2018-10-07 03:42:33 +00:00
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#pragma once
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2015-08-22 01:58:41 +00:00
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2019-09-28 02:53:03 +00:00
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#include <memory>
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#include <utility>
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#include <vector>
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#include "Runtime/Character/CTransitionDatabase.hpp"
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2015-08-22 01:58:41 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2016-04-13 06:07:23 +00:00
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class CTransition;
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class CHalfTransition;
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2015-08-22 01:58:41 +00:00
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2018-12-08 05:30:43 +00:00
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class CTransitionDatabaseGame final : public CTransitionDatabase {
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std::shared_ptr<IMetaTrans> x10_defaultTrans;
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std::vector<std::pair<std::pair<u32, u32>, std::shared_ptr<IMetaTrans>>> x14_transitions;
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std::vector<std::pair<u32, std::shared_ptr<IMetaTrans>>> x24_halfTransitions;
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2015-08-22 01:58:41 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CTransitionDatabaseGame(const std::vector<CTransition>& transitions,
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const std::vector<CHalfTransition>& halfTransitions,
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2020-03-09 15:48:14 +00:00
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std::shared_ptr<IMetaTrans> defaultTrans);
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2019-08-09 19:46:49 +00:00
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const std::shared_ptr<IMetaTrans>& GetMetaTrans(u32, u32) const override;
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2015-08-22 01:58:41 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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