2015-11-21 01:16:07 +00:00
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#include <LogVisor/LogVisor.hpp>
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#include <boo/boo.hpp>
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#include <Specter/Specter.hpp>
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2015-11-22 06:51:25 +00:00
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#include <Runtime/CVarManager.hpp>
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#include <Runtime/CGameAllocator.hpp>
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2015-11-22 08:01:51 +00:00
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#include <functional>
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2015-11-21 01:16:07 +00:00
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namespace RUDE
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{
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struct Application : boo::IApplicationCallback
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{
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2015-11-22 04:35:24 +00:00
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HECL::Runtime::FileStoreManager m_fileMgr;
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Specter::FontCache m_fontCache;
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2015-11-21 01:16:07 +00:00
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boo::IWindow* m_mainWindow;
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2015-11-26 00:25:17 +00:00
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Specter::ViewSystem m_viewSystem;
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2015-11-30 00:22:21 +00:00
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std::unique_ptr<Specter::RootView> m_rootView;
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2015-11-26 00:25:17 +00:00
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Retro::CVarManager m_cvarManager;
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2015-11-22 08:01:51 +00:00
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Zeus::CColor m_clearColor;
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bool m_running = true;
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2015-11-22 08:01:51 +00:00
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void onCVarModified(Retro::CVar* cvar)
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{
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if (cvar == m_cvarManager.findCVar("r_clearColor"))
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m_clearColor = cvar->toColor();
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}
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2015-11-23 08:47:57 +00:00
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Application() :
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m_fileMgr(_S("rude")),
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m_fontCache(m_fileMgr),
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2015-11-26 07:38:56 +00:00
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m_cvarManager(m_fileMgr) {}
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2015-11-22 04:35:24 +00:00
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2015-11-21 01:16:07 +00:00
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int appMain(boo::IApplication* app)
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{
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m_mainWindow = app->newWindow(_S("RUDE"));
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2015-11-30 00:22:21 +00:00
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m_mainWindow->setWaitCursor(true);
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2015-11-22 06:51:25 +00:00
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m_cvarManager.serialize();
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2015-11-22 08:01:51 +00:00
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Retro::CVar* tmp = m_cvarManager.findCVar("r_clearcolor");
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Retro::CVar::ListenerFunc listen = std::bind(&Application::onCVarModified, this, std::placeholders::_1);
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if (tmp)
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tmp->addListener(listen);
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2015-11-22 04:35:24 +00:00
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2015-11-23 08:47:57 +00:00
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boo::IGraphicsDataFactory* gf = m_mainWindow->getMainContextDataFactory();
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2015-11-26 00:25:17 +00:00
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m_viewSystem.init(gf, &m_fontCache);
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2015-11-30 00:22:21 +00:00
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m_rootView.reset(new Specter::RootView(m_viewSystem, m_mainWindow));
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2015-11-26 00:25:17 +00:00
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2015-11-27 22:21:19 +00:00
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m_mainWindow->showWindow();
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2015-11-30 00:22:21 +00:00
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m_mainWindow->setWaitCursor(false);
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2015-11-26 07:38:56 +00:00
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boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
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while (m_running)
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{
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2015-11-30 00:22:21 +00:00
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if (m_rootView->isDestroyed())
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2015-11-26 23:04:11 +00:00
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break;
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2015-11-22 08:01:51 +00:00
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m_cvarManager.update();
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2015-11-22 04:35:24 +00:00
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m_mainWindow->waitForRetrace();
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2015-11-30 00:22:21 +00:00
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m_rootView->draw(gfxQ);
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2015-11-26 07:38:56 +00:00
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gfxQ->flushBufferUpdates();
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gfxQ->execute();
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2015-11-22 04:35:24 +00:00
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}
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2015-11-21 01:16:07 +00:00
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return 0;
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}
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void appQuitting(boo::IApplication*)
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{
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2015-11-22 04:35:24 +00:00
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m_running = false;
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2015-11-21 01:16:07 +00:00
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}
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void appFilesOpen(boo::IApplication*, const std::vector<boo::SystemString>&)
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{
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}
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2015-11-22 04:35:24 +00:00
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2015-11-21 01:16:07 +00:00
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};
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}
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#if _WIN32
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int wmain(int argc, const boo::SystemChar** argv)
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#else
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int main(int argc, const boo::SystemChar** argv)
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#endif
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{
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LogVisor::RegisterConsoleLogger();
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RUDE::Application appCb;
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int ret = ApplicationRun(boo::IApplication::EPlatformType::Auto,
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appCb, _S("rude"), _S("RUDE"), argc, argv);
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printf("IM DYING!!\n");
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return ret;
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}
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#if _WIN32
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int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
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{
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int argc = 0;
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const boo::SystemChar** argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
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static boo::SystemChar selfPath[1024];
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GetModuleFileNameW(nullptr, selfPath, 1024);
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static const boo::SystemChar* booArgv[32] = {};
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booArgv[0] = selfPath;
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for (int i=0 ; i<argc ; ++i)
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booArgv[i+1] = argv[i];
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LogVisor::CreateWin32Console();
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return wmain(argc+1, booArgv);
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}
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#endif
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