|
for (int i=0 ; i<2 ; ++i)
|
|
{
|
|
/* bind cpu memory */
|
|
ThrowIfFailed(vk::BindBufferMemory(ctx->m_dev, m_cpuBuf[i], m_cpuMem, m_cpuOffsets[i]));
|
|
|
|
/* create gpu image */
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_gpuTex[i]));
|
|
|
|
m_descInfo[i].sampler = ctx->m_linearSampler;
|
|
m_descInfo[i].imageView = m_gpuView[i];
|
|
m_descInfo[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
}
|
|
void update(int b);
|
|
public:
|
|
VkBuffer m_cpuBuf[2];
|
|
VkDeviceMemory m_cpuMem;
|
|
VkImage m_gpuTex[2];
|
|
VkImageView m_gpuView[2];
|
|
VkDeviceSize m_gpuOffset[2];
|
|
VkDescriptorImageInfo m_descInfo[2];
|
|
~VulkanTextureD();
|
|
|
|
void load(const void* data, size_t sz);
|
|
void* map(size_t sz);
|
|
void unmap();
|
|
|
|
VkDeviceSize sizeForGPU(VulkanContext* ctx, uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
for (int i=0 ; i<2 ; ++i)
|
|
{
|
|
VkMemoryRequirements memReqs;
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_gpuTex[i], &memReqs);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
m_gpuOffset[i] = offset;
|
|
offset += memReqs.size;
|
|
offset = (offset + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
void placeForGPU(VulkanContext* ctx, VkDeviceMemory mem)
|
|
{
|
|
VkImageViewCreateInfo viewInfo = {};
|
|
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
viewInfo.pNext = nullptr;
|
|
viewInfo.image = nullptr;
|
|
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
viewInfo.format = m_vkFmt;
|
|
viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
viewInfo.subresourceRange.baseMipLevel = 0;
|
|
viewInfo.subresourceRange.levelCount = 1;
|
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
|
viewInfo.subresourceRange.layerCount = 1;
|
|
|
|
for (int i=0 ; i<2 ; ++i)
|
|
{
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_gpuTex[i], mem, m_gpuOffset[i]));
|
|
|
|
/* create image view */
|
|
viewInfo.image = m_gpuTex[i];
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewInfo, nullptr, &m_gpuView[i]));
|
|
}
|
|
}
|
|
|
|
TextureFormat format() const {return m_fmt;}
|
|
};
|
|
|
|
class VulkanTextureR : public ITextureR
|
|
{
|
|
friend class VulkanDataFactory;
|
|
friend struct VulkanCommandQueue;
|
|
size_t m_width = 0;
|
|
size_t m_height = 0;
|
|
size_t m_samples = 0;
|
|
|
|
bool m_enableShaderColorBinding;
|
|
bool m_enableShaderDepthBinding;
|
|
|
|
void Setup(VulkanContext* ctx, size_t width, size_t height, size_t samples,
|
|
bool enableShaderColorBinding, bool enableShaderDepthBinding)
|
|
{
|
|
/* no-ops on first call */
|
|
doDestroy();
|
|
m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
/* color target */
|
|
VkImageCreateInfo texCreateInfo = {};
|
|
texCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
texCreateInfo.pNext = nullptr;
|
|
texCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
texCreateInfo.format = ctx->m_displayFormat;
|
|
texCreateInfo.extent.width = width;
|
|
texCreateInfo.extent.height = height;
|
|
texCreateInfo.extent.depth = 1;
|
|
texCreateInfo.mipLevels = 1;
|
|
texCreateInfo.arrayLayers = 1;
|
|
texCreateInfo.samples = VkSampleCountFlagBits(samples);
|
|
texCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
texCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
|
texCreateInfo.queueFamilyIndexCount = 0;
|
|
texCreateInfo.pQueueFamilyIndices = nullptr;
|
|
texCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
texCreateInfo.flags = 0;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_colorTex));
|
|
|
|
/* depth target */
|
|
texCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_depthTex));
|
|
|
|
/* tally total memory requirements */
|
|
VkMemoryRequirements memReqs;
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.pNext = nullptr;
|
|
memAlloc.memoryTypeIndex = 0;
|
|
memAlloc.allocationSize = 0;
|
|
uint32_t memTypeBits = ~0;
|
|
|
|
VkDeviceSize gpuOffsets[4];
|
|
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_colorTex, &memReqs);
|
|
gpuOffsets[0] = memAlloc.allocationSize;
|
|
memAlloc.allocationSize += memReqs.size;
|
|
memAlloc.allocationSize = (memAlloc.allocationSize + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_depthTex, &memReqs);
|
|
gpuOffsets[1] = memAlloc.allocationSize;
|
|
memAlloc.allocationSize += memReqs.size;
|
|
memAlloc.allocationSize = (memAlloc.allocationSize + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
if (enableShaderColorBinding)
|
|
{
|
|
texCreateInfo.format = ctx->m_displayFormat;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_colorBindTex));
|
|
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_colorBindTex, &memReqs);
|
|
gpuOffsets[2] = memAlloc.allocationSize;
|
|
memAlloc.allocationSize += memReqs.size;
|
|
memAlloc.allocationSize = (memAlloc.allocationSize + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
m_colorBindDescInfo.sampler = ctx->m_linearSampler;
|
|
m_colorBindDescInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
if (enableShaderDepthBinding)
|
|
{
|
|
texCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
|
|
texCreateInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
ThrowIfFailed(vk::CreateImage(ctx->m_dev, &texCreateInfo, nullptr, &m_depthBindTex));
|
|
|
|
vk::GetImageMemoryRequirements(ctx->m_dev, m_depthBindTex, &memReqs);
|
|
gpuOffsets[3] = memAlloc.allocationSize;
|
|
memAlloc.allocationSize += memReqs.size;
|
|
memAlloc.allocationSize = (memAlloc.allocationSize + memReqs.alignment - 1) & ~(memReqs.alignment - 1);
|
|
memTypeBits &= memReqs.memoryTypeBits;
|
|
|
|
m_depthBindDescInfo.sampler = ctx->m_linearSampler;
|
|
m_depthBindDescInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
ThrowIfFalse(MemoryTypeFromProperties(ctx, memTypeBits, 0, &memAlloc.memoryTypeIndex));
|
|
|
|
/* allocate memory */
|
|
ThrowIfFailed(vk::AllocateMemory(ctx->m_dev, &memAlloc, nullptr, &m_gpuMem));
|
|
|
|
uint8_t* mappedData;
|
|
ThrowIfFailed(vk::MapMemory(ctx->m_dev, m_gpuMem, 0, memAlloc.allocationSize, 0, reinterpret_cast<void**>(&mappedData)));
|
|
memset(mappedData, 0, memAlloc.allocationSize);
|
|
vk::UnmapMemory(ctx->m_dev, m_gpuMem);
|
|
|
|
/* bind memory */
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_colorTex, m_gpuMem, gpuOffsets[0]));
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_depthTex, m_gpuMem, gpuOffsets[1]));
|
|
|
|
/* Create resource views */
|
|
VkImageViewCreateInfo viewCreateInfo = {};
|
|
viewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
viewCreateInfo.pNext = nullptr;
|
|
viewCreateInfo.image = m_colorTex;
|
|
viewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
viewCreateInfo.format = ctx->m_displayFormat;
|
|
viewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_R;
|
|
viewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_G;
|
|
viewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_B;
|
|
viewCreateInfo.components.a = VK_COMPONENT_SWIZZLE_A;
|
|
viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
viewCreateInfo.subresourceRange.baseMipLevel = 0;
|
|
viewCreateInfo.subresourceRange.levelCount = 1;
|
|
viewCreateInfo.subresourceRange.baseArrayLayer = 0;
|
|
viewCreateInfo.subresourceRange.layerCount = 1;
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_colorView));
|
|
|
|
viewCreateInfo.image = m_depthTex;
|
|
viewCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
|
|
viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_depthView));
|
|
|
|
if (enableShaderColorBinding)
|
|
{
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_colorBindTex, m_gpuMem, gpuOffsets[2]));
|
|
viewCreateInfo.image = m_colorBindTex;
|
|
viewCreateInfo.format = ctx->m_displayFormat;
|
|
viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_colorBindView));
|
|
m_colorBindDescInfo.imageView = m_colorBindView;
|
|
}
|
|
|
|
if (enableShaderDepthBinding)
|
|
{
|
|
ThrowIfFailed(vk::BindImageMemory(ctx->m_dev, m_depthBindTex, m_gpuMem, gpuOffsets[3]));
|
|
viewCreateInfo.image = m_depthBindTex;
|
|
viewCreateInfo.format = VK_FORMAT_D24_UNORM_S8_UINT;
|
|
viewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
ThrowIfFailed(vk::CreateImageView(ctx->m_dev, &viewCreateInfo, nullptr, &m_depthBindView));
|
|
m_depthBindDescInfo.imageView = m_depthBindView;
|
|
}
|
|
|
|
/* framebuffer */
|
|
VkFramebufferCreateInfo fbCreateInfo = {};
|
|
fbCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
fbCreateInfo.pNext = nullptr;
|
|
fbCreateInfo.renderPass = ctx->m_pass;
|
|
fbCreateInfo.attachmentCount = 2;
|
|
fbCreateInfo.width = width;
|
|
fbCreateInfo.height = height;
|
|
fbCreateInfo.layers = 1;
|
|
VkImageView attachments[2] = {m_colorView, m_depthView};
|
|
fbCreateInfo.pAttachments = attachments;
|
|
ThrowIfFailed(vk::CreateFramebuffer(ctx->m_dev, &fbCreateInfo, nullptr, &m_framebuffer));
|
|
|
|
m_passBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
m_passBeginInfo.pNext = nullptr;
|
|
m_passBeginInfo.renderPass = ctx->m_pass;
|
|
m_passBeginInfo.framebuffer = m_framebuffer;
|
|
m_passBeginInfo.renderArea.offset.x = 0;
|
|
m_passBeginInfo.renderArea.offset.y = 0;
|
|
m_passBeginInfo.renderArea.extent.width = width;
|
|
m_passBeginInfo.renderArea.extent.height = height;
|
|
m_passBeginInfo.clearValueCount = 0;
|
|
m_passBeginInfo.pClearValues = nullptr;
|
|
}
|
|
|
|
VulkanCommandQueue* m_q;
|
|
VulkanTextureR(VulkanContext* ctx, VulkanCommandQueue* q, size_t width, size_t height, size_t samples,
|
|
bool enableShaderColorBinding, bool enableShaderDepthBinding)
|
|
: m_q(q), m_width(width), m_height(height), m_samples(samples),
|
|
m_enableShaderColorBinding(enableShaderColorBinding),
|
|
m_enableShaderDepthBinding(enableShaderDepthBinding)
|
|
{
|
|
if (samples == 0) m_samples = 1;
|
|
Setup(ctx, width, height, samples, enableShaderColorBinding, enableShaderDepthBinding);
|
|
}
|
|
public:
|
|
size_t samples() const {return m_samples;}
|
|
VkDeviceMemory m_gpuMem = VK_NULL_HANDLE;
|
|
|
|
VkImage m_colorTex = VK_NULL_HANDLE;
|
|
VkImageView m_colorView = VK_NULL_HANDLE;
|
|
|
|
VkImage m_depthTex = VK_NULL_HANDLE;
|
|
VkImageView m_depthView = VK_NULL_HANDLE;
|
|
|
|
VkImage m_colorBindTex = VK_NULL_HANDLE;
|
|
VkImageView m_colorBindView = VK_NULL_HANDLE;
|
|
VkDescriptorImageInfo m_colorBindDescInfo = {};
|
|
|
|
VkImage m_depthBindTex = VK_NULL_HANDLE;
|
|
VkImageView m_depthBindView = VK_NULL_HANDLE;
|
|
VkDescriptorImageInfo m_depthBindDescInfo = {};
|
|
|
|
VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
|
|
VkRenderPassBeginInfo m_passBeginInfo = {};
|
|
|
|
VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
void doDestroy();
|
|
~VulkanTextureR();
|
|
|
|
void resize(VulkanContext* ctx, size_t width, size_t height)
|
|
{
|
|
if (width < 1)
|
|
width = 1;
|
|
if (height < 1)
|
|
height = 1;
|
|
m_width = width;
|
|
m_height = height;
|
|
Setup(ctx, width, height, m_samples, m_enableShaderColorBinding, m_enableShaderDepthBinding);
|
|
}
|
|
};
|
|
|
|
static const size_t SEMANTIC_SIZE_TABLE[] =
|
|
{
|
|
0,
|
|
12,
|
|
16,
|
|
12,
|
|
16,
|
|
16,
|
|
4,
|
|
8,
|
|
16,
|
|
16,
|
|
16
|
|
};
|
|
|
|
static const VkFormat SEMANTIC_TYPE_TABLE[] =
|
|
{
|
|
VK_FORMAT_UNDEFINED,
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R32G32B32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R8G8B8A8_UNORM,
|
|
VK_FORMAT_R32G32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT
|
|
};
|
|
|
|
struct VulkanVertexFormat : IVertexFormat
|
|
{
|
|
VkVertexInputBindingDescription m_bindings[2];
|
|
std::unique_ptr<VkVertexInputAttributeDescription[]> m_attributes;
|
|
VkPipelineVertexInputStateCreateInfo m_info;
|
|
VulkanVertexFormat(size_t elementCount, const VertexElementDescriptor* elements)
|
|
: m_attributes(new VkVertexInputAttributeDescription[elementCount])
|
|
{
|
|
m_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
m_info.pNext = nullptr;
|
|
m_info.flags = 0;
|
|
m_info.vertexBindingDescriptionCount = 0;
|
|
m_info.pVertexBindingDescriptions = m_bindings;
|
|
m_info.vertexAttributeDescriptionCount = elementCount;
|
|
m_info.pVertexAttributeDescriptions = m_attributes.get();
|
|
|
|
size_t offset = 0;
|
|
size_t instOffset = 0;
|
|
for (size_t i=0 ; i<elementCount ; ++i)
|
|
{
|
|
const VertexElementDescriptor* elemin = &elements[i];
|
|
VkVertexInputAttributeDescription& attribute = m_attributes[i];
|
|
int semantic = int(elemin->semantic & boo::VertexSemantic::SemanticMask);
|
|
attribute.location = i;
|
|
attribute.format = SEMANTIC_TYPE_TABLE[semantic];
|
|
if ((elemin->semantic & boo::VertexSemantic::Instanced) != boo::VertexSemantic::None)
|
|
{
|
|
attribute.binding = 1;
|
|
attribute.offset = instOffset;
|
|
instOffset += SEMANTIC_SIZE_TABLE[semantic];
|
|
}
|
|
else
|
|
{
|
|
attribute.binding = 0;
|
|
attribute.offset = offset;
|
|
offset += SEMANTIC_SIZE_TABLE[semantic];
|
|
}
|
|
}
|
|
|
|
if (offset)
|
|
{
|
|
m_bindings[0].binding = 0;
|
|
m_bindings[0].stride = offset;
|
|
m_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
++m_info.vertexBindingDescriptionCount;
|
|
}
|
|
if (instOffset)
|
|
{
|
|
m_bindings[m_info.vertexBindingDescriptionCount].binding = 1;
|
|
m_bindings[m_info.vertexBindingDescriptionCount].stride = instOffset;
|
|
m_bindings[m_info.vertexBindingDescriptionCount].inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
|
|
++m_info.vertexBindingDescriptionCount;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const VkPrimitiveTopology PRIMITIVE_TABLE[] =
|
|
{
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
|
|
};
|
|
|
|
static const VkBlendFactor BLEND_FACTOR_TABLE[] =
|
|
{
|
|
VK_BLEND_FACTOR_ZERO,
|
|
VK_BLEND_FACTOR_ONE,
|
|
VK_BLEND_FACTOR_SRC_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
|
|
VK_BLEND_FACTOR_DST_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
|
|
VK_BLEND_FACTOR_SRC_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
|
|
VK_BLEND_FACTOR_DST_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
|
|
VK_BLEND_FACTOR_SRC1_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
|
|
};
|
|
|
|
class VulkanShaderPipeline : public IShaderPipeline
|
|
{
|
|
friend class VulkanDataFactory;
|
|
VulkanContext* m_ctx;
|
|
VkPipelineCache m_pipelineCache;
|
|
VulkanShaderPipeline(VulkanContext* ctx,
|
|
VkShaderModule vert,
|
|
VkShaderModule frag,
|
|
VkPipelineCache pipelineCache,
|
|
const VulkanVertexFormat* vtxFmt,
|
|
BlendFactor srcFac, BlendFactor dstFac, Primitive prim,
|
|
bool depthTest, bool depthWrite, bool backfaceCulling)
|
|
: m_ctx(ctx), m_pipelineCache(pipelineCache)
|
|
{
|
|
VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE] = {};
|
|
VkPipelineDynamicStateCreateInfo dynamicState = {};
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamicState.pNext = nullptr;
|
|
dynamicState.pDynamicStates = dynamicStateEnables;
|
|
dynamicState.dynamicStateCount = 0;
|
|
|
|
VkPipelineShaderStageCreateInfo stages[2] = {};
|
|
|
|
stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
stages[0].pNext = nullptr;
|
|
stages[0].flags = 0;
|
|
stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
stages[0].module = vert;
|
|
stages[0].pName = "main";
|
|
stages[0].pSpecializationInfo = nullptr;
|
|
|
|
stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
stages[1].pNext = nullptr;
|
|
stages[1].flags = 0;
|
|
stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
stages[1].module = frag;
|
|
stages[1].pName = "main";
|
|
stages[1].pSpecializationInfo = nullptr;
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo assemblyInfo = {};
|
|
assemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
assemblyInfo.pNext = nullptr;
|
|
assemblyInfo.flags = 0;
|
|
assemblyInfo.topology = PRIMITIVE_TABLE[int(prim)];
|
|
assemblyInfo.primitiveRestartEnable = VK_FALSE;
|
|
|
|
VkPipelineViewportStateCreateInfo viewportInfo = {};
|
|
viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewportInfo.pNext = nullptr;
|
|
viewportInfo.flags = 0;
|
|
viewportInfo.viewportCount = 1;
|
|
viewportInfo.pViewports = nullptr;
|
|
viewportInfo.scissorCount = 1;
|
|
viewportInfo.pScissors = nullptr;
|
|
dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_VIEWPORT;
|
|
dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_SCISSOR;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizationInfo = {};
|
|
rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizationInfo.pNext = nullptr;
|
|
rasterizationInfo.flags = 0;
|
|
rasterizationInfo.depthClampEnable = VK_TRUE;
|
|
rasterizationInfo.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizationInfo.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rasterizationInfo.cullMode = backfaceCulling ? VK_CULL_MODE_BACK_BIT : VK_CULL_MODE_NONE;
|
|
rasterizationInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
rasterizationInfo.depthBiasEnable = VK_FALSE;
|
|
rasterizationInfo.lineWidth = 1.f;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampleInfo = {};
|
|
multisampleInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampleInfo.pNext = nullptr;
|
|
multisampleInfo.flags = 0;
|
|
multisampleInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencilInfo = {};
|
|
depthStencilInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depthStencilInfo.pNext = nullptr;
|
|
depthStencilInfo.flags = 0;
|
|
depthStencilInfo.depthTestEnable = depthTest;
|
|
depthStencilInfo.depthWriteEnable = depthWrite;
|
|
depthStencilInfo.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
|
|
depthStencilInfo.front.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
depthStencilInfo.back.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
|
|
VkPipelineColorBlendAttachmentState colorAttachment = {};
|
|
colorAttachment.blendEnable = dstFac != BlendFactor::Zero;
|
|
colorAttachment.srcColorBlendFactor = BLEND_FACTOR_TABLE[int(srcFac)];
|
|
colorAttachment.dstColorBlendFactor = BLEND_FACTOR_TABLE[int(dstFac)];
|
|
colorAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
|
colorAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
|
colorAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
|
colorAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
|
colorAttachment.colorWriteMask = 0xf;
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlendInfo = {};
|
|
colorBlendInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
colorBlendInfo.pNext = nullptr;
|
|
colorBlendInfo.flags = 0;
|
|
colorBlendInfo.logicOpEnable = VK_FALSE;
|
|
colorBlendInfo.attachmentCount = 1;
|
|
colorBlendInfo.pAttachments = &colorAttachment;
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineCreateInfo = {};
|
|
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipelineCreateInfo.pNext = nullptr;
|
|
pipelineCreateInfo.flags = 0;
|
|
pipelineCreateInfo.stageCount = 2;
|
|
pipelineCreateInfo.pStages = stages;
|
|
pipelineCreateInfo.pVertexInputState = &vtxFmt->m_info;
|
|
pipelineCreateInfo.pInputAssemblyState = &assemblyInfo;
|
|
pipelineCreateInfo.pViewportState = &viewportInfo;
|
|
pipelineCreateInfo.pRasterizationState = &rasterizationInfo;
|
|
pipelineCreateInfo.pMultisampleState = &multisampleInfo;
|
|
pipelineCreateInfo.pDepthStencilState = &depthStencilInfo;
|
|
pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
|
|
pipelineCreateInfo.pDynamicState = &dynamicState;
|
|
pipelineCreateInfo.layout = ctx->m_pipelinelayout;
|
|
pipelineCreateInfo.renderPass = ctx->m_pass;
|
|
|
|
ThrowIfFailed(vk::CreateGraphicsPipelines(ctx->m_dev, pipelineCache, 1, &pipelineCreateInfo,
|
|
nullptr, &m_pipeline));
|
|
}
|
|
public:
|
|
VkPipeline m_pipeline;
|
|
~VulkanShaderPipeline()
|
|
{
|
|
vk::DestroyPipeline(m_ctx->m_dev, m_pipeline, nullptr);
|
|
vk::DestroyPipelineCache(m_ctx->m_dev, m_pipelineCache, nullptr);
|
|
}
|
|
VulkanShaderPipeline& operator=(const VulkanShaderPipeline&) = delete;
|
|
VulkanShaderPipeline(const VulkanShaderPipeline&) = delete;
|
|
};
|
|
|
|
static VkDeviceSize SizeBufferForGPU(IGraphicsBuffer* buf, VulkanContext* ctx,
|
|
uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
if (buf->dynamic())
|
|
return static_cast<VulkanGraphicsBufferD*>(buf)->sizeForGPU(ctx, memTypeBits, offset);
|
|
else
|
|
return static_cast<VulkanGraphicsBufferS*>(buf)->sizeForGPU(ctx, memTypeBits, offset);
|
|
}
|
|
|
|
static VkDeviceSize SizeTextureForGPU(ITexture* tex, VulkanContext* ctx,
|
|
uint32_t& memTypeBits, VkDeviceSize offset)
|
|
{
|
|
switch (tex->type())
|
|
{
|
|
case TextureType::Dynamic:
|
|
return static_cast<VulkanTextureD*>(tex)->sizeForGPU(ctx, memTypeBits, offset);
|
|
case TextureType::Static:
|
|
return static_cast<VulkanTextureS*>(tex)->sizeForGPU(ctx, memTypeBits, offset);
|
|
case TextureType::StaticArray:
|
|
return static_cast<VulkanTextureSA*>(tex)->sizeForGPU(ctx, memTypeBits, offset);
|
|
default: break;
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
static void PlaceTextureForGPU(ITexture* tex, VulkanContext* ctx, VkDeviceMemory mem)
|
|
{
|
|
switch (tex->type())
|
|
{
|
|
case TextureType::Dynamic:
|
|
static_cast<VulkanTextureD*>(tex)->placeForGPU(ctx, mem);
|
|
break;
|
|
case TextureType::Static:
|
|
static_cast<VulkanTextureS*>(tex)->placeForGPU(ctx, mem);
|
|
break;
|
|
case TextureType::StaticArray:
|
|
static_cast<VulkanTextureSA*>(tex)->placeForGPU(ctx, mem);
|
|
break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
static const VkDescriptorBufferInfo* GetBufferGPUResource(const IGraphicsBuffer* buf, int idx)
|
|
{
|
|
if (buf->dynamic())
|
|
{
|
|
const VulkanGraphicsBufferD* cbuf = static_cast<const VulkanGraphicsBufferD*>(buf);
|
|
return &cbuf->m_bufferInfo[idx];
|
|
}
|
|
else
|
|
{
|
|
const VulkanGraphicsBufferS* cbuf = static_cast<const VulkanGraphicsBufferS*>(buf);
|
|
return &cbuf->m_bufferInfo;
|
|
}
|
|
}
|
|
|
|
static const VkDescriptorImageInfo* GetTextureGPUResource(const ITexture* tex, int idx)
|
|
{
|
|
switch (tex->type())
|
|
{
|
|
case TextureType::Dynamic:
|
|
{
|
|
const VulkanTextureD* ctex = static_cast<const VulkanTextureD*>(tex);
|
|
return &ctex->m_descInfo[idx];
|
|
}
|
|
case TextureType::Static:
|
|
{
|
|
const VulkanTextureS* ctex = static_cast<const VulkanTextureS*>(tex);
|
|
return &ctex->m_descInfo;
|
|
}
|
|
case TextureType::StaticArray:
|
|
{
|
|
const VulkanTextureSA* ctex = static_cast<const VulkanTextureSA*>(tex);
|
|
return &ctex->m_descInfo;
|
|
}
|
|
case TextureType::Render:
|
|
{
|
|
const VulkanTextureR* ctex = static_cast<const VulkanTextureR*>(tex);
|
|
return &ctex->m_colorBindDescInfo;
|
|
}
|
|
default: break;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
struct VulkanShaderDataBinding : IShaderDataBinding
|
|
{
|
|
VulkanContext* m_ctx;
|
|
VulkanShaderPipeline* m_pipeline;
|
|
IGraphicsBuffer* m_vbuf;
|
|
IGraphicsBuffer* m_instVbuf;
|
|
IGraphicsBuffer* m_ibuf;
|
|
size_t m_ubufCount;
|
|
std::unique_ptr<IGraphicsBuffer*[]> m_ubufs;
|
|
std::vector<std::array<VkDescriptorBufferInfo, 2>> m_ubufOffs;
|
|
size_t m_texCount;
|
|
std::unique_ptr<ITexture*[]> m_texs;
|
|
|
|
VkBuffer m_vboBufs[2][2] = {{},{}};
|
|
VkDeviceSize m_vboOffs[2][2] = {{},{}};
|
|
VkBuffer m_iboBufs[2] = {};
|
|
VkDeviceSize m_iboOffs[2] = {};
|
|
|
|
VkDescriptorPool m_descPool = VK_NULL_HANDLE;
|
|
VkDescriptorSet m_descSets[2];
|
|
|
|
#ifndef NDEBUG
|
|
/* Debugging aids */
|
|
bool m_committed = false;
|
|
#endif
|
|
|
|
VulkanShaderDataBinding(VulkanContext* ctx,
|
|
IShaderPipeline* pipeline,
|
|
IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf,
|
|
size_t ubufCount, IGraphicsBuffer** ubufs,
|
|
const size_t* ubufOffs, const size_t* ubufSizes,
|
|
size_t texCount, ITexture** texs)
|
|
: m_ctx(ctx),
|
|
m_pipeline(static_cast<VulkanShaderPipeline*>(pipeline)),
|
|
m_vbuf(vbuf),
|
|
m_instVbuf(instVbuf),
|
|
m_ibuf(ibuf),
|
|
m_ubufCount(ubufCount),
|
|
m_ubufs(new IGraphicsBuffer*[ubufCount]),
|
|
m_texCount(texCount),
|
|
m_texs(new ITexture*[texCount])
|
|
{
|
|
if (ubufOffs && ubufSizes)
|
|
{
|
|
m_ubufOffs.reserve(ubufCount);
|
|
for (size_t i=0 ; i<ubufCount ; ++i)
|
|
{
|
|
#ifndef NDEBUG
|
|
if (ubufOffs[i] % 256)
|
|
Log.report(logvisor::Fatal, "non-256-byte-aligned uniform-offset %d provided to newShaderDataBinding", int(i));
|
|
#endif
|
|
std::array<VkDescriptorBufferInfo, 2> fillArr;
|
|
fillArr.fill({VK_NULL_HANDLE, ubufOffs[i], (ubufSizes[i] + 255) & ~255});
|
|
m_ubufOffs.push_back(fillArr);
|
|
}
|
|
}
|
|
for (size_t i=0 ; i<ubufCount ; ++i)
|
|
{
|
|
#ifndef NDEBUG
|
|
if (!ubufs[i])
|
|
Log.report(logvisor::Fatal, "null uniform-buffer %d provided to newShaderDataBinding", int(i));
|
|
#endif
|
|
m_ubufs[i] = ubufs[i];
|
|
}
|
|
for (size_t i=0 ; i<texCount ; ++i)
|
|
{
|
|
#ifndef NDEBUG
|
|
if (!texs[i])
|
|
Log.report(logvisor::Fatal, "null texture %d provided to newShaderDataBinding", int(i));
|
|
#endif
|
|
m_texs[i] = texs[i];
|
|
}
|
|
|
|
size_t totalDescs = ubufCount + texCount;
|
|
if (totalDescs > 0)
|
|
{
|
|
VkDescriptorPoolSize poolSizes[2] = {};
|
|
VkDescriptorPoolCreateInfo descriptorPoolInfo = {};
|
|
descriptorPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
descriptorPoolInfo.pNext = nullptr;
|
|
descriptorPoolInfo.maxSets = 2;
|
|
descriptorPoolInfo.poolSizeCount = 2;
|
|
descriptorPoolInfo.pPoolSizes = poolSizes;
|
|
|
|
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
poolSizes[0].descriptorCount = BOO_GLSL_MAX_UNIFORM_COUNT * 2;
|
|
|
|
poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
poolSizes[1].descriptorCount = BOO_GLSL_MAX_TEXTURE_COUNT * 2;
|
|
|
|
ThrowIfFailed(vk::CreateDescriptorPool(ctx->m_dev, &descriptorPoolInfo, nullptr, &m_descPool));
|
|
|
|
VkDescriptorSetLayout layouts[] = {ctx->m_descSetLayout, ctx->m_descSetLayout};
|
|
VkDescriptorSetAllocateInfo descAllocInfo;
|
|
descAllocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
descAllocInfo.pNext = nullptr;
|
|
descAllocInfo.descriptorPool = m_descPool;
|
|
descAllocInfo.descriptorSetCount = 2;
|
|
descAllocInfo.pSetLayouts = layouts;
|
|
ThrowIfFailed(vk::AllocateDescriptorSets(ctx->m_dev, &descAllocInfo, m_descSets));
|
|
}
|
|
}
|
|
|
|
~VulkanShaderDataBinding()
|
|
{
|
|
vk::DestroyDescriptorPool(m_ctx->m_dev, m_descPool, nullptr);
|
|
}
|
|
|
|
void commit(VulkanContext* ctx)
|
|
{
|
|
VkWriteDescriptorSet writes[(BOO_GLSL_MAX_UNIFORM_COUNT + BOO_GLSL_MAX_TEXTURE_COUNT) * 2] = {};
|
|
size_t totalWrites = 0;
|
|
for (int b=0 ; b<2 ; ++b)
|
|
{
|
|
if (m_vbuf)
|
|
{
|
|
const VkDescriptorBufferInfo* vbufInfo = GetBufferGPUResource(m_vbuf, b);
|
|
m_vboBufs[b][0] = vbufInfo->buffer;
|
|
m_vboOffs[b][0] = vbufInfo->offset;
|
|
}
|
|
if (m_instVbuf)
|
|
{
|
|
const VkDescriptorBufferInfo* vbufInfo = GetBufferGPUResource(m_instVbuf, b);
|
|
m_vboBufs[b][1] = vbufInfo->buffer;
|
|
m_vboOffs[b][1] = vbufInfo->offset;
|
|
}
|
|
if (m_ibuf)
|
|
{
|
|
const VkDescriptorBufferInfo* ibufInfo = GetBufferGPUResource(m_ibuf, b);
|
|
m_iboBufs[b] = ibufInfo->buffer;
|
|
m_iboOffs[b] = ibufInfo->offset;
|
|
}
|
|
|
|
size_t binding = 0;
|
|
if (m_ubufOffs.size())
|
|
{
|
|
for (size_t i=0 ; i<BOO_GLSL_MAX_UNIFORM_COUNT ; ++i)
|
|
{
|
|
if (i<m_ubufCount)
|
|
{
|
|
writes[totalWrites].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[totalWrites].pNext = nullptr;
|
|
writes[totalWrites].dstSet = m_descSets[b];
|
|
writes[totalWrites].descriptorCount = 1;
|
|
writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
const VkDescriptorBufferInfo* origInfo = GetBufferGPUResource(m_ubufs[i], b);
|
|
VkDescriptorBufferInfo& modInfo = m_ubufOffs[i][b];
|
|
modInfo.buffer = origInfo->buffer;
|
|
modInfo.offset += origInfo->offset;
|
|
writes[totalWrites].pBufferInfo = &modInfo;
|
|
writes[totalWrites].dstArrayElement = 0;
|
|
writes[totalWrites].dstBinding = binding;
|
|
++totalWrites;
|
|
}
|
|
++binding;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (size_t i=0 ; i<BOO_GLSL_MAX_UNIFORM_COUNT ; ++i)
|
|
{
|
|
if (i<m_ubufCount)
|
|
{
|
|
writes[totalWrites].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[totalWrites].pNext = nullptr;
|
|
writes[totalWrites].dstSet = m_descSets[b];
|
|
writes[totalWrites].descriptorCount = 1;
|
|
writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
writes[totalWrites].pBufferInfo = GetBufferGPUResource(m_ubufs[i], b);
|
|
writes[totalWrites].dstArrayElement = 0;
|
|
writes[totalWrites].dstBinding = binding;
|
|
++totalWrites;
|
|
}
|
|
++binding;
|
|
}
|
|
}
|
|
|
|
for (size_t i=0 ; i<BOO_GLSL_MAX_TEXTURE_COUNT ; ++i)
|
|
{
|
|
if (i<m_texCount)
|
|
{
|
|
writes[totalWrites].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[totalWrites].pNext = nullptr;
|
|
writes[totalWrites].dstSet = m_descSets[b];
|
|
writes[totalWrites].descriptorCount = 1;
|
|
writes[totalWrites].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
writes[totalWrites].pImageInfo = GetTextureGPUResource(m_texs[i], b);
|
|
writes[totalWrites].dstArrayElement = 0;
|
|
writes[totalWrites].dstBinding = binding;
|
|
++totalWrites;
|
|
}
|
|
++binding;
|
|
}
|
|
}
|
|
if (totalWrites)
|
|
vk::UpdateDescriptorSets(ctx->m_dev, totalWrites, writes, 0, nullptr);
|
|
|
|
#ifndef NDEBUG
|
|
m_committed = true;
|
|
#endif
|
|
}
|
|
|
|
void bind(VkCommandBuffer cmdBuf, int b)
|
|
{
|
|
#ifndef NDEBUG
|
|
if (!m_committed)
|
|
Log.report(logvisor::Fatal,
|
|
"attempted to use uncommitted VulkanShaderDataBinding");
|
|
#endif
|
|
|
|
vk::CmdBindPipeline(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline->m_pipeline);
|
|
vk::CmdBindDescriptorSets(cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, m_ctx->m_pipelinelayout, 0, 1, &m_descSets[b], 0, nullptr);
|
|
|
|
if (m_vbuf && m_instVbuf)
|
|
vk::CmdBindVertexBuffers(cmdBuf, 0, 2, m_vboBufs[b], m_vboOffs[b]);
|
|
else if (m_vbuf)
|
|
vk::CmdBindVertexBuffers(cmdBuf, 0, 1, m_vboBufs[b], m_vboOffs[b]);
|
|
else if (m_instVbuf)
|
|
vk::CmdBindVertexBuffers(cmdBuf, 1, 1, &m_vboBufs[b][1], &m_vboOffs[b][1]);
|
|
|
|
if (m_ibuf)
|
|
vk::CmdBindIndexBuffer(cmdBuf, m_iboBufs[b], m_iboOffs[b], VK_INDEX_TYPE_UINT32);
|
|
}
|
|
};
|
|
|
|
struct VulkanCommandQueue : IGraphicsCommandQueue
|
|
{
|
|
Platform platform() const {return IGraphicsDataFactory::Platform::Vulkan;}
|
|
const SystemChar* platformName() const {return _S("Vulkan");}
|
|
VulkanContext* m_ctx;
|
|
VulkanContext::Window* m_windowCtx;
|
|
IGraphicsContext* m_parent;
|
|
|
|
VkCommandPool m_cmdPool;
|
|
VkCommandBuffer m_cmdBufs[2];
|
|
VkSemaphore m_swapChainReadySem = VK_NULL_HANDLE;
|
|
VkSemaphore m_drawCompleteSem = VK_NULL_HANDLE;
|
|
VkFence m_drawCompleteFence;
|
|
|
|
VkCommandPool m_dynamicCmdPool;
|
|
VkCommandBuffer m_dynamicCmdBufs[2];
|
|
VkFence m_dynamicBufFence;
|
|
|
|
bool m_running = true;
|
|
bool m_dynamicNeedsReset = false;
|
|
bool m_submitted = false;
|
|
|
|
size_t m_fillBuf = 0;
|
|
size_t m_drawBuf = 0;
|
|
|
|
void resetCommandBuffer()
|
|
{
|
|
ThrowIfFailed(vk::ResetCommandBuffer(m_cmdBufs[m_fillBuf], 0));
|
|
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
|
|
cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdBufBeginInfo.flags = 0;
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_cmdBufs[m_fillBuf], &cmdBufBeginInfo));
|
|
}
|
|
|
|
void resetDynamicCommandBuffer()
|
|
{
|
|
ThrowIfFailed(vk::ResetCommandBuffer(m_dynamicCmdBufs[m_fillBuf], 0));
|
|
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
|
|
cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdBufBeginInfo.flags = 0;
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_dynamicCmdBufs[m_fillBuf], &cmdBufBeginInfo));
|
|
m_dynamicNeedsReset = false;
|
|
}
|
|
|
|
void stallDynamicUpload()
|
|
{
|
|
if (m_dynamicNeedsReset)
|
|
{
|
|
ThrowIfFailed(vk::WaitForFences(m_ctx->m_dev, 1, &m_dynamicBufFence, VK_FALSE, -1));
|
|
resetDynamicCommandBuffer();
|
|
}
|
|
}
|
|
|
|
VulkanCommandQueue(VulkanContext* ctx, VulkanContext::Window* windowCtx, IGraphicsContext* parent)
|
|
: m_ctx(ctx), m_windowCtx(windowCtx), m_parent(parent)
|
|
{
|
|
VkCommandPoolCreateInfo poolInfo = {};
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
poolInfo.queueFamilyIndex = m_ctx->m_graphicsQueueFamilyIndex;
|
|
ThrowIfFailed(vk::CreateCommandPool(ctx->m_dev, &poolInfo, nullptr, &m_cmdPool));
|
|
ThrowIfFailed(vk::CreateCommandPool(ctx->m_dev, &poolInfo, nullptr, &m_dynamicCmdPool));
|
|
|
|
VkCommandBufferAllocateInfo allocInfo = {};
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
allocInfo.commandPool = m_cmdPool;
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
allocInfo.commandBufferCount = 2;
|
|
|
|
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
|
|
cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdBufBeginInfo.flags = 0;
|
|
|
|
ThrowIfFailed(vk::AllocateCommandBuffers(m_ctx->m_dev, &allocInfo, m_cmdBufs));
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_cmdBufs[0], &cmdBufBeginInfo));
|
|
|
|
allocInfo.commandPool = m_dynamicCmdPool;
|
|
ThrowIfFailed(vk::AllocateCommandBuffers(m_ctx->m_dev, &allocInfo, m_dynamicCmdBufs));
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_dynamicCmdBufs[0], &cmdBufBeginInfo));
|
|
|
|
VkSemaphoreCreateInfo semInfo = {};
|
|
semInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
ThrowIfFailed(vk::CreateSemaphore(ctx->m_dev, &semInfo, nullptr, &m_swapChainReadySem));
|
|
ThrowIfFailed(vk::CreateSemaphore(ctx->m_dev, &semInfo, nullptr, &m_drawCompleteSem));
|
|
|
|
VkFenceCreateInfo fenceInfo = {};
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
ThrowIfFailed(vk::CreateFence(m_ctx->m_dev, &fenceInfo, nullptr, &m_drawCompleteFence));
|
|
ThrowIfFailed(vk::CreateFence(m_ctx->m_dev, &fenceInfo, nullptr, &m_dynamicBufFence));
|
|
}
|
|
|
|
void stopRenderer()
|
|
{
|
|
m_running = false;
|
|
vk::WaitForFences(m_ctx->m_dev, 1, &m_drawCompleteFence, VK_FALSE, -1);
|
|
}
|
|
|
|
~VulkanCommandQueue()
|
|
{
|
|
if (m_running)
|
|
stopRenderer();
|
|
|
|
vk::DestroyFence(m_ctx->m_dev, m_dynamicBufFence, nullptr);
|
|
vk::DestroyFence(m_ctx->m_dev, m_drawCompleteFence, nullptr);
|
|
vk::DestroySemaphore(m_ctx->m_dev, m_drawCompleteSem, nullptr);
|
|
vk::DestroySemaphore(m_ctx->m_dev, m_swapChainReadySem, nullptr);
|
|
vk::DestroyCommandPool(m_ctx->m_dev, m_dynamicCmdPool, nullptr);
|
|
vk::DestroyCommandPool(m_ctx->m_dev, m_cmdPool, nullptr);
|
|
}
|
|
|
|
void setShaderDataBinding(IShaderDataBinding* binding)
|
|
{
|
|
VulkanShaderDataBinding* cbind = static_cast<VulkanShaderDataBinding*>(binding);
|
|
cbind->bind(m_cmdBufs[m_fillBuf], m_fillBuf);
|
|
}
|
|
|
|
VulkanTextureR* m_boundTarget = nullptr;
|
|
void setRenderTarget(ITextureR* target)
|
|
{
|
|
VulkanTextureR* ctarget = static_cast<VulkanTextureR*>(target);
|
|
VkCommandBuffer cmdBuf = m_cmdBufs[m_fillBuf];
|
|
|
|
if (m_boundTarget != target)
|
|
{
|
|
if (m_boundTarget)
|
|
{
|
|
SetImageLayout(cmdBuf, m_boundTarget->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
|
|
SetImageLayout(cmdBuf, m_boundTarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
|
|
}
|
|
|
|
SetImageLayout(cmdBuf, ctarget->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
ctarget->m_layout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
|
|
SetImageLayout(cmdBuf, ctarget->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
ctarget->m_layout, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 1, 1);
|
|
ctarget->m_layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
|
|
m_boundTarget = ctarget;
|
|
}
|
|
|
|
vk::CmdBeginRenderPass(cmdBuf, &ctarget->m_passBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
}
|
|
|
|
void setViewport(const SWindowRect& rect, float znear, float zfar)
|
|
{
|
|
if (m_boundTarget)
|
|
{
|
|
VkViewport vp = {float(rect.location[0]), float(m_boundTarget->m_height - rect.location[1] - rect.size[1]),
|
|
float(rect.size[0]), float(rect.size[1]), znear, zfar};
|
|
vk::CmdSetViewport(m_cmdBufs[m_fillBuf], 0, 1, &vp);
|
|
}
|
|
}
|
|
|
|
void setScissor(const SWindowRect& rect)
|
|
{
|
|
if (m_boundTarget)
|
|
{
|
|
VkRect2D vkrect =
|
|
{
|
|
{int32_t(rect.location[0]), int32_t(m_boundTarget->m_height - rect.location[1] - rect.size[1])},
|
|
{uint32_t(rect.size[0]), uint32_t(rect.size[1])}
|
|
};
|
|
vk::CmdSetScissor(m_cmdBufs[m_fillBuf], 0, 1, &vkrect);
|
|
}
|
|
}
|
|
|
|
std::unordered_map<VulkanTextureR*, std::pair<size_t, size_t>> m_texResizes;
|
|
void resizeRenderTexture(ITextureR* tex, size_t width, size_t height)
|
|
{
|
|
VulkanTextureR* ctex = static_cast<VulkanTextureR*>(tex);
|
|
m_texResizes[ctex] = std::make_pair(width, height);
|
|
}
|
|
|
|
void schedulePostFrameHandler(std::function<void(void)>&& func)
|
|
{
|
|
func();
|
|
}
|
|
|
|
float m_clearColor[4] = {0.0,0.0,0.0,1.0};
|
|
void setClearColor(const float rgba[4])
|
|
{
|
|
m_clearColor[0] = rgba[0];
|
|
m_clearColor[1] = rgba[1];
|
|
m_clearColor[2] = rgba[2];
|
|
m_clearColor[3] = rgba[3];
|
|
}
|
|
|
|
void clearTarget(bool render=true, bool depth=true)
|
|
{
|
|
if (!m_boundTarget)
|
|
return;
|
|
VkClearAttachment clr[2] = {};
|
|
VkClearRect rect = {};
|
|
rect.layerCount = 1;
|
|
rect.rect.extent.width = m_boundTarget->m_width;
|
|
rect.rect.extent.height = m_boundTarget->m_height;
|
|
|
|
if (render && depth)
|
|
{
|
|
clr[0].clearValue.color.float32[0] = m_clearColor[0];
|
|
clr[0].clearValue.color.float32[1] = m_clearColor[1];
|
|
clr[0].clearValue.color.float32[2] = m_clearColor[2];
|
|
clr[0].clearValue.color.float32[3] = m_clearColor[3];
|
|
clr[0].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
clr[1].aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
vk::CmdClearAttachments(m_cmdBufs[m_fillBuf], 2, clr, 1, &rect);
|
|
}
|
|
else if (render)
|
|
{
|
|
clr[0].clearValue.color.float32[0] = m_clearColor[0];
|
|
clr[0].clearValue.color.float32[1] = m_clearColor[1];
|
|
clr[0].clearValue.color.float32[2] = m_clearColor[2];
|
|
clr[0].clearValue.color.float32[3] = m_clearColor[3];
|
|
clr[0].aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
vk::CmdClearAttachments(m_cmdBufs[m_fillBuf], 1, clr, 1, &rect);
|
|
}
|
|
else if (depth)
|
|
{
|
|
clr[0].aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
vk::CmdClearAttachments(m_cmdBufs[m_fillBuf], 1, clr, 1, &rect);
|
|
}
|
|
}
|
|
|
|
void draw(size_t start, size_t count)
|
|
{
|
|
vk::CmdDraw(m_cmdBufs[m_fillBuf], count, 1, start, 0);
|
|
}
|
|
|
|
void drawIndexed(size_t start, size_t count)
|
|
{
|
|
vk::CmdDrawIndexed(m_cmdBufs[m_fillBuf], count, 1, start, 0, 0);
|
|
}
|
|
|
|
void drawInstances(size_t start, size_t count, size_t instCount)
|
|
{
|
|
vk::CmdDraw(m_cmdBufs[m_fillBuf], count, instCount, start, 0);
|
|
}
|
|
|
|
void drawInstancesIndexed(size_t start, size_t count, size_t instCount)
|
|
{
|
|
vk::CmdDrawIndexed(m_cmdBufs[m_fillBuf], count, instCount, start, 0, 0);
|
|
}
|
|
|
|
ITextureR* m_resolveDispSource = nullptr;
|
|
void resolveDisplay(ITextureR* source)
|
|
{
|
|
m_resolveDispSource = source;
|
|
}
|
|
|
|
bool _resolveDisplay()
|
|
{
|
|
if (!m_resolveDispSource)
|
|
return false;
|
|
VulkanContext::Window::SwapChain& sc = m_windowCtx->m_swapChains[m_windowCtx->m_activeSwapChain];
|
|
if (!sc.m_swapChain)
|
|
return false;
|
|
|
|
VkCommandBuffer cmdBuf = m_cmdBufs[m_drawBuf];
|
|
VulkanTextureR* csource = static_cast<VulkanTextureR*>(m_resolveDispSource);
|
|
|
|
ThrowIfFailed(vk::AcquireNextImageKHR(m_ctx->m_dev, sc.m_swapChain, UINT64_MAX,
|
|
m_swapChainReadySem, nullptr, &sc.m_backBuf));
|
|
VulkanContext::Window::SwapChain::Buffer& dest = sc.m_bufs[sc.m_backBuf];
|
|
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
|
|
|
|
if (m_resolveDispSource == m_boundTarget)
|
|
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
|
|
|
|
if (csource->m_samples > 1)
|
|
{
|
|
VkImageResolve resolveInfo = {};
|
|
resolveInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
resolveInfo.srcSubresource.mipLevel = 0;
|
|
resolveInfo.srcSubresource.baseArrayLayer = 0;
|
|
resolveInfo.srcSubresource.layerCount = 1;
|
|
resolveInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
resolveInfo.dstSubresource.mipLevel = 0;
|
|
resolveInfo.dstSubresource.baseArrayLayer = 0;
|
|
resolveInfo.dstSubresource.layerCount = 1;
|
|
resolveInfo.extent.width = csource->m_width;
|
|
resolveInfo.extent.height = csource->m_height;
|
|
resolveInfo.extent.depth = 1;
|
|
vk::CmdResolveImage(cmdBuf,
|
|
csource->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
dest.m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, &resolveInfo);
|
|
}
|
|
else
|
|
{
|
|
VkImageCopy copyInfo = {};
|
|
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyInfo.srcSubresource.mipLevel = 0;
|
|
copyInfo.srcSubresource.baseArrayLayer = 0;
|
|
copyInfo.srcSubresource.layerCount = 1;
|
|
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyInfo.dstSubresource.mipLevel = 0;
|
|
copyInfo.dstSubresource.baseArrayLayer = 0;
|
|
copyInfo.dstSubresource.layerCount = 1;
|
|
copyInfo.extent.width = csource->m_width;
|
|
copyInfo.extent.height = csource->m_height;
|
|
copyInfo.extent.depth = 1;
|
|
vk::CmdCopyImage(cmdBuf,
|
|
csource->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
dest.m_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, ©Info);
|
|
}
|
|
|
|
SetImageLayout(cmdBuf, dest.m_image, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, 1, 1);
|
|
dest.m_layout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
|
|
if (m_resolveDispSource == m_boundTarget)
|
|
SetImageLayout(cmdBuf, csource->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
|
|
|
|
m_resolveDispSource = nullptr;
|
|
return true;
|
|
}
|
|
|
|
void resolveBindTexture(ITextureR* texture, const SWindowRect& rect, bool tlOrigin, bool color, bool depth)
|
|
{
|
|
VkCommandBuffer cmdBuf = m_cmdBufs[m_fillBuf];
|
|
VulkanTextureR* ctexture = static_cast<VulkanTextureR*>(texture);
|
|
|
|
vk::CmdEndRenderPass(cmdBuf);
|
|
|
|
if (color && ctexture->m_enableShaderColorBinding)
|
|
{
|
|
if (ctexture == m_boundTarget)
|
|
SetImageLayout(cmdBuf, ctexture->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
|
|
|
|
SetImageLayout(cmdBuf, ctexture->m_colorBindTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
|
|
|
|
VkImageCopy copyInfo = {};
|
|
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyInfo.srcSubresource.mipLevel = 0;
|
|
copyInfo.srcSubresource.baseArrayLayer = 0;
|
|
copyInfo.srcSubresource.layerCount = 1;
|
|
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyInfo.dstSubresource.mipLevel = 0;
|
|
copyInfo.dstSubresource.baseArrayLayer = 0;
|
|
copyInfo.dstSubresource.layerCount = 1;
|
|
copyInfo.srcOffset.x = rect.location[0];
|
|
if (tlOrigin)
|
|
copyInfo.srcOffset.y = rect.location[1];
|
|
else
|
|
copyInfo.srcOffset.y = ctexture->m_height - rect.location[1] - rect.size[1];
|
|
copyInfo.dstOffset = copyInfo.srcOffset;
|
|
copyInfo.extent.width = ctexture->m_width;
|
|
copyInfo.extent.height = ctexture->m_height;
|
|
copyInfo.extent.depth = 1;
|
|
vk::CmdCopyImage(cmdBuf,
|
|
ctexture->m_colorTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
ctexture->m_colorBindTex, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, ©Info);
|
|
|
|
if (ctexture == m_boundTarget)
|
|
SetImageLayout(cmdBuf, ctexture->m_colorTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 1, 1);
|
|
|
|
SetImageLayout(cmdBuf, ctexture->m_colorBindTex, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
|
|
}
|
|
|
|
if (depth && ctexture->m_enableShaderDepthBinding)
|
|
{
|
|
if (ctexture == m_boundTarget)
|
|
SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 1, 1);
|
|
|
|
SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
|
|
|
|
VkImageCopy copyInfo = {};
|
|
copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
copyInfo.srcSubresource.mipLevel = 0;
|
|
copyInfo.srcSubresource.baseArrayLayer = 0;
|
|
copyInfo.srcSubresource.layerCount = 1;
|
|
copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
copyInfo.dstSubresource.mipLevel = 0;
|
|
copyInfo.dstSubresource.baseArrayLayer = 0;
|
|
copyInfo.dstSubresource.layerCount = 1;
|
|
copyInfo.srcOffset.x = rect.location[0];
|
|
if (tlOrigin)
|
|
copyInfo.srcOffset.y = rect.location[1];
|
|
else
|
|
copyInfo.srcOffset.y = ctexture->m_height - rect.location[1] - rect.size[1];
|
|
copyInfo.dstOffset = copyInfo.srcOffset;
|
|
copyInfo.extent.width = ctexture->m_width;
|
|
copyInfo.extent.height = ctexture->m_height;
|
|
copyInfo.extent.depth = 1;
|
|
vk::CmdCopyImage(cmdBuf,
|
|
ctexture->m_depthTex, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
ctexture->m_depthBindTex, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, ©Info);
|
|
|
|
if (ctexture == m_boundTarget)
|
|
SetImageLayout(cmdBuf, ctexture->m_depthTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 1, 1);
|
|
|
|
SetImageLayout(cmdBuf, ctexture->m_depthBindTex, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
|
|
}
|
|
}
|
|
|
|
void execute();
|
|
};
|
|
|
|
VulkanGraphicsBufferD::~VulkanGraphicsBufferD()
|
|
{
|
|
vk::DestroyBuffer(m_q->m_ctx->m_dev, m_bufferInfo[0].buffer, nullptr);
|
|
vk::DestroyBuffer(m_q->m_ctx->m_dev, m_bufferInfo[1].buffer, nullptr);
|
|
}
|
|
|
|
VulkanTextureD::~VulkanTextureD()
|
|
{
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_gpuView[0], nullptr);
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_gpuView[1], nullptr);
|
|
vk::DestroyBuffer(m_q->m_ctx->m_dev, m_cpuBuf[0], nullptr);
|
|
vk::DestroyBuffer(m_q->m_ctx->m_dev, m_cpuBuf[1], nullptr);
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_gpuTex[0], nullptr);
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_gpuTex[1], nullptr);
|
|
vk::FreeMemory(m_q->m_ctx->m_dev, m_cpuMem, nullptr);
|
|
}
|
|
|
|
void VulkanTextureR::doDestroy()
|
|
{
|
|
if (m_framebuffer)
|
|
{
|
|
vk::DestroyFramebuffer(m_q->m_ctx->m_dev, m_framebuffer, nullptr);
|
|
m_framebuffer = VK_NULL_HANDLE;
|
|
}
|
|
if (m_colorView)
|
|
{
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_colorView, nullptr);
|
|
m_colorView = VK_NULL_HANDLE;
|
|
}
|
|
if (m_colorTex)
|
|
{
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_colorTex, nullptr);
|
|
m_colorTex = VK_NULL_HANDLE;
|
|
}
|
|
if (m_depthView)
|
|
{
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_depthView, nullptr);
|
|
m_depthView = VK_NULL_HANDLE;
|
|
}
|
|
if (m_depthTex)
|
|
{
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_depthTex, nullptr);
|
|
m_depthTex = VK_NULL_HANDLE;
|
|
}
|
|
if (m_colorBindView)
|
|
{
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_colorBindView, nullptr);
|
|
m_colorBindView = VK_NULL_HANDLE;
|
|
}
|
|
if (m_colorBindTex)
|
|
{
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_colorBindTex, nullptr);
|
|
m_colorBindTex = VK_NULL_HANDLE;
|
|
}
|
|
if (m_depthBindView)
|
|
{
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_depthBindView, nullptr);
|
|
m_depthBindView = VK_NULL_HANDLE;
|
|
}
|
|
if (m_depthBindTex)
|
|
{
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_depthBindTex, nullptr);
|
|
m_depthBindTex = VK_NULL_HANDLE;
|
|
}
|
|
if (m_gpuMem)
|
|
{
|
|
vk::FreeMemory(m_q->m_ctx->m_dev, m_gpuMem, nullptr);
|
|
m_gpuMem = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
VulkanTextureR::~VulkanTextureR()
|
|
{
|
|
vk::DestroyFramebuffer(m_q->m_ctx->m_dev, m_framebuffer, nullptr);
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_colorView, nullptr);
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_colorTex, nullptr);
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_depthView, nullptr);
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_depthTex, nullptr);
|
|
if (m_colorBindView)
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_colorBindView, nullptr);
|
|
if (m_colorBindTex)
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_colorBindTex, nullptr);
|
|
if (m_depthBindView)
|
|
vk::DestroyImageView(m_q->m_ctx->m_dev, m_depthBindView, nullptr);
|
|
if (m_depthBindTex)
|
|
vk::DestroyImage(m_q->m_ctx->m_dev, m_depthBindTex, nullptr);
|
|
vk::FreeMemory(m_q->m_ctx->m_dev, m_gpuMem, nullptr);
|
|
if (m_q->m_boundTarget == this)
|
|
m_q->m_boundTarget = nullptr;
|
|
}
|
|
|
|
void VulkanGraphicsBufferD::update(int b)
|
|
{
|
|
int slot = 1 << b;
|
|
if ((slot & m_validSlots) == 0)
|
|
{
|
|
void* ptr;
|
|
ThrowIfFailed(vk::MapMemory(m_q->m_ctx->m_dev, m_mem,
|
|
m_memOffset[b], m_cpuSz, 0, &ptr));
|
|
memmove(ptr, m_cpuBuf.get(), m_cpuSz);
|
|
vk::UnmapMemory(m_q->m_ctx->m_dev, m_mem);
|
|
m_validSlots |= slot;
|
|
}
|
|
}
|
|
|
|
void VulkanGraphicsBufferD::load(const void* data, size_t sz)
|
|
{
|
|
size_t bufSz = std::min(sz, m_cpuSz);
|
|
memmove(m_cpuBuf.get(), data, bufSz);
|
|
m_validSlots = 0;
|
|
}
|
|
void* VulkanGraphicsBufferD::map(size_t sz)
|
|
{
|
|
if (sz > m_cpuSz)
|
|
return nullptr;
|
|
return m_cpuBuf.get();
|
|
}
|
|
void VulkanGraphicsBufferD::unmap()
|
|
{
|
|
m_validSlots = 0;
|
|
}
|
|
|
|
void VulkanTextureD::update(int b)
|
|
{
|
|
int slot = 1 << b;
|
|
if ((slot & m_validSlots) == 0)
|
|
{
|
|
m_q->stallDynamicUpload();
|
|
VkCommandBuffer cmdBuf = m_q->m_dynamicCmdBufs[b];
|
|
|
|
/* map memory and copy staging data */
|
|
uint8_t* mappedData;
|
|
ThrowIfFailed(vk::MapMemory(m_q->m_ctx->m_dev, m_cpuMem, m_cpuOffsets[b], m_cpuSz, 0, reinterpret_cast<void**>(&mappedData)));
|
|
memmove(mappedData, m_stagingBuf.get(), m_cpuSz);
|
|
vk::UnmapMemory(m_q->m_ctx->m_dev, m_cpuMem);
|
|
|
|
SetImageLayout(cmdBuf, m_gpuTex[b], VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, 1);
|
|
|
|
/* Put the copy command into the command buffer */
|
|
VkBufferImageCopy copyRegion = {};
|
|
copyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copyRegion.imageSubresource.mipLevel = 0;
|
|
copyRegion.imageSubresource.baseArrayLayer = 0;
|
|
copyRegion.imageSubresource.layerCount = 1;
|
|
copyRegion.imageExtent.width = m_width;
|
|
copyRegion.imageExtent.height = m_height;
|
|
copyRegion.imageExtent.depth = 1;
|
|
copyRegion.bufferOffset = 0;
|
|
|
|
vk::CmdCopyBufferToImage(cmdBuf,
|
|
m_cpuBuf[b],
|
|
m_gpuTex[b],
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1,
|
|
©Region);
|
|
|
|
/* Set the layout for the texture image from DESTINATION_OPTIMAL to
|
|
* SHADER_READ_ONLY */
|
|
SetImageLayout(cmdBuf, m_gpuTex[b], VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1, 1);
|
|
|
|
m_validSlots |= slot;
|
|
}
|
|
}
|
|
void VulkanTextureD::load(const void* data, size_t sz)
|
|
{
|
|
size_t bufSz = std::min(sz, m_cpuSz);
|
|
memmove(m_stagingBuf.get(), data, bufSz);
|
|
m_validSlots = 0;
|
|
}
|
|
void* VulkanTextureD::map(size_t sz)
|
|
{
|
|
if (sz > m_cpuSz)
|
|
return nullptr;
|
|
return m_stagingBuf.get();
|
|
}
|
|
void VulkanTextureD::unmap()
|
|
{
|
|
m_validSlots = 0;
|
|
}
|
|
|
|
void VulkanDataFactory::destroyData(IGraphicsData* d)
|
|
{
|
|
VulkanData* data = static_cast<VulkanData*>(d);
|
|
data->m_dead = true;
|
|
}
|
|
|
|
void VulkanDataFactory::destroyAllData()
|
|
{
|
|
std::unique_lock<std::mutex> lk(m_committedMutex);
|
|
for (IGraphicsData* data : m_committedData)
|
|
delete static_cast<VulkanData*>(data);
|
|
m_committedData.clear();
|
|
}
|
|
|
|
VulkanDataFactory::VulkanDataFactory(IGraphicsContext* parent, VulkanContext* ctx, uint32_t drawSamples)
|
|
: m_parent(parent), m_ctx(ctx), m_drawSamples(drawSamples)
|
|
{
|
|
VkDescriptorSetLayoutBinding layoutBindings[BOO_GLSL_MAX_UNIFORM_COUNT + BOO_GLSL_MAX_TEXTURE_COUNT];
|
|
for (int i=0 ; i<BOO_GLSL_MAX_UNIFORM_COUNT ; ++i)
|
|
{
|
|
layoutBindings[i].binding = i;
|
|
layoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
layoutBindings[i].descriptorCount = 1;
|
|
layoutBindings[i].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
|
layoutBindings[i].pImmutableSamplers = nullptr;
|
|
}
|
|
for (int i=BOO_GLSL_MAX_UNIFORM_COUNT ; i<BOO_GLSL_MAX_UNIFORM_COUNT+BOO_GLSL_MAX_TEXTURE_COUNT ; ++i)
|
|
{
|
|
layoutBindings[i].binding = i;
|
|
layoutBindings[i].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
layoutBindings[i].descriptorCount = 1;
|
|
layoutBindings[i].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
layoutBindings[i].pImmutableSamplers = &ctx->m_linearSampler;
|
|
}
|
|
|
|
VkDescriptorSetLayoutCreateInfo descriptorLayout = {};
|
|
descriptorLayout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
descriptorLayout.pNext = nullptr;
|
|
descriptorLayout.bindingCount = BOO_GLSL_MAX_UNIFORM_COUNT + BOO_GLSL_MAX_TEXTURE_COUNT;
|
|
descriptorLayout.pBindings = layoutBindings;
|
|
|
|
ThrowIfFailed(vk::CreateDescriptorSetLayout(ctx->m_dev, &descriptorLayout, nullptr,
|
|
&ctx->m_descSetLayout));
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayout = {};
|
|
pipelineLayout.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipelineLayout.setLayoutCount = 1;
|
|
pipelineLayout.pSetLayouts = &ctx->m_descSetLayout;
|
|
ThrowIfFailed(vk::CreatePipelineLayout(ctx->m_dev, &pipelineLayout, nullptr, &ctx->m_pipelinelayout));
|
|
|
|
VkAttachmentDescription attachments[2] = {};
|
|
|
|
/* color attachment */
|
|
attachments[0].format = ctx->m_displayFormat;
|
|
attachments[0].samples = VkSampleCountFlagBits(drawSamples);
|
|
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
VkAttachmentReference colorAttachmentRef = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
|
|
|
/* depth attachment */
|
|
attachments[1].format = VK_FORMAT_D24_UNORM_S8_UINT;
|
|
attachments[1].samples = VkSampleCountFlagBits(drawSamples);
|
|
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[1].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
VkAttachmentReference depthAttachmentRef = {1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL};
|
|
|
|
/* render subpass */
|
|
VkSubpassDescription subpass = {};
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.colorAttachmentCount = 1;
|
|
subpass.pColorAttachments = &colorAttachmentRef;
|
|
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
|
|
|
/* render pass */
|
|
VkRenderPassCreateInfo renderPass = {};
|
|
renderPass.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
renderPass.attachmentCount = 2;
|
|
renderPass.pAttachments = attachments;
|
|
renderPass.subpassCount = 1;
|
|
renderPass.pSubpasses = &subpass;
|
|
ThrowIfFailed(vk::CreateRenderPass(ctx->m_dev, &renderPass, nullptr, &ctx->m_pass));
|
|
}
|
|
|
|
IShaderPipeline* VulkanDataFactory::Context::newShaderPipeline
|
|
(const char* vertSource, const char* fragSource,
|
|
std::vector<unsigned int>& vertBlobOut, std::vector<unsigned int>& fragBlobOut,
|
|
std::vector<unsigned char>& pipelineBlob, IVertexFormat* vtxFmt,
|
|
BlendFactor srcFac, BlendFactor dstFac, Primitive prim,
|
|
bool depthTest, bool depthWrite, bool backfaceCulling)
|
|
{
|
|
if (vertBlobOut.empty() || fragBlobOut.empty())
|
|
{
|
|
const EShMessages messages = EShMessages(EShMsgSpvRules | EShMsgVulkanRules);
|
|
|
|
//printf("%s\n", vertSource);
|
|
//printf("%s\n", fragSource);
|
|
|
|
glslang::TShader vs(EShLangVertex);
|
|
vs.setStrings(&vertSource, 1);
|
|
if (!vs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
|
|
{
|
|
printf("%s\n", vertSource);
|
|
Log.report(logvisor::Fatal, "unable to compile vertex shader\n%s", vs.getInfoLog());
|
|
return nullptr;
|
|
}
|
|
|
|
glslang::TShader fs(EShLangFragment);
|
|
fs.setStrings(&fragSource, 1);
|
|
if (!fs.parse(&glslang::DefaultTBuiltInResource, 110, false, messages))
|
|
{
|
|
printf("%s\n", fragSource);
|
|
Log.report(logvisor::Fatal, "unable to compile fragment shader\n%s", fs.getInfoLog());
|
|
return nullptr;
|
|
}
|
|
|
|
glslang::TProgram prog;
|
|
prog.addShader(&vs);
|
|
prog.addShader(&fs);
|
|
if (!prog.link(messages))
|
|
{
|
|
Log.report(logvisor::Fatal, "unable to link shader program\n%s", prog.getInfoLog());
|
|
return nullptr;
|
|
}
|
|
glslang::GlslangToSpv(*prog.getIntermediate(EShLangVertex), vertBlobOut);
|
|
//spv::Disassemble(std::cerr, vertBlobOut);
|
|
glslang::GlslangToSpv(*prog.getIntermediate(EShLangFragment), fragBlobOut);
|
|
//spv::Disassemble(std::cerr, fragBlobOut);
|
|
}
|
|
|
|
VkShaderModuleCreateInfo smCreateInfo = {};
|
|
smCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
smCreateInfo.pNext = nullptr;
|
|
smCreateInfo.flags = 0;
|
|
|
|
smCreateInfo.codeSize = vertBlobOut.size() * sizeof(unsigned int);
|
|
smCreateInfo.pCode = vertBlobOut.data();
|
|
VkShaderModule vertModule;
|
|
ThrowIfFailed(vk::CreateShaderModule(m_parent.m_ctx->m_dev, &smCreateInfo, nullptr, &vertModule));
|
|
|
|
smCreateInfo.codeSize = fragBlobOut.size() * sizeof(unsigned int);
|
|
smCreateInfo.pCode = fragBlobOut.data();
|
|
VkShaderModule fragModule;
|
|
ThrowIfFailed(vk::CreateShaderModule(m_parent.m_ctx->m_dev, &smCreateInfo, nullptr, &fragModule));
|
|
|
|
VkPipelineCacheCreateInfo cacheDataInfo = {};
|
|
cacheDataInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
|
|
cacheDataInfo.pNext = nullptr;
|
|
cacheDataInfo.initialDataSize = pipelineBlob.size();
|
|
if (cacheDataInfo.initialDataSize)
|
|
cacheDataInfo.pInitialData = pipelineBlob.data();
|
|
|
|
VkPipelineCache pipelineCache;
|
|
ThrowIfFailed(vk::CreatePipelineCache(m_parent.m_ctx->m_dev, &cacheDataInfo, nullptr, &pipelineCache));
|
|
|
|
VulkanShaderPipeline* retval = new VulkanShaderPipeline(m_parent.m_ctx, vertModule, fragModule, pipelineCache,
|
|
static_cast<const VulkanVertexFormat*>(vtxFmt),
|
|
srcFac, dstFac, prim, depthTest, depthWrite, backfaceCulling);
|
|
|
|
if (pipelineBlob.empty())
|
|
{
|
|
size_t cacheSz = 0;
|
|
ThrowIfFailed(vk::GetPipelineCacheData(m_parent.m_ctx->m_dev, pipelineCache, &cacheSz, nullptr));
|
|
if (cacheSz)
|
|
{
|
|
pipelineBlob.resize(cacheSz);
|
|
ThrowIfFailed(vk::GetPipelineCacheData(m_parent.m_ctx->m_dev, pipelineCache, &cacheSz, pipelineBlob.data()));
|
|
pipelineBlob.resize(cacheSz);
|
|
}
|
|
}
|
|
|
|
vk::DestroyShaderModule(m_parent.m_ctx->m_dev, fragModule, nullptr);
|
|
vk::DestroyShaderModule(m_parent.m_ctx->m_dev, vertModule, nullptr);
|
|
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_SPs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
IGraphicsBufferS* VulkanDataFactory::Context::newStaticBuffer(BufferUse use, const void* data, size_t stride, size_t count)
|
|
{
|
|
VulkanGraphicsBufferS* retval = new VulkanGraphicsBufferS(use, m_parent.m_ctx, data, stride, count);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_SBufs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
IGraphicsBufferD* VulkanDataFactory::Context::newDynamicBuffer(BufferUse use, size_t stride, size_t count)
|
|
{
|
|
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
|
|
VulkanGraphicsBufferD* retval = new VulkanGraphicsBufferD(q, use, m_parent.m_ctx, stride, count);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_DBufs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
ITextureS* VulkanDataFactory::Context::newStaticTexture(size_t width, size_t height, size_t mips,
|
|
TextureFormat fmt, const void* data, size_t sz)
|
|
{
|
|
VulkanTextureS* retval = new VulkanTextureS(m_parent.m_ctx, width, height, mips, fmt, data, sz);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_STexs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
ITextureSA* VulkanDataFactory::Context::newStaticArrayTexture(size_t width, size_t height, size_t layers,
|
|
TextureFormat fmt, const void* data, size_t sz)
|
|
{
|
|
VulkanTextureSA* retval = new VulkanTextureSA(m_parent.m_ctx, width, height, layers, fmt, data, sz);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_SATexs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
ITextureD* VulkanDataFactory::Context::newDynamicTexture(size_t width, size_t height, TextureFormat fmt)
|
|
{
|
|
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
|
|
VulkanTextureD* retval = new VulkanTextureD(q, m_parent.m_ctx, width, height, fmt);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_DTexs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
ITextureR* VulkanDataFactory::Context::newRenderTexture(size_t width, size_t height,
|
|
bool enableShaderColorBinding, bool enableShaderDepthBinding)
|
|
{
|
|
VulkanCommandQueue* q = static_cast<VulkanCommandQueue*>(m_parent.m_parent->getCommandQueue());
|
|
VulkanTextureR* retval = new VulkanTextureR(m_parent.m_ctx, q, width, height, m_parent.m_drawSamples,
|
|
enableShaderColorBinding, enableShaderDepthBinding);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_RTexs.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
IVertexFormat* VulkanDataFactory::Context::newVertexFormat(size_t elementCount, const VertexElementDescriptor* elements)
|
|
{
|
|
VulkanVertexFormat* retval = new struct VulkanVertexFormat(elementCount, elements);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_VFmts.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
IShaderDataBinding* VulkanDataFactory::Context::newShaderDataBinding(IShaderPipeline* pipeline,
|
|
IVertexFormat* /*vtxFormat*/,
|
|
IGraphicsBuffer* vbuf, IGraphicsBuffer* instVbuf, IGraphicsBuffer* ibuf,
|
|
size_t ubufCount, IGraphicsBuffer** ubufs, const PipelineStage* /*ubufStages*/,
|
|
const size_t* ubufOffs, const size_t* ubufSizes,
|
|
size_t texCount, ITexture** texs)
|
|
{
|
|
VulkanShaderDataBinding* retval =
|
|
new VulkanShaderDataBinding(m_parent.m_ctx, pipeline, vbuf, instVbuf, ibuf,
|
|
ubufCount, ubufs, ubufOffs, ubufSizes, texCount, texs);
|
|
static_cast<VulkanData*>(m_deferredData.get())->m_SBinds.emplace_back(retval);
|
|
return retval;
|
|
}
|
|
|
|
GraphicsDataToken VulkanDataFactory::commitTransaction
|
|
(const std::function<bool(IGraphicsDataFactory::Context&)>& trans)
|
|
{
|
|
if (m_deferredData.get())
|
|
Log.report(logvisor::Fatal, "nested commitTransaction usage detected");
|
|
m_deferredData.reset(new VulkanData(m_ctx));
|
|
|
|
Context ctx(*this);
|
|
if (!trans(ctx))
|
|
{
|
|
delete m_deferredData.get();
|
|
m_deferredData.reset();
|
|
return GraphicsDataToken(this, nullptr);
|
|
}
|
|
|
|
VulkanData* retval = static_cast<VulkanData*>(m_deferredData.get());
|
|
|
|
/* size up resources */
|
|
uint32_t bufMemTypeBits = ~0;
|
|
VkDeviceSize bufMemSize = 0;
|
|
uint32_t texMemTypeBits = ~0;
|
|
VkDeviceSize texMemSize = 0;
|
|
|
|
for (std::unique_ptr<VulkanGraphicsBufferS>& buf : retval->m_SBufs)
|
|
bufMemSize = buf->sizeForGPU(m_ctx, bufMemTypeBits, bufMemSize);
|
|
|
|
for (std::unique_ptr<VulkanGraphicsBufferD>& buf : retval->m_DBufs)
|
|
bufMemSize = buf->sizeForGPU(m_ctx, bufMemTypeBits, bufMemSize);
|
|
|
|
for (std::unique_ptr<VulkanTextureS>& tex : retval->m_STexs)
|
|
texMemSize = tex->sizeForGPU(m_ctx, texMemTypeBits, texMemSize);
|
|
|
|
for (std::unique_ptr<VulkanTextureSA>& tex : retval->m_SATexs)
|
|
texMemSize = tex->sizeForGPU(m_ctx, texMemTypeBits, texMemSize);
|
|
|
|
for (std::unique_ptr<VulkanTextureD>& tex : retval->m_DTexs)
|
|
texMemSize = tex->sizeForGPU(m_ctx, texMemTypeBits, texMemSize);
|
|
|
|
/* allocate memory and place textures */
|
|
if (bufMemSize)
|
|
{
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.allocationSize = bufMemSize;
|
|
ThrowIfFalse(MemoryTypeFromProperties(m_ctx, bufMemTypeBits,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
&memAlloc.memoryTypeIndex));
|
|
ThrowIfFailed(vk::AllocateMemory(m_ctx->m_dev, &memAlloc, nullptr, &retval->m_bufMem));
|
|
|
|
/* place resources */
|
|
uint8_t* mappedData;
|
|
ThrowIfFailed(vk::MapMemory(m_ctx->m_dev, retval->m_bufMem, 0, bufMemSize, 0, reinterpret_cast<void**>(&mappedData)));
|
|
|
|
for (std::unique_ptr<VulkanGraphicsBufferS>& buf : retval->m_SBufs)
|
|
buf->placeForGPU(m_ctx, retval->m_bufMem, mappedData);
|
|
|
|
vk::UnmapMemory(m_ctx->m_dev, retval->m_bufMem);
|
|
|
|
for (std::unique_ptr<VulkanGraphicsBufferD>& buf : retval->m_DBufs)
|
|
buf->placeForGPU(m_ctx, retval->m_bufMem);
|
|
}
|
|
|
|
/* allocate memory and place textures */
|
|
if (texMemSize)
|
|
{
|
|
VkMemoryAllocateInfo memAlloc = {};
|
|
memAlloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
memAlloc.allocationSize = texMemSize;
|
|
ThrowIfFalse(MemoryTypeFromProperties(m_ctx, texMemTypeBits, 0, &memAlloc.memoryTypeIndex));
|
|
ThrowIfFailed(vk::AllocateMemory(m_ctx->m_dev, &memAlloc, nullptr, &retval->m_texMem));
|
|
|
|
for (std::unique_ptr<VulkanTextureS>& tex : retval->m_STexs)
|
|
tex->placeForGPU(m_ctx, retval->m_texMem);
|
|
|
|
for (std::unique_ptr<VulkanTextureSA>& tex : retval->m_SATexs)
|
|
tex->placeForGPU(m_ctx, retval->m_texMem);
|
|
|
|
for (std::unique_ptr<VulkanTextureD>& tex : retval->m_DTexs)
|
|
tex->placeForGPU(m_ctx, retval->m_texMem);
|
|
}
|
|
|
|
/* Execute static uploads */
|
|
ThrowIfFailed(vk::EndCommandBuffer(m_ctx->m_loadCmdBuf));
|
|
VkSubmitInfo submitInfo = {};
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &m_ctx->m_loadCmdBuf;
|
|
|
|
/* Take exclusive lock here and submit queue */
|
|
std::unique_lock<std::mutex> qlk(m_ctx->m_queueLock);
|
|
ThrowIfFailed(vk::QueueWaitIdle(m_ctx->m_queue));
|
|
ThrowIfFailed(vk::QueueSubmit(m_ctx->m_queue, 1, &submitInfo, VK_NULL_HANDLE));
|
|
|
|
/* Commit data bindings (create descriptor heaps) */
|
|
for (std::unique_ptr<VulkanShaderDataBinding>& bind : retval->m_SBinds)
|
|
bind->commit(m_ctx);
|
|
|
|
/* Wait for uploads to complete */
|
|
ThrowIfFailed(vk::QueueWaitIdle(m_ctx->m_queue));
|
|
qlk.unlock();
|
|
|
|
/* Reset command buffer */
|
|
ThrowIfFailed(vk::ResetCommandBuffer(m_ctx->m_loadCmdBuf, 0));
|
|
VkCommandBufferBeginInfo cmdBufBeginInfo = {};
|
|
cmdBufBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdBufBeginInfo.flags = 0;
|
|
ThrowIfFailed(vk::BeginCommandBuffer(m_ctx->m_loadCmdBuf, &cmdBufBeginInfo));
|
|
|
|
/* Delete upload objects */
|
|
for (std::unique_ptr<VulkanTextureS>& tex : retval->m_STexs)
|
|
tex->deleteUploadObjects();
|
|
|
|
for (std::unique_ptr<VulkanTextureSA>& tex : retval->m_SATexs)
|
|
tex->deleteUploadObjects();
|
|
|
|
/* All set! */
|
|
m_deferredData.reset();
|
|
std::unique_lock<std::mutex> lk(m_committedMutex);
|
|
m_committedData.insert(retval);
|
|
return GraphicsDataToken(this, retval);
|
|
}
|
|
|
|
ThreadLocalPtr<struct VulkanData> VulkanDataFactory::m_deferredData;
|
|
|
|
void VulkanCommandQueue::execute()
|
|
{
|
|
if (!m_running)
|
|
return;
|
|
|
|
/* Stage dynamic uploads */
|
|
VulkanDataFactory* gfxF = static_cast<VulkanDataFactory*>(m_parent->getDataFactory());
|
|
std::unique_lock<std::mutex> datalk(gfxF->m_committedMutex);
|
|
for (VulkanData* d : gfxF->m_committedData)
|
|
{
|
|
for (std::unique_ptr<VulkanGraphicsBufferD>& b : d->m_DBufs)
|
|
b->update(m_fillBuf);
|
|
for (std::unique_ptr<VulkanTextureD>& t : d->m_DTexs)
|
|
t->update(m_fillBuf);
|
|
}
|
|
datalk.unlock();
|
|
|
|
/* Perform dynamic uploads */
|
|
std::unique_lock<std::mutex> lk(m_ctx->m_queueLock);
|
|
if (!m_dynamicNeedsReset)
|
|
{
|
|
vk::EndCommandBuffer(m_dynamicCmdBufs[m_fillBuf]);
|
|
|
|
vk::WaitForFences(m_ctx->m_dev, 1, &m_dynamicBufFence, VK_FALSE, -1);
|
|
vk::ResetFences(m_ctx->m_dev, 1, &m_dynamicBufFence);
|
|
|
|
VkSubmitInfo submitInfo = {};
|
|
submitInfo.pNext = nullptr;
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.waitSemaphoreCount = 0;
|
|
submitInfo.pWaitSemaphores = nullptr;
|
|
submitInfo.pWaitDstStageMask = nullptr;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &m_dynamicCmdBufs[m_fillBuf];
|
|
submitInfo.signalSemaphoreCount = 0;
|
|
submitInfo.pSignalSemaphores = nullptr;
|
|
ThrowIfFailed(vk::QueueSubmit(m_ctx->m_queue, 1, &submitInfo, m_dynamicBufFence));
|
|
}
|
|
|
|
/* Check on fence */
|
|
if (m_submitted && vk::GetFenceStatus(m_ctx->m_dev, m_drawCompleteFence) == VK_NOT_READY)
|
|
{
|
|
/* Abandon this list (renderer too slow) */
|
|
resetCommandBuffer();
|
|
m_dynamicNeedsReset = true;
|
|
m_resolveDispSource = nullptr;
|
|
return;
|
|
}
|
|
|
|
/* Clear dead data */
|
|
datalk.lock();
|
|
for (auto it = gfxF->m_committedData.begin() ; it != gfxF->m_committedData.end() ;)
|
|
{
|
|
if ((*it)->m_dead)
|
|
{
|
|
delete *it;
|
|
it = gfxF->m_committedData.erase(it);
|
|
continue;
|
|
}
|
|
++it;
|
|
}
|
|
datalk.unlock();
|
|
|
|
/* Perform texture resizes */
|
|
if (m_texResizes.size())
|
|
{
|
|
for (const auto& resize : m_texResizes)
|
|
{
|
|
if (m_boundTarget == resize.first)
|
|
m_boundTarget = nullptr;
|
|
resize.first->resize(m_ctx, resize.second.first, resize.second.second);
|
|
}
|
|
m_texResizes.clear();
|
|
resetCommandBuffer();
|
|
m_dynamicNeedsReset = true;
|
|
m_resolveDispSource = nullptr;
|
|
|
|
VulkanContext::Window::SwapChain& otherSc = m_windowCtx->m_swapChains[m_windowCtx->m_activeSwapChain ^ 1];
|
|
if (otherSc.m_swapChain)
|
|
{
|
|
VulkanContext::Window::SwapChain& thisSc = m_windowCtx->m_swapChains[m_windowCtx->m_activeSwapChain];
|
|
thisSc.destroy(m_ctx->m_dev);
|
|
m_windowCtx->m_activeSwapChain ^= 1;
|
|
}
|
|
return;
|
|
}
|
|
|
|
vk::ResetFences(m_ctx->m_dev, 1, &m_drawCompleteFence);
|
|
vk::CmdEndRenderPass(m_cmdBufs[m_fillBuf]);
|
|
|
|
m_drawBuf = m_fillBuf;
|
|
m_fillBuf ^= 1;
|
|
|
|
/* Queue the command buffer for execution */
|
|
VkPipelineStageFlags pipeStageFlags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
|
|
VkSubmitInfo submitInfo = {};
|
|
submitInfo.pNext = nullptr;
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submitInfo.waitSemaphoreCount = 0;
|
|
submitInfo.pWaitSemaphores = nullptr;
|
|
submitInfo.pWaitDstStageMask = &pipeStageFlags;
|
|
submitInfo.commandBufferCount = 1;
|
|
submitInfo.pCommandBuffers = &m_cmdBufs[m_drawBuf];
|
|
submitInfo.signalSemaphoreCount = 0;
|
|
submitInfo.pSignalSemaphores = nullptr;
|
|
if (_resolveDisplay())
|
|
{
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
submitInfo.pWaitSemaphores = &m_swapChainReadySem;
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
submitInfo.pSignalSemaphores = &m_drawCompleteSem;
|
|
}
|
|
ThrowIfFailed(vk::EndCommandBuffer(m_cmdBufs[m_drawBuf]));
|
|
ThrowIfFailed(vk::QueueSubmit(m_ctx->m_queue, 1, &submitInfo, m_drawCompleteFence));
|
|
m_submitted = true;
|
|
|
|
if (submitInfo.signalSemaphoreCount)
|
|
{
|
|
VulkanContext::Window::SwapChain& thisSc = m_windowCtx->m_swapChains[m_windowCtx->m_activeSwapChain];
|
|
|
|
VkPresentInfoKHR present;
|
|
present.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
present.pNext = nullptr;
|
|
present.swapchainCount = 1;
|
|
present.pSwapchains = &thisSc.m_swapChain;
|
|
present.pImageIndices = &thisSc.m_backBuf;
|
|
present.waitSemaphoreCount = 1;
|
|
present.pWaitSemaphores = &m_drawCompleteSem;
|
|
present.pResults = nullptr;
|
|
|
|
ThrowIfFailed(vk::QueuePresentKHR(m_ctx->m_queue, &present));
|
|
}
|
|
|
|
resetCommandBuffer();
|
|
resetDynamicCommandBuffer();
|
|
}
|
|
|
|
IGraphicsCommandQueue* _NewVulkanCommandQueue(VulkanContext* ctx, VulkanContext::Window* windowCtx,
|
|
IGraphicsContext* parent)
|
|
{
|
|
return new struct VulkanCommandQueue(ctx, windowCtx, parent);
|
|
}
|
|
|
|
|
|
}
|