metaforce/Runtime/MP1/World/CShockWave.cpp

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#include "Runtime/MP1/World/CShockWave.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CBooRenderer.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CHUDBillboardEffect.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde::MP1 {
CShockWave::CShockWave(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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TUniqueId parent, const SShockWaveData& data, float minActiveTime, float knockback)
: CActor(uid, true, name, info, xf, CModelData::CModelDataNull(), {EMaterialTypes::Projectile},
CActorParameters::None(), kInvalidUniqueId)
, xe8_id1(parent)
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, xec_damageInfo(data.GetDamageInfo())
, x108_elementGenDesc(g_SimplePool->GetObj({SBIG('PART'), data.GetParticleDescId()}))
, x110_elementGen(std::make_unique<CElementGen>(x108_elementGenDesc))
, x114_data(data)
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, x150_(data.GetX24())
, x154_(data.GetX2C())
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, x15c_minActiveTime(minActiveTime)
, x160_knockback(knockback) {
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if (data.GetWeaponDescId().IsValid()) {
x974_electricDesc = g_SimplePool->GetObj({SBIG('ELSC'), data.GetWeaponDescId()});
}
x110_elementGen->SetParticleEmission(true);
x110_elementGen->SetOrientation(GetTransform().getRotation());
x110_elementGen->SetGlobalTranslation(GetTranslation());
xe6_27_thermalVisorFlags = 2;
}
void CShockWave::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CShockWave::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
if (msg == EScriptObjectMessage::Registered) {
if (x110_elementGen->SystemHasLight()) {
x980_id2 = mgr.AllocateUniqueId();
mgr.AddObject(new CGameLight(x980_id2, GetAreaIdAlways(), GetActive(), "ShockWaveLight_" + x10_name,
GetTransform(), GetUniqueId(), x110_elementGen->GetLight(),
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x114_data.GetParticleDescId().Value(), 1, 0.f));
}
} else if (msg == EScriptObjectMessage::Deleted) {
mgr.FreeScriptObject(x980_id2);
x980_id2 = kInvalidUniqueId;
}
CActor::AcceptScriptMsg(msg, uid, mgr);
mgr.SendScriptMsgAlways(x980_id2, uid, msg);
}
void CShockWave::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
CActor::AddToRenderer(frustum, mgr);
g_Renderer->AddParticleGen(*x110_elementGen);
}
std::optional<zeus::CAABox> CShockWave::GetTouchBounds() const {
if (x150_ <= 0.f) {
return std::nullopt;
}
return zeus::CAABox({-x150_, -x150_, 0.f}, {x150_, x150_, 1.f}).getTransformedAABox(GetTransform());
}
void CShockWave::Render(CStateManager& mgr) {
CActor::Render(mgr);
x110_elementGen->Render();
}
void CShockWave::Think(float dt, CStateManager& mgr) {
if (GetActive()) {
x110_elementGen->Update(dt);
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x158_activeTime += dt;
x150_ += x154_ * dt;
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x154_ += dt * x114_data.GetX30();
x110_elementGen->SetExternalVar(0, x150_);
for (size_t i = 0; i < x110_elementGen->GetNumActiveChildParticles(); ++i) {
auto& particle = static_cast<CElementGen&>(x110_elementGen->GetActiveChildParticle(i));
if (particle.Get4CharId() == SBIG('PART')) {
particle.SetExternalVar(0, x150_);
}
}
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if (x16c_hitPlayerInAir) {
x164_timeSinceHitPlayerInAir += dt;
x16c_hitPlayerInAir = false;
}
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if (x16d_hitPlayer) {
x168_timeSinceHitPlayer += dt;
x16d_hitPlayer = false;
}
}
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if (x110_elementGen->IsSystemDeletable() && x15c_minActiveTime > 0.f && x158_activeTime >= x15c_minActiveTime) {
mgr.FreeScriptObject(GetUniqueId());
} else if (x980_id2 != kInvalidUniqueId) {
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x980_id2)) {
if (light->GetActive()) {
light->SetLight(x110_elementGen->GetLight());
}
}
}
}
void CShockWave::Touch(CActor& actor, CStateManager& mgr) {
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if (x158_activeTime >= x15c_minActiveTime) {
return;
}
bool isParent = xe8_id1 == actor.GetUniqueId();
if (TCastToConstPtr<CCollisionActor> cactor = mgr.GetObjectById(actor.GetUniqueId())) {
isParent = xe8_id1 == cactor->GetOwnerId();
}
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if (isParent) {
return;
}
float mmax = x150_ * x150_;
float mmin = mmax * x114_data.GetX28() * x114_data.GetX28();
zeus::CVector3f dist = actor.GetTranslation() - GetTranslation();
CDamageInfo damageInfo = xec_damageInfo;
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float knockBackScale = std::max(0.f, 1.f - x160_knockback * x158_activeTime);
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bool isPlayer = mgr.GetPlayer().GetUniqueId() == actor.GetUniqueId();
bool isPlayerInAir = isPlayer && mgr.GetPlayer().GetPlayerMovementState() != CPlayer::EPlayerMovementState::OnGround;
float distXYMag = dist.toVec2f().magSquared();
if (distXYMag < mmin || distXYMag > mmax) {
return;
}
if (isPlayer) {
if (mgr.GetPlayer().GetPlayerMovementState() == CPlayer::EPlayerMovementState::OnGround) {
const zeus::CTransform& playerTransform = mgr.GetPlayer().GetTransform();
zeus::CVector3f playerDir = GetTranslation() - playerTransform.origin;
if (playerDir.canBeNormalized()) {
playerDir.normalize();
float dot = std::abs(playerDir.dot(playerTransform.frontVector()));
knockBackScale = std::max(0.12f, 0.88f * dot * dot);
}
}
if (mgr.GetPlayer().GetVelocity().magnitude() > 40.f) {
x168_timeSinceHitPlayer = 0.2666f;
}
}
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damageInfo.SetKnockBackPower(knockBackScale * damageInfo.GetKnockBackPower());
if (isPlayer && (x164_timeSinceHitPlayerInAir >= 0.1333f || x168_timeSinceHitPlayer >= 0.2666f)) {
return;
}
if (!IsHit(actor.GetUniqueId())) {
mgr.ApplyDamage(GetUniqueId(), actor.GetUniqueId(), GetUniqueId(), damageInfo,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
if (isPlayer && x974_electricDesc) {
mgr.AddObject(new CHUDBillboardEffect(std::nullopt, x974_electricDesc, mgr.AllocateUniqueId(), true,
"VisorElectricFx", CHUDBillboardEffect::GetNearClipDistance(mgr),
CHUDBillboardEffect::GetScaleForPOV(mgr), zeus::skWhite, zeus::skOne3f,
zeus::skZero3f));
CSfxManager::SfxStart(x114_data.GetElectrocuteSfx(), 1.f, 1.f, false, 0x7f, false, kInvalidAreaId);
}
x170_hitIds.push_back(actor.GetUniqueId());
} else {
damageInfo.SetDamage(0.f);
mgr.ApplyDamage(GetUniqueId(), actor.GetUniqueId(), GetUniqueId(), damageInfo,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
}
if (isPlayerInAir) {
x16c_hitPlayerInAir = true;
}
if (isPlayer) {
x16d_hitPlayer = true;
}
}
bool CShockWave::IsHit(TUniqueId id) const {
return std::find(x170_hitIds.begin(), x170_hitIds.end(), id) != x170_hitIds.end();
}
} // namespace urde::MP1