mirror of https://github.com/AxioDL/boo.git
121 lines
4.0 KiB
C++
121 lines
4.0 KiB
C++
#include "boo/IWindow.hpp"
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#include "boo/IGraphicsContext.hpp"
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#include "logvisor/logvisor.hpp"
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#include "boo/graphicsdev/NX.hpp"
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#include <switch.h>
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namespace boo
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{
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std::unique_ptr<IGraphicsCommandQueue> _NewNXCommandQueue(NXContext* ctx, IGraphicsContext* parent);
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std::unique_ptr<IGraphicsDataFactory> _NewNXDataFactory(IGraphicsContext* parent, NXContext* ctx);
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struct GraphicsContextNX : IGraphicsContext
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{
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NXContext* m_nxCtx;
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std::unique_ptr<IGraphicsDataFactory> m_dataFactory;
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std::unique_ptr<IGraphicsCommandQueue> m_commandQueue;
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public:
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explicit GraphicsContextNX(NXContext* nxCtx)
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: m_nxCtx(nxCtx)
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{
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m_dataFactory = _NewNXDataFactory(this, nxCtx);
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m_commandQueue = _NewNXCommandQueue(nxCtx, this);
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}
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EGraphicsAPI getAPI() const { return EGraphicsAPI::NX; }
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EPixelFormat getPixelFormat() const { return EPixelFormat::RGBA8; }
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void setPixelFormat(EPixelFormat pf) {}
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bool initializeContext(void* handle) { return m_nxCtx->initialize(); }
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void makeCurrent() {}
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void postInit() {}
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void present() {}
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IGraphicsCommandQueue* getCommandQueue() { return m_commandQueue.get(); }
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IGraphicsDataFactory* getDataFactory() { return m_dataFactory.get(); }
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IGraphicsDataFactory* getMainContextDataFactory() { return m_dataFactory.get(); }
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IGraphicsDataFactory* getLoadContextDataFactory() { return m_dataFactory.get(); }
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};
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class WindowNX : public IWindow
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{
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std::string m_title;
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std::unique_ptr<GraphicsContextNX> m_gfxCtx;
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IWindowCallback* m_callback = nullptr;
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public:
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WindowNX(std::string_view title, NXContext* nxCtx)
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: m_title(title), m_gfxCtx(new GraphicsContextNX(nxCtx))
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{
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m_gfxCtx->initializeContext(nullptr);
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}
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void setCallback(IWindowCallback* cb) { m_callback = cb; }
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void closeWindow() {}
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void showWindow() {}
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void hideWindow() {}
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SystemString getTitle() { return m_title; }
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void setTitle(SystemStringView title) { m_title = title; }
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void setCursor(EMouseCursor cursor) {}
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void setWaitCursor(bool wait) {}
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void setWindowFrameDefault() {}
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void getWindowFrame(float& xOut, float& yOut, float& wOut, float& hOut) const
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{
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u32 width, height;
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gfxGetFramebufferResolution(&width, &height);
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xOut = 0;
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yOut = 0;
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wOut = width;
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hOut = height;
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}
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void getWindowFrame(int& xOut, int& yOut, int& wOut, int& hOut) const
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{
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u32 width, height;
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gfxGetFramebufferResolution(&width, &height);
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xOut = 0;
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yOut = 0;
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wOut = width;
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hOut = height;
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}
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void setWindowFrame(float x, float y, float w, float h) {}
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void setWindowFrame(int x, int y, int w, int h) {}
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float getVirtualPixelFactor() const { return 1.f; }
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bool isFullscreen() const { return true; }
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void setFullscreen(bool fs) {}
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void claimKeyboardFocus(const int coord[2]) {}
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bool clipboardCopy(EClipboardType type, const uint8_t* data, size_t sz) { return false; }
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std::unique_ptr<uint8_t[]> clipboardPaste(EClipboardType type, size_t& sz) { return {}; }
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void waitForRetrace() {}
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uintptr_t getPlatformHandle() const { return 0; }
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bool _incomingEvent(void* event) {(void)event; return false;}
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void _cleanup() {}
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ETouchType getTouchType() const { return ETouchType::Display; }
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void setStyle(EWindowStyle style) {}
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EWindowStyle getStyle() const { return EWindowStyle::None; }
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void setTouchBarProvider(void*) {}
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IGraphicsCommandQueue* getCommandQueue() { return m_gfxCtx->getCommandQueue(); }
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IGraphicsDataFactory* getDataFactory() { return m_gfxCtx->getDataFactory(); }
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IGraphicsDataFactory* getMainContextDataFactory() { return m_gfxCtx->getMainContextDataFactory(); }
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IGraphicsDataFactory* getLoadContextDataFactory() { return m_gfxCtx->getLoadContextDataFactory(); }
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};
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std::shared_ptr<IWindow> _WindowNXNew(std::string_view title, NXContext* nxCtx)
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{
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std::shared_ptr<IWindow> ret = std::make_shared<WindowNX>(title, nxCtx);
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return ret;
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}
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}
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