2016-12-14 22:56:59 +00:00
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#ifndef __URDE_CNESEMULATOR_HPP__
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#define __URDE_CNESEMULATOR_HPP__
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2016-12-31 00:51:51 +00:00
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#include "RetroTypes.hpp"
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2017-10-25 07:47:49 +00:00
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#include "zeus/CColor.hpp"
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2016-12-31 00:51:51 +00:00
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2016-12-14 22:56:59 +00:00
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namespace urde
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{
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2016-12-30 06:37:01 +00:00
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class CFinalInput;
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2016-12-14 22:56:59 +00:00
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namespace MP1
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{
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class CNESEmulator
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{
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2016-12-31 00:51:51 +00:00
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bool x20_wantsQuit = false;
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u8 x21_saveState[18];
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bool x34_wantsLoad = false;
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bool x38_stateLoaded = false;
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u8 x39_loadState[18];
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2016-12-30 06:37:01 +00:00
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public:
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void ProcessUserInput(const CFinalInput& input, int);
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2016-12-31 00:51:51 +00:00
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void Update();
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void Draw(const zeus::CColor& mulColor, bool filtering);
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void LoadState(const u8* state);
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const u8* GetSaveState() const { return x21_saveState; }
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bool WantsQuit() const { return x20_wantsQuit; }
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bool WantsLoad() const { return x34_wantsLoad; }
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2016-12-14 22:56:59 +00:00
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};
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}
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}
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#endif // __URDE_CNESEMULATOR_HPP__
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