metaforce/Runtime/MP1/CSaveGameScreenTouchBar.hpp

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#pragma once
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#include <memory>
#include <string>
#include <utility>
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namespace metaforce::MP1 {
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class CSaveGameScreenTouchBar {
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public:
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virtual ~CSaveGameScreenTouchBar() = default;
virtual int PopOption();
virtual void SetUIOpts(std::u16string_view opt0, std::u16string_view opt1, std::u16string_view opt2);
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};
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std::unique_ptr<CSaveGameScreenTouchBar> NewSaveUITouchBar();
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} // namespace metaforce::MP1