metaforce/DataSpec/DNAMP1/ScriptObjects/TeamAIMgr.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1 {
struct TeamAIMgr : IScriptObject {
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AT_DECL_DNA_YAMLV
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String<-1> name;
Value<atUint32> aiCount;
Value<atUint32> meleeCount;
Value<atUint32> projectileCount;
Value<atUint32> unknownCount;
Value<atUint32> maxMeleeAttackerCount;
Value<atUint32> maxProjectileAttackerCount;
Value<atUint32> positionMode;
Value<float> meleeTimeInterval;
Value<float> projectileTimeInterval;
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};
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} // namespace DataSpec::DNAMP1