metaforce/Runtime/World/CScriptRipple.cpp

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#include "Runtime/World/CScriptRipple.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CScriptWater.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace metaforce {
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CScriptRipple::CScriptRipple(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& vec,
bool active, float f1)
: CEntity(uid, info, active, name), x34_magnitude(f1 >= 0.f ? f1 : 0.5f), x38_center(vec) {}
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void CScriptRipple::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptRipple::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
if (msg != EScriptObjectMessage::Play) {
CEntity::AcceptScriptMsg(msg, uid, mgr);
return;
}
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if (!GetActive()) {
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return;
}
for (const SConnection& conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Active || conn.x4_msg != EScriptObjectMessage::Next) {
continue;
}
const auto search = mgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
if (const TCastToPtr<CScriptWater> water = mgr.ObjectById(it->second)) {
water->GetFluidPlane().AddRipple(x34_magnitude, GetUniqueId(), x38_center, *water, mgr);
}
}
}
}
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} // namespace metaforce