metaforce/Runtime/MP1/World/CAtomicAlpha.cpp

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#include "Runtime/MP1/World/CAtomicAlpha.hpp"
#include <array>
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#include "Runtime/CStateManager.hpp"
#include "Runtime/Weapon/CPlayerGun.hpp"
#include "Runtime/World/CGameArea.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CWorld.hpp"
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namespace metaforce::MP1 {
constexpr std::array skBombLocators{
"bomb1_LCTR"sv,
"bomb2_LCTR"sv,
"bomb3_LCTR"sv,
"bomb4_LCTR"sv,
};
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CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
CAssetId bombWeapon, const CDamageInfo& bombDamage, float bombDropDelay, float f2, float f3,
CAssetId cmdl, bool invisible, bool b2)
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: CPatterned(ECharacter::AtomicAlpha, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium)
, x568_25_invisible(invisible)
, x568_26_applyBeamAttraction(b2)
, x56c_bombDropDelay(bombDropDelay)
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, x570_bombReappearDelay(f2)
, x574_bombRappearTime(f3)
, x580_pathFind(nullptr, 3, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x668_bombProjectile(bombWeapon, bombDamage)
, x690_bombModel(CStaticRes(cmdl, GetModelData()->GetScale())) {
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x668_bombProjectile.Token().Lock();
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for (u32 i = 0; i < skBombCount; ++i) {
x6dc_bombLocators.emplace_back(skBombLocators[i], pas::ELocomotionType(u32(pas::ELocomotionType::Internal10) + i));
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}
}
void CAtomicAlpha::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::InitializedInArea) {
x580_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
} else if (msg == EScriptObjectMessage::Registered) {
x450_bodyController->Activate(mgr);
} else if (msg == EScriptObjectMessage::AddSplashInhabitant) {
if (x400_25_alive)
x401_30_pendingDeath = true;
}
}
void CAtomicAlpha::Render(CStateManager& mgr) {
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay && x568_25_invisible)
return;
CPatterned::Render(mgr);
for (const SBomb& bomb : x6dc_bombLocators) {
zeus::CTransform locatorXf =
GetTransform() * GetScaledLocatorTransform(bomb.x0_locatorName) *
zeus::CTransform::Scale(
std::min(1.f, std::max(0.f, bomb.x14_scaleTime - x570_bombReappearDelay) / x570_bombReappearDelay));
CModelFlags flags{0, 0, 3, zeus::skWhite};
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x690_bombModel.Render(mgr, locatorXf, x90_actorLights.get(), flags);
}
}
void CAtomicAlpha::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay && x568_25_invisible) {
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return;
}
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CPatterned::AddToRenderer(frustum, mgr);
}
void CAtomicAlpha::Think(float dt, CStateManager& mgr) {
CPatterned::Think(dt, mgr);
if (!GetActive())
return;
x578_bombTime += dt;
for (SBomb& bomb : x6dc_bombLocators) {
bomb.x14_scaleTime += dt;
}
}
void CAtomicAlpha::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
if (type == EUserEventType::Projectile) {
zeus::CVector3f origin = GetLctrTransform(node.GetLocatorName()).origin;
zeus::CTransform xf = zeus::lookAt(origin, origin + zeus::skDown, zeus::skUp);
LaunchProjectile(xf, mgr, 4, EProjectileAttrib::None, false, {}, 0xFFFF, false, zeus::skOne3f);
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x578_bombTime = 0.f;
x6dc_bombLocators[x57c_curBomb].x14_scaleTime = 0.f;
x57c_curBomb = (x57c_curBomb + 1) % x6dc_bombLocators.size();
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} else
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
bool CAtomicAlpha::Leash(CStateManager& mgr, float) {
return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() >
x3cc_playerLeashRadius * x3cc_playerLeashRadius &&
x3d4_curPlayerLeashTime > x3d0_playerLeashTime;
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}
bool CAtomicAlpha::AggressionCheck(CStateManager& mgr, float) {
if (!x568_26_applyBeamAttraction) {
return false;
}
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float factor = 0.f;
const CPlayerGun* playerGun = mgr.GetPlayer().GetPlayerGun();
if (playerGun->IsCharging()) {
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factor = playerGun->GetChargeBeamFactor();
}
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return factor > 0.1f;
}
void CAtomicAlpha::CollidedWith(TUniqueId uid, const CCollisionInfoList& list, CStateManager& mgr) {
if (IsAlive()) {
if (TCastToConstPtr<CPlayer> pl = mgr.GetObjectById(uid)) {
if (x420_curDamageRemTime <= 0.f) {
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), 0.5f, 0.25f);
for (SBomb& bomb : x6dc_bombLocators) {
bomb.x14_scaleTime = 0.f;
}
}
}
}
CPatterned::CollidedWith(uid, list, mgr);
}
void CAtomicAlpha::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
CPatterned::Patrol(mgr, msg, arg);
if (msg == EStateMsg::Activate) {
x578_bombTime = 0.f;
} else if (msg == EStateMsg::Update) {
if (x568_24_inRange) {
if (x578_bombTime >= x56c_bombDropDelay &&
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x6dc_bombLocators[0].x14_scaleTime > (x570_bombReappearDelay + x574_bombRappearTime)) {
x450_bodyController->SetLocomotionType(x6dc_bombLocators[x57c_curBomb].x10_locomotionType);
} else {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
if (Leash(mgr, arg))
x568_24_inRange = false;
} else {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
if (InMaxRange(mgr, arg))
x568_24_inRange = true;
}
} else if (msg == EStateMsg::Deactivate) {
x568_24_inRange = false;
}
}
void CAtomicAlpha::Attack(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Internal8);
} else if (msg == EStateMsg::Update) {
zeus::CVector3f seekVec = x664_steeringBehaviors.Seek(*this, mgr.GetPlayer().GetEyePosition());
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(seekVec, {}, 1.f));
} else if (msg == EStateMsg::Deactivate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
}
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} // namespace metaforce::MP1