metaforce/Runtime/Graphics/Shaders/CEnergyBarShader.cpp

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#include "Runtime/Graphics/Shaders/CEnergyBarShader.hpp"
#include <cstring>
#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/Graphics/CTexture.hpp"
#include <hecl/Pipeline.hpp>
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namespace urde {
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static boo::ObjToken<boo::IShaderPipeline> s_Pipeline;
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void CEnergyBarShader::Initialize() { s_Pipeline = hecl::conv->convert(Shader_CEnergyBarShader{}); }
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void CEnergyBarShader::Shutdown() { s_Pipeline.reset(); }
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void CEnergyBarShader::updateModelMatrix() {
m_uniform.m_matrix = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f();
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}
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void CEnergyBarShader::draw(const zeus::CColor& color0, const std::vector<Vertex>& verts0, const zeus::CColor& color1,
const std::vector<Vertex>& verts1, const zeus::CColor& color2,
const std::vector<Vertex>& verts2, const CTexture* tex) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CEnergyBarShader::draw", zeus::skMagenta);
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size_t totalVerts = verts0.size() + verts1.size() + verts2.size();
if (!totalVerts)
return;
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if (totalVerts > m_maxVerts) {
m_maxVerts = totalVerts;
m_tex = tex;
CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) {
m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(Vertex), m_maxVerts);
std::array<boo::ObjToken<boo::IGraphicsBuffer>, 1> bufs;
constexpr std::array<boo::PipelineStage, 1> stages{boo::PipelineStage::Vertex};
const std::array<boo::ObjToken<boo::ITexture>, 1> texs{m_tex->GetBooTexture()};
for (size_t i = 0; i < m_uniBuf.size(); ++i) {
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m_uniBuf[i] = ctx.newDynamicBuffer(boo::BufferUse::Uniform, sizeof(Uniform), 1);
bufs[0] = m_uniBuf[i].get();
m_dataBind[i] =
ctx.newShaderDataBinding(s_Pipeline, m_vbo.get(), nullptr, nullptr, bufs.size(), bufs.data(), stages.data(),
nullptr, nullptr, texs.size(), texs.data(), nullptr, nullptr);
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}
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return true;
} BooTrace);
}
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size_t vertIter = 0;
Vertex* verts = reinterpret_cast<Vertex*>(m_vbo->map(sizeof(Vertex) * totalVerts));
if (verts0.size()) {
memmove(verts, verts0.data(), sizeof(Vertex) * verts0.size());
vertIter += verts0.size();
}
if (verts1.size()) {
memmove(verts + vertIter, verts1.data(), sizeof(Vertex) * verts1.size());
vertIter += verts1.size();
}
if (verts2.size()) {
memmove(verts + vertIter, verts2.data(), sizeof(Vertex) * verts2.size());
}
m_vbo->unmap();
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vertIter = 0;
if (verts0.size()) {
m_uniform.m_color = color0;
m_uniBuf[0]->load(&m_uniform, sizeof(Uniform));
CGraphics::SetShaderDataBinding(m_dataBind[0]);
CGraphics::DrawArray(0, verts0.size());
vertIter += verts0.size();
}
if (verts1.size()) {
m_uniform.m_color = color1;
m_uniBuf[1]->load(&m_uniform, sizeof(Uniform));
CGraphics::SetShaderDataBinding(m_dataBind[1]);
CGraphics::DrawArray(vertIter, verts1.size());
vertIter += verts1.size();
}
if (verts2.size()) {
m_uniform.m_color = color2;
m_uniBuf[2]->load(&m_uniform, sizeof(Uniform));
CGraphics::SetShaderDataBinding(m_dataBind[2]);
CGraphics::DrawArray(vertIter, verts2.size());
}
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}
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} // namespace urde