2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-17 22:38:05 +00:00
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2019-09-28 02:53:03 +00:00
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Collision/CMaterialList.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CMatrix3f.hpp>
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#include <zeus/CVector3f.hpp>
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2016-06-26 01:11:09 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CCollisionInfo {
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2020-06-26 02:37:45 +00:00
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friend class CCollisionInfoList;
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2018-12-08 05:30:43 +00:00
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zeus::CVector3f x0_point;
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zeus::CVector3f xc_extentX;
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zeus::CVector3f x18_extentY;
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zeus::CVector3f x24_extentZ;
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bool x30_valid = false;
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bool x31_hasExtents = false;
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CMaterialList x38_materialLeft;
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CMaterialList x40_materialRight;
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zeus::CVector3f x48_normalLeft;
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zeus::CVector3f x54_normalRight;
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2016-06-26 01:11:09 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CCollisionInfo() = default;
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CCollisionInfo(const zeus::CVector3f& point, const CMaterialList& list1, const CMaterialList& list2,
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const zeus::CVector3f& normalLeft, const zeus::CVector3f& normalRight)
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: x0_point(point)
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, x30_valid(true)
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, x31_hasExtents(false)
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, x38_materialLeft(list2)
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, x40_materialRight(list1)
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, x48_normalLeft(normalLeft)
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, x54_normalRight(normalRight) {}
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CCollisionInfo(const zeus::CVector3f& point, const CMaterialList& list1, const CMaterialList& list2,
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const zeus::CVector3f& normal)
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: x0_point(point)
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, x30_valid(true)
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, x31_hasExtents(false)
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, x38_materialLeft(list2)
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, x40_materialRight(list1)
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, x48_normalLeft(normal)
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, x54_normalRight(-normal) {}
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CCollisionInfo(const zeus::CAABox& aabox, const CMaterialList& list1, const CMaterialList& list2,
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const zeus::CVector3f& normalLeft, const zeus::CVector3f& normalRight)
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: x0_point(aabox.min)
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, xc_extentX(aabox.max.x() - aabox.min.x(), 0.f, 0.f)
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, x18_extentY(0.f, aabox.max.y() - aabox.min.y(), 0.f)
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, x24_extentZ(0.f, 0.f, aabox.max.z() - aabox.min.z())
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, x30_valid(true)
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, x31_hasExtents(true)
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, x38_materialLeft(list2)
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, x40_materialRight(list1)
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, x48_normalLeft(normalLeft)
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, x54_normalRight(normalRight) {}
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2016-07-26 22:45:01 +00:00
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2018-12-08 05:30:43 +00:00
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CCollisionInfo GetSwapped() const;
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bool IsValid() const { return x30_valid; }
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const CMaterialList& GetMaterialLeft() const { return x38_materialLeft; }
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const CMaterialList& GetMaterialRight() const { return x40_materialRight; }
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zeus::CVector3f GetExtreme() const;
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void Swap();
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const zeus::CVector3f& GetNormalLeft() const { return x48_normalLeft; }
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const zeus::CVector3f& GetNormalRight() const { return x54_normalRight; }
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const zeus::CVector3f& GetPoint() const { return x0_point; }
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2016-04-17 22:38:05 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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