mirror of https://github.com/AxioDL/jbus.git
General: Amend includes where applicable
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@ -1,10 +1,13 @@
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#pragma once
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#include "Common.hpp"
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#include "Socket.hpp"
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#include <thread>
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#include <mutex>
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#include <condition_variable>
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#include <cstddef>
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#include <functional>
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#include <mutex>
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#include <thread>
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#include "jbus/Common.hpp"
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#include "jbus/Socket.hpp"
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namespace jbus {
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@ -1,12 +1,15 @@
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#pragma once
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#include "Common.hpp"
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#include "Socket.hpp"
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#include <thread>
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#include <queue>
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#include <cstdint>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include "jbus/Socket.hpp"
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namespace jbus {
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class Endpoint;
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/** Server interface for accepting incoming connections from GBA emulator instances. */
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class Listener {
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@ -33,6 +36,7 @@ public:
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* @return Endpoint instance, ready to issue commands. */
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std::unique_ptr<Endpoint> accept();
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Listener();
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~Listener();
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};
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@ -1,17 +1,14 @@
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#pragma once
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#include <sys/types.h>
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#include <fcntl.h>
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <memory.h>
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#ifdef _WIN32
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#include <BaseTsd.h>
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typedef UINT_PTR SOCKET;
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using SOCKET = UINT_PTR;
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#endif
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#include "Common.hpp"
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struct sockaddr_in;
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namespace jbus::net {
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@ -1,7 +1,13 @@
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#include "jbus/Endpoint.hpp"
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#include <cstring>
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#define LOG_TRANSFER 0
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#if LOG_TRANSFER
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#include <cstdio>
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#endif
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namespace jbus {
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#define ROUND_UP_8(val) (((val) + 7) & ~7)
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@ -1,8 +1,14 @@
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#include "jbus/Listener.hpp"
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#include "jbus/Common.hpp"
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#include "jbus/Endpoint.hpp"
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#define LOG_LISTENER 0
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#if LOG_LISTENER
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#include <cstdio>
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#endif
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namespace jbus {
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void Listener::listenerProc() {
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@ -94,6 +100,8 @@ std::unique_ptr<Endpoint> Listener::accept() {
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return {};
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}
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Listener::Listener() = default;
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Listener::~Listener() { stop(); }
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} // namespace jbus
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@ -1,13 +1,19 @@
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#include "jbus/Socket.hpp"
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#include <cstdio>
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#include <cstring>
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#ifndef _WIN32
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#include <sys/socket.h>
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#include <cerrno>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <cerrno>
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#else
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#include <WinSock2.h>
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#include <Ws2tcpip.h>
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