metaforce/Runtime/Audio/CMidiManager.hpp

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#pragma once
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#include <memory>
#include "Runtime/Audio/CSfxManager.hpp"
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namespace urde {
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class CMidiManager {
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public:
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class CMidiData {
u16 x0_setupId;
u16 x2_groupId;
CAssetId x4_agscId;
std::unique_ptr<u8[]> x8_arrData;
public:
u16 GetSetupId() const { return x0_setupId; }
u16 GetGroupId() const { return x2_groupId; }
CAssetId GetAGSCAssetId() const { return x4_agscId; }
const u8* GetArrData() const { return x8_arrData.get(); }
explicit CMidiData(CInputStream& in);
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};
class CMidiWrapper {
amuse::ObjToken<amuse::Sequencer> x0_sequencer;
// CSfxHandle x4_handle;
u16 x8_songId;
bool xa_available = true;
public:
amuse::ObjToken<amuse::Sequencer> GetAudioSysHandle() const { return x0_sequencer; }
void SetAudioSysHandle(amuse::ObjToken<amuse::Sequencer> sequencer) { x0_sequencer = std::move(sequencer); }
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// const CSfxHandle& GetManagerHandle() const { return x4_handle; }
// void SetMidiHandle(const CSfxHandle& handle) { x4_handle = handle; }
bool IsAvailable() const { return xa_available; }
void SetAvailable(bool available) { xa_available = available; }
u16 GetSongId() const { return x8_songId; }
void SetSongId(u16 songId) { x8_songId = songId; }
};
using CMidiHandle = std::shared_ptr<CMidiWrapper>;
static void StopAll();
static void Stop(const CMidiHandle& handle, float fadeTime);
static std::unordered_set<CMidiHandle>::iterator Stop(std::unordered_set<CMidiHandle>::iterator handle,
float fadeTime);
static CMidiHandle Play(const CMidiData& data, float fadeTime, bool stopExisting, float volume);
private:
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static std::unordered_set<CMidiHandle> m_MidiWrappers;
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};
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CFactoryFnReturn FMidiDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& parms,
CObjectReference* selfRef);
using CMidiHandle = CMidiManager::CMidiHandle;
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} // namespace urde