metaforce/Runtime/Character/CAnimPlaybackParms.hpp

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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CQuaternion.hpp"
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namespace urde {
class CAnimPlaybackParms {
s32 x0_animA = -1;
s32 x4_animB = -1;
float x8_blendWeight = 1.f;
bool xc_animating = true;
// s32 x10_ = 0;
const zeus::CVector3f* x14_targetPos = nullptr;
bool x18_useLocator = false;
const zeus::CQuaternion* x1c_deltaOrient = nullptr;
const zeus::CTransform* x20_objectXf = nullptr;
const zeus::CVector3f* x24_objectScale = nullptr;
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public:
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CAnimPlaybackParms() = default;
CAnimPlaybackParms(s32 animA, s32 animB, float blendWeight, bool animating)
: x0_animA(animA), x4_animB(animB), x8_blendWeight(blendWeight), xc_animating(animating) {}
CAnimPlaybackParms(s32 anim, const zeus::CQuaternion* deltaOrient, const zeus::CVector3f* targetPos,
const zeus::CTransform* xf, const zeus::CVector3f* scale, bool useLocator)
: x0_animA(anim)
, x14_targetPos(targetPos)
, x18_useLocator(useLocator)
, x1c_deltaOrient(deltaOrient)
, x20_objectXf(xf)
, x24_objectScale(scale) {}
const zeus::CTransform* GetObjectXform() const { return x20_objectXf; }
const zeus::CQuaternion* GetDeltaOrient() const { return x1c_deltaOrient; }
const zeus::CVector3f* GetTargetPos() const { return x14_targetPos; }
bool GetIsUseLocator() const { return x18_useLocator; }
const zeus::CVector3f* GetObjectScale() const { return x24_objectScale; }
s32 GetAnimationId() const { return x0_animA; }
s32 GetSecondAnimationId() const { return x4_animB; }
float GetBlendFactor() const { return x8_blendWeight; }
void SetAnimationId(s32 id) { x0_animA = id; }
void SetSecondAnimationId(s32 id) { x4_animB = id; }
void SetBlendFactor(float f) { x8_blendWeight = f; }
bool GetIsPlayAnimation() const { return xc_animating; }
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};
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} // namespace urde