2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-10 21:22:59 +00:00
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2019-09-28 02:53:03 +00:00
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#include <memory>
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#include <string>
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Character/CAnimSysContext.hpp"
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#include "Runtime/Character/CAnimTreeSingleChild.hpp"
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#include "Runtime/Character/CSequenceHelper.hpp"
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2018-01-30 01:04:01 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CAnimTreeLoopIn : public CAnimTreeSingleChild {
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std::shared_ptr<CAnimTreeNode> x18_nextAnim;
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bool x1c_didLoopIn = false;
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CAnimSysContext x20_animCtx;
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CSequenceFundamentals x30_fundamentals;
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CCharAnimTime x88_curTime;
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2016-04-10 21:22:59 +00:00
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2018-01-30 01:04:01 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
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const std::weak_ptr<CAnimTreeNode>& c);
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CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b,
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const std::weak_ptr<CAnimTreeNode>& c, const CAnimSysContext& animCtx, std::string_view name);
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CAnimTreeLoopIn(const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, bool didLoopIn,
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2020-03-09 15:31:51 +00:00
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CAnimSysContext animCtx, std::string_view name, CSequenceFundamentals fundamentals,
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2018-12-08 05:30:43 +00:00
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const CCharAnimTime& time);
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2019-08-09 19:46:49 +00:00
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CAnimTreeEffectiveContribution VGetContributionOfHighestInfluence() const override;
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2018-12-08 05:30:43 +00:00
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bool VSupportsReverseView() const { return false; }
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2019-08-09 19:46:49 +00:00
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std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
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std::shared_ptr<IAnimReader> VGetBestUnblendedChild() const override;
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std::unique_ptr<IAnimReader> VClone() const override;
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const override;
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u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator,
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u32) const override;
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const override;
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CCharAnimTime VGetTimeRemaining() const override;
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SAdvancementResults VAdvanceView(const CCharAnimTime& dt) override;
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2016-04-10 21:22:59 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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