mirror of https://github.com/AxioDL/metaforce.git
214 lines
5.2 KiB
C++
214 lines
5.2 KiB
C++
|
#include "DolphinCTexture.hpp"
|
||
|
|
||
|
u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, bool mipmap, u8 max_lod) {
|
||
|
s32 shiftX = 0;
|
||
|
s32 shiftY = 0;
|
||
|
switch (format) {
|
||
|
case GX::TF_I4:
|
||
|
case GX::TF_C4:
|
||
|
case GX::TF_CMPR:
|
||
|
case GX::CTF_R4:
|
||
|
case GX::CTF_Z4:
|
||
|
shiftX = 3;
|
||
|
shiftY = 3;
|
||
|
break;
|
||
|
case GX::TF_I8:
|
||
|
case GX::TF_IA4:
|
||
|
case GX::TF_C8:
|
||
|
case GX::TF_Z8:
|
||
|
case GX::CTF_RA4:
|
||
|
case GX::CTF_A8:
|
||
|
case GX::CTF_R8:
|
||
|
case GX::CTF_G8:
|
||
|
case GX::CTF_B8:
|
||
|
case GX::CTF_Z8M:
|
||
|
case GX::CTF_Z8L:
|
||
|
shiftX = 3;
|
||
|
shiftY = 2;
|
||
|
break;
|
||
|
case GX::TF_IA8:
|
||
|
case GX::TF_RGB565:
|
||
|
case GX::TF_RGB5A3:
|
||
|
case GX::TF_RGBA8:
|
||
|
case GX::TF_C14X2:
|
||
|
case GX::TF_Z16:
|
||
|
case GX::TF_Z24X8:
|
||
|
case GX::CTF_RA8:
|
||
|
case GX::CTF_RG8:
|
||
|
case GX::CTF_GB8:
|
||
|
case GX::CTF_Z16L:
|
||
|
shiftX = 2;
|
||
|
shiftY = 2;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
u32 bitSize = format == GX::TF_RGBA8 || format == GX::TF_Z24X8 ? 64 : 32;
|
||
|
u32 bufLen = 0;
|
||
|
if (mipmap) {
|
||
|
while (max_lod != 0) {
|
||
|
const u32 tileX = ((width + (1 << shiftX) - 1) >> shiftX);
|
||
|
const u32 tileY = ((height + (1 << shiftY) - 1) >> shiftY);
|
||
|
bufLen += bitSize * tileX * tileY;
|
||
|
|
||
|
if (width == 1 && height == 1) {
|
||
|
return bufLen;
|
||
|
}
|
||
|
|
||
|
width = (width < 2) ? 1 : width / 2;
|
||
|
height = (height < 2) ? 1 : height / 2;
|
||
|
--max_lod;
|
||
|
};
|
||
|
} else {
|
||
|
const u32 tileX = ((width + (1 << shiftX) - 1) >> shiftX);
|
||
|
const u32 tileY = ((height + (1 << shiftY) - 1) >> shiftY);
|
||
|
bufLen = bitSize * tileX * tileY;
|
||
|
}
|
||
|
|
||
|
return bufLen;
|
||
|
}
|
||
|
namespace metaforce::WIP {
|
||
|
|
||
|
CTexture::CTexture(ETexelFormat fmt, s16 w, s16 h, s32 mips)
|
||
|
: x0_fmt(fmt)
|
||
|
, x4_w(w)
|
||
|
, x6_h(h)
|
||
|
, x8_mips(mips)
|
||
|
, x9_bitsPerPixel(TexelFormatBitsPerPixel(fmt))
|
||
|
, x64_frameAllocated(sCurrentFrameCount) {
|
||
|
InitBitmapBuffers(fmt, w, h, mips);
|
||
|
InitTextureObjs();
|
||
|
}
|
||
|
|
||
|
CTexture::CTexture(CInputStream& in, EAutoMipmap automip, EBlackKey blackKey) {
|
||
|
x64_frameAllocated = sCurrentFrameCount;
|
||
|
x0_fmt = ETexelFormat(in.ReadLong());
|
||
|
x4_w = in.ReadShort();
|
||
|
x6_h = in.ReadShort();
|
||
|
x8_mips = in.ReadLong();
|
||
|
|
||
|
bool hasPalette = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2);
|
||
|
if (hasPalette) {
|
||
|
x10_graphicsPalette = std::make_unique<CGraphicsPalette>(in);
|
||
|
xa_25_hasPalette = true;
|
||
|
}
|
||
|
x9_bitsPerPixel = TexelFormatBitsPerPixel(x0_fmt);
|
||
|
InitBitmapBuffers(x0_fmt, x4_w, x6_h, x8_mips);
|
||
|
u32 bufLen = 0;
|
||
|
if (x8_mips > 0) {
|
||
|
for (u32 i = 0; i < x8_mips; ++i) {
|
||
|
u32 curMip = i & 3;
|
||
|
const u32 width = ROUND_UP_4(x4_w >> curMip);
|
||
|
const u32 height = ROUND_UP_4(x6_h >> curMip);
|
||
|
bufLen += (width * height * x9_bitsPerPixel) / 8;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (u32 i = 0, len = 0; i < bufLen; i += len) {
|
||
|
len = bufLen - i;
|
||
|
if (len > 256) {
|
||
|
len = 256;
|
||
|
}
|
||
|
|
||
|
in.Get(x44_aramToken_x4_buff.get() + i, len);
|
||
|
//DCFlushRangeNoSync(x44_aramToken_x4_buff.get() + i, ROUND_UP_32(len));
|
||
|
}
|
||
|
|
||
|
if (sMangleMips) {
|
||
|
for (u32 i = 0; i < x8_mips; ++i) {
|
||
|
MangleMipmap(i);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
InitTextureObjs();
|
||
|
}
|
||
|
|
||
|
void CTexture::InitBitmapBuffers(ETexelFormat fmt, s16 width, s16 height, s32 mips) {
|
||
|
switch (fmt) {
|
||
|
case ETexelFormat::I4:
|
||
|
x18_gxFormat = GX::TF_I4;
|
||
|
break;
|
||
|
case ETexelFormat::I8:
|
||
|
x18_gxFormat = GX::TF_I8;
|
||
|
break;
|
||
|
case ETexelFormat::IA4:
|
||
|
x18_gxFormat = GX::TF_IA4;
|
||
|
break;
|
||
|
case ETexelFormat::IA8:
|
||
|
x18_gxFormat = GX::TF_IA8;
|
||
|
break;
|
||
|
case ETexelFormat::C4:
|
||
|
x1c_gxCIFormat = GX::TF_C4;
|
||
|
break;
|
||
|
case ETexelFormat::C8:
|
||
|
x1c_gxCIFormat = GX::TF_C8;
|
||
|
break;
|
||
|
case ETexelFormat::C14X2:
|
||
|
x1c_gxCIFormat = GX::TF_C14X2;
|
||
|
break;
|
||
|
case ETexelFormat::RGB565:
|
||
|
x18_gxFormat = GX::TF_RGB565;
|
||
|
break;
|
||
|
case ETexelFormat::RGB5A3:
|
||
|
x18_gxFormat = GX::TF_RGB5A3;
|
||
|
break;
|
||
|
case ETexelFormat::RGBA8:
|
||
|
x18_gxFormat = GX::TF_RGBA8;
|
||
|
break;
|
||
|
case ETexelFormat::CMPR:
|
||
|
x18_gxFormat = GX::TF_CMPR;
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
u32 format = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2)
|
||
|
? x1c_gxCIFormat
|
||
|
: x18_gxFormat;
|
||
|
|
||
|
/* I have no idea what they're doing with that last argument... */
|
||
|
xc_memoryAllocated = GXGetTexBufferSize(width, height, format, mips > 1, static_cast<u8>(mips > 1) & 11);
|
||
|
x44_aramToken_x4_buff.reset(new u8[xc_memoryAllocated]);
|
||
|
/*x44_aramToken.PostConstruct(buf, xc_memoryAllocated, 1);*/
|
||
|
CountMemory();
|
||
|
}
|
||
|
void CTexture::InitTextureObjs() {}
|
||
|
|
||
|
void CTexture::CountMemory() {
|
||
|
if (xa_28_counted) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
xa_28_counted = true;
|
||
|
sTotalAllocatedMemory += xc_memoryAllocated;
|
||
|
}
|
||
|
|
||
|
void CTexture::MangleMipmap(u32 mip) {
|
||
|
// TODO(phil): Mangle mipmap
|
||
|
}
|
||
|
|
||
|
u32 CTexture::TexelFormatBitsPerPixel(ETexelFormat fmt) {
|
||
|
switch (fmt) {
|
||
|
case ETexelFormat::I4:
|
||
|
case ETexelFormat::C4:
|
||
|
case ETexelFormat::CMPR:
|
||
|
return 4;
|
||
|
case ETexelFormat::I8:
|
||
|
case ETexelFormat::IA4:
|
||
|
case ETexelFormat::C8:
|
||
|
return 8;
|
||
|
case ETexelFormat::IA8:
|
||
|
case ETexelFormat::C14X2:
|
||
|
case ETexelFormat::RGB565:
|
||
|
case ETexelFormat::RGB5A3:
|
||
|
return 16;
|
||
|
case ETexelFormat::RGBA8:
|
||
|
return 32;
|
||
|
default:
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 CTexture::sCurrentFrameCount = 0;
|
||
|
u32 CTexture::sTotalAllocatedMemory = 0;
|
||
|
} // namespace metaforce::WIP
|