mirror of https://github.com/AxioDL/boo.git
496 lines
19 KiB
C++
496 lines
19 KiB
C++
#include "UWPCommon.hpp"
|
|
#include "boo/IApplication.hpp"
|
|
#include "boo/IWindow.hpp"
|
|
#include "boo/IGraphicsContext.hpp"
|
|
#include "logvisor/logvisor.hpp"
|
|
|
|
#include "boo/graphicsdev/D3D.hpp"
|
|
#include "boo/audiodev/IAudioVoiceEngine.hpp"
|
|
|
|
using namespace Windows::UI;
|
|
using namespace Windows::UI::Core;
|
|
using namespace Windows::UI::ViewManagement;
|
|
using namespace Windows::System;
|
|
using namespace Windows::Graphics::Display;
|
|
using namespace Windows::Foundation;
|
|
using namespace Platform;
|
|
|
|
#include <agile.h>
|
|
|
|
namespace boo {
|
|
static logvisor::Module Log("boo::WindowWin32");
|
|
#if _WIN32_WINNT_WIN10
|
|
IGraphicsCommandQueue* _NewD3D12CommandQueue(D3D12Context* ctx, D3D12Context::Window* windowCtx,
|
|
IGraphicsContext* parent, ID3D12CommandQueue** cmdQueueOut);
|
|
IGraphicsDataFactory* _NewD3D12DataFactory(D3D12Context* ctx, IGraphicsContext* parent, uint32_t sampleCount);
|
|
#endif
|
|
IGraphicsCommandQueue* _NewD3D11CommandQueue(D3D11Context* ctx, D3D11Context::Window* windowCtx,
|
|
IGraphicsContext* parent);
|
|
IGraphicsDataFactory* _NewD3D11DataFactory(D3D11Context* ctx, IGraphicsContext* parent, uint32_t sampleCount);
|
|
|
|
struct GraphicsContextUWP : IGraphicsContext {
|
|
EGraphicsAPI m_api;
|
|
EPixelFormat m_pf;
|
|
IWindow* m_parentWindow;
|
|
Boo3DAppContextUWP& m_3dCtx;
|
|
ComPtr<IDXGIOutput> m_output;
|
|
GraphicsContextUWP(EGraphicsAPI api, IWindow* parentWindow, Boo3DAppContextUWP& b3dCtx)
|
|
: m_api(api), m_pf(EPixelFormat::RGBA8), m_parentWindow(parentWindow), m_3dCtx(b3dCtx) {}
|
|
|
|
virtual void resized(const SWindowRect& rect) { m_3dCtx.resize(m_parentWindow, rect.size[0], rect.size[1]); }
|
|
};
|
|
|
|
struct GraphicsContextUWPD3D : GraphicsContextUWP {
|
|
ComPtr<IDXGISwapChain1> m_swapChain;
|
|
|
|
IGraphicsCommandQueue* m_commandQueue = nullptr;
|
|
IGraphicsDataFactory* m_dataFactory = nullptr;
|
|
|
|
public:
|
|
IWindowCallback* m_callback;
|
|
|
|
GraphicsContextUWPD3D(EGraphicsAPI api, IWindow* parentWindow, Agile<CoreWindow>& coreWindow,
|
|
Boo3DAppContextUWP& b3dCtx)
|
|
: GraphicsContextUWP(api, parentWindow, b3dCtx) {
|
|
/* Create Swap Chain */
|
|
DXGI_SWAP_CHAIN_DESC1 scDesc = {};
|
|
scDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
scDesc.SampleDesc.Count = 1;
|
|
scDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
scDesc.BufferCount = 2;
|
|
#if !WINDOWS_STORE
|
|
scDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
|
#else
|
|
scDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
|
#endif
|
|
scDesc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
|
|
|
IUnknown* cw = reinterpret_cast<IUnknown*>(coreWindow.Get());
|
|
|
|
#if _WIN32_WINNT_WIN10
|
|
if (b3dCtx.m_ctx12.m_dev) {
|
|
auto insIt = b3dCtx.m_ctx12.m_windows.emplace(std::make_pair(parentWindow, D3D12Context::Window()));
|
|
D3D12Context::Window& w = insIt.first->second;
|
|
|
|
ID3D12CommandQueue* cmdQueue;
|
|
m_dataFactory = _NewD3D12DataFactory(&b3dCtx.m_ctx12, this);
|
|
m_commandQueue = _NewD3D12CommandQueue(&b3dCtx.m_ctx12, &w, this, &cmdQueue);
|
|
|
|
scDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
|
HRESULT hr =
|
|
b3dCtx.m_ctx12.m_dxFactory->CreateSwapChainForCoreWindow(cmdQueue, cw, &scDesc, nullptr, &m_swapChain);
|
|
if (FAILED(hr))
|
|
Log.report(logvisor::Fatal, "unable to create swap chain");
|
|
|
|
m_swapChain.As<IDXGISwapChain3>(&w.m_swapChain);
|
|
ComPtr<ID3D12Resource> fb;
|
|
m_swapChain->GetBuffer(0, __uuidof(ID3D12Resource), &fb);
|
|
w.m_backBuf = w.m_swapChain->GetCurrentBackBufferIndex();
|
|
D3D12_RESOURCE_DESC resDesc = fb->GetDesc();
|
|
w.width = resDesc.Width;
|
|
w.height = resDesc.Height;
|
|
|
|
if (FAILED(m_swapChain->GetContainingOutput(&m_output)))
|
|
Log.report(logvisor::Fatal, "unable to get DXGI output");
|
|
} else
|
|
#endif
|
|
{
|
|
if (FAILED(b3dCtx.m_ctx11.m_dxFactory->CreateSwapChainForCoreWindow(b3dCtx.m_ctx11.m_dev.Get(), cw, &scDesc,
|
|
nullptr, &m_swapChain)))
|
|
Log.report(logvisor::Fatal, "unable to create swap chain");
|
|
|
|
auto insIt = b3dCtx.m_ctx11.m_windows.emplace(std::make_pair(parentWindow, D3D11Context::Window()));
|
|
D3D11Context::Window& w = insIt.first->second;
|
|
|
|
m_swapChain.As<IDXGISwapChain1>(&w.m_swapChain);
|
|
ComPtr<ID3D11Texture2D> fbRes;
|
|
m_swapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), &fbRes);
|
|
D3D11_TEXTURE2D_DESC resDesc;
|
|
fbRes->GetDesc(&resDesc);
|
|
w.width = resDesc.Width;
|
|
w.height = resDesc.Height;
|
|
m_dataFactory = _NewD3D11DataFactory(&b3dCtx.m_ctx11, this);
|
|
m_commandQueue = _NewD3D11CommandQueue(&b3dCtx.m_ctx11, &insIt.first->second, this);
|
|
|
|
if (FAILED(m_swapChain->GetContainingOutput(&m_output)))
|
|
Log.report(logvisor::Fatal, "unable to get DXGI output");
|
|
}
|
|
}
|
|
|
|
~GraphicsContextUWPD3D() {
|
|
#if _WIN32_WINNT_WIN10
|
|
if (m_3dCtx.m_ctx12.m_dev)
|
|
m_3dCtx.m_ctx12.m_windows.erase(m_parentWindow);
|
|
else
|
|
#endif
|
|
m_3dCtx.m_ctx11.m_windows.erase(m_parentWindow);
|
|
}
|
|
|
|
void _setCallback(IWindowCallback* cb) { m_callback = cb; }
|
|
|
|
EGraphicsAPI getAPI() const { return m_api; }
|
|
|
|
EPixelFormat getPixelFormat() const { return m_pf; }
|
|
|
|
void setPixelFormat(EPixelFormat pf) {
|
|
if (pf > EPixelFormat::RGBAF32_Z24)
|
|
return;
|
|
m_pf = pf;
|
|
}
|
|
|
|
bool initializeContext(void*) { return true; }
|
|
|
|
void makeCurrent() {}
|
|
|
|
void postInit() {}
|
|
|
|
void present() {}
|
|
|
|
IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue; }
|
|
|
|
IGraphicsDataFactory* getDataFactory() { return m_dataFactory; }
|
|
|
|
IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory; }
|
|
|
|
IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory; }
|
|
};
|
|
|
|
static uint32_t translateKeysym(CoreWindow ^ window, VirtualKey sym, ESpecialKey& specialSym,
|
|
EModifierKey& modifierSym) {
|
|
specialSym = ESpecialKey::None;
|
|
modifierSym = EModifierKey::None;
|
|
if (sym >= VirtualKey::F1 && sym <= VirtualKey::F12)
|
|
specialSym = ESpecialKey(uint32_t(ESpecialKey::F1) + uint32_t(sym - VirtualKey::F1));
|
|
else if (sym == VirtualKey::Escape)
|
|
specialSym = ESpecialKey::Esc;
|
|
else if (sym == VirtualKey::Enter)
|
|
specialSym = ESpecialKey::Enter;
|
|
else if (sym == VirtualKey::Back)
|
|
specialSym = ESpecialKey::Backspace;
|
|
else if (sym == VirtualKey::Insert)
|
|
specialSym = ESpecialKey::Insert;
|
|
else if (sym == VirtualKey::Delete)
|
|
specialSym = ESpecialKey::Delete;
|
|
else if (sym == VirtualKey::Home)
|
|
specialSym = ESpecialKey::Home;
|
|
else if (sym == VirtualKey::End)
|
|
specialSym = ESpecialKey::End;
|
|
else if (sym == VirtualKey::PageUp)
|
|
specialSym = ESpecialKey::PgUp;
|
|
else if (sym == VirtualKey::PageDown)
|
|
specialSym = ESpecialKey::PgDown;
|
|
else if (sym == VirtualKey::Left)
|
|
specialSym = ESpecialKey::Left;
|
|
else if (sym == VirtualKey::Right)
|
|
specialSym = ESpecialKey::Right;
|
|
else if (sym == VirtualKey::Up)
|
|
specialSym = ESpecialKey::Up;
|
|
else if (sym == VirtualKey::Down)
|
|
specialSym = ESpecialKey::Down;
|
|
else if (sym == VirtualKey::Shift)
|
|
modifierSym = EModifierKey::Shift;
|
|
else if (sym == VirtualKey::Control)
|
|
modifierSym = EModifierKey::Ctrl;
|
|
else if (sym == VirtualKey::Menu)
|
|
modifierSym = EModifierKey::Alt;
|
|
else if (sym >= VirtualKey::A && sym <= VirtualKey::Z)
|
|
return uint32_t(sym - VirtualKey::A) + (window->GetKeyState(VirtualKey::Shift) != CoreVirtualKeyStates::None) ? 'A'
|
|
: 'a';
|
|
return 0;
|
|
}
|
|
|
|
static EModifierKey translateModifiers(CoreWindow ^ window) {
|
|
EModifierKey retval = EModifierKey::None;
|
|
if (window->GetKeyState(VirtualKey::Shift) != CoreVirtualKeyStates::None)
|
|
retval |= EModifierKey::Shift;
|
|
if (window->GetKeyState(VirtualKey::Control) != CoreVirtualKeyStates::None)
|
|
retval |= EModifierKey::Ctrl;
|
|
if (window->GetKeyState(VirtualKey::Menu) != CoreVirtualKeyStates::None)
|
|
retval |= EModifierKey::Alt;
|
|
return retval;
|
|
}
|
|
|
|
class WindowUWP : public IWindow {
|
|
friend struct GraphicsContextUWP;
|
|
ApplicationView ^ m_appView = ApplicationView::GetForCurrentView();
|
|
Platform::Agile<CoreWindow> m_coreWindow;
|
|
Rect m_bounds;
|
|
float m_dispInfoDpiFactor = 1.f;
|
|
std::unique_ptr<GraphicsContextUWP> m_gfxCtx;
|
|
IWindowCallback* m_callback = nullptr;
|
|
|
|
public:
|
|
ref struct EventReceiver sealed {
|
|
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) { w.OnKeyDown(window, keyEventArgs); }
|
|
|
|
void OnKeyUp(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) { w.OnKeyUp(window, keyEventArgs); }
|
|
|
|
void OnPointerEntered(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerEntered(window, args); }
|
|
|
|
void OnPointerExited(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerExited(window, args); }
|
|
|
|
void OnPointerMoved(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerMoved(window, args); }
|
|
|
|
void OnPointerPressed(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerPressed(window, args); }
|
|
|
|
void OnPointerReleased(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerReleased(window, args); }
|
|
|
|
void OnPointerWheelChanged(CoreWindow ^ window, PointerEventArgs ^ args) { w.OnPointerWheelChanged(window, args); }
|
|
|
|
void OnClosed(CoreWindow ^ sender, CoreWindowEventArgs ^ args) { w.OnClosed(sender, args); }
|
|
|
|
void SizeChanged(CoreWindow ^ window, WindowSizeChangedEventArgs ^) {
|
|
w.m_bounds = window->Bounds;
|
|
w._resized();
|
|
}
|
|
|
|
void DisplayInfoChanged(DisplayInformation ^ di, Object ^) {
|
|
w.m_dispInfoDpiFactor = di->LogicalDpi / 96.f;
|
|
w._resized();
|
|
}
|
|
|
|
internal : WindowUWP& w;
|
|
EventReceiver(WindowUWP& w) : w(w) {
|
|
w.m_coreWindow->KeyDown +=
|
|
ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &EventReceiver::OnKeyDown);
|
|
w.m_coreWindow->KeyUp += ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &EventReceiver::OnKeyUp);
|
|
w.m_coreWindow->PointerEntered +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerEntered);
|
|
w.m_coreWindow->PointerExited +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerExited);
|
|
w.m_coreWindow->PointerMoved +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerMoved);
|
|
w.m_coreWindow->PointerPressed +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerPressed);
|
|
w.m_coreWindow->PointerReleased +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerReleased);
|
|
w.m_coreWindow->PointerWheelChanged +=
|
|
ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &EventReceiver::OnPointerWheelChanged);
|
|
w.m_coreWindow->Closed +=
|
|
ref new TypedEventHandler<CoreWindow ^, CoreWindowEventArgs ^>(this, &EventReceiver::OnClosed);
|
|
w.m_coreWindow->SizeChanged +=
|
|
ref new TypedEventHandler<CoreWindow ^, WindowSizeChangedEventArgs ^>(this, &EventReceiver::SizeChanged);
|
|
DisplayInformation::GetForCurrentView()->DpiChanged +=
|
|
ref new TypedEventHandler<DisplayInformation ^, Object ^>(this, &EventReceiver::DisplayInfoChanged);
|
|
}
|
|
};
|
|
EventReceiver ^ m_eventReceiver;
|
|
|
|
WindowUWP(SystemStringView title, Boo3DAppContextUWP& b3dCtx)
|
|
: m_coreWindow(CoreWindow::GetForCurrentThread()), m_eventReceiver(ref new EventReceiver(*this)) {
|
|
IGraphicsContext::EGraphicsAPI api = IGraphicsContext::EGraphicsAPI::D3D11;
|
|
#if _WIN32_WINNT_WIN10
|
|
if (b3dCtx.m_ctx12.m_dev)
|
|
api = IGraphicsContext::EGraphicsAPI::D3D12;
|
|
#endif
|
|
m_gfxCtx.reset(new GraphicsContextUWPD3D(api, this, m_coreWindow, b3dCtx));
|
|
|
|
setTitle(title);
|
|
m_bounds = m_coreWindow->Bounds;
|
|
m_dispInfoDpiFactor = DisplayInformation::GetForCurrentView()->LogicalDpi / 96.f;
|
|
if (auto titleBar = ApplicationView::GetForCurrentView()->TitleBar) {
|
|
Color grey = {0xFF, 0x33, 0x33, 0x33};
|
|
Color transWhite = {0xFF, 0x88, 0x88, 0x88};
|
|
|
|
titleBar->ButtonBackgroundColor = grey;
|
|
titleBar->ButtonForegroundColor = Colors::White;
|
|
titleBar->BackgroundColor = grey;
|
|
titleBar->ForegroundColor = Colors::White;
|
|
|
|
titleBar->ButtonInactiveBackgroundColor = grey;
|
|
titleBar->ButtonInactiveForegroundColor = transWhite;
|
|
titleBar->InactiveBackgroundColor = grey;
|
|
titleBar->InactiveForegroundColor = transWhite;
|
|
}
|
|
}
|
|
|
|
~WindowUWP() {}
|
|
|
|
void setCallback(IWindowCallback* cb) { m_callback = cb; }
|
|
|
|
void closeWindow() { m_coreWindow->Close(); }
|
|
|
|
void showWindow() {}
|
|
|
|
void hideWindow() {}
|
|
|
|
SystemString getTitle() { return SystemString(m_appView->Title->Data()); }
|
|
|
|
void setTitle(SystemStringView title) { m_appView->Title = ref new Platform::String(title.data()); }
|
|
|
|
void setCursor(EMouseCursor cursor) {}
|
|
|
|
void setWaitCursor(bool wait) {}
|
|
|
|
double getWindowRefreshRate() const {
|
|
/* TODO: Actually get refresh rate */
|
|
return 60.0;
|
|
}
|
|
|
|
void setWindowFrameDefault() {}
|
|
|
|
void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const {
|
|
xOut = m_bounds.X * m_dispInfoDpiFactor;
|
|
yOut = m_bounds.Y * m_dispInfoDpiFactor;
|
|
wOut = m_bounds.Width * m_dispInfoDpiFactor;
|
|
hOut = m_bounds.Height * m_dispInfoDpiFactor;
|
|
}
|
|
|
|
void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const {
|
|
xOut = m_bounds.X * m_dispInfoDpiFactor;
|
|
yOut = m_bounds.Y * m_dispInfoDpiFactor;
|
|
wOut = m_bounds.Width * m_dispInfoDpiFactor;
|
|
hOut = m_bounds.Height * m_dispInfoDpiFactor;
|
|
}
|
|
|
|
void setWindowFrame(float x, float y, float w, float h) {}
|
|
|
|
void setWindowFrame(int x, int y, int w, int h) {}
|
|
|
|
float getVirtualPixelFactor() const { return m_dispInfoDpiFactor; }
|
|
|
|
bool isFullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; }
|
|
|
|
void setFullscreen(bool fs) {
|
|
if (fs)
|
|
ApplicationView::GetForCurrentView()->TryEnterFullScreenMode();
|
|
else
|
|
ApplicationView::GetForCurrentView()->ExitFullScreenMode();
|
|
}
|
|
|
|
void claimKeyboardFocus(const int coord[2]) {}
|
|
|
|
bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
|
|
|
|
std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return std::unique_ptr<uint8_t[]>(); }
|
|
|
|
int waitForRetrace(IAudioVoiceEngine* engine) {
|
|
if (engine)
|
|
engine->pumpAndMixVoices();
|
|
m_gfxCtx->m_output->WaitForVBlank();
|
|
return 1;
|
|
}
|
|
|
|
uintptr_t getPlatformHandle() const { return 0; }
|
|
|
|
bool _incomingEvent(void* ev) { return false; }
|
|
|
|
void OnKeyDown(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
|
|
ESpecialKey specialKey;
|
|
EModifierKey modifierKey;
|
|
uint32_t charCode = translateKeysym(m_coreWindow.Get(), keyEventArgs->VirtualKey, specialKey, modifierKey);
|
|
EModifierKey modifierMask = translateModifiers(window);
|
|
bool repeat = keyEventArgs->KeyStatus.RepeatCount > 1;
|
|
if (charCode)
|
|
m_callback->charKeyDown(charCode, modifierMask, repeat);
|
|
else if (specialKey != ESpecialKey::None)
|
|
m_callback->specialKeyDown(specialKey, modifierMask, repeat);
|
|
else if (modifierKey != EModifierKey::None)
|
|
m_callback->modKeyDown(modifierKey, repeat);
|
|
}
|
|
|
|
void OnKeyUp(CoreWindow ^ window, KeyEventArgs ^ keyEventArgs) {
|
|
ESpecialKey specialKey;
|
|
EModifierKey modifierKey;
|
|
uint32_t charCode = translateKeysym(m_coreWindow.Get(), keyEventArgs->VirtualKey, specialKey, modifierKey);
|
|
EModifierKey modifierMask = translateModifiers(window);
|
|
if (charCode)
|
|
m_callback->charKeyUp(charCode, modifierMask);
|
|
else if (specialKey != ESpecialKey::None)
|
|
m_callback->specialKeyUp(specialKey, modifierMask);
|
|
else if (modifierKey != EModifierKey::None)
|
|
m_callback->modKeyUp(modifierKey);
|
|
}
|
|
|
|
SWindowCoord GetCursorCoords(const Point& point) {
|
|
SWindowCoord coord = {point.X * m_dispInfoDpiFactor,
|
|
(m_bounds.Height - point.Y) * m_dispInfoDpiFactor,
|
|
point.X,
|
|
m_bounds.Height - point.Y,
|
|
point.X / m_bounds.Width,
|
|
(m_bounds.Height - point.Y) / m_bounds.Height};
|
|
return coord;
|
|
}
|
|
|
|
void OnPointerEntered(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
m_callback->mouseEnter(GetCursorCoords(args->CurrentPoint->Position));
|
|
}
|
|
|
|
void OnPointerExited(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
m_callback->mouseLeave(GetCursorCoords(args->CurrentPoint->Position));
|
|
}
|
|
|
|
void OnPointerMoved(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
m_callback->mouseMove(GetCursorCoords(args->CurrentPoint->Position));
|
|
}
|
|
|
|
boo::EMouseButton m_pressedButton = boo::EMouseButton::None;
|
|
void OnPointerPressed(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
auto properties = args->CurrentPoint->Properties;
|
|
boo::EMouseButton button = boo::EMouseButton::None;
|
|
if (properties->IsLeftButtonPressed)
|
|
button = boo::EMouseButton::Primary;
|
|
else if (properties->IsMiddleButtonPressed)
|
|
button = boo::EMouseButton::Middle;
|
|
else if (properties->IsRightButtonPressed)
|
|
button = boo::EMouseButton::Secondary;
|
|
else if (properties->IsXButton1Pressed)
|
|
button = boo::EMouseButton::Aux1;
|
|
else if (properties->IsXButton2Pressed)
|
|
button = boo::EMouseButton::Aux2;
|
|
m_callback->mouseDown(GetCursorCoords(args->CurrentPoint->Position), button,
|
|
translateModifiers(m_coreWindow.Get()));
|
|
m_pressedButton = button;
|
|
}
|
|
|
|
void OnPointerReleased(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
auto properties = args->CurrentPoint->Properties;
|
|
m_callback->mouseUp(GetCursorCoords(args->CurrentPoint->Position), m_pressedButton,
|
|
translateModifiers(m_coreWindow.Get()));
|
|
}
|
|
|
|
void OnPointerWheelChanged(CoreWindow ^ window, PointerEventArgs ^ args) {
|
|
auto properties = args->CurrentPoint->Properties;
|
|
SScrollDelta scroll = {};
|
|
scroll.delta[1] = properties->MouseWheelDelta / double(WHEEL_DELTA);
|
|
m_callback->scroll(GetCursorCoords(args->CurrentPoint->Position), scroll);
|
|
}
|
|
|
|
void OnClosed(CoreWindow ^ sender, CoreWindowEventArgs ^ args) {
|
|
if (m_callback)
|
|
m_callback->destroyed();
|
|
}
|
|
|
|
void _resized() {
|
|
boo::SWindowRect rect(m_bounds.X * m_dispInfoDpiFactor, m_bounds.Y * m_dispInfoDpiFactor,
|
|
m_bounds.Width * m_dispInfoDpiFactor, m_bounds.Height * m_dispInfoDpiFactor);
|
|
m_gfxCtx->resized(rect);
|
|
if (m_callback)
|
|
m_callback->resized(rect, false);
|
|
}
|
|
|
|
ETouchType getTouchType() const { return ETouchType::None; }
|
|
|
|
void setStyle(EWindowStyle style) {}
|
|
|
|
EWindowStyle getStyle() const {
|
|
EWindowStyle retval = EWindowStyle::None;
|
|
return retval;
|
|
}
|
|
|
|
IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
|
|
IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
|
|
|
|
/* Creates a new context on current thread!! Call from main client thread */
|
|
IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
|
|
|
|
/* Creates a new context on current thread!! Call from client loading thread */
|
|
IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
|
|
};
|
|
|
|
std::shared_ptr<IWindow> _WindowUWPNew(SystemStringView title, Boo3DAppContextUWP& d3dCtx) {
|
|
return std::make_shared<WindowUWP>(title, d3dCtx);
|
|
}
|
|
|
|
} // namespace boo
|