metaforce/Runtime/World/CScriptDockAreaChange.cpp

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#include "CScriptDockAreaChange.hpp"
#include "CStateManager.hpp"
#include "World/CScriptDock.hpp"
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#include "TCastTo.hpp"
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namespace urde {
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CScriptDockAreaChange::CScriptDockAreaChange(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 w1,
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bool active)
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: CEntity(uid, info, active, name), x34_dockReference(w1) {}
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void CScriptDockAreaChange::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptDockAreaChange::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
if (msg == EScriptObjectMessage::Action && GetActive()) {
for (SConnection conn : x20_conns) {
if (conn.x0_state != EScriptObjectState::Play)
continue;
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auto search = stateMgr.GetIdListForScript(conn.x8_objId);
for (auto it = search.first; it != search.second; ++it) {
TUniqueId id = it->second;
TCastToPtr<CScriptDock> dock(stateMgr.ObjectById(id));
if (dock)
dock->SetDockReference(stateMgr, x34_dockReference);
}
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}
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SendScriptMsgs(EScriptObjectState::Play, stateMgr, EScriptObjectMessage::None);
}
CEntity::AcceptScriptMsg(msg, objId, stateMgr);
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}
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} // namespace urde