mirror of https://github.com/AxioDL/metaforce.git
Update submodules
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@ -1,3 +1,8 @@
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#if _WIN32
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#define _CRT_RAND_S
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#include <stdlib.h>
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#endif
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#include "SpecBase.hpp"
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#include "Blender/BlenderSupport.hpp"
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#include "BlenderConnection.hpp"
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@ -37,7 +42,12 @@ bool SpecBase::canExtract(const ExtractPassInfo& info, std::vector<ExtractReport
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if (!memcmp(gameID, "R3O", 3))
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{
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unsigned int t = time(nullptr);
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#if _WIN32
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rand_s(&t);
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int r = t % 9;
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#else
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int r = rand_r(&t) % 9;
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#endif
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Log.report(LogVisor::FatalError, MomErr[r]);
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}
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@ -41,6 +41,7 @@ struct Application : boo::IApplicationCallback
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m_viewSystem.init(gf, &m_fontCache);
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Specter::RootView rootView(m_viewSystem, m_mainWindow);
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m_mainWindow->showWindow();
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boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
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while (m_running)
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{
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@ -1 +1 @@
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Subproject commit a03fc683d57ae0fb76dfd54a9c417193bc4944f9
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Subproject commit 1d4c4c692c253dbc9db03728f38b82972eebfbb6
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@ -1 +1 @@
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Subproject commit 8c37e1f30e8ece99837200b949313be7ec570133
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Subproject commit d3f46ed36619d6e88ffe4de9afbc972b8bf0423f
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