metaforce/Runtime/World/CPlayerCameraBob.hpp

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#ifndef __URDE_CPLAYERCAMERABOB_HPP__
#define __URDE_CPLAYERCAMERABOB_HPP__
#include <float.h>
#include "RetroTypes.hpp"
#include "zeus/CVector2f.hpp"
#include "zeus/CTransform.hpp"
namespace urde
{
class CPlayerCameraBob
{
public:
enum class ECameraBobType
{
Zero,
One
};
private:
ECameraBobType x0_type;
zeus::CVector2f x4_vec;
float xc_;
float x10_ = 0.f;
float x14_ = 0.f;
float x18_ = 0.f;
float x1c_ = 0.f;
u32 x20_ = 8;
u32 x24_ = 8;
bool x28_ = false;
bool x29_ = false;
zeus::CTransform x2c_;
float x5c_ = 0.f;
float x60_ = 0.f;
float x64_ = 0.f;
float x68_ = 0.f;
float x6c_ = 0.f;
float x70_ = 0.f;
float x74_ = 0.f;
float x78_ = 0.f;
zeus::CVector3f x7c_[4] = {zeus::CVector3f{0.f, 1.f, 0.f}};
float xb0_[4] = {0.f};
float xc4_ = 0.f;
float xc8_ = 0.1f;
u32 xcc_ = 0;
zeus::CTransform xd0_;
float x100_ = FLT_EPSILON;
float x104_ = 0.f;
public:
CPlayerCameraBob(ECameraBobType type, const zeus::CVector2f& vec, float);
};
}
#endif // __URDE_CPLAYERCAMERABOB_HPP__