metaforce/Runtime/MP1/Tweaks/CTweakTargeting.hpp

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#pragma once
#include "Runtime/Tweaks/ITweakTargeting.hpp"
#include "Runtime/rstl.hpp"
namespace metaforce::MP1 {
struct CTweakTargeting final : public Tweaks::ITweakTargeting {
u32 x4_targetRadiusMode{};
float x8_currLockOnExitDuration{};
float xc_currLockOnEnterDuration{};
float x10_currLockOnSwitchDuration{};
float x14_lockConfirmScale{};
float x18_nextLockOnEnterDuration{};
float x1c_nextLockOnExitDuration{};
float x20_nextLockOnSwitchDuration{};
float x24_seekerScale{};
float x28_seekerAngleSpeed{};
float x2c_xrayRetAngleSpeed{};
zeus::CVector3f x30_;
zeus::CVector3f x3c_;
float x48_{};
float x4c_{};
float x50_orbitPointZOffset{};
float x54_orbitPointInTime{};
float x58_orbitPointOutTime{};
float x5c_{};
zeus::CVector3f x60_;
zeus::CVector3f x6c_;
zeus::CVector3f x78_;
zeus::CVector3f x84_;
float x90_{};
float x94_{};
float x98_{};
float x9c_{};
float xa0_{};
float xa4_{};
float xa8_{};
float xac_{};
zeus::CColor xb0_thermalReticuleColor;
float xb4_targetFlowerScale{};
zeus::CColor xb8_targetFlowerColor;
float xbc_missileBracketDuration{};
float xc0_missileBracketScaleStart{};
float xc4_missileBracketScaleEnd{};
float xc8_missileBracketScaleDuration{};
zeus::CColor xcc_missileBracketColor;
float xd0_LockonDuration{};
float xd4_innerBeamScale{};
zeus::CColor xd8_innerBeamColorPower;
zeus::CColor xdc_innerBeamColorIce;
zeus::CColor xe0_innerBeamColorWave;
zeus::CColor xe4_innerBeamColorPlasma;
float xe8_chargeGaugeOvershootOffset{};
float xec_chargeGaugeOvershootDuration{};
float xf0_outerBeamSquaresScale{};
zeus::CColor xf4_outerBeamSquareColor;
rstl::reserved_vector<rstl::reserved_vector<float, 9>, 4> xf8_outerBeamSquareAngles;
rstl::reserved_vector<float, 4> x108_chargeGaugeAngles{};
float x118_chargeGaugeScale{};
zeus::CColor x11c_chargeGaugeNonFullColor;
u32 x120_chargeTickCount{};
float x124_chargeTickAnglePitch{};
float x128_lockFireScale{};
float x12c_lockFireDuration{};
zeus::CColor x130_lockFireColor;
float x134_lockDaggerScaleStart{};
float x138_lockDaggerScaleEnd{};
zeus::CColor x13c_lockDaggerColor;
float x140_lockDaggerAngle0{};
float x144_lockDaggerAngle1{};
float x148_lockDaggerAngle2{};
zeus::CColor x14c_lockConfirmColor;
zeus::CColor x150_seekerColor;
float x154_lockConfirmClampMin{};
float x158_lockConfirmClampMax{};
float x15c_targetFlowerClampMin{};
float x160_targetFlowerClampMax{};
float x164_seekerClampMin{};
float x168_seekerClampMax{};
float x16c_missileBracketClampMin{};
float x170_missileBracketClampMax{};
float x174_innerBeamClampMin{};
float x178_innerBeamClampMax{};
float x17c_chargeGaugeClampMin{};
float x180_chargeGaugeClampMax{};
float x184_lockFireClampMin{};
float x188_lockFireClampMax{};
float x18c_lockDaggerClampMin{};
float x190_lockDaggerClampMax{};
float x194_grappleSelectScale{};
float x198_grappleScale{};
float x19c_grappleClampMin{};
float x1a0_grappleClampMax{};
zeus::CColor x1a4_grapplePointSelectColor;
zeus::CColor x1a8_grapplePointColor;
zeus::CColor x1ac_lockedGrapplePointSelectColor;
float x1b0_grappleMinClampScale{};
zeus::CColor x1b4_chargeGaugePulseColorHigh;
float x1b8_fullChargeFadeDuration{};
zeus::CColor x1bc_orbitPointColor;
zeus::CColor x1c0_crosshairsColor;
float x1c4_crosshairsScaleDur{};
bool x1c8_drawOrbitPoint{};
zeus::CColor x1cc_chargeGaugePulseColorLow;
float x1d0_chargeGaugePulsePeriod{};
zeus::CColor x1d4_;
zeus::CColor x1d8_;
zeus::CColor x1dc_;
float x1e0_{};
float x1e4_{};
float x1e8_{};
float x1ec_{};
float x1f0_{};
float x1f4_{};
float x1f8_{};
float x1fc_{};
float x200_{};
float x204_{};
float x208_{};
float x20c_reticuleClampMin{};
float x210_reticuleClampMax{};
zeus::CColor x214_xrayRetRingColor;
float x218_reticuleScale{};
float x21c_scanTargetClampMin{};
float x220_scanTargetClampMax{};
float x224_angularLagSpeed{};
// RS5
float x218_{};
float x21c_{};
bool x224_ = true;
bool x225_ = false;
bool x226_ = true;
bool x227_ = true;
bool x22c_ = true;
bool x22d_ = false;
bool x22e_ = true;
bool x22f_ = true;
bool x234_ = true;
bool x235_ = false;
bool x236_ = true;
bool x237_ = true;
zeus::CVector3f x23c_ = zeus::skZero3f;
float x2c8_ = 0.25f;
float x2cc_ = 0.35f;
zeus::CColor x2d0_ = (zeus::Comp32)0xb6e6ffff;
float x2d4_ = 0.39215687f;
zeus::CColor x2d8_ = (zeus::Comp32)0xa82a00ff;
float x2dc_ = 0.78431374f;
zeus::CVector3f x2e0_ = zeus::CVector3f(0.f, 0.f, 0.46f);
float x2ec_ = 0.25f;
float x2f0_ = 0.25f;
float x2f4_ = 120.f;
float x2f8_ = 0.25f;
float x2fc_ = 3.5f;
float x300_ = 0.35f;
zeus::CColor x304_ = (zeus::Comp32)0xa82a00ff;
float x308_ = 0.78431374f;
zeus::CColor x30c_ = (zeus::Comp32)0x89d6ffff;
float x310_ = 0.5019608f;
float x314_ = 11.25f;
float x318_ = 0.25f;
float x31c_ = 0.125f;
zeus::CColor x320_ = (zeus::Comp32)0xffca28ff;
float x324_ = 0.78431374f;
zeus::CColor x328_ = (zeus::Comp32)0x89d6ffff;
float x32c_ = 0.19607843f;
float x330_ = 0.f;
float x334_ = 0.25f;
float x338_ = 3.f;
float x33c_ = 0.25f;
float x340_ = 0.25f;
float x344_ = 0.25f;
float x348_ = 0.25f;
float x34c_ = 45.f;
float x350_ = 0.5f;
float x354_ = 0.65f;
float x358_ = 1.5f;
float x35c_ = 0.18f;
float x360_ = 0.15f;
float x364_ = 0.25f;
zeus::CColor x368_ = static_cast<zeus::Comp32>(0x56c1fb9f);
zeus::CColor x36c_ = static_cast<zeus::Comp32>(0x49c3f6a0);
zeus::CColor x370_ = static_cast<zeus::Comp32>(0x49c3f631);
zeus::CColor x374_ = static_cast<zeus::Comp32>(0xff8930ff);
zeus::CColor x378_ = static_cast<zeus::Comp32>(0xff2f28ff);
zeus::CColor x37c_ = static_cast<zeus::Comp32>(0x93e9ffff);
zeus::CColor x380_ = static_cast<zeus::Comp32>(0xff6b60ff);
CTweakTargeting() = default;
CTweakTargeting(CInputStream& r, bool hasNewFields);
u32 GetTargetRadiusMode() const override { return x4_targetRadiusMode; }
float GetCurrLockOnExitDuration() const override { return x8_currLockOnExitDuration; }
float GetCurrLockOnEnterDuration() const override { return xc_currLockOnEnterDuration; }
float GetCurrLockOnSwitchDuration() const override { return x10_currLockOnSwitchDuration; }
float GetLockConfirmScale() const override { return x14_lockConfirmScale; }
float GetNextLockOnEnterDuration() const override { return x18_nextLockOnEnterDuration; }
float GetNextLockOnExitDuration() const override { return x1c_nextLockOnExitDuration; }
float GetNextLockOnSwitchDuration() const override { return x20_nextLockOnSwitchDuration; }
float GetSeekerScale() const override { return x24_seekerScale; }
float GetSeekerAngleSpeed() const override { return x28_seekerAngleSpeed; }
float GetXRayRetAngleSpeed() const override { return x2c_xrayRetAngleSpeed; }
float GetOrbitPointZOffset() const override { return x50_orbitPointZOffset; }
float GetOrbitPointInTime() const override { return x54_orbitPointInTime; }
float GetOrbitPointOutTime() const override { return x58_orbitPointOutTime; }
const zeus::CColor& GetThermalReticuleColor() const override { return xb0_thermalReticuleColor; }
float GetTargetFlowerScale() const override { return xb4_targetFlowerScale; }
const zeus::CColor& GetTargetFlowerColor() const override { return xb8_targetFlowerColor; }
float GetMissileBracketDuration() const override { return xbc_missileBracketDuration; }
float GetMissileBracketScaleStart() const override { return xc0_missileBracketScaleStart; }
float GetMissileBracketScaleEnd() const override { return xc4_missileBracketScaleEnd; }
float GetMissileBracketScaleDuration() const override { return xc8_missileBracketScaleDuration; }
const zeus::CColor& GetMissileBracketColor() const override { return xcc_missileBracketColor; }
float GetChargeGaugeOvershootOffset() const override { return xe8_chargeGaugeOvershootOffset; }
float GetChargeGaugeOvershootDuration() const override { return xec_chargeGaugeOvershootDuration; }
float GetOuterBeamSquaresScale() const override { return xf0_outerBeamSquaresScale; }
const zeus::CColor& GetOuterBeamSquareColor() const override { return xf4_outerBeamSquareColor; }
float GetLockonDuration() const override { return xd0_LockonDuration; }
float GetInnerBeamScale() const override { return xd4_innerBeamScale; }
const zeus::CColor& GetInnerBeamColorPower() const override { return xd8_innerBeamColorPower; }
const zeus::CColor& GetInnerBeamColorIce() const override { return xdc_innerBeamColorIce; }
const zeus::CColor& GetInnerBeamColorWave() const override { return xe0_innerBeamColorWave; }
const zeus::CColor& GetInnerBeamColorPlasma() const override { return xe4_innerBeamColorPlasma; }
const float* GetOuterBeamSquareAngles(int i) const override { return xf8_outerBeamSquareAngles[i].data(); }
float GetChargeGaugeAngle(int i) const override { return x108_chargeGaugeAngles[i]; }
float GetChargeGaugeScale() const override { return x118_chargeGaugeScale; }
const zeus::CColor& GetChargeGaugeNonFullColor() const override { return x11c_chargeGaugeNonFullColor; }
u32 GetChargeTickCount() const override { return x120_chargeTickCount; }
float GetChargeTickAnglePitch() const override { return x124_chargeTickAnglePitch; }
float GetLockFireScale() const override { return x128_lockFireScale; }
float GetLockFireDuration() const override { return x12c_lockFireDuration; }
const zeus::CColor& GetLockFireColor() const override { return x130_lockFireColor; }
float GetLockDaggerScaleStart() const override { return x134_lockDaggerScaleStart; }
float GetLockDaggerScaleEnd() const override { return x138_lockDaggerScaleEnd; }
const zeus::CColor& GetLockDaggerColor() const override { return x13c_lockDaggerColor; }
float GetLockDaggerAngle0() const override { return x140_lockDaggerAngle0; }
float GetLockDaggerAngle1() const override { return x144_lockDaggerAngle1; }
float GetLockDaggerAngle2() const override { return x148_lockDaggerAngle2; }
const zeus::CColor& GetLockConfirmColor() const override { return x14c_lockConfirmColor; }
const zeus::CColor& GetSeekerColor() const override { return x150_seekerColor; }
float GetLockConfirmClampMin() const override { return x154_lockConfirmClampMin; }
float GetLockConfirmClampMax() const override { return x158_lockConfirmClampMax; }
float GetTargetFlowerClampMin() const override { return x15c_targetFlowerClampMin; }
float GetTargetFlowerClampMax() const override { return x160_targetFlowerClampMax; }
float GetSeekerClampMin() const override { return x164_seekerClampMin; }
float GetSeekerClampMax() const override { return x168_seekerClampMax; }
float GetMissileBracketClampMin() const override { return x16c_missileBracketClampMin; }
float GetMissileBracketClampMax() const override { return x170_missileBracketClampMax; }
float GetInnerBeamClampMin() const override { return x174_innerBeamClampMin; }
float GetInnerBeamClampMax() const override { return x178_innerBeamClampMax; }
float GetChargeGaugeClampMin() const override { return x17c_chargeGaugeClampMin; }
float GetChargeGaugeClampMax() const override { return x180_chargeGaugeClampMax; }
float GetLockFireClampMin() const override { return x184_lockFireClampMin; }
float GetLockFireClampMax() const override { return x188_lockFireClampMax; }
float GetLockDaggerClampMin() const override { return x18c_lockDaggerClampMin; }
float GetLockDaggerClampMax() const override { return x190_lockDaggerClampMax; }
float GetGrappleSelectScale() const override { return x194_grappleSelectScale; }
float GetGrappleScale() const override { return x198_grappleScale; }
float GetGrappleClampMin() const override { return x19c_grappleClampMin; }
float GetGrappleClampMax() const override { return x1a0_grappleClampMax; }
const zeus::CColor& GetGrapplePointSelectColor() const override { return x1a4_grapplePointSelectColor; }
const zeus::CColor& GetGrapplePointColor() const override { return x1a8_grapplePointColor; }
const zeus::CColor& GetLockedGrapplePointSelectColor() const override { return x1ac_lockedGrapplePointSelectColor; }
float GetGrappleMinClampScale() const override { return x1b0_grappleMinClampScale; }
const zeus::CColor& GetChargeGaugePulseColorHigh() const override { return x1b4_chargeGaugePulseColorHigh; }
float GetFullChargeFadeDuration() const override { return x1b8_fullChargeFadeDuration; }
const zeus::CColor& GetOrbitPointColor() const override { return x1bc_orbitPointColor; }
const zeus::CColor& GetCrosshairsColor() const override { return x1c0_crosshairsColor; }
float GetCrosshairsScaleDuration() const override { return x1c4_crosshairsScaleDur; }
bool DrawOrbitPoint() const override { return x1c8_drawOrbitPoint; }
const zeus::CColor& GetChargeGaugePulseColorLow() const override { return x1cc_chargeGaugePulseColorLow; }
float GetChargeGaugePulsePeriod() const override { return x1d0_chargeGaugePulsePeriod; }
float GetReticuleClampMin() const override { return x20c_reticuleClampMin; }
float GetReticuleClampMax() const override { return x210_reticuleClampMax; }
const zeus::CColor& GetXRayRetRingColor() const override { return x214_xrayRetRingColor; }
float GetReticuleScale() const override { return x218_reticuleScale; }
float GetScanTargetClampMin() const override { return x21c_scanTargetClampMin; }
float GetScanTargetClampMax() const override { return x220_scanTargetClampMax; }
float GetAngularLagSpeed() const override { return x224_angularLagSpeed; }
};
} // namespace metaforce::MP1